Eternal Templar Patch Notes

Eternal Templar Patch Notes
Lineage II Official
2024-08-06
<body><p><strong>*Please note: The update content is subject to change before the patch is released without prior notice.</strong></p> <h1><strong><br>Class Changes</strong></h1> <h3><strong>Eva's Templar &amp; Shillien Templar</strong></h3> <p>Added Master Skills.</p> <table border="1" data-table-width="1210" data-layout="default" data-local-id="6c60c9e0-6e87-4c77-b965-2e8a314592f8"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★4</p> </td> <td> <p>Shelter: Master</p> </td> <td> <p><strong>Self effect</strong></p> <p>Create an Aqua Barrier to protect oneself</p> <p>Aqua Barrier HP: 200% of Caster's Max HP + 5,000</p> <p>All Critical Damage Received -300</p> <p>Transferred Damage Received from Allies -50%</p> <p>Has a fixed chance to trigger&#xa0;<u>Water Spout</u>&#xa0;when using Templar Assault</p> <p><u>Water Spout</u></p> <p>Attack the target and its surrounding with power equal to 200% of P. Atk.</p> <p>Activation Chance: 70%</p> <p><strong>Ally Effect</strong></p> <p>10% damage from skills that attack more than once</p> <p>Transfer 50% of Damage Received to the caster</p> <p>Effect is removed if the caster is distant</p> <p><strong>Enemy Effect</strong></p> <p>Flowing Tears Debuff Applied</p> <p>Stacks up to 2 Levels</p> <p>Flowing Tears Lv. 1 / Lv. 2</p> <p>Pull Resistance: -30% / -80%</p> <p>Duration: 8 seconds / 3 seconds</p> <p>Note:<br>Remove Shelter and Shield of Faith effects on use</p> </td> </tr> <tr> <td> <p>★4</p> </td> <td> <p>Condemn: Master</p> </td> <td> <p>&lt;Paralysis/Fixed Cast Time Skill&gt;</p> <p><strong>Basic Effect</strong></p> <p>Charge with the force of blitz enveloped in darkness</p> <p>to attack the target and surrounding enemies with power equal to P. Atk. +12,000 3 times</p> <p>Target CP -50%</p> <p><strong>Debuff Effects</strong></p> <p>Heal Received -30%</p> <p>Debuff &amp; Mez Resistance -30%</p> <p>Duration: 3 seconds</p> <p><strong>Mez Effect</strong></p> <p>Paralysis</p> <p>Duration: 3 seconds</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added Attack Skills to be used in combo with the new Master Skills.</p> <table border="1" data-table-width="1324" data-layout="default" data-local-id="06b848e9-3cd6-46dc-a102-7b7e54373ee3"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Super Nova</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Apocalypse</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Class</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Eva's Templar</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Shillien Templar</strong></p> </td> </tr> <tr> <td> <p>Effect</p> </td> <td> <p>Release a huge amount of energy to apply&#xa0;<u>Light Flow</u>&#xa0;to nearby allies, and attack nearby enemies</p> <p><strong>Ally Effect</strong>&#xa0;- Light Flow</p> <p>Heal Received +50%</p> <p><strong>Enemy Effect</strong></p> <p>Deals even greater damage on Super Nova hit based on Flowing Tears level</p> <p><strong>Basic Power</strong></p> <p>Attack with 10,000 power added to P. Atk.</p> <p><strong>Flowing Tears Lv. 1</strong></p> <p>Attack with power equal to 350% of P. Atk.</p> <p><strong>Flowing Tears Lv. 2</strong></p> <p>Attack 2 times with power equal to 500% of P. Atk.</p> </td> <td> <p>The Guardian of the Abyss appears to attack the target with powerful lighting</p> <p>and apply Paralysis and&#xa0;<u>Apocalypse</u>&#xa0;effects</p> <p><strong>Basic Effect</strong></p> <p>Attack the target and its surrounding with 10,000 power added to P. Atk.</p> <p><strong>Enemy Effect</strong>&#xa0;-&#xa0;<u>Apocalypse</u></p> <p>All Skill Range fixed to 100</p> <p>Regular Hit Range fixed to 40</p> <p>HP Potion Recovery +50%</p> <p>Duration: 3 seconds</p> <p><strong>Mez Effect</strong></p> <p>Paralysis</p> <p>Duration: 2 seconds</p> </td> </tr> <tr> <td> <p>Note:</p> </td> <td> <p>Can't be used without 'Shelter: Master' Buff Effect</p> </td> <td> <p>Can't be used without 'Condemn: Master' Buff Effect</p> </td> </tr> </tbody> </table> <ul> <li>'Super Nova' skill will be automatically acquired when transferring to 'Eva's Templar' class.</li> <li>'Apocalypse' skill will be automatically acquired when transferring to 'Shillien Templar' class.</li> </ul> <p>&#xa0;</p> <p>Increased the ★4 Skill.</p> <table border="1" data-table-width="1016" data-layout="default" data-local-id="fc5ebdc5-742c-4aa6-9547-85aeb828a316"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★4</p> </td> <td> <p>Shelter</p> </td> <td> <p><strong>Self effect</strong></p> <p>Create an Aqua Barrier to protect oneself</p> <p>Aqua Barrier HP: 200% of Caster's Max HP + 5,000 HP</p> <p>All Critical Damage Received -300</p> <p>Has a fixed chance to trigger&#xa0;<u>Water Spout</u>&#xa0;when using Templar Assault</p> <p><u>Water Spout</u></p> <p>Attack the target and its surrounding with power equal to 120% of P. Atk.</p> <p>Activation Chance: 30%</p> <p><strong>Ally Effect</strong></p> <p>Transfer 50% of Damage Received to the caster</p> <p>Effect is removed if the caster is distant</p> <p>Note:</p> <p>Remove Shield of Faith effect on use</p> <p>Shelter: Remove Shelter effect when Master is applied</p> </td> </tr> <tr> <td> <p>★4</p> </td> <td> <p>Condemn</p> </td> <td> <p>&lt;Paralysis/Fixed Cast Time Skill&gt;</p> <p><strong>Basic Effect</strong></p> <p>Rush the target and surrounding enemies with force of blitz</p> <p>to attack 2 times with 10,500 power added to P. Atk.</p> <p>Target CP -50%</p> <p><strong>Debuff Effects</strong></p> <p>Heal Received -30%</p> <p>Debuff &amp; Mez Resistance -30%</p> <p>Duration: 3 seconds</p> <p><strong>Mez Effect</strong></p> <p>Paralysis</p> <p>Duration: 3 seconds</p> </td> </tr> </tbody> </table> <ul> <li>The barrier effect and the buff effect of 'Shelter' skill have been separated, so the buff effect will be maintained even when the barrier is removed.</li> <li>The cooldown of the 'Condemn' skill has been changed to 1 minute.</li> </ul> <p>&#xa0;</p> <p>Added a new Skill that can be acquired.</p> <p><strong>Eva's Templar</strong></p> <table border="1" data-table-width="1038" data-layout="default" data-local-id="7df64d4b-ea50-4f66-b56f-016be77fb361"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Type</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Rapid Stream Armor</p> </td> <td> <p>Buff</p> </td> <td> <p>P. Skill Critical Damage +15%</p> <p>Damage of Skills that attack more than once -15%</p> <p>Speed +10</p> <p>Has a fixed chance to apply Flowing Tears Debuff when hit by enemy</p> <p>Stacks up to 2 Levels</p> <p>Flowing Tears Lv. 1 / Lv. 2</p> <p>Pull Resistance: -30% / -80%</p> <p>Duration: 8 seconds / 3 seconds</p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Owner of Water</p> </td> <td> <p>Passive</p> </td> <td> <p>PvE Damage Bonus +12%</p> <p>Pull Attack +15%</p> <p>&lt;Special Ability&gt;</p> <p>Shield Charge → Eva's Tempest</p> <p>· Skill Power Increase</p> <p>· Increase Skill Range</p> <p>· Increase Skill AoE</p> <p>· Flowing Tears Debuff Applied</p> <p>Mass Chain Strike → Hydro Wave</p> <p>· Increase Skill Range</p> <p>· Increase Pull Effect</p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Eva's Tempest</p> <p>(Based on Lv. 9)</p> </td> <td> <p>attack</p> </td> <td> <p>Explode the water to attack the target and its surrounding</p> <p>with 8,206 power added to P. Atk</p> <p>Flowing Tears Debuff Applied</p> <p>Stacks up to 2 Levels</p> <p>Flowing Tears Lv. 1 / Lv. 2</p> <p>Pull Resistance: -30% / -80%</p> <p>Duration: 8 seconds / 3 seconds</p> </td> </tr> <tr> <td> <p>-</p> </td> <td> <p>Hydro Wave</p> <p>(Based on Lv. 3)</p> </td> <td> <p>Atk./Mez</p> </td> <td> <p>&lt;Pull Skill&gt;</p> <p>Summon a huge tornado to attack and Pull the target and its surrounding</p> <p>with 3,350 power added to P. Atk.</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Aquatic Spin Rush</p> <p>(Based on Lv. 8)</p> </td> <td> <p>Attack (Rush)</p> </td> <td> <p>Raise your Shield and charge at the enemy with full strength</p> <p>to attack the target and its surrounding with 5,134 power added to P. Atk.</p> <p>Has a fixed chance to Stun</p> <p>Duration: 2 seconds</p> </td> </tr> <tr> <td> <p>-</p> </td> <td> <p>Vital Magic Harmony - Defense</p> <p>(Based on Lv. 10)</p> </td> <td> <p>Buff</p> </td> <td> <p>P. Def. +2000</p> <p>M. Def. +2000</p> <p>Max HP +2000</p> <p>Shield P. Def. +500</p> <p>Recover 500 HP when hit</p> <p>Re-activation Cooldown: 8 seconds</p> <p>Recover 120 MP when defeating an enemy</p> </td> </tr> </tbody> </table> <ul> <li>Upon acquiring the 'Aquatic Spin Rush' skill, [Shield Bash] and [Templar Rush] skills will be removed.</li> <li>Upon acquiring the 'Vital Magic Harmony - Defense' skill, [Majesty] skill will be removed.</li> </ul> <p>&#xa0;</p> <p><strong>Shillien Templar</strong></p> <table border="1" data-table-width="1102" data-layout="default" data-local-id="49f14992-7c5f-41be-909a-a27e753490b0"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Type</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Lightning Break Wave</p> </td> <td> <p>attack</p> </td> <td> <p>Attack the surrounding with 7,000 power added to P. Atk.</p> <p><strong>Self Effect&#xa0;</strong>- Lightning Rain Force</p> <p>P. Skill Critical Rate +10%</p> <p>P. Skill Critical Damage +10%</p> <p>PvE Damage Bonus +5%</p> <p>Speed +10</p> <p>Increases Damage Received Reduction &amp; Skill Evasion Rate based on distance from the attacked target</p> <p>Effecting Range: 400 or less / 700 or less / greater than 700</p> <p>Damage Received -5% / -10% / -25%</p> <p>All Skill Evasion +10% / +20% / +40%</p> <p>Duration: 15 seconds</p> <p><strong>Enemy Effect</strong>&#xa0;- Lightning Flash</p> <p>Paralysis Resistance -50%</p> <p>Regular Hit Range -50%</p> <p>Skill Range -50%</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Owner of Thunder</p> </td> <td> <p>Passive</p> </td> <td> <p>P. Atk. +3%</p> <p>P. Skill Critical Damage +5%</p> <p>PvE Damage Bonus +10%</p> <p>Paralysis Attack +15%</p> <p>&lt;Special Ability&gt;</p> <p>Mass Lightning Strike → Shillien Tempest</p> <p>· Increase Attack Count 1 time</p> <p>· Increase Paralysis Effect Apply Count 1 time</p> <p>· Apply Paralysis Resistance Reduction Debuff</p> <p>· Increase Skill Range</p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Shillien Tempest</p> <p>(Based on Lv. 9)</p> </td> <td> <p>Atk./Mez</p> </td> <td> <p>&lt;Paralysis Skill&gt;</p> <p>Attack with powerful lightning of destructive strength,</p> <p>and apply&#xa0;<u>Shillien Tempest</u>&#xa0;Debuff to enemies</p> <p>Attack the target and surrounding enemies 2 times</p> <p>with 7,000 power added to P. Atk.</p> <p>Apply Paralysis Effect 2 times</p> <p>Duration: 3 seconds</p> <p><strong>Enemy Effect&#xa0;</strong>-&#xa0;<u>Shillien Tempest</u></p> <p>Stacks up to 3 Levels</p> <p>Lv. 1 / Lv. 2 / Lv. 3</p> <p>Paralysis Resistance -30% / -50% / -70%</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Darkness Rush</p> <p>(Based on Lv. 8)</p> </td> <td> <p>Attack (Rush)</p> </td> <td> <p>Charge the enemy with the force of darkness</p> <p>to attack the target and its surrounding with 5,134 power added to P. Atk.</p> <p>Has a chance to apply Paralysis</p> <p>Duration: 2 seconds</p> </td> </tr> <tr> <td> <p>-</p> </td> <td> <p>Vital Magic Harmony - Attack</p> <p>(Based on Lv. 10)</p> </td> <td> <p>Buff</p> </td> <td> <p>P. Def. +2000</p> <p>M. Def. +2000</p> <p>Max HP +2000</p> <p>Shield P. Def. +500</p> <p>Recover 500 HP on attack</p> <p>Re-activation Cooldown: 15 seconds</p> <p>Recover 120 MP when defeating an enemy</p> </td> </tr> </tbody> </table> <ul> <li>Upon acquiring the 'Darkness Rush' skill, [Life Leech], [Life Drain], and [Templar Rush] skills will be removed.</li> <li>Upon acquiring 'Vital Magic Harmony - Attack' skill, [Majesty] skill will be removed.</li> </ul> <p>&#xa0;</p> <p><strong>For Eva's Templar / Shillien Templar</strong></p> <table border="1" data-table-width="980" data-layout="default" data-local-id="302d7b42-fb17-4a2c-a03b-e57782895f3b"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Type</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>Templar Rush</p> <p>(Based on Lv. 8)</p> </td> <td> <p>attack</p> <p>(Rush)</p> </td> <td> <p>Rush the enemy to attack with 3,134 power added to P. Atk.</p> </td> </tr> <tr> <td> <p>Battle Training</p> <p>(Based on Lv. 5)</p> </td> <td> <p>Buff</p> </td> <td> <p>P. Atk. +400</p> <p>Atk. Spd. +100</p> <p>P. Skill Critical Rate +2%</p> <p>P. Skill Critical Damage +2%</p> <p>P. Skill Power +3%</p> </td> </tr> <tr> <td> <p>Templar Weapon Mastery</p> <p>(Based on Lv. 13)</p> </td> <td> <p>Passive</p> </td> <td> <p>Effect when equipping a Sword/Blunt Weapon</p> <p>P. Atk. +20%</p> <p>P. Atk. +1500</p> <p>P. Skill Power +3%</p> <p>P. Skill Critical Rate +10%</p> <p>P. Skill Critical Damage +10%</p> <p>Stun Attack +15%</p> </td> </tr> <tr> <td> <p>Templar Armor Mastery (Based on Lv. 13)</p> </td> <td> <p>Passive</p> </td> <td> <p>Heavy Armor Effect</p> <p>P. Def. +1000</p> <p>M. Def. +750</p> <p>Shield P. Def. +20%</p> <p>P. Critical Damage Received -35%</p> <p>MP Recovery Bonus +10%</p> <p>Bow Resistance +15%</p> <p>Shooter Resistance +15%</p> </td> </tr> </tbody> </table> <ul> <li>Upon acquiring 'Templar Weapon Mastery,' [Weapon Mastery], [Knight Weapon Mastery], [Dignity], [Stun Mastery], [Sword/Blunt Weapon Mastery] skills will be removed.</li> <li>Upon acquiring the ‘Temple Armor Mastery’ skill, [Knight Armor Mastery], [Pride], [Armor Mastery], and [Heavy Armor Mastery] skills will be removed.</li> </ul> <p>&#xa0;</p> <p>Added Enchant Skill and adjusted the effect.</p> <p><strong>Eva's Templar</strong></p> <table border="1" data-table-width="998" data-layout="default" data-local-id="75c0f6c1-a536-4661-91b8-9a7abc91b679"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Increased Effects per Level</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>[★3] Keeping of Eva</p> <p>→ Blessing of Eva</p> </td> <td> <p>Basic Effect</p> </td> <td> <p>Imbue Eva's Blessing to self</p> <p>Max HP +30%</p> <p>P. Def. +30%</p> <p>M. Def. +30%</p> <p>Speed +20</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>Reduce Cooldown, Add Received Critical Rate Reduction,</p> <p>Add P. Skill Critical Damage Increase, Increase Spirit Ores Consumed by 3</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>Reduce Cooldown, Increase Received Critical Rate Reduction,</p> <p>Increase P. Skill Critical Damage, Increase Spirit Ores Consumed by 3</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>Reduce Cooldown, Increase Received Critical Rate Reduction,</p> <p>Increase P. Skill Critical Damage, Increase Spirit Ores Consumed by 3</p> <p>&lt;Enchant Skill&gt;</p> <p>Increase the Attack Count of following Skills by 1</p> <p>· Templar Assault</p> <p>· Aquatic Spin Rush</p> <p>· Eva's Tempest</p> <p>Increase the Attack Range of following Skill</p> <p>· Eva's Tempest</p> </td> </tr> <tr> <td rowspan="4"> <p>[★2] Strength of Knight</p> <p>→ Strength of Templar</p> </td> <td> <p>Basic Effect (Based on Lv. 2)</p> </td> <td> <p>P. Atk. +3%</p> <p>P. Skill Critical Rate +5%</p> <p>P. Skill Critical Damage +5%</p> <p>P. Skill Critical Damage +100</p> <p>P. Def. +1500</p> <p>Apply the following effects based on the character's Power of Command level</p> <p>&lt;Power of Command 0 - 1,000&gt;</p> <p>P. Atk. +2000</p> <p>&lt;Power of Command 1001-2000&gt;</p> <p>P. Atk. +3000, Pull Attack +15%</p> <p>&lt;Power of Command 2001 or higher&gt;</p> <p>P. Atk. +4000, Pull Attack +25%</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td rowspan="4"> <p>[★1] Assist of Eva</p> </td> <td> <p>Basic Effect</p> <p>(Based on Lv. 2)</p> </td> <td> <p>P. Atk. +3%</p> <p>P. Def. +100</p> <p>PvE Damage Bonus +4%</p> <p>Has a chance to trigger Additional Hit when using the following Attack Skills</p> <p>Activation Chance 50%</p> <p>· Aqua Strike</p> <p>· Aqua Shield Throwing</p> <p>· Templar Assault</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>P. Atk. increased, PvE Damage Bonus increased,</p> <p>P. Skill Critical Damage added</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>P. Atk. increased, PvE Damage Bonus increased,</p> <p>P. Skill Critical Damage Increased</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>P. Atk. increased, PvE Damage Bonus increased,</p> <p>P. Skill Critical Damage Increased</p> </td> </tr> </tbody> </table> <ul> <li>Upon acquiring 'Assist of Eva' skill, [Shackle] and [Mass Shackling] skills will be removed.</li> </ul> <p>&#xa0;</p> <p><strong>Shillien Templar</strong></p> <table border="1" data-table-width="1010" data-layout="default" data-local-id="b0392363-1d62-43be-86ad-c642be6209c3"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Increased Effects per Level</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>[★3] Curse of Shilen</p> </td> <td> <p>Basic Effect</p> </td> <td> <p>&lt;Fixed Cooldown Skill&gt;</p> <p>Attack nearby enemies with 10,580 power added to P. Atk.</p> <p>&lt;PvP Effect&gt;</p> <p>Basic Effect: Has a chance to remove Buffs, up to 3 Buffs</p> <p>Debuff Effect: Max HP/MP/CP -20%, All Skill Power -10%</p> <p>Duration: 10 seconds</p> <p>&lt;PvE Effect&gt;</p> <p>Debuff Effect: Sword/Blunt Resistance -10%, All Skill Power -10%</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>Reduce Cooldown, Increase Attack Power, PvP Effect: Enhance All Skill Power Reduction Debuff,</p> <p>PvE Effect: Add All Skill Power Received Debuff, Increase Spirit Ores Consumed by 3</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>Reduce Cooldown, Increase Attack Target, Increase Attack Power, PvP Effect: Enhance All Skill Power Reduction Debuff,</p> <p>PvE Effect: Enhance All Skill Power Received Debuff, Add Spirit Ores Consumed by 3</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>Reduce Cooldown, Increase Attack Count, Increase Attack Power, PvP Effect: Enhance All Skill Power Reduction Debuff,</p> <p>Add Debuff per Race, PvE Effect: Enhance All Skill Power Received Debuff, Add Spirit Ores Consumed by 3</p> <p>&lt;Debuff per Race&gt;</p> <p>Human: Cannot use Charging type Skills</p> <p>Elf: MP Consumption increased for All Skills</p> <p>Dark Elf: Weapon Skill Trigger Chance Reduced</p> <p>Orc: All Skill Power reduced</p> <p>Dwarf: Max HP reduced</p> <p>Jin Kamael: P./M. Skill Cooldown increased</p> <p>Sylph: Atk. Spd./Casting Spd. reduced</p> <p>High Elf: Debuff &amp; Mez duration increased, Heal Received reduced</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td rowspan="4"> <p>[★2] Strength of Knight</p> <p>→ Strength of Templar</p> </td> <td> <p>Basic Effect</p> <p>(Based on Lv. 2)</p> </td> <td> <p>P. Atk. +3%</p> <p>P. Skill Critical Rate +5%</p> <p>P. Skill Critical Damage +5%</p> <p>P. Skill Critical Damage +100</p> <p>P. Def. +1500</p> <p>Apply the following effects based on the character's Power of Command level</p> <p>&lt;Power of Command 0 - 1,000&gt;</p> <p>P. Atk. +2000</p> <p>&lt;Power of Command 1001-2000&gt;</p> <p>P. Atk. +3000, Paralysis Attack +15%</p> <p>&lt;Power of Command 2001 or higher&gt;</p> <p>P. Atk. +4000, Paralysis Attack +25%</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>P. Atk. increased, P. Skill Critical Rate increased</p> <p>Increase P. Skill Critical Damage, Increases P. Def., Add M. Def.</p> </td> </tr> <tr> <td rowspan="4"> <p>[★1] Shilen's Help</p> </td> <td> <p>Basic Effect</p> <p>(Based on Lv. 2)</p> </td> <td> <p>P. Atk. +3%</p> <p>Paralysis Attack +20%</p> <p>P. Skill Damage Bonus in PvP +2%</p> <p>PvE Damage Bonus +4%</p> <p>Has a chance to trigger Additional Hit when using the following Attack Skills</p> <p>Activation Chance 50%</p> <p>· Abyss Strike</p> <p>· Dark Shield Throwing</p> <p>· Templar Assault</p> </td> </tr> <tr> <td> <p>+1</p> </td> <td> <p>Increase P. Atk., Increase PvE Damage Bonus, Add P. Skill Critical Damage</p> </td> </tr> <tr> <td> <p>+2</p> </td> <td> <p>Increase P. Atk., Increase PvE Damage Bonus, Increase P. Skill Critical Damage</p> </td> </tr> <tr> <td> <p>+3</p> </td> <td> <p>Increase P. Atk., Increase PvE Damage Bonus, Increase P. Skill Critical Damage</p> </td> </tr> </tbody> </table> <ul> <li>Upon acquiring 'Shilen's Help' skill, [Confusion] and [Lightning Strike] skills will be removed.</li> </ul> <p>&#xa0;</p> <p>The following skills have been increased and adjusted.</p> <p><strong>Eva's Templar</strong></p> <table border="1" data-table-width="1006" data-layout="default" data-local-id="91df5a38-c2a9-4ca4-bd9d-e11efb4eba9e"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Ultimate Defense: Aegis</p> </td> <td> <p>Added the effect of limiting the Skill Received Count to 1 time.</p> <p>Use to Recover 6,000 HP</p> <p><strong>Limit the Skill Received Count to 1 time for 3 seconds</strong></p> <p>P. Def. +4500</p> <p>M. Def. +4,500</p> <p>Buff Cancellation Resistance +90%</p> <p>Max HP +6000</p> <p>P. Def. Ignore Resistance 45%</p> <p>Shield Defense Ignore Neutralization 45%</p> <p>All Skill Rate Received -5%</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Shield Throwing</p> <p>→</p> <p>Aqua Shield Throwing</p> <p>(Based on Lv. 7)</p> </td> <td> <p>Throw a Shield containing the power of water to attack the target and its surrounding with 9,021 power added to P. Atk.</p> <p>PvP Effect</p> <p>P. Skill Critical Rate/Damage -5%</p> <p>Duration: 10 seconds</p> <p>PvE Effect</p> <p>P. Def. -25%</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Knight Assault</p> <p>→</p> <p>Templar Assault</p> <p>(Based on Lv. 13)</p> </td> <td> <p>Attack with 6,827 power added to P. Atk.</p> <p>&lt;Special Ability&gt;</p> <p>Apply Aquatic Power effect to self when using Templar Assault</p> <p>Can stack up to 3 Levels</p> <p>Aquatic Power Lv. 1</p> <p>P. Skill Critical Rate/Damage +3%</p> <p>Aquatic Power Lv. 2</p> <p>P. Skill Critical Rate/Damage +8%</p> <p>Aquatic Power Lv. 3</p> <p>P. Skill Critical Rate/Damage +15%</p> <p>P. Skill Power +1%</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Master of Aggression</p> </td> <td> <p>Improved the Power of Aggression effect, and changed the Protective Aggression to consume Spirit Ore on use.</p> <p>The Skill Icon has been changed.</p> <p>&lt;Enchant Skill&gt;</p> <p>Aggression → Protective Aggression</p> <p>&lt;Enchantment Effect&gt;</p> <p>Aggression Power Increase</p> <p>Activate &lt;Power of Aggression&gt; for 3 seconds for self when using Protective Aggression</p> <p>&lt;Activation Effect: Power of Aggression&gt;</p> <p>P. Skill Critical Rate Received -5%</p> <p><strong>P. Def. +450</strong></p> <p><strong>M. Def. +450</strong></p> <p>Speed +10</p> </td> </tr> <tr> <td> <p>★1</p> </td> <td> <p>Perfect Shield</p> <p>→</p> <p>Armory Care</p> <p>(Based on Lv. 2)</p> </td> <td> <p>Added P. Skill Critical Rate/Damage and PvE Damage Bonus.</p> <p>P. Skill Critical Rate +3%</p> <p>P. Skill Critical Damage +8%</p> <p>Shield Defense Ignore Neutralization 8%</p> <p>All Critical Damage Received -4%</p> <p>PvE Damage Bonus +10%</p> </td> </tr> <tr> <td> <p>-</p> </td> <td> <p>Shield Charge</p> <p>(Based on Lv. 9)</p> </td> <td> <p>Adjusted the Acquisition Level for Shield Charge and increased the power</p> <p>Attack enemies in the front with 5,500 power added to P. Atk.</p> <p>Stun Effect 3 seconds</p> </td> </tr> </tbody> </table> <ul> <li>The changes to 'Shield Charge' are applied to Phoenix Knight class as well.</li> </ul> <p>&#xa0;</p> <p><strong>Shillien Templar</strong></p> <table border="1" data-table-width="956" data-layout="default" data-local-id="2ea94777-f09a-4bea-b204-0a7579370857"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Star</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>★3</p> </td> <td> <p>Ultimate Defense: Fortitude</p> </td> <td> <p>Added an effect of Increase All Skill Evasion Rate.</p> <p>Use to Recover 6,000 HP</p> <p><strong>All Skill Evasion Rate +50% for 3 seconds</strong></p> <p>P. Def. +4500</p> <p>M. Def. +4,500</p> <p>Buff Cancellation Resistance +90%</p> <p>Max HP +6000</p> <p>P. Def. Ignore Resistance 35%</p> <p>Shield Defense Ignore Neutralization 35%</p> <p>All Skill Rate Received -5%</p> <p>Range Attack Skill Damage Received -5%</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Shield Throwing</p> <p>→</p> <p>Dark Shield Throwing</p> <p>(Based on Lv. 7)</p> </td> <td> <p>Throw a Shield containing the power of darkness to attack the target and its surrounding with 9,021 power added to P. Atk.</p> <p>PvP Effect</p> <p>P. Skill Critical Rate/Damage -5%</p> <p>Duration: 10 seconds</p> <p>PvE Effect</p> <p>P. Def. -25%</p> <p>Duration: 10 seconds</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Knight Assault</p> <p>→</p> <p>Templar Assault</p> <p>(Based on Lv. 13)</p> </td> <td> <p>Attack with 9,027 power added to P. Atk.</p> <p>&lt;Special Ability&gt;</p> <p>Apply Lighting Power effect to self when using Templar Assault</p> <p>Can stack up to 3 Levels</p> <p>Lightning Power Lv. 1</p> <p>P. Skill Critical Rate/Damage +3%</p> <p>Lightning Power Lv. 2</p> <p>P. Skill Critical Rate/Damage +8%</p> <p>Lightning Power Lv. 3</p> <p>P. Skill Critical Rate/Damage +15%</p> <p>P. Skill Power +1%</p> </td> </tr> <tr> <td> <p>★2</p> </td> <td> <p>Master of Aggression</p> </td> <td> <p>Improved the Power of Aggression effect, and changed the Register Aggression to consume Spirit Ore on use.</p> <p>The Skill Icon has been changed.</p> <p>&lt;Enchant Skill&gt;</p> <p>Aggression → Register Aggression</p> <p>&lt;Enchantment Effect&gt;</p> <p>Aggression Power Increase</p> <p>Activate &lt;Power of Aggression&gt; for 3 seconds for self when using Register Aggression</p> <p>&lt;Activation Effect: Power of Aggression&gt;</p> <p><strong>P. Skill Critical Rate Received -10%</strong></p> <p><strong>Mez &amp; Debuff Resistance +5%</strong></p> <p>Speed +6</p> </td> </tr> <tr> <td> <p>★1</p> </td> <td> <p>Perfect Shield</p> <p>→</p> <p>Armory Care</p> <p>(Based on Lv. 2)</p> </td> <td> <p>Added P. Skill Critical Rate/Damage and PvE Damage Bonus.</p> <p>P. Skill Critical Rate +3%</p> <p>P. Skill Critical Damage +8%</p> <p>Shield Defense Ignore Neutralization 8%</p> <p>All Critical Damage Received -4%</p> <p>PvE Damage Bonus +10%</p> </td> </tr> <tr> <td> <p>-</p> </td> <td> <p>Mass Lightning Strike</p> <p>(Based on Lv. 9)</p> </td> <td> <p>Expanded the Skill Level to Lv. 9 and increased the power.</p> <p>&lt;Paralysis Skill&gt;</p> <p>Attack the target and its surrounding with 3,320 power added to P. Atk.</p> <p>Paralysis Effect 3 seconds</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The following skills have been deleted.</p> <p><strong>Eva's Templar</strong></p> <table border="1" data-table-width="382" data-layout="center" data-local-id="96ee80ef-ccc0-4017-a884-94ed3f68d3b4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> </tr> <tr> <td> <p>Holy Aura</p> </td> </tr> <tr> <td> <p>HP Return</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p><strong>Shillien Templar</strong></p> <table border="1" data-table-width="382" data-layout="default" data-local-id="514bdb20-cf6b-49ce-887f-365d147d8aa4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> </tr> <tr> <td> <p>HP Steal</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p><strong>For Eva's Templar / Shillien Templar</strong></p> <table border="1" data-table-width="404" data-layout="default" data-local-id="f88f2753-a1eb-4bf3-bd2d-3c99c146a94e"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> </tr> <tr> <td> <p>Final Fortress</p> </td> </tr> <tr> <td> <p>Shield of Faith</p> </td> </tr> <tr> <td> <p>Vengeance</p> </td> </tr> <tr> <td> <p>Knight Protection</p> </td> </tr> <tr> <td> <p>Majesty Lv. 2-3</p> </td> </tr> <tr> <td> <p>Knight Weapon Mastery Lv. 5-12</p> </td> </tr> <tr> <td> <p>Knight Armor Mastery Lv. 5-12</p> </td> </tr> <tr> <td> <p>Weapon Mastery Lv. 5</p> </td> </tr> </tbody> </table> <h3><strong><br>Spirit</strong></h3> <p>Decreased the power of single Flame/Frost Magic Skills.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="d92c71fc-36f8-4ba8-85eb-e75a33733d83"> <tbody> <tr> <td colspan="5" data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> </tr> <tr> <td> <p>Flame Orb</p> </td> <td> <p>Freezing Orb</p> </td> <td> <p>Extreme</p> <p>Flame Orb</p> </td> <td> <p>Extreme</p> <p>Freezing Orb</p> </td> <td> <p>Conflict</p> <p>Explosion</p> </td> </tr> </tbody> </table> <p>*The Skill acquired after Lv. 91 has the same power as before.</p> <p>&#xa0;</p> <p>Increased the MP cost of Flame/Frost Magic Skills.</p> <table border="1" data-table-width="498" data-layout="default" data-local-id="80cf2446-2830-4b88-95a9-4085df1dbcfa"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> </tr> <tr> <td> <p>Flame Orb / Extreme Flame Orb</p> </td> </tr> <tr> <td> <p>Freezing Orb / Extreme Freezing Orb</p> </td> </tr> <tr> <td> <p>Blazing Tempest / Extreme Blazing Tempest</p> </td> </tr> <tr> <td> <p>Glacial Strike / Extreme Glacial Strike</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Adjusted the MP Recovery Bonus and continuous recovery value of Activation Skills for the unique Buff Skills 'Natural Spirit' and 'Natural Bless.'</p> <table border="1" data-table-width="800" data-layout="default" data-local-id="109e8dfb-342d-4d4b-af2d-4fe793dbd8af"> <tbody> <tr> <td rowspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>MP Recovery</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>Natural Spirit</p> </td> <td> <p>MP Recovery Bonus +5</p> </td> <td> <p>MP Recovery Bonus +2</p> </td> </tr> <tr> <td> <p>Brilliant Light</p> </td> <td> <p>Recover 50 MP every 2 seconds</p> </td> <td> <p>Recover 20 MP every 2 seconds</p> </td> </tr> <tr> <td> <p>Natural Bless</p> </td> <td> <p>MP Recovery Bonus +10</p> </td> <td> <p>MP Recovery Bonus +5</p> </td> </tr> <tr> <td> <p>Brilliant Blessing</p> </td> <td> <p>Recover 3,000 HP every 2 seconds</p> <p>Recover 100 MP every 2 seconds</p> </td> <td> <p>Recover 2,000 HP every 2 seconds</p> <p>Recover 50 MP every 2 seconds</p> </td> </tr> </tbody> </table> <p>Brilliant Light/Brilliant Bless are no longer transferred to your Pet.</p> <p>&#xa0;</p> <p>Changed the Spirit Ore consumption of Splendor Magic Skills.</p> <table border="1" data-table-width="826" data-layout="default" data-local-id="ba81d013-49eb-4e4f-a6af-74134a8beb67"> <tbody> <tr> <td rowspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Spirit Ore Consumption</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>Bright Dance</p> </td> <td rowspan="2"> <p>x0</p> </td> <td rowspan="2"> <p>x1</p> </td> </tr> <tr> <td> <p>Light Bright Dance</p> </td> </tr> <tr> <td> <p>Claidheamh Soluis</p> </td> <td> <p>x1</p> </td> <td> <p>x2</p> </td> </tr> <tr> <td> <p>+1 Claidheamh Soluis</p> </td> <td> <p>x2</p> </td> <td> <p>x3</p> </td> </tr> <tr> <td> <p>+2 Claidheamh Soluis</p> </td> <td> <p>x3</p> </td> <td> <p>x4</p> </td> </tr> <tr> <td> <p>+3 Claidheamh Soluis</p> </td> <td> <p>x5</p> </td> <td> <p>x6</p> </td> </tr> </tbody> </table> <h3><strong><br>Eva's Templar</strong></h3> <p>Adjusted some settings for Eva's Templar Class Skills.</p> <table border="1" data-table-width="846" data-layout="default" data-local-id="c69f11c1-05f7-4b22-bbc5-f1eca00f5803"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Changes</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Details</strong></p> </td> </tr> <tr> <td> <p>Eva's Tempest: Enhance</p> </td> <td> <p>Attack Target increased</p> </td> <td> <p>Max 8 targets / Max 12 targets</p> </td> </tr> <tr> <td> <p>Water Spout</p> </td> <td> <p>Attack Target increased</p> </td> <td> <p>Max 7 targets / Max 9 targets</p> </td> </tr> <tr> <td> <p>Eva's Help</p> </td> <td> <p>+3 Enchant<br>Additional Hit Chance increased</p> </td> <td> <p>50% → 70%</p> </td> </tr> <tr> <td rowspan="4"> <p>Blessing of Eva</p> </td> <td rowspan="3"> <p>Spirit Ores Consumption increased</p> </td> <td> <p>+1 Enchant: 6 → 7</p> </td> </tr> <tr> <td> <p>+2 Enchant: 9 → 11</p> </td> </tr> <tr> <td> <p>+3 Enchant: 12 → 15</p> </td> </tr> <tr> <td> <p>Added +2 Enchant Effect</p> </td> <td> <p>Enchant Skill</p> <p>Templar Assault → Templar Assault: Enhance</p> </td> </tr> <tr> <td> <p>Hydro Wave</p> </td> <td> <p>Spirit Ore Consumption reduced</p> </td> <td> <p>20 → 10</p> </td> </tr> <tr> <td> <p>Aquatic Spin Rush</p> </td> <td> <p>Spirit Ore Consumption reduced</p> </td> <td> <p>2 → 1</p> </td> </tr> <tr> <td> <p>Aqua Strike</p> </td> <td> <p>Effective Range increased</p> </td> <td> <p>All Skill Levels increased to 200</p> </td> </tr> </tbody> </table> <h3><strong><br>Shillien Templar</strong></h3> <p>Adjusted some settings for Shillien Templar Class Skills.</p> <table border="1" data-table-width="792" data-layout="default" data-local-id="8321e5eb-4fed-4fdb-9a2f-5803b316d7aa"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Changes</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Details</strong></p> </td> </tr> <tr> <td> <p>Shillien Tempest</p> </td> <td> <p>Attack Target increased</p> </td> <td> <p>Max 8 targets → Max 10 targets</p> </td> </tr> <tr> <td rowspan="2"> <p>Lightning Break Wave</p> </td> <td> <p>Attack Target increased</p> </td> <td> <p>Max 8 targets → Max 10 targets</p> </td> </tr> <tr> <td> <p>Spirit Ore Consumption reduced</p> </td> <td> <p>10 → 5</p> </td> </tr> <tr> <td> <p>Shilen's Help</p> </td> <td> <p>+3 Enchant<br>Additional Hit Chance increased</p> </td> <td> <p>50% → 70%</p> </td> </tr> <tr> <td rowspan="3"> <p>Curse Of Shilen</p> </td> <td> <p>+2 Enchant Attack Count increased</p> </td> <td> <p>1 time → 2 times</p> </td> </tr> <tr> <td> <p>+2 Enchant Skill Power reduced</p> </td> <td> <p>11638 → 11109</p> </td> </tr> <tr> <td> <p>+3 Enchant Attack Target increased</p> </td> <td> <p>Max 13 targets → 16 targets</p> </td> </tr> <tr> <td> <p>Darkness Rush</p> </td> <td> <p>Spirit Ore Consumption reduced</p> </td> <td> <p>2 → 1</p> </td> </tr> <tr> <td> <p>Apocalypse</p> </td> <td> <p>Spirit Ore Consumption reduced</p> </td> <td> <p>10 → 1</p> </td> </tr> <tr> <td> <p>Abyss Strike</p> </td> <td> <p>Effective Range increased</p> </td> <td> <p>All Skill Levels increased to 200</p> </td> </tr> </tbody> </table> <h3><strong><br>Other Classes</strong></h3> <p>Shillien Saint's 'Dark Ruin' Skill can now guarantee to remove 'Shelter (Self Effect),' and has a chance to remove 'Shelter: Master (Self Effect)' Skill.</p> <p>Ghost Hunter's 'Deadly Piercing' Skill now has a chance to remove the shield from 'Shelter' and 'Shelter: Master.'</p> <p>Fixed an issue where only partial damage is applied to the receiver when using 'Shelter,' 'Shelter: Master,' and 'Shield of Faith' Skills to transfer damage to the target with insufficient HP.</p> <p>Scared Templar's 'Decoy' Skill will no longer target one-sided Enemy Clan character.</p> <h3><strong><br>Assassin</strong></h3> <p>Added a new passive Skill of 'Exploit Weakness' which can be acquired by Assassin class.</p> <table border="1" data-table-width="860" data-layout="default" data-local-id="07c49f1b-8a1a-4c53-a0c9-afb73e566250"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>Exploit Weakness</p> </td> <td rowspan="4"> <p>1</p> </td> <td> <p>-</p> </td> <td> <p>P. Skill Critical Damage +5%<br>PvE Damage Bonus +5%</p> </td> </tr> <tr> <td> <p>1</p> </td> <td> <p>P. Skill Critical Damage +5%<br>P. Skill Critical Rate +3%<br>PvE Damage Bonus +8%</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>P. Skill Critical Damage +5%<br>P. Skill Critical Rate +6%<br>PvE Damage Bonus +13%</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>P. Skill Critical Damage +5%<br>P. Skill Critical Rate +10%<br>PvE Damage Bonus +20%</p> </td> </tr> </tbody> </table> <ul> <li>The Passive Skill of 'Exploit Weakness' can be obtained by using the 'Spellbook - Exploit Weakness' item, by a character of Lv. 76 or higher who's completed 3rd Class Transfer.</li> </ul> <p>&#xa0;</p> <p>Increased the Buff Effect of 'Sharp Blade,' and changed it to consume Spirit Ore on Skill use.</p> <table border="1" data-table-width="802" data-layout="default" data-local-id="a5c0b21e-bc47-43e8-96cd-10a934f6571c"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect After Change</strong></p> </td> </tr> <tr> <td rowspan="3"> <p>Sharp Blade</p> </td> <td> <p>1</p> </td> <td> <p>P. Atk. +5%</p> </td> <td> <p>P. Atk. +5%<br>P. Skill Critical Rate +1%<br>PvE Damage Bonus +1%<br>Spirit Ores Consumed: 10</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>P. Atk. +7%</p> </td> <td> <p>P. Atk. +7%<br>P. Skill Critical Rate +2%<br>PvE Damage Bonus +3%<br>Spirit Ores Consumed: 10</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>P. Atk. +10%</p> </td> <td> <p>P. Atk. +10%<br>P. Skill Critical Rate +5%<br>PvE Damage Bonus +5%<br>Spirit Ores Consumed: 10</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the Stealth effect and Spirit Ore consumption amount for ★ 2 'Backward Move.'</p> <ul> <li>'All Skill Evasion' effect has been increased from 50% to 55%.</li> <li>Changed the Spirit Ore consumption amount from 1 → 3.</li> </ul> <p>Increased the Buff Effect of ★ 1 'Invasion'/'Erosion' Lv. 2 Skill.</p> <ul> <li>'Erosion' Lv.2 buff effect has been changed to the following.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="ac2ce1cf-b97e-4787-a1e6-22faf0864b74"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>P. Def.</p> </td> <td> <p>+100</p> </td> <td> <p>+500</p> </td> </tr> <tr> <td> <p>M. Def.</p> </td> <td> <p>-</p> </td> <td> <p>+500</p> </td> </tr> <tr> <td> <p>Max HP</p> </td> <td> <p>-</p> </td> <td> <p>+500</p> </td> </tr> <tr> <td colspan="3"> <p>MP Recovery effect is the same as before</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>'Invasion' Lv.2 buff effect has been changed to the following.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="3f1e2dd6-2a06-4653-be6a-b56474ae1a98"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>P. Atk.</p> </td> <td> <p>+100</p> </td> <td> <p>+500</p> </td> </tr> <tr> <td> <p>P. Skill Critical Rate</p> </td> <td> <p>-</p> </td> <td> <p>+5%</p> </td> </tr> <tr> <td colspan="3"> <p>MP Recovery effect is the same as before</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the Skill Effect of ★ 3 'Incarnation Dance.'</p> <ul> <li>Improved the 'Ignore Defense' effect of all 'Incarnation Dance' skills from 10% → 15%.</li> <li>The effect of enchanting 'Incarnation Dance' skill to +3 has been changed to following.</li> </ul> <table border="1" data-table-width="902" data-layout="default" data-local-id="c4c21281-a717-4bdb-93e2-dca9f00cc01b"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Enchant</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect After Change</strong></p> </td> </tr> <tr> <td rowspan="3"> <p>Incarnation Dance</p> </td> <td rowspan="3"> <p>+3</p> </td> <td> <p>1</p> </td> <td> <p>6800 Power added to P. Atk.</p> </td> <td> <p>9500 Power added to P. Atk.<br>Apply [Tetanus] Debuff to Attack Target</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>7200 Power added to P. Atk.</p> </td> <td> <p>9900 Power added to P. Atk.<br>Apply [Tetanus] Debuff to Attack Target</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>7800 Power added to P. Atk.</p> </td> <td> <p>10500 Power added to P. Atk.<br>Apply [Tetanus] Debuff to Attack Target</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>When using Incarnation Dance +3 Enchant Skill, the 'Tetanus' debuff effect applied to the target is as follows:</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="e336d376-6006-4b7e-a968-017bc7e45831"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Tetanus</strong></p> </td> </tr> <tr> <td> <p>Dagger Resistance -5%</p> <p>P. Skill Critical Rate Received +5%</p> <p>P. Skill Power Received +1%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the Skill Effect of ★ 3 'Assassination,' and decreased the amount of Spirit Ore consumed.</p> <ul> <li>Added the 'Assassination' buff skill that is applied for 15 sec. when a character uses the 'Assassination' skill.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="67c38065-38d8-4603-832f-3e586c4576c2"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Assassination</strong></p> </td> </tr> <tr> <td> <p>Dagger P. Atk +5%</p> <p>P. Skill Critical Damage +5%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>The following Range Attacks have been changed to trigger on a successful Assassination as additional effects.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="59b8fac6-e242-4c68-bd39-20c7b4301d46"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Range Attack on Successful Assassination</strong></p> </td> </tr> <tr> <td> <p>6500 Power</p> <p>Ignore 10% of Defense</p> <p>Crit. Rate</p> <p>Attack up to 3 targets</p> </td> </tr> </tbody> </table> <ul> <li>Changed the Spirit Ore consumption amount from 20 → 15.</li> </ul> <p>&#xa0;</p> <p>Increased the 'Ruler of Time' effect for ★ 4 'Time Warp' and 'Time Warp: Master.'</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="6644292a-2328-4c80-a88a-0705c1588338"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Effect</strong></p> </td> </tr> <tr> <td> <p>Time Warp</p> <p>(Ruler of Time effect improved)</p> </td> <td> <p>All Skill Evasion +10% added</p> </td> </tr> <tr> <td> <p>Time Warp: Master</p> <p>(Enhanced Ruler of Time effect improved)</p> </td> <td> <p>All Skill Evasion +30% → 35%<br>M. Skill Power Received -2% added</p> </td> </tr> </tbody> </table> <h1><strong><br>Character</strong></h1> <p>Improved the Character XP/SP units.</p> <ul> <li>All XP/SP values have been changed to 1/100.</li> <li>Adjusted the XP cost required for Level Up.</li> <li>Adjusted the SP cost necessary for obtaining skills according to skill types and levels.</li> <li>The max value of SP you can have has been changed from 10 billion to 100 million.</li> <li>The amount of XP/SP held by the Character was adjusted to 1/100 according to the ratio.</li> <li>Adjusted all XP/SP gained from in-game contents, such as defeating monster, completing quests, and Magic Lamp, according to the ratio.</li> <li>The amount of XP required for leveling up a Pet and amount obtained were adjusted to 1/100.</li> </ul> <h1><strong><br>PvP Rules Improved</strong></h1> <p>The existing rules have been changed so that characters with purple characteristics won't be targeted by AoE Normal Attack and Skills.</p> <ul> <li>However, using attackforce with the &lt;Ctrl&gt; key pressed or using /attackforce and /useskillforce from Macro will include characters with purple characteristics in the target, same as before.</li> <li>Characters belonging to one-sided/two-sided enemy clans will also target characters with purple characteristics, same as before.</li> </ul> <h1><strong><br>Hunting Zones</strong></h1> <h3><strong>Dark Legion's Invasion</strong></h3> <p>Added the Field Hunting Zone content of 'The Dark Legion's Invasion.'</p> <ul> <li>Defeating the Boss Monster that appears in 'Monsters Invasion' has a fixed chance to initiate the 'Dark Legion's Invasion.'</li> <li>The Dark Legion's invasion rate increases with Monster Invasion's level.</li> <li>The Dark Legion's Invasion will occur in one of the following Hunting Grounds.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="176236ea-3eb8-48c7-81a8-4e5938c72638"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Hunting Zones</strong></p> </td> </tr> <tr> <td> <p>Inside East Dragon Valley</p> </td> </tr> <tr> <td> <p>Melat Lizardman Occupied Territory</p> </td> </tr> <tr> <td> <p>Tayga Barracks</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>An exclusive UI will be displayed when the Dark Legion's Invasion starts, and you use the exclusive teleport to move to the location of the Dark Legion's Invasion.</p> <ul> <li>The Boss Monster will spawn 60 seconds after the Dark Legion's Invasion has begun.</li> <li>Boss Monster will despawn 15 minutes after spawning. Once the Boss Monster is defeated or despawned from time expiration, the Dark Legion's invasion will end.</li> </ul> <p>Boss of the Dark Legion is divided into 4 Levels, and it's affected by the Monster Invasion's Boss Level. Defeating the Boss Monster has a chance to spawn an additional Boss Monster.</p> <table border="1" data-table-width="712" data-layout="default" data-local-id="3629123d-86a6-4ee1-9337-eba6b404166d"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Boss Monster</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Additional Boss Monster</strong></p> </td> </tr> <tr> <td> <p>Lv. 1</p> </td> <td> <p>Destroyer, Watcher</p> </td> <td> <p>Commander</p> </td> </tr> <tr> <td rowspan="2"> <p>Lv. 2</p> </td> <td> <p>Commander</p> </td> <td> <p>Archon</p> </td> </tr> <tr> <td> <p>Archon</p> </td> <td> <p>Commander</p> </td> </tr> <tr> <td rowspan="2"> <p>Lv. 3</p> </td> <td> <p>Great Warrior</p> </td> <td> <p>Archlord</p> </td> </tr> <tr> <td> <p>Archlord</p> </td> <td> <p>Great Warrior</p> </td> </tr> <tr> <td rowspan="2"> <p>Lv. 4</p> </td> <td> <p>Furious Great Warrior</p> </td> <td> <p>Furious Archlord</p> </td> </tr> <tr> <td> <p>Furious Archlord</p> </td> <td> <p>Furious Great Warrior</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>You can obtain the following Reward Chests for defeating the Boss Monster.</p> <ul> <li>The ones to attack the Boss Monster at the intervals of its HP dropping to 80/60/40/20/10% will receive 1 Chest as reward.</li> <li>The one to land the killing blow on a Boss Monster can receive 2 Chests as rewards.</li> <li>The reward can't be obtained if your inventory is full.</li> </ul> <table border="1" data-table-width="786" data-layout="default" data-local-id="d7fc9a13-0283-497e-9eeb-9e2b2e3511e7"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Boss Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Reward Box</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Boss Monster HP 80/60/40/20/10% Reward</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Defeat Reward</strong></p> </td> </tr> <tr> <td> <p>Lv. 1</p> </td> <td> <p>Dark Legion's Lv. 1 Treasure Chest [Imprint]</p> </td> <td> <p>1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Lv. 2</p> </td> <td> <p>Dark Legion's Lv. 2 Treasure Chest [Imprint]</p> </td> <td> <p>1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Lv. 3</p> </td> <td> <p>Dark Legion's Lv. 3 Treasure Chest [Imprint]</p> </td> <td> <p>1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Lv. 4</p> </td> <td> <p>Dark Legion's Lv. 4 Treasure Chest [Imprint]</p> </td> <td> <p>1</p> </td> <td> <p>2</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the Dark Legion's Lv. 1 Treasure Chest to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1234" data-layout="default" data-local-id="02bb9653-658d-49d4-96a4-67d46c5010af"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>A-grade Armor Pack [Imprint] x1</p> </td> <td> <p>+5 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+5 A-grade Armor Pack [Imprint] x1</p> </td> </tr> <tr> <td> <p>Aden Research Journal Piece [Imprint]</p> </td> <td> <p>1-Star Spellbook (Imprint) Coupon [Imprint]</p> </td> <td> <p>Masterbook Box</p> </td> <td> <p>&lt;★1&gt; Skill Enchant 10% Recharge Stone</p> </td> </tr> <tr> <td> <p>&lt;★2&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>&lt;★3&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the Dark Legion's Lv. 2 Treasure Chest to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1242" data-layout="default" data-local-id="f94fec71-d953-4d6a-a38e-73fc456e1b7f"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>A-grade Armor Pack [Imprint] x1</p> </td> <td> <p>+6 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+6 A-grade Armor Pack [Imprint] x1</p> </td> </tr> <tr> <td> <p>Aden Research Journal Piece [Imprint]</p> </td> <td> <p>1-Star Spellbook (Imprint) Coupon [Imprint]</p> </td> <td> <p>Masterbook Box</p> </td> <td> <p>&lt;★1&gt; Skill Enchant 10% Recharge Stone</p> </td> </tr> <tr> <td> <p>&lt;★2&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>&lt;★3&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the Dark Legion's Lv. 3 Treasure Chest to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1242" data-layout="default" data-local-id="f1bd1036-96fd-4fbf-b15a-0a7ffb5bfcd1"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>+4 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+4 A-grade Armor Pack [Imprint] x1</p> </td> <td> <p>+6 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+6 A-grade Armor Pack [Imprint] x1</p> </td> </tr> <tr> <td> <p>Aden Research Journal Piece [Imprint]</p> </td> <td> <p>1-Star Spellbook (Imprint) Coupon [Imprint]</p> </td> <td> <p>Masterbook Box</p> </td> <td> <p>&lt;★1&gt; Skill Enchant 10% Recharge Stone</p> </td> </tr> <tr> <td> <p>&lt;★2&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>&lt;★3&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the Dark Legion's Lv. 4 Treasure Chest to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1232" data-layout="default" data-local-id="26d1df03-ca23-4f62-be4e-61b0b02b0518"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>+4 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+4 A-grade Armor Pack [Imprint] x1</p> </td> <td> <p>+5 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+5 A-grade Armor Pack [Imprint] x1</p> </td> </tr> <tr> <td> <p>+6 A-grade Weapon Pack [Imprint] x1</p> </td> <td> <p>+6 A-grade Armor Pack [Imprint] x1</p> </td> <td> <p>Aden Research Journal Piece [Imprint]</p> </td> <td> <p>1-Star Spellbook (Imprint) Coupon [Imprint]</p> </td> </tr> <tr> <td> <p>Masterbook Box</p> </td> <td> <p>&lt;★1&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>&lt;★2&gt; Skill Enchant 10% Recharge Stone</p> </td> <td> <p>&lt;★3&gt; Skill Enchant 10% Recharge Stone</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the Weapon Supply Box (A-grade) to obtain 1 of the following items at a random rate. (For +4, +5, +6 Box items, you will obtain an equipment with the same Enchant level as its contents.)</li> </ul> <table border="1" data-table-width="906" data-layout="default" data-local-id="c8478d6e-fb1f-4e08-be61-d1283cde1a21"> <tbody> <tr> <td colspan="5" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Sirra's Blade x1</p> </td> <td> <p>Sword of Ipos x1</p> </td> <td> <p>Barakiel's Axe x1</p> </td> <td> <p>Behemoth' Tuning Fork x1</p> </td> <td> <p>Naga Storm x1</p> </td> </tr> <tr> <td> <p>Tiphon's Spear x1</p> </td> <td> <p>Shyeed's Bow x1</p> </td> <td> <p>Sobekk's Hurricane x1</p> </td> <td> <p>Themis' Tongue x1</p> </td> <td> <p>Cabrio's Hand x1</p> </td> </tr> <tr> <td> <p>Daimon Crystal x1</p> </td> <td> <p>Durendal x1</p> </td> <td> <p>Éclair Bijou x1</p> </td> <td> <p>Tallum Blade*Damascus x1</p> </td> <td> <p>Zephyrus x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the A-grade Armor Supply Box to obtain 1 of the following items at a random rate. (For +4, +5, +6 Box items, you will obtain an equipment with the same Enchant level as its contents.)</li> </ul> <table border="1" data-table-width="1194" data-layout="default" data-local-id="87a7e8bd-b939-45ad-a580-4e4552fa7e03"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Majestic Plate Armor x1</p> </td> <td> <p>Majestic Leather Armor x1</p> </td> <td> <p>Majestic Robe x1</p> </td> <td> <p>Majestic Gauntlets - Heavy Armor x1</p> </td> </tr> <tr> <td> <p>Majestic Gauntlets - Light Armor x1</p> </td> <td> <p>Majestic Gauntlets - Robe x1</p> </td> <td> <p>Majestic Boots - Heavy Armor x1</p> </td> <td> <p>Majestic Boots - Light Armor x1</p> </td> </tr> <tr> <td> <p>Majestic Boots - Robe x1</p> </td> <td> <p>Majestic Circlet - Heavy Armor x1</p> </td> <td> <p>Majestic Circlet - Light Armor x1</p> </td> <td> <p>Majestic Circlet - Robe x1</p> </td> </tr> <tr> <td> <p>Armor of Nightmare x1</p> </td> <td> <p>Leather Armor of Nightmare x1</p> </td> <td> <p>Robe of Nightmare x1</p> </td> <td> <p>Gauntlets of Nightmare - Heavy Armor x1</p> </td> </tr> <tr> <td> <p>Gauntlets of Nightmare - Light Armor x1</p> </td> <td> <p>Gauntlets of Nightmare - Robe x1</p> </td> <td> <p>Boots of Nightmare - Heavy Armor x1</p> </td> <td> <p>Boots of Nightmare - Light Armor x1</p> </td> </tr> <tr> <td> <p>Boots of Nightmare - Robe x1</p> </td> <td> <p>Helm of Nightmare - Heavy Armor x1</p> </td> <td> <p>Helm of Nightmare - Light Armor x1</p> </td> <td> <p>Helm of Nightmare - Robe x1</p> </td> </tr> </tbody> </table> <h3><strong><br>Silenoi Fortress Changes</strong></h3> <ul> <li>Atk. and P. Def. of all monsters have been adjusted.&#xa0;</li> <li>XP/SP rewards for all monsters have been increased.&#xa0;</li> <li>Lots of monsters will always spawn regardless of Secret Fortress Battle occurrence.</li> <li>Zakal will appear deep within the Silenoi, and normal monsters will only appear on the day Zakal appears.</li> <li>Increased the XP Reward of some monsters that appear in the Hunting Zone.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="a8a2004e-2811-4bb5-9392-79317860707d"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Silenoi Fortress</strong></p> </td> </tr> <tr> <td> <p>Silenoi Warrior</p> </td> <td> <p>Silenoi Pikeman</p> </td> <td> <p>Silenoi Summoner</p> </td> </tr> </tbody> </table> <ul> <li>The location deep within where the Teleport NPC 'Asin' guides to has been changed to Zakal's Abode.&#xa0;</li> <li>Zakal will only appear in Zakal's Abode at a random rate.</li> <li>On the day when Zakal appears, normal monsters will appear around Zakal's Abode.</li> </ul> <h3><strong><br>Fairy Occupied Territory Changes</strong></h3> <ul> <li>Increased the P. Atk. and XP Reward of monsters that appear in the Hunting Zone.</li> </ul> <h3><strong><br>Shadowlands Changes</strong></h3> <ul> <li>Increased the P. Atk. of monsters that appear in the Hunting Zone.</li> <li>The Hunting Zone level of 'Shadowlands' as shown in Teleport and Map has been changed.</li> </ul> <h3><strong><br>Bee Hive Changes</strong></h3> <ul> <li>The location of 'Bee Hive's Emperor Bearer' has been adjusted.</li> <li>Part of the terrain where 'Bearer' appears has been changed.</li> </ul> <h3><strong><br>Other Hunting Zone Changes</strong></h3> <p>Added a new Spellbook of 'Bless Fortune' to the list of Drop Rewards from Raid Bosses:</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="96b6bdff-a742-4f24-8da9-f94aa2f7f2d3"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Target Raid Boss List</strong></p> </td> </tr> <tr> <td> <p>Palibati Queen Themis</p> </td> <td> <p>Monster Bulleroth</p> </td> <td> <p>Kuroboros' High Priest</p> </td> </tr> <tr> <td> <p>Evil Orc Dephracor</p> </td> <td> <p>Katuba</p> </td> <td> <p>Flame Dragon</p> </td> </tr> <tr> <td> <p>Bloody Priest Melissa</p> </td> <td> <p>Fire of Wrath Shuriel</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>Removed the Boss Expedition Mark from the Raid Boss drops and reverted the drops back to Blessed Weapon and Armor Scrolls as before the update on 5/22/2022. Boss Expedition Marks will be removed from the servers during the maintenance on Tuesday, August 7.</p> <p>&#xa0;</p> <p>Reduced the Drop Reward Amount in some Hunting Zones:</p> <table border="1" style="height: 736px;" data-table-width="782" data-layout="default" data-local-id="47a3d28e-8ca1-401d-96c7-03327f5e4295"> <tbody> <tr style="height: 46px;"> <td colspan="3" style="height: 46px;" data-highlight-colour="#f4f5f7"> <p><strong>Hunting Zones with Reduced Drop Reward</strong></p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Inside the Giants' Cave</p> </td> <td style="height: 46px;"> <p>Morgos's Command Base</p> </td> <td style="height: 46px;"> <p>Silenoi Fortress</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Orc Barracks</p> </td> <td style="height: 46px;"> <p>Giant's Cave</p> </td> <td style="height: 46px;"> <p>Hot Springs</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Gourd Canyon</p> </td> <td style="height: 46px;"> <p>Morgos's Command Base</p> </td> <td style="height: 46px;"> <p>Silenoi Fortress</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Tayga Barracks</p> </td> <td style="height: 46px;"> <p>Fairy Occupied Territory</p> </td> <td style="height: 46px;"> <p>Shadowlands</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Cruma Tower: 3rd Floor</p> </td> <td style="height: 46px;"> <p>Sel Mahum Barracks</p> </td> <td style="height: 46px;"> <p>East Dragon Valley</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Inside East Dragon Valley</p> </td> <td style="height: 46px;"> <p>Orc Barracks</p> </td> <td style="height: 46px;"> <p>Hot Springs</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Melat Lizardman Occupied Territory</p> </td> <td style="height: 46px;"> <p>Giant's Cave</p> </td> <td style="height: 46px;"> <p>Inside Alligator Island</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Tayga Barracks</p> </td> <td style="height: 46px;"> <p>Gourd Canyon</p> </td> <td style="height: 46px;"> <p>Wasteland Oasis</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Morgos's Command Base</p> </td> <td style="height: 46px;"> <p>Fairy Occupied Territory</p> </td> <td style="height: 46px;"> <p>Silenoi Fortress</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Shadowlands</p> </td> <td style="height: 46px;"> <p>&#xa0;-</p> </td> <td style="height: 46px;"> <p>&#xa0;-</p> </td> </tr> <tr style="height: 46px;"> <td colspan="3" style="height: 46px;" data-highlight-colour="#f4f5f7"> <p><strong>Target World Timed Hunting Zone</strong></p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Primeval Garden</p> </td> <td style="height: 46px;"> <p>Garden of Eva</p> </td> <td style="height: 46px;"> <p>Garden of Authority</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Tower of Insolence</p> </td> <td style="height: 46px;"> <p>Hellbound</p> </td> <td style="height: 46px;"> <p>Kelbim's Castle</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Pagan Temple</p> </td> <td style="height: 46px;"> <p>Elmoreden's Tower 3rd Floor</p> </td> <td style="height: 46px;"> <p>Aztacan's Temple Interior</p> </td> </tr> <tr style="height: 46px;"> <td style="height: 46px;"> <p>Antharas' Lair</p> </td> <td style="height: 46px;"> <p>Ice Lord's Castle</p> </td> <td style="height: 46px;"> <p>Heavenly Tower</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the Drop Rewards of Raid Boss:</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="57880e25-5c44-4a1c-844c-990d6581b174"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Boss</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Increased List</strong></p> </td> </tr> <tr> <td> <p>Earth Dragon Antharas</p> </td> <td> <p>Top-grade Antharas Doll Summoning Ticket</p> </td> </tr> <tr> <td> <p>Earth Dragon of Fear Antharas</p> </td> <td> <p>Protection Armor, Antharas Earring</p> </td> </tr> <tr> <td> <p><strong>Earth Dragon of Immortality</strong></p> </td> <td> <p>4 Star Spellbook, 4 Star Master Spellbook, Protection Armor</p> </td> </tr> <tr> <td> <p>Vulcan</p> </td> <td> <p>High-grade Vulcan Doll Summoning Ticket</p> </td> </tr> <tr> <td> <p>Furious Vulcan</p> </td> <td> <p>Top-grade Vulcan Doll Summoning Ticket</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Changed the Hunting Zones where Crafting Materials can be obtained:</p> <table border="1" data-table-width="864" data-layout="default" data-local-id="ea283e96-8927-4e11-8bad-122360d6dd13"> <tbody> <tr> <td> <p style="text-align: center;"><strong>&#xa0;</strong></p> </td> <td> <p style="text-align: center;"><strong>Crafting Material</strong></p> </td> <td> <p><strong>&#xa0;</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Metal Ingot</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Wood</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Metallograph</strong></p> </td> </tr> <tr> <td> <p>War-Torn Plains</p> </td> <td> <p>West Dragon Valley</p> </td> <td> <p>Adventure Guildsman</p> </td> </tr> <tr> <td> <p>Silent Valley</p> </td> <td> <p>East Dragon Valley</p> </td> <td> <p>Orc Barracks</p> </td> </tr> <tr> <td> <p>Sel Mahum Barracks</p> </td> <td> <p>Tayga Barracks</p> </td> <td> <p>Melat Lizardman Occupied Territory</p> </td> </tr> <tr> <td> <p>Gourd Canyon</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Leather</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Cloth</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Varnish</strong></p> </td> </tr> <tr> <td> <p>Plains of the Lizardmen</p> </td> <td> <p>Cruma Tower: 2nd Floor</p> </td> <td> <p>Giant's Cave (Entrance)</p> </td> </tr> <tr> <td> <p>Cruma Tower: 3rd Floor</p> </td> <td> <p>Inside East Dragon Valley</p> </td> <td> <p>-</p> </td> </tr> <tr> <td> <p>Turek Orc Campsite (Barracks)</p> </td> <td> <p>Hot Springs</p> </td> <td> <p>-</p> </td> </tr> <tr> <td> <p>Inside the Giant's Cave (Interior Upper Floor)</p> </td> <td> <p>Inside the Giant's Cave (Interior Lower Floor)</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Adjusted the size of some Hunting Zones:</p> <table border="1" data-table-width="670" data-layout="default" data-local-id="692648a9-b943-4e08-8f97-5ed5bc31916e"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Hunting Zone Name</strong></p> </td> </tr> <tr> <td> <p>Fields of Massacre</p> </td> </tr> <tr> <td> <p>Plains of Glory</p> </td> </tr> <tr> <td> <p>War-Torn Plains</p> </td> </tr> <tr> <td> <p>Plains of the Lizardmen</p> </td> </tr> </tbody> </table> <ul> <li>The Teleport coordinates have been changed according to the adjusted Hunting Zone.</li> <li>The target amount for relevant quests have been changed according to the adjusted Hunting Zone's monster count.</li> </ul> <p>&#xa0;</p> <p>Fixed an issue with Chaos Bosses spawning when the server is down.</p> <p>Chaos Bosses will spawn daily at 20:00 as before.</p> <p>Changed the Instance Zone duration to 10 minutes after defeating the Boss monster in "Valakas Shrine" to compensate for the fact that players could not obtain items if they were removed from Alliance after defeating the Boss monster.</p> <ul> <li>The Boss Monster's looting privileges are tied to the Alliance who killed it for 5 minutes. Thus, if you leave the Alliance after defeating the boss monster, you must wait 5 minutes before you can loot it.</li> </ul> <p>Fixed an issue where monsters won't spawn on some areas of Pagan Temple Anteroom.</p> <p>Increased the number of Training Dungeons that can be done simultaneously.</p> <p>Slightly increased the P. Atk. of monsters that appear in the Middle/Lower Floors of Giant's Cave, and dramatically increased their XP.</p> <p>Increased the XP of monsters that appear in Wasteland Oasis.</p> <p>Decreased the usage rate of AoE Abnormal Status Skill by Monsters Invasion Boss/Mid-Level Boss.</p> <p>Fixed the issues with 'Furnace Destroyer Vulcan' and 'Furious Forge Destroyer Vulcan.'</p> <ul> <li>Fixed an issue where a character attacking Vulcan won't be affected by Aerial Yoke when using Enchant Buff.</li> <li>Fixed an issue where Vulcan would not use skills sometimes.</li> </ul> <p>Adjusted the difficulties of 'Furnace Destroyer Vulcan' and 'Furious Forge Destroyer Vulcan.'</p> <ul> <li>The duration of 'Vulcan's Soul' has been reduced from 60 sec. to 30 sec.</li> <li>The quantity and location for the spawning of 'Vulcan's Soul' have been adjusted.</li> </ul> <p>Increased the balance of 3 Antharas Warzone Raid Bosses: 'Earth Dragon Antharas,' 'Earth Dragon of Fear Antharas,' and' Earth Dragon of Immortality Antharas.'</p> <p>Fixed an issue where the player won't gain Attribute XP for defeating monsters in 'Shadowlands' Hunting Zone.</p> <p>Fixed an issue where a Pet won't be summoned inside the Instance Zone when entering an Instance Zone with the Pet summoned.</p> <p>Fixed an issue where the summoned Pet's skills would reset when returning to the peer Server from World Timed Hunting Zone.</p> <p>Fixed an issue where parts of the Vulcan Raid area were designated as Peace Zone.</p> <p>The changed Hunting Zone names will be notified in the mission descriptions of 'Antharas' Lair Exploration' and 'Ice Lord's Castle Exploration.'</p> <p>Reduced the area of Whispering Woods Hunting Zone.</p> <p>Removed the Pet XP Boost Scroll from the Drop Rewards of Bee Hive Guardian Queenbee and Bee Hive Manager Pierre.</p> <p>The decision time for Raid Boss that appears in Ancient Ruins has been changed to 20:00.</p> <p>If the World Server is down between 20:00 and 0:00 for next day, all Bosses from the Ancient Ruins' 3 regions (Antharas' Lair, Ice Lord's Castle, Vulcan's Forge) will now appear.</p> <p>Added 'Aden Research Journal Piece' to the Drop Reward of Tag placed in Wild Beast Reserve.</p> <h1><strong><br>New Special Hunting Zones</strong></h1> <h3><strong>Ancient Ruins</strong></h3> <p>Added a New World Timed Hunting Zone of 'Ancient Ruins.'</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="1a38af02-496c-4dcb-9049-5c8d5696dc4e"> <tbody> <tr> <td> <p><strong>Category</strong></p> </td> <td> <p><strong>Details</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Entry Level</strong></p> </td> <td> <p>Lv. 80 or above</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Entry Fee</strong></p> </td> <td> <p>100,000 Adena</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Days of the Week You Can Enter</strong></p> </td> <td> <p>Monday / Tuesday / Wednesday / Thursday</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Time to Enter</strong></p> </td> <td> <p>24 hours (starting Monday at 6:30)</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Standard Use Time</strong></p> </td> <td> <p>4 hours per week</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Charging Time</strong></p> </td> <td> <p>16 hours</p> </td> </tr> </tbody> </table> <ul> <li>Once you enter the 'Ancient Ruins,' you'll be placed in an Anteroom set up as the PVE Zone.</li> <li>There are 3 entrances available, and each can take you to 'Antharas' Lair,' 'Ice Lord's Castle,' and 'Vulcan's Forge' Hunting Zones.</li> <li>You can teleport to the inside of the Hunting Zone via Teleport NPC located in each entrance or by going to the entrance.</li> <li>In addition, each Hunting Zone's Boss Raid status will be determined at 18:00, and the entrance to the Hunting Zone scheduled for Boss Raid will have its own unique effect.</li> <li>A boss appears every Monday, Tuesday, Wednesday, Thursday at 22:00 at a certain rate. A boss appears in at least one of the following Hunting Zones: Antharas' Lair, Ice Lord's Castle, and Vulcan's Forge.</li> <li>All Boss will disappear on the next day at 0:00.</li> </ul> <p>Defeating the monsters in 'Ancient Ruins' Hunting Zone has a chance to drop 'Ancient Ruins' Time Recharge Stone item.</p> <p>&#xa0;</p> <p>The names of the following items have been changed and they can now only be used within the Ancient Ruins.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="5565231d-bbb8-462c-b6cc-0b8e88d708e6"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>Escape: Antharas' Lair [Imprint]</p> </td> <td rowspan="2"> <p>Escape - Ancient Ruins [Imprint]</p> </td> </tr> <tr> <td> <p>Escape - Ice Lord's Castle [Imprint]</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>With the above changes, the Antharas' Lair and Ice Lord’s Castle Time Recharging Stones will become obsolete. From the update date, until the maintenance on Tuesday, October 8, an exchange will be available to players to exchange their obsolete items. The exchange can be accessed from the Dimensional Merchant: Items → Time Recharge Stone:</p> <table border="1" data-table-width="1069" data-layout="center" data-local-id="28e5f5b6-fb6e-4277-a03b-234f2435eda1"> <tbody> <tr> <td colspan="2"> <p><strong>Exchange Result</strong></p> </td> <td colspan="2"> <p><strong>Exchange Requirement</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Qnty</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Qnty</strong></p> </td> </tr> <tr> <td> <p>Ancient Ruins Time Recharge Stone - Imprint</p> </td> <td> <p>1</p> </td> <td> <p>Antharas' Lair Time Recharge Stone</p> </td> <td> <p>10</p> </td> </tr> <tr> <td> <p>Ancient Ruins Time Recharge Stone - Imprint</p> </td> <td> <p>1</p> </td> <td> <p>Antharas' Lair Time Recharge Stone</p> </td> <td> <p>10</p> </td> </tr> <tr> <td> <p>Ancient Ruins Time Recharge Stone - Imprint</p> </td> <td> <p>1</p> </td> <td> <p>Ice Lord’s Castle Time Recharge Stone</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Ancient Ruins Time Recharge Stone - Imprint</p> </td> <td> <p>1</p> </td> <td> <p>Ice Lord’s Castle Time Recharge Stone</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Antharas' Lair Time Recharge Stone - Imprint</p> </td> <td> <p>1</p> </td> <td> <p>Antharas' Lair Time Recharge Stone</p> </td> <td> <p>1</p> </td> </tr> </tbody> </table> <p>During the maintenance on October 8, any remaining Antharas' Lair or Ice Lord’s Castle Time Recharging Stones will be removed from the server.</p> <p>&#xa0;</p> <p><strong>Vulcan's Forge</strong></p> <p>Added a new Hunting Zone of 'Vulcan's Forge.'</p> <ul> <li>Monsters that appear in 'Vulcan's Forge' Hunting Zone are as follows:</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="6c4b3437-6e80-4d95-973b-a0a52f596576"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Time</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Monster Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Title</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Appearance Location</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Level</strong></p> </td> </tr> <tr> <td rowspan="8"> <p>Regular</p> </td> <td> <p>Lava Salamander</p> </td> <td> <p>&#xa0;-</p> </td> <td rowspan="4"> <p>South</p> </td> <td> <p>94</p> </td> </tr> <tr> <td> <p>Lava Golem</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>94</p> </td> </tr> <tr> <td> <p>Lava Scorpion</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>94</p> </td> </tr> <tr> <td> <p>Lava Dragon</p> </td> <td> <p>Elite</p> </td> <td> <p>94</p> </td> </tr> <tr> <td> <p>Lava Knight</p> </td> <td> <p>&#xa0;-</p> </td> <td rowspan="4"> <p>North</p> </td> <td> <p>95</p> </td> </tr> <tr> <td> <p>Lava Warrior</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>95</p> </td> </tr> <tr> <td> <p>Lava Devil</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>95</p> </td> </tr> <tr> <td> <p>Lava Slayer</p> </td> <td> <p>Elite</p> </td> <td> <p>95</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The Boss Monsters that appear in 'Vulcan's Forge' Hunting Zone are as follows:</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="7c1bf5b3-8d8a-45be-9019-ce2ec1b32122"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Title</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Monster Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Appearance Location</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Description</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Level</strong></p> </td> </tr> <tr> <td> <p>Valakas' Confidant</p> </td> <td> <p>Balathion</p> </td> <td> <p>Vulcan's Forge Core</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>90</p> </td> </tr> <tr> <td> <p>Furnace Destroyer</p> </td> <td> <p>Vulcan</p> </td> <td> <p>Vulcan's Abode</p> </td> <td> <p>Normal Type</p> </td> <td> <p>95</p> </td> </tr> <tr> <td> <p>Furious Forge Destroyer</p> </td> <td> <p>Vulcan</p> </td> <td> <p>Vulcan's Abode</p> </td> <td> <p>Enchant Type</p> </td> <td> <p>95</p> </td> </tr> </tbody> </table> <ul> <li>When Balathion perishes, either a Enchant Type or Normal Type Vulcan will appear according to probability.</li> <li>'Vulcan's Abode' can be accessed through a Teleport NPC that appears in Entrance NPC or Balathion's spawn location when Balathion is defeated.</li> </ul> <p>&#xa0;</p> <p>Defeat the Boss Monster to receive the following items.</p> <table border="1" data-table-width="906" data-layout="default" data-local-id="71659041-df3b-4e83-9475-e58fdbd1a10c"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>'Vulcan's Servant' Balathion</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>‘Furnace Destroyer' Vulcan</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>'Furious Forge Destroyer' Vulcan</strong></p> </td> </tr> <tr> <td> <p>A-grade Equipment</p> </td> <td> <p>+5 Boss Weapon Exchange Ticket</p> </td> <td> <p>+5 Boss Weapon Exchange Ticket</p> </td> </tr> <tr> <td> <p>Transcendent Enhancement Stone</p> </td> <td> <p>+5 Protection Armor Exchange Ticket</p> </td> <td> <p>+5 Protection Armor Exchange Ticket</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>Red Flame Gauntlets Pack / Gale Helmet</p> </td> <td> <p>Red Flame Gauntlets Pack / Gale Helmet</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>Scroll: Enchant Rare Accessory</p> </td> <td> <p>Blessed Scroll: Enchant Rare Accessory</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>4 Star Spellbook</p> </td> <td> <p>4 Star Spellbook</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>4-Star Master Scroll</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>Transcendent Enhancement Stone</p> </td> <td> <p>Transcendent Enhancement Stone</p> </td> </tr> <tr> <td> <p>&#xa0;-</p> </td> <td> <p>High-grade Vulcan Doll Summoning Ticket</p> </td> <td> <p>Top-grade Vulcan Doll Summoning Ticket</p> </td> </tr> </tbody> </table> <h1><strong><br>Special Hunting Zone Changes</strong></h1> <h3><strong>Antharas' Lair</strong></h3> <p>Boss 'Karim' will no longer appear.</p> <p>The XP for the following monsters have been increased.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="374f4124-8565-4793-9e7a-98eed6d6bdf5"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Target Monsters</strong></p> </td> </tr> <tr> <td> <p>Knoriks</p> </td> <td> <p>Pytan</p> </td> <td> <p>Pytan Knight</p> </td> </tr> <tr> <td> <p>Knoriks' Knight</p> </td> <td> <p>Limal Karinness</p> </td> <td> <p>Karik</p> </td> </tr> <tr> <td> <p>Drake Scout</p> </td> <td> <p>Drake Warrior</p> </td> <td> <p>Drake Mage</p> </td> </tr> <tr> <td> <p>Banshee</p> </td> <td> <p>Cave Beast</p> </td> <td> <p>Death Wave</p> </td> </tr> <tr> <td> <p>Maluk Soldier</p> </td> <td> <p>Plando</p> </td> <td> <p>Bloody Lady</p> </td> </tr> <tr> <td> <p>Bloody Banshee</p> </td> <td> <p>Cave Howler</p> </td> <td> <p>Maluk Knight</p> </td> </tr> <tr> <td> <p>Maluk Berserker</p> </td> <td> <p>Maluk Lord</p> </td> <td> <p>Bloody Sniper</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The levels and difficulty of the following monsters have been lowered, their XP has been readjusted, and their deployment number has been increased.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="615ee655-8c0c-4b5c-af4a-0e88d21dce5a"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Target Monsters</strong></p> </td> </tr> <tr> <td> <p>Bone Black Archer</p> </td> <td> <p>Bone Black Warrior</p> </td> <td> <p>Bone Black Wizard</p> </td> </tr> <tr> <td> <p>Bone Black Knight</p> </td> <td> <p>Deathcave</p> </td> <td> <p>Deathcave's Knight</p> </td> </tr> </tbody> </table> <p>The Party XP Bonus for monsters that appear in Antharas' Lair area has been removed.</p> <h3><strong><br>Ice Lord's Castle</strong></h3> <p>Boss 'Lasigies' and 'Slasheg' will no longer appear.</p> <p>Increased the P. Atk. and XP of normal monsters that appear in Ice Lord's Castle.</p> <h3><strong><br>Alligator Island</strong></h3> <p>Changed the entry condition for Alligator Island Timed Hunting Zone.</p> <table border="1" data-table-width="620" data-layout="default" data-local-id="28a25779-4aab-4364-a072-4720358b9d31"> <tbody> <tr> <td rowspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Alligator Island</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Changes</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Entry Fee</strong></p> </td> <td> <p>200 L2 Coin</p> </td> <td> <p>10,000 Adena</p> </td> </tr> </tbody> </table> <ul> <li>Decreased the Reward Amount that can be obtained from Alligator Island's Timed Hunting Zone.</li> </ul> <h3><strong><br>Alliance Dungeon</strong></h3> <p>Increased the difficulty and rewards for 'Frintezza Subjugation' Alliance Dungeon.</p> <ul> <li>1 Star Spellbook, Spirit Necklace, and Stable Enchant Scroll Pack - A-grade Weapon/Armor have been added as drop rewards for defeating 'Scarlet van Halisha.'</li> <li>Changed the entrance Level for Alliance Dungeon to 80.</li> <li>Changed the bounding point of the Instance Zone to attacking the 'Hall Alarm' after entering the Instance Zone.</li> <li>Party Bonus XP will now be applied to monsters within Frintezza Subjugation.</li> <li>The rewards for Weekly Mission 'Frintezza Subjugation' have been increased.</li> </ul> <table border="1" data-table-width="604" data-layout="default" data-local-id="683ab958-6fd8-45c7-bb85-f6cbea07055e"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Main Server</strong></p> </td> </tr> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Rewards</strong></p> </td> </tr> <tr> <td> <p>Red Arc - 1st Place [Imprint] x2</p> </td> <td> <p>Soulshot Exchange Ticket [Imprint] x20</p> </td> </tr> <tr> <td> <p>Spirit Ore [Imprint] x200</p> </td> <td> <p>Berserker Scroll [Imprint] x5</p> </td> </tr> <tr> <td> <p>Ancient Adena [Imprint] x60</p> </td> <td> <p>Mission Points 15</p> </td> </tr> <tr> <td> <p>Clan XP 1750</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Removed the Alliance Hunting Zones of 'Sanctum of Spirits' and 'Valakas' Temple.'</p> <ul> <li>The Weekly Missions of 'Valakas' Temple Investigation' and 'Enter the Sanctum of Spirits' have been removed.</li> </ul> <h1><strong><br>Aden Lab</strong></h1> <p>Added the new content of 'Aden Lab.'</p> <ul> <li>You can enter 'Aden Lab' via the 'Aden Lab' menu button in the upper right of System Menu.</li> <li>'Queen Ant' research can be conducted from 'Aden Lab.'</li> </ul> <p>In Normal Stage, you search for a Boss Card among a set number of cards for each stage.</p> <ul> <li>Each time you select a card, 'Aden Research Journal' and fee will be spent.</li> </ul> <table border="1" data-table-width="462" data-layout="default" data-local-id="fe044f47-1556-463d-9b7f-35c6d4f14a05"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Fees (All Servers)</strong></p> </td> </tr> <tr> <td> <p>1,000,000 Adena</p> </td> </tr> </tbody> </table> <ul> <li>If the selected card is not a Boss Card, the card will be deleted and you can select another card.</li> <li>If the selected card is a Boss Card, you'll gain an effect designated to each stage and start the next stage.</li> <li>'Aden Research Journal' can be obtained via chance in Special Crafting.</li> <li>'Aden Research Journal (Imprint) Piece' is a Special Crafting material that can be obtained by chance in the following Field/World Hunting Zones:</li> </ul> <table border="1" data-table-width="772" data-layout="default" data-local-id="8a88898a-6b2f-45b0-983c-896b23d72f62"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Hunting Zone</strong></p> </td> </tr> <tr> <td> <p>Plains of the Lizardmen (Enhanced)</p> </td> <td> <p>Dragon Valley (East)</p> </td> <td> <p>Turek Orc Campsite Barracks</p> </td> </tr> <tr> <td> <p>Sel Mahum Barracks (Enhanced)</p> </td> <td> <p>Adventurer Guild Hunting Zone</p> </td> <td> <p>Hot Springs</p> </td> </tr> <tr> <td> <p>Giant's Cave</p> </td> <td> <p>Gourd Canyon</p> </td> <td> <p>Wasteland Oasis</p> </td> </tr> <tr> <td> <p>Morgos's Command Base</p> </td> <td> <p>Fairy Occupied Territory</p> </td> <td> <p>Shadowlands</p> </td> </tr> <tr> <td> <p>Silenoi Fortress</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>World Timed Hunting Zone</strong></p> </td> </tr> <tr> <td> <p>Tower of Insolence (3rd Floor or higher)</p> </td> <td> <p>Hellbound</p> </td> <td> <p>Pagan Temple</p> </td> </tr> <tr> <td> <p>Kelbim's Castle</p> </td> <td> <p>Ice Lord's Castle</p> </td> <td> <p>Antharas' Cave</p> </td> </tr> <tr> <td> <p>Vulcan's Forge</p> </td> <td> <p>Heavenly Tower</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The Special Stage allows you to repeat the Research to obtain the desired effect for that stage and confirm it.</p> <ul> <li>The obtainable effect will change with each research, and can be replaced (confirmed) with existing option.</li> <li>Research and confirmation will cost fees.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="dd6537a4-b3a0-4df8-846c-92bbd41cff90"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Fees (All Servers)</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Fee per Research</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Confirmation Fee</strong></p> </td> </tr> <tr> <td> <p>1,000,000 Adena</p> </td> <td> <p>2,000,000 Adena</p> </td> </tr> </tbody> </table> <ul> <li>Your first Confirmation is free.</li> <li>Unconfirmed effect value will disappear on next research.</li> <li>Use the 'Auto Research' function to automatically repeat the research process until the desired effect is achieved.</li> </ul> <h1><strong><br>Raid</strong></h1> <p>Removed the Lv. 80 Raid Monsters.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="d312cbab-8849-4f6f-b703-632b77af6020"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Removed Raid Monsters</strong></p> </td> </tr> <tr> <td> <p>Tiger King Karu</p> </td> <td> <p>Fire Dre Vanul</p> </td> <td> <p>Bloody Witch Rumilla</p> </td> </tr> <tr> <td> <p>Evil Spirit Tempest</p> </td> <td> <p>Fiend Goblier</p> </td> <td> <p>Varbasion</p> </td> </tr> <tr> <td> <p>King Tarlk</p> </td> <td> <p>Fiend Cherkia</p> </td> <td> <p>Varmoni</p> </td> </tr> <tr> <td> <p>Iron Giant Totem</p> </td> <td> <p>Fiend Harthemon</p> </td> <td> <p>Overlord Muscel</p> </td> </tr> <tr> <td> <p>Tiger King Kata</p> </td> <td> <p>Demon Sarboth</p> </td> <td> <p>Bathus Elbogen</p> </td> </tr> <tr> <td> <p>Flame Salamander</p> </td> <td> <p>Demon Bedukel</p> </td> <td> <p>Daumen Kshana</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>A new Spellbook has been added to the raid boss drop reward list.</p> <ul> <li>Spellbook - Rapid Stream Armor, Spellbook - Owner of Water, Spellbook - Lightning Spellbook - Lightning Break Wave, Spellbook - Owner of Thunder</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="e0a31629-1c40-4e34-98ef-856189b5b0e9"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Boss Name</strong></p> </td> </tr> <tr> <td> <p>Palibati Queen Themis</p> </td> <td> <p>Monster Bulleroth</p> </td> <td> <p>Kuroboros' High Priest</p> </td> <td> <p>Evil Orc Dephracor</p> </td> </tr> <tr> <td> <p>Katuba</p> </td> <td> <p>Flame Dragon</p> </td> <td> <p>Bloody Priest Melissa</p> </td> <td> <p>Fire of Wrath Shuriel</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Spellbook - Shelter: Master, Spellbook - Condemn: Master</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="b576836c-1ea7-48d3-bd75-2332c56ddfb3"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Boss Name</strong></p> </td> </tr> <tr> <td> <p><strong>Earth Dragon of Immortality</strong></p> </td> <td> <p>Wrathful Kelbim</p> </td> <td> <p>Priest of Blood</p> <p>Andreas Van Halter</p> </td> <td> <p>Aries</p> </td> </tr> <tr> <td> <p>Furious Forge Destroyer</p> <p>Vulcan</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>Increased various Resistance options for Field Raid Boss monsters.</p> <h1><strong><br>New Items</strong></h1> <h3><strong>High Grade Enhancement Stone</strong></h3> <p>Added a new item of 'High-grade Enhancement Stone.'</p> <ul> <li>Safe Enchant is available to items between +5 and +7 Enchant level.</li> <li>Items available for Safe Enchant are as follows:</li> </ul> <table border="1" data-table-width="802" data-layout="default" data-local-id="b9e72606-04c4-4712-963c-dd8fe0ffa69d"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Enhance</strong>&#xa0;<strong>Target Items</strong></p> </td> </tr> <tr> <td> <p>Aden Talisman [Imprint]</p> </td> <td> <p>Reduction Piercing Mask [Imprint]</p> </td> <td> <p>Ignis Agathion [Imprint]</p> </td> </tr> <tr> <td> <p>Blessed Aden Talisman [Imprint]</p> </td> <td> <p>Blessed Talisman of Power [Imprint]</p> </td> <td> <p>Nebula Agathion [Imprint]</p> </td> </tr> <tr> <td> <p>Talisman - Speed [Imprint]</p> </td> <td> <p>Blessed Eva's Talisman [Imprint]</p> </td> <td> <p>Procella Agathion [Imprint]</p> </td> </tr> <tr> <td> <p>Blessed Speed Talisman [Imprint]</p> </td> <td> <p>Blessed Circlet of Hero [Imprint]</p> </td> <td> <p>Petram Agathion [Imprint]</p> </td> </tr> <tr> <td> <p>Talisman of Power [Imprint]</p> </td> <td> <p>Cloak of Protection [Imprint]</p> </td> <td> <p>Agathion - Shiny [Imprint]</p> </td> </tr> <tr> <td> <p>Eva's Talisman [Imprint]</p> </td> <td> <p>Dragon's Belt [Imprint]</p> </td> <td> <p>Dragon Egg Agathion [Imprint]</p> </td> </tr> <tr> <td> <p>Circlet of Hero [Imprint]</p> </td> <td> <p>Blessed Dragon's Belt [Imprint]</p> </td> <td> <p>Phantom Mask [Imprint]</p> </td> </tr> <tr> <td> <p>Talisman - Heaven [Imprint]</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <ul> <li>'High-grade Enhancement Stone' can be obtained by salvaging an A-grade equipment. (Gale Helmet/Red Flame Gauntlets excluded)</li> <li>Salvage is available from certain Enchant Value to +8 Enchant. The minimum Enchant Value available for Salvage depends on individual item.</li> <li>Changed the icon on the 'Transcendent Enhancement Stone' item.</li> </ul> <h3><strong><br>Stable Scrolls</strong></h3> <p>Added the new items of Stable Scroll: Enchant Weapon (A-grade) and Stable Scroll: Enchant Armor (A-grade).</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="2393bc55-11b7-44a2-b75d-c84ea46b72fb"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>P/S</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Section</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Probability</strong></p> </td> </tr> <tr> <td rowspan="3"> <p>Weapon</p> </td> <td> <p>7 → 8</p> </td> <td> <p>1.0%</p> </td> </tr> <tr> <td> <p>8 → 9</p> </td> <td> <p>0.5%</p> </td> </tr> <tr> <td> <p>9 → 10</p> </td> <td> <p>0.2%</p> </td> </tr> <tr> <td rowspan="3"> <p>Armor</p> </td> <td> <p>7 → 8</p> </td> <td> <p>1.0%</p> </td> </tr> <tr> <td> <p>8 → 9</p> </td> <td> <p>0.5%</p> </td> </tr> <tr> <td> <p>9 → 10</p> </td> <td> <p>0.2%</p> </td> </tr> </tbody> </table> <h1><strong><br>Item Changes</strong></h1> <h3><strong>SP Pouch</strong></h3> <ol> <li>Improved the SP Pouch to produce various items on use.</li> </ol> <ul> <li>The existing function of 'Skill Enchant Recharge' will remain.</li> <li>Use the SP Pouch to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1440" data-layout="default" data-local-id="20153dcc-0e5d-4cbf-8911-f2cffdc299b0"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>&lt;★3&gt; Skill Enchant 50% Recharge Stone [Imprint] x1</p> </td> <td> <p>&lt;★2&gt; Skill Enchant 50% Recharge Stone [Imprint] x1</p> </td> <td> <p>&lt;★1&gt; Skill Enchant 50% Recharge Stone [Imprint] x1</p> </td> <td> <p>Aden Research Journal [Imprint] x1</p> </td> </tr> <tr> <td> <p>Elixir Powder [Imprint] x1</p> </td> <td> <p>Magical Tablet [Imprint] x2</p> </td> <td> <p>Spirit Ore [Imprint] x3,000</p> </td> <td> <p> -</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Possible crafting amount and cost for SP Pouch have been adjusted to the following.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="47673cf5-c4d4-4f43-a7d6-cbf72637648a"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Craft</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Materials</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Quantity</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Available Crafting Amount</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>SP Pouch</p> </td> <td> <p>Skill Point (SP)</p> </td> <td> <p>5,000,000,000</p> </td> <td rowspan="2"> <p>10 Times Daily</p> </td> </tr> <tr> <td> <p>Adena</p> </td> <td> <p>10,000,000</p> </td> </tr> </tbody> </table> <h3><strong><br>Other Item Changes</strong></h3> <p>Unified the presentation of Item/Skill Tooltips for Special Equipment, Armor of Protection, Boss Weapons, and Ice Lords' Weapons.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="9c8833fb-f682-486a-badd-a9e13a9f7050"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Special Equipment List</strong></p> </td> </tr> <tr> <td> <p>Einhasad Pendant Lv. 1</p> </td> <td> <p>Cloak of Protection</p> </td> </tr> <tr> <td> <p>Einhasad Pendant Lv. 2</p> </td> <td> <p>Heavenly Cloak</p> </td> </tr> <tr> <td> <p>Einhasad Pendant Lv. 3</p> </td> <td> <p>Aden Cloak</p> </td> </tr> <tr> <td> <p>Einhasad Pendant Lv. 4</p> </td> <td> <p>Dragon's Belt</p> </td> </tr> <tr> <td> <p>Einhasad Pendant Lv. 5</p> </td> <td> <p>Blessed Dragon's Belt</p> </td> </tr> <tr> <td> <p>Gran Kain's Pendant</p> </td> <td> <p>Circlet of Hero</p> </td> </tr> <tr> <td> <p>Reduction Piercing Mask</p> </td> <td> <p>Blessed Circlet of Hero</p> </td> </tr> <tr> <td> <p>Phantom Mask</p> </td> <td> <p>Circlet of Glory</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>If an Equipment dropped from a Box or Pack item can be shared within account, the Box and Pack items themselves can also be shared within the account.</p> <ul> <li>Share Account is only available for Chests containing single items and Pack Items eligible for Share Account.</li> </ul> <p>Added the ability to restore the appearance of Weapons of Aden with the Equipment Appearance Restoration item.</p> <p>'Private Store Expansion Ticket [Imprint]' item has been changed to 'World Trading Post Expansion Ticket [Imprint]' item.</p> <ul> <li>'World Trading Post Expansion Ticket' can be obtained in the following ways.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="5de0343d-1e51-4d12-97d4-1e999da90ca8"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Server</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Acquisition Path</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting/Sales Price</strong></p> </td> </tr> <tr> <td> <p>All Servers</p> </td> <td> <p>Special Crafting &gt; Misc. &gt; Misc.</p> </td> <td> <p>Seal of Giran x50</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the 'Energy of Speed' special effect of 'Speed Talisman.'</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="79a07d44-10ba-448d-bc0e-97efb5170ac9"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>All Skills Critical Damage (Existing)</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>All Skills Critical Damage (Changed)</strong></p> </td> </tr> <tr> <td> <p>+4 Speed Talisman</p> </td> <td> <p>30</p> </td> <td> <p>100</p> </td> </tr> <tr> <td> <p>+4 Blessed Speed Talisman</p> </td> <td> <p>45</p> </td> <td> <p>200</p> </td> </tr> <tr> <td> <p>+5 Speed Talisman</p> </td> <td> <p>60</p> </td> <td> <p>300</p> </td> </tr> <tr> <td> <p>+5 Blessed Speed Talisman</p> </td> <td> <p>80</p> </td> <td> <p>400</p> </td> </tr> <tr> <td> <p>+6 Speed Talisman</p> </td> <td> <p>100</p> </td> <td> <p>500</p> </td> </tr> <tr> <td> <p>+6 Blessed Speed Talisman</p> </td> <td> <p>200</p> </td> <td> <p>600</p> </td> </tr> <tr> <td> <p>+7 Speed Talisman</p> </td> <td> <p>300</p> </td> <td> <p>700</p> </td> </tr> <tr> <td> <p>+7 Blessed Speed Talisman</p> </td> <td> <p>450</p> </td> <td> <p>800</p> </td> </tr> <tr> <td> <p>+8 Speed Talisman</p> </td> <td> <p>600</p> </td> <td> <p>900</p> </td> </tr> <tr> <td> <p>+8 Blessed Speed Talisman</p> </td> <td> <p>850</p> </td> <td> <p>1000</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The Inventory Slot Increase effect provided by Belt and Brooch has been removed, and the effect has been transferred to Inventory Management skills acquired by characters.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="dfadd1ab-63ca-41a4-9a96-2d3c7b6177e7"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Existing Options</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Changed Options</strong></p> </td> </tr> <tr> <td> <p>Inventory Management</p> </td> <td> <p>Inventory Slots +12</p> </td> <td> <p>Inventory Slots +49</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the P. Def./M. Def. effect for each level of 'Brooch' item.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="ee73cc03-345c-4fde-bf36-1cd27ac98c6a"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Options</strong></p> </td> </tr> <tr> <td> <p>Brooch Lv. 1</p> </td> <td> <p>Jewel Slots +4<br>P. Def. +20 (new)<br>M. Def. +20 (new)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 2</p> </td> <td> <p>Jewel Slots +4<br>P. Def. +40 (new)<br>M. Def. +40 (new)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 3</p> </td> <td> <p>Jewel Slots +4<br>P. Def. +80 (new)<br>M. Def. +80 (new)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 4</p> </td> <td> <p>Jewel Slots +5<br>P. Def. +120 (+20 more than before)<br>M. Def. +120 (+20 more than before)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 5</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +240 (+40 more than before)<br>M. Def. +240 (+40 more than before)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 6</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +360 (+60 more than before)<br>M. Def. +360 (+60 more than before)</p> </td> </tr> <tr> <td> <p>Brooch Lv. 7</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +480 (+80 more than before)<br>M. Def. +480 (+80 more than before)<br>Max HP +250<br>Max MP +250</p> </td> </tr> <tr> <td> <p>Brooch Lv. 8</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +600 (+100 more than before)<br>M. Def. +600 (+100 more than before)<br>Max HP +500<br>Max MP +500</p> </td> </tr> <tr> <td> <p>Brooch Lv. 9</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +800 (+100 more than before)<br>M. Def. +800 (+100 more than before)<br>Max HP +750<br>Max MP +750<br>Damage Received -1%</p> </td> </tr> <tr> <td> <p>Brooch Lv. 10</p> </td> <td> <p>Jewel Slots +6<br>P. Def. +1000 (+100 more than before)<br>M. Def. +1000 (+100 more than before)<br>Max HP +1000<br>Max MP +1000<br>Damage Received -2%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Changed the tooltips for following items.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="1b2f98bf-35f4-4aec-93ac-f6b23482be4d"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Item Type</strong></p> </td> </tr> <tr> <td> <p>Brooch</p> </td> <td> <p>Talisman Bracelet</p> </td> <td> <p>Agathion Bracelet</p> </td> </tr> <tr> <td> <p>Jewel</p> </td> <td> <p>Talisman</p> </td> <td> <p>Agathion</p> </td> </tr> <tr> <td> <p>Belt</p> </td> <td> <p>Cloak</p> </td> <td> <p>Pendant</p> </td> </tr> <tr> <td> <p>Accessories</p> </td> <td> <p>Pet Equipment</p> </td> <td> <p>Growth Rune</p> </td> </tr> <tr> <td> <p>A-grade Armor</p> </td> <td> <p>Circlet</p> </td> <td> <p>Mask</p> </td> </tr> <tr> <td> <p>Dualsword</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Changed the additional Enchant Effect and Special Effect 'Gale Protection' of 'Gale Helmet' item.</p> <table border="1" data-table-width="1110" data-layout="default" data-local-id="b2871983-3f4a-45ab-8002-282fb2449927"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Options Added to Existing Effect</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Special Effect Before the Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Special Effect After the Change</strong></p> </td> </tr> <tr> <td> <p>0</p> </td> <td> <p>-</p> </td> <td> <p>P. Def./M. Def. +3000</p> </td> <td> <p>Barrier (3000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>1</p> </td> <td> <p>-</p> </td> <td> <p>P. Def./M. Def. +3300</p> </td> <td> <p>Barrier (5000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>-</p> </td> <td> <p>P. Def./M. Def. +3600</p> </td> <td> <p>Barrier (8000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>-</p> </td> <td> <p>P. Def./M. Def. +3900</p> </td> <td> <p>Barrier (12000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>4</p> </td> <td> <p>-</p> </td> <td> <p>P. Def./M. Def. +4200</p> </td> <td> <p>Barrier (16000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>5</p> </td> <td> <p>P. Def./M. Def. +500</p> </td> <td> <p>P. Def./M. Def. +5000</p> </td> <td> <p>Barrier (20000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>6</p> </td> <td> <p>P. Def./M. Def. +1000</p> </td> <td> <p>P. Def./M. Def. +6000</p> </td> <td> <p>Barrier (30000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>7</p> </td> <td> <p>P. Def./M. Def. +2000</p> </td> <td> <p>P. Def./M. Def. +7000</p> </td> <td> <p>Barrier (40000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>P. Def./M. Def. +3000</p> </td> <td> <p>P. Def./M. Def. +8000</p> </td> <td> <p>Barrier (60000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>9</p> </td> <td> <p>P. Def./M. Def. +4000</p> </td> <td> <p>P. Def./M. Def. +9000</p> </td> <td> <p>Barrier (80000 HP, disappears after blocking 3 times)</p> </td> </tr> <tr> <td> <p>10</p> </td> <td> <p>P. Def./M. Def. +5000</p> </td> <td> <p>P. Def./M. Def. +10000</p> </td> <td> <p>Barrier (100000 HP, disappears after blocking 3 times)</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Increased the 'All Skill Power' effect from Red Flame Gauntlets +6 to +8 Enchant Effects.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="75798da4-6aab-4f57-ae4b-42c676b74bfc"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>All Skill Power</strong></p> </td> </tr> <tr> <td> <p>6</p> </td> <td> <p>3.5% → 5%</p> </td> </tr> <tr> <td> <p>7</p> </td> <td> <p>4% → 7%</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>8% → 9%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The effects of Buff Scroll have been changed to the following.</p> <ul> <li>The effects of 'Boost Attack Scroll' and 'Boost Defense Scroll' have been changed.</li> <li>Increased the value of 'Pet XP Gain' that's increased from 'Pet Attack Enchant Scroll' and 'Pet Defense Enchant Scroll.'</li> <li>'Pet XP Boost Scroll' can no longer be purchased from General Store NPC and Pet Manager NPC Cooper.</li> <li>Adjusted the standard sale price of 'Pet Attack Enchant Scroll' and 'Pet Defense Enchant Scroll.' (The actual sale price can change depending on NPC Tax Rate and Castle Tax Rate.)</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="df43c5f8-ee5f-4c95-b694-59903194082f"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Existing</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Change</strong></p> </td> </tr> <tr> <td> <p>30,000 Adena</p> </td> <td> <p>45,000 Adena</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use 'Pet XP Boost Scroll' to obtain 1 'Pet Attack/Defense Enchant Scroll.'</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="c5aae6e4-fadc-4788-b1d8-289602fda591"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Buff Scroll</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>P. Atk. Enchant Scroll</p> </td> <td> <p>P. Atk. +100</p> <p>M. Atk. +100</p> <p>Max MP +100</p> <p>All Skill MP Consumption -3%</p> </td> </tr> <tr> <td> <p>P. Def. Enchant Scroll</p> </td> <td> <p>P. Def. +200</p> <p>M. Def. +200</p> <p>All Critical Damage Received -50</p> <p>XP/SP Gain +10%</p> </td> </tr> <tr> <td> <p>Pet Attack Enchant Scroll</p> </td> <td> <p>Pet P. Atk. +500</p> <p>Pet M. Atk. +500</p> <p>Pet All Skill Power +5%</p> <p>Pet Hunger Gauge Recovery +50%</p> <p>Pet Acquired XP +35%&#xa0;</p> </td> </tr> <tr> <td> <p>Pet Defense Enchant Scroll</p> </td> <td> <p>Pet P. Def. +800</p> <p>Pet M. Def. +400</p> <p>Pet Max HP +500</p> <p>Pet HP Potion +50%</p> <p>Pet Acquired XP +35%</p> <p>Pet All Skill MP Consumption -20%</p> </td> </tr> <tr> <td> <p>Pet XP Boost Scroll</p> </td> <td> <p>Can no longer be used. Select and exchange for 'Pet Attack Enchant Scroll'</p> <p>or 'Pet Defense Enchant Scroll' on use</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Improved the tooltips of 'Life Control Tower's Scroll of Blessing' and 'XP Boost Scroll.'</p> <p>Increased the 'MP Recovery Bonus' effect in Hunter's Earring and Aztacan's Earring options.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="131a76ff-5745-4d37-9773-6f92c462a3f5"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>MP Recovery Bonus</strong></p> </td> </tr> <tr> <td rowspan="6"> <p>Hunter's Earring</p> </td> <td> <p>5</p> </td> <td> <p>3 → 6</p> </td> </tr> <tr> <td> <p>6</p> </td> <td> <p>3.5 → 9</p> </td> </tr> <tr> <td> <p>7</p> </td> <td> <p>4 → 12</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>4.5 → 15</p> </td> </tr> <tr> <td> <p>9</p> </td> <td> <p>5 → 20</p> </td> </tr> <tr> <td> <p>10</p> </td> <td> <p>6 → 20</p> </td> </tr> <tr> <td rowspan="7"> <p>Aztacan's Earring</p> </td> <td> <p>0</p> </td> <td> <p>7 → 20</p> </td> </tr> <tr> <td> <p>1</p> </td> <td> <p>8 → 20</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>9 → 20</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>10 → 20</p> </td> </tr> <tr> <td> <p>4</p> </td> <td> <p>11 → 20</p> </td> </tr> <tr> <td> <p>5</p> </td> <td> <p>12 → 20</p> </td> </tr> <tr> <td> <p>6</p> </td> <td> <p>13 → 20</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Adjusted the number of 'High-grade Enhancement Stone' obtained from Salvaging Equipment in Dimensional Merchant - Item Conversion.</p> <p>Changed the amount and probability of Imprint/Exchangeable items for Activated Armor (Sigil/Shield included), Boss Weapon, Protection Armor (Sigil/Shield included), and Ice Weapon.&#xa0;</p> <p>The obtainable items from 'Orc’s Treasure [Imprint]' and 'Orc King’s Treasure [Imprint], which can be obtained at a chance from using Deton's Chest Lv. 5 or higher, have been changed to the following.</p> <ul> <li>Use the 'Orc’s Treasure [Imprint]' item to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1186" data-layout="default" data-local-id="38ba1870-0ce9-48e7-8a06-d9f359f9599a"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Ziggo's Jewel x1</p> </td> <td> <p>Dragon Slayer x1</p> </td> <td> <p>Sword of Miracles x1</p> </td> <td> <p>Elysian x1</p> </td> </tr> <tr> <td> <p>Branch of the Mother Tree x1</p> </td> <td> <p>Soul Separator x1</p> </td> <td> <p>Dragon Grinder x1</p> </td> <td> <p>Soul Bow x1</p> </td> </tr> <tr> <td> <p>Tallum Glaive x1</p> </td> <td> <p>Dark Legion's Edge x1</p> </td> <td> <p>Damascus*Damascus x1</p> </td> <td> <p>Flaming Dragon Skull x1</p> </td> </tr> <tr> <td> <p>Doom Crusher x1</p> </td> <td> <p>Undertaker x1</p> </td> <td> <p>Lacerator x1</p> </td> <td> <p>Dragon Slayer [Imprint] x1</p> </td> </tr> <tr> <td> <p>Sword of Miracles [Imprint] x1</p> </td> <td> <p>Elysian [Imprint] x1</p> </td> <td> <p>Branch of the Mother Tree [Imprint] x1</p> </td> <td> <p>Soul Separator [Imprint] x1</p> </td> </tr> <tr> <td> <p>Dragon Grinder [Imprint] x1</p> </td> <td> <p>Soul Bow [Imprint] x1</p> </td> <td> <p>Tallum Glaive [Imprint] x1</p> </td> <td> <p>Dark Legion's Edge [Imprint] x1</p> </td> </tr> <tr> <td> <p>Damascus*Damascus [Imprint] x1</p> </td> <td> <p>Flaming Dragon Skull [Imprint] x1</p> </td> <td> <p>Doom Crusher [Imprint] x1</p> </td> <td> <p>Undertaker [Imprint] x1</p> </td> </tr> <tr> <td> <p>Lacerator [Imprint] x1</p> </td> <td> <p>Gold Medal x1</p> </td> <td> <p>Scroll: Enchant Weapon (A-grade) [Imprint] x1</p> </td> <td> <p>Scroll: Enchant Armor (A-grade) [Imprint] x1</p> </td> </tr> <tr> <td> <p>Spirit Ore [Imprint] x10</p> </td> <td> <p>HP Potion x30</p> </td> <td> <p> -</p> </td> <td> <p> -</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the 'Orc King’s Treasure [Imprint]' item to obtain one of the following items at a fixed chance.</li> </ul> <table border="1" data-table-width="1066" data-layout="default" data-local-id="05759575-01d6-4df9-9ccc-c7c90535b7f3"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Ziggo's Jewel x1</p> </td> <td> <p>Blessed Scroll: Enchant Weapon</p> <p>· A-grade [Imprint] x1</p> </td> <td> <p>Blessed Scroll: Enchant Armor</p> <p>· A-grade [Imprint] x1</p> </td> <td> <p>Scroll: Enchant Cursed Weapon</p> <p>· A-grade [Imprint] x1</p> </td> </tr> <tr> <td> <p>Scroll: Enchant Cursed Armor</p> <p>· A-grade [Imprint] x1</p> </td> <td> <p>Sirra's Blade x1</p> </td> <td> <p>Sword of Ipos x1</p> </td> <td> <p>Barakiel's Axe x1</p> </td> </tr> <tr> <td> <p>Behemoth' Tuning Fork x1</p> </td> <td> <p>Naga Storm x1</p> </td> <td> <p>Tiphon's Spear x1</p> </td> <td> <p>Shyeed's Bow x1</p> </td> </tr> <tr> <td> <p>Sobekk's Hurricane x1</p> </td> <td> <p>Themis' Tongue x1</p> </td> <td> <p>Cabrio's Hand x1</p> </td> <td> <p>Daimon Crystal x1</p> </td> </tr> <tr> <td> <p>Tallum Blade*Damascus x1</p> </td> <td> <p>Zephyrus x1</p> </td> <td> <p>Durendal x1</p> </td> <td> <p>Éclair Bijou x1</p> </td> </tr> <tr> <td> <p>Sirra's Blade [Imprint] x1</p> </td> <td> <p>Sword of Ipos [Imprint] x1</p> </td> <td> <p>Barakiel's Axe [Imprint] x1</p> </td> <td> <p>Behemoth' Tuning Fork [Imprint] x1</p> </td> </tr> <tr> <td> <p>Naga Storm [Imprint] x1</p> </td> <td> <p>Tiphon's Spear [Imprint] x1</p> </td> <td> <p>Shyeed's Bow [Imprint] x1</p> </td> <td> <p>Sobekk's Hurricane [Imprint] x1</p> </td> </tr> <tr> <td> <p>Themis' Tongue [Imprint] x1</p> </td> <td> <p>Cabrio's Hand [Imprint] x1</p> </td> <td> <p>Daimon Crystal [Imprint] x1</p> </td> <td> <p>Tallum Blade*Damascus [Imprint] x1</p> </td> </tr> <tr> <td> <p>Durendal [Imprint] x1</p> </td> <td> <p>Éclair Bijou [Imprint] x1</p> </td> <td> <p>Zephyrus [Imprint] x1</p> </td> <td> <p>Water Spirit Evolutionary Stone x1</p> </td> </tr> <tr> <td> <p>Fire Spirit Evolutionary Stone x1</p> </td> <td> <p>Wind Spirit Evolutionary Stone x1</p> </td> <td> <p>Earth Spirit Evolutionary Stone x1</p> </td> <td> <p>Regular Crafting 1 Time Recharge Stone [Imprint] x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added Enchant options to +7 or higher Revenge Shield / Shield of Protection / Berserker Shield.</p> <table border="1" data-table-width="696" data-layout="default" data-local-id="940276cf-9423-4894-bd99-454a4d0abf55"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Additional Effect</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>Revenge Shield</p> </td> <td> <p>7</p> </td> <td> <p>Paralysis Attack +2%</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>Paralysis Attack +5%</p> </td> </tr> <tr> <td> <p>9</p> </td> <td> <p>Paralysis Attack +10%</p> </td> </tr> <tr> <td> <p>10</p> </td> <td> <p>Paralysis Attack +20%</p> </td> </tr> <tr> <td rowspan="4"> <p>Shield of Protection</p> </td> <td> <p>7</p> </td> <td> <p>Paralysis Attack +5%</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>Paralysis Attack +10%</p> </td> </tr> <tr> <td> <p>9</p> </td> <td> <p>Paralysis Attack +20%</p> </td> </tr> <tr> <td> <p>10</p> </td> <td> <p>Paralysis Attack +30%</p> </td> </tr> <tr> <td rowspan="4"> <p>Berserker Shield</p> </td> <td> <p>7</p> </td> <td> <p>Paralysis Attack +10%, Pull Attack +5%</p> </td> </tr> <tr> <td> <p>8</p> </td> <td> <p>Paralysis Attack +20%, Pull Attack +10%</p> </td> </tr> <tr> <td> <p>9</p> </td> <td> <p>Paralysis Attack +30%, Pull Attack +15%</p> </td> </tr> <tr> <td> <p>10</p> </td> <td> <p>Paralysis Attack +40%, Pull Attack +20%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Changed the increased P. Def./M. Def. options when using 'Aden's Transcendent Soul Crystal (Armor)' on Upper and Lower Body.</p> <p>The success rate and item acquisition rate are now listed on the Fishing Rod and Bait items.&#xa0;</p> <p>Changed the duration of 'Life Control Tower's Scroll of Blessing [Imprint]' item.</p> <table border="1" data-table-width="692" data-layout="default" data-local-id="9b013364-e4c7-404a-9b6a-efec3cbd9a98"> <tbody> <tr> <td rowspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Changes</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Existing</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Change</strong></p> </td> </tr> <tr> <td> <p>Life Control Tower's Scroll of Blessing [Imprint]</p> </td> <td> <p>60 minutes</p> </td> <td> <p>20 minutes</p> </td> </tr> </tbody> </table> <ul> <li>The existing 'Life Control Tower's Scroll of Blessing [Imprint]' item is replaced with 'Life Control Tower's Scroll of Blessing Exchange Ticket [Imprint]' item, which can be exchanged with 3 'Life Control Tower's Scroll of Blessing [Imprint]' items on use.</li> <li>'Life Control Tower's Scroll of Blessing Exchange Ticket [Imprint]' item will be deleted in batch during maintenance on Tuesday, September 10th, 2024.</li> </ul> <p>'Hellbound Talisman Lv. 8 - 9' item has been excluded from the Combination target for 'Transcendent Enhancement Stone' item.</p> <p>Some options of Orfen's Earring have been increased, and PvE Damage Given option has been added to each Enchant level.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="b85c5b23-c535-451e-aa3c-d8ec21d2f80a"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Enchant Value</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>All Skill MP Consumption</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>MP Recovery Bonus</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>PvE Damage Given (New)</strong></p> </td> </tr> <tr> <td> <p>0</p> </td> <td> <p>-5%</p> </td> <td> <p>2</p> </td> <td> <p>0.5%</p> </td> </tr> <tr> <td> <p>1</p> </td> <td> <p>-7%</p> </td> <td> <p>2</p> </td> <td> <p>1%</p> </td> </tr> <tr> <td> <p>2</p> </td> <td> <p>-8%</p> </td> <td> <p>4</p> </td> <td> <p>1.5%</p> </td> </tr> <tr> <td> <p>3</p> </td> <td> <p>-9%</p> </td> <td> <p>4</p> </td> <td> <p>2%</p> </td> </tr> <tr> <td> <p>4</p> </td> <td> <p>-10%</p> </td> <td> <p>6</p> </td> <td> <p>2.5%</p> </td> </tr> <tr> <td> <p>5</p> </td> <td> <p>-11%</p> </td> <td> <p>8</p> </td> <td> <p>3%</p> </td> </tr> <tr> <td> <p>6</p> </td> <td> <p>-12%</p> </td> <td> <p>10</p> </td> <td> <p>4%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Adjusted the supply path of 'Blessing Scroll - Weapon/Armor.'</p> <ul> <li>Pitron that appears in Training Dungeon Sel Mahum Barracks will no longer drop 'Blessing Scroll - Armor.'</li> <li>The Drop Rate of 'Blessing Scroll - Armor from Rilva in Training Dungeon Tower of Insolence and Lakarta in Entrance to the Giant's Cave has been decreased.</li> <li>'Blessing Scroll - Weapon' has been added as Reward for Special Monsters that appear in following Training Dungeons.</li> </ul> <table border="1" data-table-width="652" data-layout="default" data-local-id="e6ebd0b9-6d8d-4604-96e2-21fce298f7cf"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Target Monsters</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Placement Hunting Zones</strong></p> </td> </tr> <tr> <td> <p>Kerion</p> </td> <td> <p>Orc Barracks - Kerr Barracks</p> </td> </tr> <tr> <td> <p>Tuhak of Anger</p> </td> <td> <p>Orc Barracks - Turek Barracks</p> </td> </tr> <tr> <td> <p>Rilva</p> </td> <td> <p>Tower of Insolence 1-4th Floor</p> </td> </tr> <tr> <td> <p>Ryun</p> </td> <td> <p>Tower of Insolence 5-9th Floor</p> </td> </tr> <tr> <td> <p>Lakarta</p> </td> <td> <p>Entrance to the Giant's Cave</p> </td> </tr> <tr> <td> <p>Vycant</p> </td> <td> <p>Giant's Cave Center</p> </td> </tr> <tr> <td> <p>Hashepsut</p> </td> <td> <p>Inside the Giant's Cave</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>'Blessing Scroll - Weapon' has been added as Drop Reward for following Hunting Zones.</li> </ul> <table border="1" data-table-width="630" data-layout="default" data-local-id="fc335f00-55af-4215-b12e-a91613e2bc5b"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Hunting Zone</strong></p> </td> </tr> <tr> <td> <p>Gourd Canyon</p> </td> </tr> <tr> <td> <p>Melat Lizardman Occupied Territory</p> </td> </tr> <tr> <td> <p>Tayga Barracks</p> </td> </tr> </tbody> </table> <p>Added Assassin class 'Spellbook - Exploit Weakness' to the reward list for Raid Monsters placed in Frintezza and Tower of Insolence 1st - 7th Floor.</p> <h3><strong><br>Exchange Item UI</strong></h3> <p>When using Preview Exchange Item, you can now select the All tab to check the Exchange Item List.</p> <ul> <li>When opening the Exchange Item UI by double-clicking/right-clicking the item, you can check the Exchangeable tab.</li> </ul> <h3><strong><br>Class Change</strong></h3> <p>Registering more than 10 items while having the World Trading Post Slot Increase skill or Collection will now prevent you from changing Class.</p> <ul> <li>Reorganize all your items registered in World Trading Post and in Adjustment Office to be 10 or less in order to change Class.</li> </ul> <h1><strong><br>Dolls</strong></h1> <h3><strong>Doll Collection</strong></h3> <p>Added a new Doll Collections:</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="cb37ce5c-37ff-4e82-975b-c187b41d9176"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Collection Details</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Collection Requirements</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Grade</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Doll</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>Glory of the Past I</p> </td> <td rowspan="2"> <p>M. Def. +40</p> </td> <td> <p>High-grade</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Core Doll</p> </td> </tr> <tr> <td rowspan="4"> <p>Glory of the Past II</p> </td> <td rowspan="4"> <p>M. Def. +60</p> </td> <td> <p>High-grade</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Orfen Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Frintezza Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Zaken Doll</p> </td> </tr> <tr> <td rowspan="2"> <p>Traces of History I</p> </td> <td rowspan="2"> <p>P. Def./M. Def. +40</p> </td> <td> <p>Top-grade</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Core Doll</p> </td> </tr> <tr> <td rowspan="2"> <p>Traces of History II</p> </td> <td rowspan="2"> <p>P. Def./M. Def. +60</p> </td> <td> <p>Top-grade</p> </td> <td> <p>Frintezza Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Zaken Doll</p> </td> </tr> <tr> <td rowspan="4"> <p>Traces of History III</p> </td> <td rowspan="4"> <p>All Skill Power Received -1.0%</p> </td> <td> <p>High-grade</p> </td> <td> <p>Queen Ant Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Frintezza Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Zaken Doll</p> </td> </tr> <tr> <td> <p>Hero</p> </td> <td> <p>Orfen Doll</p> </td> </tr> <tr> <td rowspan="2"> <p>Lessons Learned I</p> </td> <td rowspan="2"> <p>PvP M. Skill Damage Received -0.5%</p> </td> <td> <p>Rare</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Orfen Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>Lessons Learned II</p> </td> <td rowspan="3"> <p>PvP M. Skill Damage Received -1%</p> </td> <td> <p>Rare</p> </td> <td> <p>Core Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Frintezza Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Queen Ant Doll</p> </td> </tr> <tr> <td rowspan="2"> <p>Generational Replacement I</p> </td> <td rowspan="2"> <p>All Range Attack Skill Damage Received -0.5%</p> </td> <td> <p>Top-grade</p> </td> <td> <p>King Petram Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td rowspan="2"> <p>Generational Replacement II</p> </td> <td rowspan="2"> <p>Defend</p> </td> <td> <p>Top-grade</p> </td> <td> <p>Behemoth Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Glakias Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>We Are Partners I</p> </td> <td rowspan="3"> <p>P. Def. +20</p> </td> <td> <p>Normal</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>Normal</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td> <p>Normal</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>We Are Partners II</p> </td> <td rowspan="3"> <p>P. Def. +30</p> </td> <td> <p>High-grade</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>We Are Partners III</p> </td> <td rowspan="3"> <p>P. Def. +40</p> </td> <td> <p>Top-grade</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>We Are Partners IV</p> </td> <td rowspan="3"> <p>P. Def. +60</p> </td> <td> <p>Rare</p> </td> <td> <p>Baium Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Antharas Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>With the Princess</p> </td> <td rowspan="3"> <p>XP/SP Gain +0.5%</p> </td> <td> <p>Normal</p> </td> <td> <p>Moulin Princess</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Moulin Princess</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td rowspan="5"> <p>Red Flavored Friends I</p> </td> <td rowspan="5"> <p>M. Def. +100</p> </td> <td> <p>Normal</p> </td> <td> <p>Ryuminir Doll</p> </td> </tr> <tr> <td> <p>Normal</p> </td> <td> <p>Scarlet van Halisha Doll</p> </td> </tr> <tr> <td> <p>Normal</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>King Ignis Doll</p> </td> </tr> <tr> <td> <p>High-grade</p> </td> <td> <p>Behemoth Doll</p> </td> </tr> <tr> <td rowspan="5"> <p>Red Flavored Friends II</p> </td> <td rowspan="5"> <p>M. Def. +200</p> </td> <td> <p>High-grade</p> </td> <td> <p>Ryuminir Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>King Ignis Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Scarlet van Halisha Doll</p> </td> </tr> <tr> <td> <p>Top-grade</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td> <p>Rare</p> </td> <td> <p>Behemoth Doll</p> </td> </tr> <tr> <td rowspan="3"> <p>Red Flavored Friends III</p> </td> <td rowspan="3"> <p>P. Atk./M. Atk. +100</p> </td> <td> <p>Legendary</p> </td> <td> <p>Scarlet van Halisha Doll</p> </td> </tr> <tr> <td> <p>Legendary</p> </td> <td> <p>Vulcan Doll</p> </td> </tr> <tr> <td> <p>Mythic</p> </td> <td> <p>Behemoth Doll</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Improved some Doll Collection effects.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="5bcb0acc-d587-4001-9583-de8383331ae8"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Category</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>New Start II</p> </td> <td> <p>Attack</p> </td> <td> <p>PvE Damage Bonus +0.5%<br>XP/SP Gain +2%</p> </td> </tr> <tr> <td> <p>New Start III</p> </td> <td> <p>Attack</p> </td> <td> <p>PvE Damage Bonus +1.0%<br>XP/SP Gain +2%</p> </td> </tr> <tr> <td> <p>Unchanging Position II</p> </td> <td> <p>Battle Support</p> </td> <td> <p>XP/SP Gain +2% → +4%</p> </td> </tr> <tr> <td> <p>Unchanging Position III</p> </td> <td> <p>Battle Support</p> </td> <td> <p>XP/SP Gain +3% → +6%</p> </td> </tr> <tr> <td> <p>Buddy Insects (Top-grade)</p> </td> <td> <p>Defend</p> </td> <td> <p>PvP Damage Received -0.5% → -0.8%</p> </td> </tr> <tr> <td> <p>Buddy Insects (Rare)</p> </td> <td> <p>Defend</p> </td> <td> <p>PvP Damage Received -1% → -1.5%</p> </td> </tr> <tr> <td> <p>Buddy Insects (Hero)</p> </td> <td> <p>Defend</p> </td> <td> <p>PvP Damage Received -1.5% → -2%</p> </td> </tr> <tr> <td> <p>Best Buddy Insects</p> </td> <td> <p>Defend</p> </td> <td> <p>PvP Damage Received -2% → -3%</p> </td> </tr> </tbody> </table> <h3><strong><br>Other Doll Changes</strong></h3> <p>'Vulcan Doll' can now be obtained through Doll Compounding.</p> <h1><strong><br>Collection</strong></h1> <p>&#xa0;Added 3 new collections.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="12305309-5d59-4b8e-8797-f25115a2aaa5"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Category</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Options</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Registered Materials</strong></p> </td> </tr> <tr> <td rowspan="3"> <p>Hair Accessories</p> </td> <td rowspan="3"> <p>Battle Support</p> </td> <td rowspan="3"> <p>MP Consumption Reduction 1%</p> </td> <td> <p>+5 Circlet of Hero</p> </td> </tr> <tr> <td> <p>+5 Phantom Mask</p> </td> </tr> <tr> <td> <p>+5 Reduction Piercing Mask</p> </td> </tr> <tr> <td rowspan="2"> <p>Masquerade Ball I</p> </td> <td rowspan="2"> <p>Attack</p> </td> <td rowspan="2"> <p>P. Atk./M. Atk. +100</p> </td> <td> <p>+6 Phantom Mask</p> </td> </tr> <tr> <td> <p>+6 Reduction Piercing Mask</p> </td> </tr> <tr> <td rowspan="2"> <p>Masquerade Ball II</p> </td> <td rowspan="2"> <p>Defend</p> </td> <td rowspan="2"> <p>P. Def./M. Def. +300</p> </td> <td> <p>+7 Phantom Mask</p> </td> </tr> <tr> <td> <p>+7 Reduction Piercing Mask</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The effect from 'Magic Destroyer' collection has been changed from Private Store Slot increase to World Trading Post Slots increase.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="424781c7-336e-4dc1-b339-b1955d2ee2f2"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect (Before Change)</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect (After Change)</strong></p> </td> </tr> <tr> <td> <p>Magic Destroyer</p> </td> <td> <p>Private Store Slot +1</p> </td> <td> <p>World Trading Post Slots +1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added items that can be registered to 1st and 3rd material slots of Subjugation Weapon Timed Collection.</p> <table border="1" data-table-width="600" data-layout="default" data-local-id="e4951aa3-7d93-4de2-89c4-45091b34827d"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Slot</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Registered Materials</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>1</p> </td> <td> <p>+4 Silenoi's Great Spear</p> </td> </tr> <tr> <td> <p>Silenoi's Great Spear [Imprint]</p> </td> </tr> <tr> <td rowspan="2"> <p>3</p> </td> <td> <p>+4 Silenoi's Shield</p> </td> </tr> <tr> <td> <p>Silenoi's Shield [Imprint]</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Alternative Registration is available for some collection items with 'Collection Coin (Time-limited) [Imprint]' item.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="66913ee7-175f-4171-8010-b9f8d9d0c807"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Items Available for Alternative Registration</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Collection Coins Needed</strong></p> </td> </tr> <tr> <td rowspan="3"> <p>Local Specialty II</p> </td> <td> <p>+8 Hellbound Ring</p> </td> <td> <p>50</p> </td> </tr> <tr> <td> <p>+8 Ring of Insolence</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+8 Dragon Valley Earring</p> </td> <td> <p>15</p> </td> </tr> <tr> <td rowspan="3"> <p>Hunter Upper Body Collection</p> </td> <td> <p>+7 Hunter Breastplate</p> </td> <td> <p>30</p> </td> </tr> <tr> <td> <p>+7 Hunter Leather Armor</p> </td> <td> <p>30</p> </td> </tr> <tr> <td> <p>+7 Hunter Tunic</p> </td> <td> <p>30</p> </td> </tr> <tr> <td rowspan="3"> <p>Hunter Lower Body Collection</p> </td> <td> <p>+7 Hunter Gaiters</p> </td> <td> <p>30</p> </td> </tr> <tr> <td> <p>+7 Hunter Leather Leggings</p> </td> <td> <p>30</p> </td> </tr> <tr> <td> <p>+7 Hunter Stockings</p> </td> <td> <p>30</p> </td> </tr> <tr> <td> <p>Growth Rune Collection IV</p> </td> <td> <p>Growth Rune Lv. 11</p> </td> <td> <p>20</p> </td> </tr> <tr> <td rowspan="2"> <p>Growth Rune Collection V</p> </td> <td> <p>Growth Rune Lv. 11</p> </td> <td> <p>20</p> </td> </tr> <tr> <td> <p>Growth Rune Lv. 16</p> </td> <td> <p>40</p> </td> </tr> <tr> <td rowspan="2"> <p>Hunter's Earring Ⅱ</p> </td> <td> <p>+10 Hunter's Earring</p> </td> <td> <p>20</p> </td> </tr> <tr> <td> <p>+8 Hunter's Earring</p> </td> <td> <p>5</p> </td> </tr> <tr> <td> <p>Ring of Insolence Flex</p> </td> <td> <p>+8 Ring of Insolence</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>Chaotic Tower of Insolence</p> </td> <td> <p>+8 Ring of Insolence</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>Earring of Dragon World Flex</p> </td> <td> <p>+8 Dragon Valley Earring</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>Baium’s Crystal</p> </td> <td> <p>Baium’s Crystal</p> </td> <td> <p>8</p> </td> </tr> <tr> <td> <p>Queen Ant’s Crystal</p> </td> <td> <p>Queen Ant's Crystal</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Orfen’s Crystal</p> </td> <td> <p>Orfen’s Crystal</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Zaken’s Crystal</p> </td> <td> <p>Zaken’s Crystal</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Core’s Crystal</p> </td> <td> <p>Core’s Crystal</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Queen Ant Doll I</p> </td> <td> <p>Queen Ant Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Orfen Doll I</p> </td> <td> <p>Orfen Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Baium Doll I</p> </td> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll I</p> </td> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll I</p> </td> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Frintezza Doll I</p> </td> <td> <p>Frintezza Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="2"> <p>Arachnids</p> </td> <td> <p>Queen Ant Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Orfen Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="2"> <p>Last of Elmoreden</p> </td> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="2"> <p>The Answer to Eternal Life</p> </td> <td> <p>Frintezza Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="3"> <p>Basic Doll Set</p> </td> <td> <p>Queen Ant Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Orfen Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="3"> <p>Greater Doll Set</p> </td> <td> <p>Frintezza Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="4"> <p>Oldies, But Goodies</p> </td> <td> <p>Frintezza Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="5"> <p>5 Great Raids</p> </td> <td> <p>Queen Ant Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Orfen Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td rowspan="6"> <p>Perfect Immunity</p> </td> <td> <p>Queen Ant Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Orfen Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Core Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Zaken Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Baium Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> <tr> <td> <p>Frintezza Doll Lv. 1</p> </td> <td> <p>2</p> </td> </tr> </tbody> </table> <h1><strong><br>World Trading Post</strong></h1> <p>The max register amount for World Trading Post has been expanded to 10,000.</p> <p>The digits of the decimal point printed on the unit price have been changed to 3 digits.</p> <h1><strong><br>Skill</strong></h1> <p>'Expand Trade' skill has been changed to 'Expand World Trade,' and the effect has been changed to allow even more use of World Trading Post.</p> <ul> <li>If you've already acquired 'Expand Trade' prior to the maintenance, you can use the World Trading Post even more according to your level.</li> <li>If you change to a new Class, the skill will not be maintained and must be acquired anew.</li> <li>The skill is maintained when changing to an already acquired Class.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="16da7e49-1119-4e1d-931d-d7ba669888b4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Existing Skill</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Changed Skill</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Note</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>Expand<br>Trade</p> </td> <td rowspan="4"> <p>Expand<br>World Trade</p> </td> <td> <p>Lv. 1</p> </td> <td> <p>World Trading Post Slots +1</p> </td> <td rowspan="3"> <p>Can be acquired by all Race</p> </td> </tr> <tr> <td> <p>Lv. 2</p> </td> <td> <p>World Trading Post Slots +2</p> </td> </tr> <tr> <td> <p>Lv. 3</p> </td> <td> <p>World Trading Post Slots +3</p> </td> </tr> <tr> <td> <p>Lv. 4</p> </td> <td> <p>World Trading Post Slots +4</p> </td> <td> <p>Can only be acquired by Dwarf Race</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Removed the 'Chain Strike' skill and added the following skills according to each Class.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="8e2a7f45-8919-496c-aafd-a7461c449803"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Class</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Removed Skills</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Added Skills</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>Eva's Templar</p> </td> <td> <p>Chain Strike</p> </td> <td> <p>Templar Rush</p> </td> </tr> <tr> <td> <p>Chain Strike: Stun</p> </td> <td> <p>Aquatic Spin Rush</p> </td> </tr> <tr> <td rowspan="2"> <p>Shillien Templar</p> </td> <td> <p>Chain Strike</p> </td> <td> <p>Templar Rush</p> </td> </tr> <tr> <td> <p>Chain Strike: Stun</p> </td> <td> <p>Darkness Rush</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The effect of 'Shield Mastery' skill can now only be applied when a Shield is equipped.</p> <p>Removed the activation condition of of 'Slaughter' skill.</p> <p>&#xa0;Changed the method of obtaining rewards for 'Fortune Time' and 'Blessed Fortune Time.'</p> <ul> <li>Chest items will now drop as Bonus Rewards when Fortune Time is triggered during Special Monster, Alliance Raid, Boss Raid, and Pet Raid.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="e0c1e51d-4bc3-486e-bb5c-38dea8630bbf"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>P/S</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Special Monster</p> </td> <td> <p>Fortune Time Lucky Box - Special Monster [Imprint] x1</p> </td> </tr> <tr> <td> <p>Alliance Raid</p> </td> <td> <p>Fortune Time Lucky Box - Command Channel [Imprint] x1</p> </td> </tr> <tr> <td> <p>Boss Raid</p> </td> <td> <p>Fortune Time Lucky Box - Boss Raid [Imprint] x1</p> </td> </tr> <tr> <td> <p>Pet Raid</p> </td> <td> <p>Fortune Time Lucky Box - Pet Raid [Imprint] x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the 'Fortune Time Lucky Box - Special Monster [Imprint]' item to obtain the following item.</li> </ul> <table border="1" data-table-width="1014" data-layout="default" data-local-id="fcff30cc-edff-4215-8abe-6e9cf245fd28"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Water Spirit Evolutionary Stone x1</p> </td> <td> <p>Fire Spirit Evolutionary Stone x1</p> </td> <td> <p>Earth Spirit Evolutionary Stone x1</p> </td> </tr> <tr> <td> <p>Wind Spirit Evolutionary Stone x1</p> </td> <td> <p>Scroll: Enchant Weapon (A-grade) x1</p> </td> <td> <p>Scroll: Enchant Armor (A-grade) x1</p> </td> </tr> <tr> <td> <p>Blessed Scroll: Enchant Weapon (A-grade) x1</p> </td> <td> <p>Blessed Scroll: Enchant Armor (A-grade) x1</p> </td> <td> <p>Cursed Scroll: Enchant Weapon (A-grade) x1</p> </td> </tr> <tr> <td> <p>Cursed Scroll: Enchant Armor (A-grade) x1</p> </td> <td> <p>Blessing Scroll - Weapon x1</p> </td> <td> <p>Blessing Scroll - Armor x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the 'Fortune Time Lucky Box - Alliance Raid [Imprint]' item to obtain the following item.</li> </ul> <table border="1" data-table-width="1016" data-layout="default" data-local-id="46d0d6ac-f467-44df-b24e-774a15f5c270"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Blessed Scroll: Enchant Weapon (A-grade) x2</p> </td> <td> <p>Blessed Scroll: Enchant Armor (A-grade) x2</p> </td> <td> <p>Cursed Scroll: Enchant Weapon (A-grade) x2</p> </td> </tr> <tr> <td> <p>Cursed Scroll: Enchant Armor (A-grade) x2</p> </td> <td> <p>Blessing Scroll - Weapon x2</p> </td> <td> <p>Blessing Scroll - Armor x2</p> </td> </tr> <tr> <td> <p>&lt;★1&gt; Skill Enchant 10% Recharge Stone x1</p> </td> <td> <p>&lt;★2&gt; Skill Enchant 10% Recharge Stone x1</p> </td> <td> <p>&lt;★3&gt; Skill Enchant 10% Recharge Stone x1</p> </td> </tr> <tr> <td> <p>Transcendent Enhancement Stone x1</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the 'Fortune Time Lucky Box - Boss Raid [Imprint]' item to obtain the following item.</li> </ul> <table border="1" data-table-width="956" data-layout="default" data-local-id="4c0b30d6-2ac7-4004-bb82-31abea8a5419"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Scroll: Enchant Rare Accessory x1</p> </td> <td> <p>Blessed Scroll: Enchant Rare Accessory x1</p> </td> <td> <p>Transcendent Enhancement Stone x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use the 'Fortune Time Lucky Box - Alliance Raid [Imprint]' item to obtain the following item.</li> </ul> <table border="1" data-table-width="1276" data-layout="default" data-local-id="d5d1ac34-d95f-4d66-97fd-29b474249089"> <tbody> <tr> <td colspan="4" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> </tr> <tr> <td> <p>Pet Pendant Pack Lv. 1 x1</p> </td> <td> <p>1-Star Pet Textbook Exchange Ticket [Imprint] x1</p> </td> <td> <p>1-Star Pet Textbook Exchange Ticket [Imprint] x1</p> </td> <td> <p>1-Star Pet Textbook Exchange Ticket [Imprint] x1</p> </td> </tr> <tr> <td> <p>Pet Earring [Imprint] x1</p> </td> <td> <p>Pet Ring x1</p> </td> <td> <p>Enchant Scroll: Pet Accessories x1</p> </td> <td> <p> -</p> </td> </tr> </tbody> </table> <ul> <li>Added Fortune Time Lucky Box Drop Rate and content info to the skill tooltips of 'Fortune Time' and 'Blessed Fortune Time.'</li> </ul> <p>&#xa0;</p> <p>Improved the 'PC Progression Support' Skill.</p> <table border="1" data-table-width="690" data-layout="default" data-local-id="00bab306-cc76-4cb3-9622-e757302e611d"> <tbody> <tr> <td rowspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Changes</strong></p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Before Change</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>After Change</strong></p> </td> </tr> <tr> <td> <p>PC Progression Support</p> </td> <td> <p>XP/SP Gain +30%</p> <p>All Stats +1</p> <p>Max HP +300</p> <p>P. Def. +100</p> <p>M. Def. +100</p> </td> <td> <p>XP/SP Gain +50%</p> <p>Acquired Adena +10%</p> <p>All Stats +1</p> <p>PvE Damage Bonus +2%</p> <p>Max HP +300</p> <p>P. Def. +100</p> <p>M. Def. +100</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Decreased the effects of 'Ruler of Giran Castle' Skill.</p> <table border="1" data-table-width="690" data-layout="default" data-local-id="223d3a0c-d823-4c33-8d60-cfd0689029da"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Effect</strong></p> </td> </tr> <tr> <td> <p>Ruler of Giran Castle</p> </td> <td> <p>Acquired Adena +10% → +5%</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Fixed the issue of some effects and tooltips being different in Summoner Class' Summon Spectral Cubic,' 'Summon Arcana Cubic,' and 'Summon Elemental Cubic' Enchant Skill.</p> <p>The Re-activation time for 'Moonlight Arrow' has been changed from 2 sec. to 1 sec. when 'Moonlight Hurricane' and 'Moonlight Hurricane: Full Moon' is activated from possessing the 'Magic Rune - Moonlight Hurricane' item.</p> <p>Following the change to Blood Crystal obtain method, 2 of Class Skills' item consumption have been changed.</p> <table border="1" data-table-width="694" data-layout="default" data-local-id="7fb75d88-455e-4a48-87ca-3cd31ee69ecf"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Consumption</strong></p> </td> </tr> <tr> <td> <p>Clan Escape Lock</p> </td> <td> <p>'Crystal (A-grade)' x3000</p> </td> </tr> <tr> <td> <p>Clan Resurrection Lock</p> </td> <td> <p>'Crystal (A-grade)' x2000</p> </td> </tr> </tbody> </table> <h1><strong><br>Teleport</strong></h1> <ol> <li>Enabled My Teleport and Revenge Teleport for Silenoi Fortress and Morgos's Command Base.</li> </ol> <ul> <li>Secret Fortress and Morgos's Command Base Central Barracks area are excluded.</li> </ul> <p>Removed the following areas from Special Teleport List.</p> <table border="1" data-table-width="700" data-layout="default" data-local-id="ffaaaead-c0d1-4b7a-9cb8-8fd246e9e50b"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>List</strong></p> </td> </tr> <tr> <td> <p>Silenoi Fortress Northern Entrance</p> </td> <td> <p>Morgos's Command Base Training Grounds</p> </td> </tr> <tr> <td> <p>Silenoi Fortress Southern Entrance</p> </td> <td> <p>Morgos's Command Base Barracks 3 Entrance</p> </td> </tr> <tr> <td> <p>Inside the Giant's Cave</p> </td> <td> <p>Morgos's Command Base Barracks 7 Entrance</p> </td> </tr> </tbody> </table> <h1><strong><br>Dimensional Merchant</strong></h1> <p>Added 'Aden Travel Scroll [Imprint]' item to Grocer NPC Holly and Helvetia's 'High-grade Goods' sales list, which enables you to teleport to various locations in Aden Continent.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="cad825f5-599d-4236-8d58-d01368366ea0"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Server</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Village</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>NPC</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Selling Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Sale Price</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>All Servers</p> </td> <td> <p>Town of Giran</p> </td> <td> <p>Helvetia</p> </td> <td rowspan="2"> <p>Aden Travel Scroll [Imprint] x1</p> </td> <td rowspan="2"> <p>10,000,000 Adena</p> </td> </tr> <tr> <td> <p>Town of Aden</p> </td> <td> <p>Holly</p> </td> </tr> </tbody> </table> <ul> <li>My Teleport and Share Location are not available for the location you've teleported to via Aden Travel Scroll.</li> <li>'Deton' NPC has a fixed chance to appear in one of the places you can teleport to.</li> </ul> <p>&#xa0;</p> <p>Added 'Dye Exchange Ticket' to High-quality Goods Menu of Grocer NPC 'Helvetia' and 'Holly.'</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="c9810811-6c8f-42fb-9cc4-e7a037235709"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Cost</strong></p> </td> </tr> <tr> <td> <p>Dye Exchange Ticket [Imprint]</p> </td> <td> <p>14000000</p> </td> </tr> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Exchangeable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Required Amount of Exchange Ticket</strong></p> </td> </tr> <tr> <td> <p>Dye of STR Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Dye of CON Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Dye of DEX Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Dye of INT Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Dye of MEN Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> <tr> <td> <p>Dye of WIT Lv. 0 x1</p> </td> <td> <p>1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Aden Research Journal [Imprint] Special Crafting material of 'Aden Relic Fragment [Imprint] can be exchanged via Dimensional Merchant → Item → Aden Relic Fragment.</p> <table border="1" data-table-width="666" data-layout="default" data-local-id="43031263-1b8e-4673-a81a-9310ee8e740c"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Items Obtained from Exchange</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Material Items</strong></p> </td> </tr> <tr> <td rowspan="6"> <p>Aden Relic Fragment [Imprint] x1</p> </td> <td> <p>Metal Ingot x2000</p> </td> </tr> <tr> <td> <p>Wood x2000</p> </td> </tr> <tr> <td> <p>Varnish x2000</p> </td> </tr> <tr> <td> <p>Metallograph x2000</p> </td> </tr> <tr> <td> <p>2000 Leathers</p> </td> </tr> <tr> <td> <p>Cloth x2000</p> </td> </tr> </tbody> </table> <h1><strong><br>Special Crafting</strong></h1> <p>Added 2 new Crafting to the Special Crafting → Misc. → Enchant Scroll category.</p> <table border="1" data-table-width="1260" data-layout="default" data-local-id="7ce2e807-c995-4619-bec1-c28204a39fae"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Required Item</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>High-grade Enhancement Stone (Imprint)</p> </td> <td> <p>High-grade Enhancement Stone [Imprint] x1</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td> <p>Weapon Enhancement Stone Fragment [Imprint] x5</p> </td> </tr> <tr> <td> <p>Weapon Enhancement Stone Fragment [Imprint] x1</p> </td> <td> <p>100,000 Adena</p> </td> </tr> <tr> <td rowspan="2"> <p>Transcendent Enhancement Stone (Imprint)</p> </td> <td> <p>Transcendent Enhancement Stone Fragment [Imprint] x1</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td> <p>High-grade Enhancement Stone [Imprint] x5</p> </td> </tr> <tr> <td> <p>High-grade Enhancement Stone [Imprint] x1</p> </td> <td> <p>5,000,000 Adena</p> </td> </tr> </tbody> </table> <p>Removed 'Stable Scroll: Enchant Weapon (A-grade)' and 'Stable Scroll: Enchant Armor (A-grade)' crafting from Special Crafting → Misc. → Enchant Scroll category.</p> <p>&#xa0;</p> <p>Added 2 new Crafting to the Special Crafting → Misc. → Enchant Scroll category.</p> <table border="1" data-table-width="1276" data-layout="default" data-local-id="83492b62-d340-45ef-b873-dd4defa745f4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Required Item</strong></p> </td> </tr> <tr> <td rowspan="4"> <p>Solid Scroll: Enchant Weapon (A-grade)</p> </td> <td rowspan="2"> <p>Solid Scroll: Enchant Weapon (A-grade) [Imprint] x1</p> </td> <td rowspan="4"> <p>Obtain 1 type</p> </td> <td> <p>Transcendent Enhancement Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Blessing Scroll - Weapon [Imprint] x10</p> </td> </tr> <tr> <td rowspan="2"> <p>Blessed Scroll: Enchant Weapon (A-grade) [Imprint] x1</p> </td> <td> <p>50,000 Crystals (A-grade)</p> </td> </tr> <tr> <td> <p>Blessed Scroll: Enchant Weapon (A-grade) [Imprint] x2</p> </td> </tr> <tr> <td rowspan="4"> <p>Solid Scroll: Enchant Armor (A-grade)</p> </td> <td rowspan="2"> <p>Solid Scroll: Enchant Armor (A-grade) [Imprint] x1</p> </td> <td rowspan="4"> <p>Obtain 1 type</p> </td> <td> <p>Transcendent Enhancement Stone Fragment [Imprint] x1</p> </td> </tr> <tr> <td> <p>Blessing Scroll - Armor [Imprint] x4</p> </td> </tr> <tr> <td rowspan="2"> <p>Blessed Scroll: Enchant Armor (A-grade) [Imprint] x1</p> </td> <td> <p>20,000 Crystals (A-grade)</p> </td> </tr> <tr> <td> <p>Blessed Scroll: Enchant Armor (A-grade) [Imprint] x2</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added 2 Crafting that can obtain 'Aden Research Journal,' which is used in 'Aden Lab.'</p> <ul> <li>The 2 Aden Research Journals can be viewed in [Misc. → Misc.] category.</li> </ul> <table border="1" data-table-width="988" data-layout="default" data-local-id="f0e266ca-9248-44d9-bf78-39c409106ec9"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Required Item</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>Aden Research Journal [Imprint]</p> </td> <td> <p>Aden Research Journal [Imprint] x1</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td rowspan="2"> <p>40,000,000 Adena</p> </td> </tr> <tr> <td> <p>10,000 Adena</p> </td> </tr> <tr> <td rowspan="2"> <p>Aden Research Journal</p> </td> <td> <p>Aden Research Journal x1</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td rowspan="2"> <p>Aden Research Journal</p> <p>Piece [Imprint] x2<br>100,000,000 Adena</p> </td> </tr> <tr> <td> <p>1,000,000 Adena</p> </td> </tr> </tbody> </table> <p><br>Changed 'Antharas' Cave Time Recharge Stone [Imprint]' to 'Ancient Ruins Time Recharge Stone [Imprint]', which can be obtained by chance through 'Spellbook - Dragon Slayer' crafting.</p> <p>Material Items and Failure Items for Spellbook Coupon Crafting of 'Hardin's Record' item have all been changed to 'Magical Tablet [Imprint].'</p> <ul> <li>Added a crafting that allows the 'Mana Tablet' item to be exchanged for 'Mana Tablet [Imprint]' item.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="253728dc-3cbf-4c0a-8724-46db6f8d479f"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Fee</strong></p> </td> </tr> <tr> <td> <p>Mana Tablet (Imprint)</p> </td> <td> <p>Mana Tablet [Imprint] x1</p> </td> <td> <p>Mana Tablet x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added 'Special Crafting - Weapon/Armor - Subjugation Weapon' so that 'Crafting Ingredients Pack' can be crafted with Subjugation Weapon.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="dff986c9-5f71-42b1-8975-9578fe5a5e2b"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Cost</strong></p> </td> </tr> <tr> <td> <p>Crafting Ingredients Pack [Imprint]</p> </td> <td> <p>Subjugation Weapon x1 + 500,000 Adena</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Use 'Crafting Ingredients Pack [Imprint]' to obtain 1 of 6 materials.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="7eefd579-c034-4e95-a421-2aa251e76945"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Random Items</strong></p> </td> </tr> <tr> <td> <p>Varnish x10</p> </td> <td> <p>Wood x10</p> </td> <td> <p>Metal Ingot x10</p> </td> </tr> <tr> <td> <p>Metallograph x10</p> </td> <td> <p>10 Leathers</p> </td> <td> <p>Cloth x10</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Added 'Masterbook Exchange Ticket' crafting to Special Crafting → Spellbook category.</p> <table border="1" data-table-width="830" data-layout="default" data-local-id="732db292-4884-47df-b3f0-2ff3987980cb"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Name</strong></p> </td> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Obtainable Items</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Fee</strong></p> </td> </tr> <tr> <td rowspan="2"> <p>Masterbook Exchange Ticket</p> </td> <td> <p>Masterbook Exchange Ticket [Imprint] x1</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td rowspan="2"> <p>Seal of Giran x49</p> </td> </tr> <tr> <td> <p>Seal of Giran x5</p> </td> </tr> </tbody> </table> <ul> <li>Removed the Masterbook from 1-Star Spellbook Coupon due to the addition of Masterbook Exchange Ticket.</li> </ul> <p>&#xa0;</p> <p>Added 6 Hunter Armor Regular Crafting products to Armor &amp; Accessories → Armor category.</p> <table border="1" data-table-width="972" data-layout="default" data-local-id="b8b8549f-0248-4b72-ba97-6ec021d938b1"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Seal of Giran</strong></p> </td> </tr> <tr> <td> <p>+5 Hunter Breastplate (Imprint) Pack</p> </td> <td> <p>+5 Hunter Breastplate [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+5 Hunter Gaiters (Imprint) Pack</p> </td> <td> <p>+5 Hunter Gaiters [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+5 Hunter Leather Armor (Imprint) Pack</p> </td> <td> <p>+5 Hunter Leather Armor [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+5 Hunter Leather Leggings (Imprint) Pack</p> </td> <td> <p>+5 Hunter Leather Leggings [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+5 Hunter Tunic (Imprint) Pack</p> </td> <td> <p>+5 Hunter Tunic [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> <tr> <td> <p>+5 Hunter Stockings (Imprint) Pack</p> </td> <td> <p>+5 Hunter Stockings [Imprint] Pack [Imprint] x1</p> </td> <td> <p>15</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The Regular Crafting materials for existing Aden Research Journal [Imprint] have been changed.</p> <table border="1" data-table-width="880" data-layout="default" data-local-id="14d1c175-6575-4f78-bbf2-1d7dff96391b"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Cost</strong></p> </td> </tr> <tr> <td> <p>Aden Research Journal [Imprint]</p> </td> <td rowspan="2"> <p>Obtain 1 type</p> </td> <td rowspan="2"> <p>Aden Relic Fragment [Imprint] x1, 20 million Adena</p> </td> </tr> <tr> <td> <p>10,000 Adena</p> </td> </tr> <tr> <td> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Item</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Crafting Fee</strong></p> </td> </tr> <tr> <td> <p>Aden Research Journal</p> </td> <td> <p>Aden Research Journal [Imprint] x1</p> </td> <td> <p>Aden Research Journal Piece [Imprint] x12</p> <p>10,000,000 Adena</p> </td> </tr> </tbody> </table> <h1><strong><br>Regular Crafting</strong></h1> <p>You can obtain the 'Aden Research Journal Piece [Imprint]' item through Regular Crafting.</p> <p>&#xa0;Changed the Regular Crafting list.</p> <ul> <li>Removed the 'Doll Summoning Ticket (Regular/High-grade) - 1 time' item.</li> <li>Added 'Masterbook Exchange Ticket [Imprint]'</li> <li>Due to the change in Regular Crafting List, all existing slots will be reset.</li> </ul> <p>Removed the Masterbook that can be obtained from '1-Star Spellbook Coupon,' which can be obtained from Regular Crafting.</p> <ul> <li>Masterbook can be obtained via Masterbook Exchange Ticket in Special Crafting.</li> </ul> <h1><strong><br>Pet Merchant</strong></h1> <p>Added the following products to Sealed Pet Necklace Product List of Pet Manager NPC.</p> <ul> <li>Can also be purchased through Dimensional Merchant → Item → Sealed Pet Necklace → Pet Consumables Pouch menu.</li> </ul> <h1><strong><br>L2 Store</strong></h1> <h3>L2 Store additions</h3> <p>New products have been added to the L2 Store.</p> <table border="1" data-table-width="956" data-layout="default" data-local-id="976ead28-52ed-46dc-9b5b-c1c84f938df5"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Category</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Sale period</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Price</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Purchase Restrictions</strong></p> </td> </tr> <tr> <td> <p>L2 Step Up Start Package I [Imprint]</p> </td> <td> <p>Equipment</p> </td> <td> <p>Until further notice</p> </td> <td> <p>6,000 L2 Coins</p> </td> <td> <p>Once Per Account</p> </td> </tr> <tr> <td> <p>L2 Step Up Start Package II [Imprint]*</p> </td> <td> <p>Equipment</p> </td> <td> <p>Until further notice</p> </td> <td> <p>10,000 L2 Coins</p> </td> <td> <p>Once Per Account*</p> </td> </tr> <tr> <td> <p>L2 Step Up Start Package III [Imprint]*</p> </td> <td> <p>Equipment</p> </td> <td> <p>Until further notice</p> </td> <td> <p>10,000 L2 Coins</p> </td> <td> <p>Once Per Account*</p> </td> </tr> <tr> <td> <p>L2 Step Up Start Package IV [Imprint]*</p> </td> <td> <p>Equipment</p> </td> <td> <p>Until further notice</p> </td> <td> <p>10,000 L2 Coins</p> </td> <td> <p>Once Per Account*</p> </td> </tr> <tr> <td> <p>L2 Step Up Start Package V [Imprint]*</p> </td> <td> <p>Equipment</p> </td> <td> <p>Until further notice</p> </td> <td> <p>10,000 L2 Coins</p> </td> <td> <p>Once Per Account*</p> </td> </tr> </tbody> </table> <p>*Each Step Up package requires the purchase of the previous package.</p> <p>&#xa0;</p> <p><strong>L2 Step Up Start Packages Details</strong></p> <p>L2 Step Up Start Package' is composed of 5 levels, higher levels can only be purchased once the lower-level packages are obtained. The following items are given when opening each package:</p> <table border="1" data-table-width="1086" data-layout="default" data-local-id="722da169-7e7b-42f1-adab-a30efab54403"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>L2 Step Up Start Package I</strong></p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>+5 A-grade Weapon Exchange Ticket [Imprint] x1</p> </td> <td> <p>+5 A-grade Armor Exchange Ticket [Imprint] x5</p> </td> <td> <p>+5 Majestic Necklace [Imprint] x1</p> </td> </tr> <tr> <td> <p>+5 Majestic Earring [Imprint] x2</p> </td> <td> <p>+5 Majestic Ring [Imprint] x2</p> </td> <td> <p>+5 Circlet of Hero [Imprint] x1</p> </td> </tr> <tr> <td> <p>+5 Phantom Mask [Imprint] x1</p> </td> <td> <p>Einhasad Pendant Lv. 3 Pack [Imprint] x1</p> </td> <td> <p>+7 Cloak of Protection [Imprint] x1</p> </td> </tr> <tr> <td> <p>+5 Dragon’s Belt [Imprint] x1</p> </td> <td> <p>&#xa0;-</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <table border="1" data-table-width="1084" data-layout="default" data-local-id="5b2e6a77-468d-4c94-b1a0-178fea95e3aa"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>L2 Step Up Start Package II</strong></p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>Talisman Bracelet Lv. 5 Pack [Imprint] x1</p> </td> <td> <p>Agathion Bracelet Lv. 5 Pack [Imprint] x1</p> </td> <td> <p>+5 Aden Talisman [Imprint] x1</p> </td> </tr> <tr> <td> <p>+5 Eva's Talisman [Imprint] x1</p> </td> <td> <p>+5 Speed Talisman [Imprint] x1</p> </td> <td> <p>+5 Talisman of Power [Imprint] x1</p> </td> </tr> <tr> <td> <p>Venir's Talisman Lv. 10 [Imprint] x1</p> </td> <td> <p>+7 Ignis Agathion [Imprint] x1</p> </td> <td> <p>+7 Nebula Agathion [Imprint] x1</p> </td> </tr> <tr> <td> <p>+7 Procella Agathion [Imprint] x1</p> </td> <td> <p>+7 Petram Agathion [Imprint] x1</p> </td> <td> <p>+7 Shiny Agathion [Imprint] x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <table border="1" data-table-width="1326" data-layout="default" data-local-id="f59cfd13-fa9d-4edd-836e-220314712ac7"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>L2 Step Up Start Package III</strong></p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>Rare Accessory Exchange Ticket [Imprint] x1</p> </td> <td> <p>Brooch Lv. 5 Pack [Imprint] x1</p> </td> <td> <p>Beryl Lv. 4 Jewelry Box [Imprint] x1</p> </td> </tr> <tr> <td> <p>Onyx Lv. 4 Jewelry Box [Imprint] x1</p> </td> <td> <p>Spinel Lv. 4 Jewelry Box [Imprint] x1</p> </td> <td> <p>Zircon Lv. 4 Jewelry Box [Imprint] x1</p> </td> </tr> <tr> <td> <p>Coral Lv. 4 Jewelry Box [Imprint] x1</p> </td> <td> <p>High-grade Queen Ant Doll Summoning Ticket [Imprint] x1</p> </td> <td> <p>High-grade Orfen Doll Summoning Ticket [Imprint] x1</p> </td> </tr> <tr> <td> <p>High-grade Core Doll Summoning Ticket [Imprint] x1</p> </td> <td> <p>High-grade Zaken Doll Summoning Ticket [Imprint] x1</p> </td> <td> <p>High-grade Baium Doll Summoning Ticket [Imprint] x1</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <table border="1" data-table-width="1136" data-layout="default" data-local-id="29096593-01f0-4467-9b81-13ab9354a357"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>L2 Step Up Start Package IV</strong></p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>Rare Accessory Exchange Ticket [Imprint] x1</p> </td> <td> <p>Masterbook Exchange Ticket [Imprint] x1</p> </td> <td> <p>1-Star Spellbook Coupon [Imprint] x1</p> </td> </tr> <tr> <td> <p>2-Star Spellbook Coupon [Imprint] x1</p> </td> <td> <p>3-Star Spellbook Coupon [Imprint] x1</p> </td> <td> <p> -</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <table border="1" data-table-width="1136" data-layout="default" data-local-id="ea0f274e-94ed-4a7a-a80e-3f45d528e0cf"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>L2 Step Up Start Package V</strong></p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>Rare Accessory Exchange Ticket [Imprint] x2</p> </td> <td> <p>+6 Boss Weapon (Imprint) Exchange Ticket [Imprint] x1</p> </td> <td> <p>+5 Special Armor (Imprint) Exchange Ticket [Imprint] x6</p> </td> </tr> </tbody> </table> <h3><br>L2 Store Removals</h3> <p>Product have been removed from the L2 Store.</p> <table border="1" data-table-width="756" data-layout="default" data-local-id="13f6c97e-2373-4c11-91a8-8de9d0ead1ad"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Category</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Sale period</strong></p> </td> </tr> <tr> <td> <p>Hero’s Step Up Start Package (All Levels)</p> </td> <td> <p>Equipment</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Hero’s Medium Grade Step Up Kit (All Levels)</p> </td> <td> <p>Equipment</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Ancient Adena</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Daily Enchant Scroll Pack [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Daily Augment Stone Box [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Ring of Insolence Enchant Pack [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Earring of Dragon Valley Enchant Pack [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Aden Talisman Enchant Package [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Pet Pendant Pack Lv. 1 [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> <tr> <td> <p>Special HP Potion [Imprint]</p> </td> <td> <p>Adena Shop</p> </td> <td> <p>Ending TBD</p> </td> </tr> </tbody> </table> <h3><br>L2 Store Changes</h3> <p>Changed the sale setting and price for some products sold in L2 Store.</p> <table border="1" data-table-width="760" data-layout="default" data-local-id="d01bacc4-61a6-462b-a080-5abb4a57c5b8"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> </tr> <tr> <td> <p>Life Control Tower's Scroll of Blessing [Imprint]</p> </td> <td> <p>Berserker Scroll [Imprint]</p> </td> </tr> <tr> <td> <p>Primeval Isle Time Recharge Stone [Imprint]</p> </td> <td> <p>Soulshot Ticket [Imprint]</p> </td> </tr> <tr> <td> <p>Spirit Ore [Imprint]</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Transferred the sale location of some products being sold on L2 Store.</p> <ul> <li>The following products can now be purchased through High-grade Item Menu from Town of Giran/Aden Grocer 'Helvetia' and 'Holly.'</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="9bae4f5c-44ad-4092-be62-80c79da93f92"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> </tr> <tr> <td> <p>Training Dungeon Extra Pass [Imprint]</p> </td> <td> <p>Enchant Scroll: Sealed Collection Book [Imprint]</p> </td> </tr> <tr> <td> <p>Transcendent Dungeon Extra Pass [Imprint]</p> </td> <td> <p>Growth Rune Lv. 1 [Imprint]</p> </td> </tr> <tr> <td> <p>Aztacan's Temple Time Recharge Stone [Imprint]</p> </td> <td> <p>Growth Rune Fragment [Imprint]</p> </td> </tr> <tr> <td> <p>Forgotten Garden Time Recharge Stone [Imprint]</p> </td> <td> <p>Potential Hardener [Imprint]</p> </td> </tr> <tr> <td> <p>Sealed Collection Book [Imprint]</p> </td> <td> <p>&#xa0;-</p> </td> </tr> </tbody> </table> <h1><strong><br>UI</strong></h1> <p>Reorganized the information displayed on Pet HUD.</p> <ul> <li>Pet Level and XP Gauge will be displayed.</li> <li>The position of the Pet Hunger Gauge has been moved to right side of the HUD.</li> </ul> <p>Improved damage text notation.</p> <ul> <li>Fixed an issue where the HP Recovery text would not print when your Pet/Servitor receives Recovery effect.</li> <li>Fixed an issue where Critical/Evasion text color was incorrect when your Pet/Servitor was attacked.</li> <li>Fixed an issue where a party member's Heal Critical/Immunity would be displayed when 'Options - Attack Target' is set up instead of 'Options - Recovery Target.'</li> </ul> <p>Fixed an issue where some characters' Clan Names would not be printed in World PvP Ranking information.</p> <p>Fixed an issue where the top part of the Attendance Check UI would be cut off when adjusting Resolution in Window mode.</p> <p>Convert Item window's Item Acquired tooltip will now display the amount acquired.</p> <p>&#xa0;Added a function to display a notification on the bottom right of the screen when the player reaches max SP (100,000,000).</p> <p>You can now use &lt;Enter&gt; and &lt;ESC&gt; keys as confirm and cancel buttons in the following Aden Lab UI.</p> <table border="1" data-table-width="560" data-layout="default" data-local-id="df28b326-06a7-4463-b096-820da0c2d3ff"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Aden Lab</strong></p> </td> </tr> <tr> <td> <p>Confirm window when drawing cards</p> </td> </tr> <tr> <td> <p>Special Effect Research: Manual Research Confirm window</p> </td> </tr> <tr> <td> <p>Special Effect Research: Auto Research Confirm window</p> </td> </tr> </tbody> </table> <ul> <li>The OK and Cancel buttons of some UI, saved for Aden Lab, have been changed to blue and red respectively.</li> </ul> <p>When purchasing a product after moving with the right scroll from the L2 Store, you will no longer be forcedly moved to the top of the list.</p> <p>The colors on the item names have been changed to match their rarity.</p> <h1><strong><br>Clan</strong></h1> <p>Some of the options for products sold on the Clan Shop have been changed.</p> <table border="1" data-table-width="772" data-layout="default" data-local-id="49e207bf-5c5c-4462-ad4c-21ccc90977a3"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Product Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Clan Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Cost (Clan Coin)</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Daily Purchase Limit</strong></p> </td> </tr> <tr> <td> <p>Scroll: PK</p> </td> <td> <p>9 →&#xa0;4</p> </td> <td> <p>200 → 150</p> </td> <td> <p>3 → 10</p> </td> </tr> <tr> <td> <p>Clan Cloak Pack</p> </td> <td> <p>5</p> </td> <td> <p>200</p> </td> <td> <p>4 → 15</p> </td> </tr> <tr> <td> <p>Clan Equipment Enchant Scroll</p> </td> <td> <p>5</p> </td> <td> <p>2</p> </td> <td> <p>10 → 100</p> </td> </tr> <tr> <td> <p>Clan Circlet Pack</p> </td> <td> <p>6</p> </td> <td> <p>200</p> </td> <td> <p>4 → 15</p> </td> </tr> <tr> <td> <p>XP Restoration Discount Scroll Lv. 1</p> </td> <td> <p>6</p> </td> <td> <p>20</p> </td> <td> <p>3 → 10</p> </td> </tr> <tr> <td> <p>XP Restoration Discount Scroll Lv. 1</p> </td> <td> <p>8</p> </td> <td> <p>60</p> </td> <td> <p>3 → 10</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>Clan Warehouse can now be used.</p> <ul> <li>Storing item costs 100 L2 Coins.</li> </ul> <p>Changed the method of obtaining the 'Blood Crystal' reward in Clan Arena.</p> <ul> <li>The Clan Leader will obtain an additional item of 'Blood Crystal' when opening the Supply Box from defeating the Clan Arena's Boss.</li> <li>Those who are not a Clan Leader cannot obtain the 'Blood Crystal.'</li> </ul> <table border="1" data-table-width="612" data-layout="default" data-local-id="87c94ad8-14d7-4cb0-a99c-1c97e58290ee"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Level</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Minimum Amount Obtainable</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Maximum Amount Obtainable</strong></p> </td> </tr> <tr> <td> <p>1-5</p> </td> <td> <p>2</p> </td> <td> <p>6</p> </td> </tr> <tr> <td> <p>6-10</p> </td> <td> <p>3</p> </td> <td> <p>8</p> </td> </tr> <tr> <td> <p>11-15</p> </td> <td> <p>4</p> </td> <td> <p>10</p> </td> </tr> <tr> <td> <p>16-20</p> </td> <td> <p>6</p> </td> <td> <p>13</p> </td> </tr> <tr> <td> <p>21-25</p> </td> <td> <p>12</p> </td> <td> <p>24</p> </td> </tr> <tr> <td> <p>26-30</p> </td> <td> <p>16</p> </td> <td> <p>32</p> </td> </tr> <tr> <td> <p>31-35</p> </td> <td> <p>20</p> </td> <td> <p>40</p> </td> </tr> </tbody> </table> <ul> <li>The 'Blood Crystal' item that's provided is an Imprint item and cannot be exchanged.</li> <li>The existing 'Blood Crystal' item can be exchanged for an Imprint item, and will be deleted in batches during maintenance on Tuesday of September 10th, 2024.</li> </ul> <p>&#xa0;</p> <p>Changed the contents of 'Battle Box Lv. 1 - 4' and 'Valor Box.'</p> <table border="1" data-table-width="1144" data-layout="default" data-local-id="202c9960-d4cb-4847-9b2f-626784337423"> <tbody> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Battle Box Lv. 1 - Obtain 1 of the following</strong></p> </td> </tr> <tr> <td> <p>XP Boost Scroll [Imprint] x1</p> </td> <td> <p>Boost Attack Scroll [Imprint] x1</p> </td> <td> <p>Boost Defense Scroll [Imprint] x1</p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Battle Box Lv. 2 - Obtain 1 of the following</strong></p> </td> </tr> <tr> <td> <p>XP Boost Scroll [Imprint] x2</p> </td> <td> <p>Boost Attack Scroll [Imprint] x2</p> </td> <td> <p>Boost Defense Scroll [Imprint] x2</p> </td> </tr> <tr> <td> <p>Weapon Augment Stone [Imprint] x1</p> </td> <td> <p>Armor Augment Stone [Imprint] x1</p> </td> <td> <p>Accessory Augment Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Special Equipment Augment Stone [Imprint] x1</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Battle Box Lv. 3 - Obtain 1 of the following</strong></p> </td> </tr> <tr> <td> <p>XP Boost Scroll [Imprint] x3</p> </td> <td> <p>Boost Attack Scroll [Imprint] x3</p> </td> <td> <p>Boost Defense Scroll [Imprint] x3</p> </td> </tr> <tr> <td> <p>Weapon Augment Stone [Imprint] x1</p> </td> <td> <p>Armor Augment Stone [Imprint] x1</p> </td> <td> <p>Accessory Augment Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Special Equipment Augment Stone [Imprint] x1</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Battle Box Lv. 4 - Obtain 1 of the following</strong></p> </td> </tr> <tr> <td> <p>Weapon Augment Stone [Imprint] x1</p> </td> <td> <p>Armor Augment Stone [Imprint] x1</p> </td> <td> <p>Accessory Augment Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Special Equipment Augment Stone [Imprint] x1</p> </td> <td> <p>-</p> </td> <td> <p>-</p> </td> </tr> <tr> <td colspan="3" data-highlight-colour="#f4f5f7"> <p><strong>Valor Box - Obtain 1 of the following</strong></p> </td> </tr> <tr> <td> <p>Weapon Augment Stone [Imprint] x1</p> </td> <td> <p>Armor Augment Stone [Imprint] x1</p> </td> <td> <p>Accessory Augment Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Special Equipment Augment Stone [Imprint] x1</p> </td> <td> <p>Blessed Weapon Augment Stone [Imprint] x1</p> </td> <td> <p>Blessed Armor Augment Stone [Imprint] x1</p> </td> </tr> <tr> <td> <p>Blessed Accessory Augment Stone [Imprint] x1</p> </td> <td> <p>Blessed Special Equipment Augment Stone [Imprint] x1</p> </td> <td> <p>-</p> </td> </tr> </tbody> </table> <ul> <li>Earned via automatic reply when the billing transaction is completed successfully.</li> </ul> <h1><strong><br>Magic Rune</strong></h1> <p>Before the release of the Eternal Templar patch, the method of obtaining the "Magic Rune Selection Ticket" was modified, and the "Discovery of Magic Rune" mission that was previously announced was removed from the release.</p> <p>Players can obtain the Magic Rune for a limited time from the Eternal Templar package in the L2 Coin Store.</p> <p>&#xa0;</p> <ul> <li>Use the Magic Rune Selection Ticket to exchange for 1 of 6 Magic Rune items that allows you to experience a 4-Star Master Skill.</li> </ul> <table border="1" data-table-width="760" data-layout="default" data-local-id="d7c8dee4-ad96-4327-96dd-ecd44836b4e4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Exchangeable Items</strong></p> </td> </tr> <tr> <td> <p>Magic Rune - Shelter: Master [Imprint]</p> </td> </tr> <tr> <td> <p>Magic Rune - Mystic Meteor: Master [Imprint]</p> </td> </tr> <tr> <td> <p>Magic Rune - Time Warp: Master [Imprint]</p> </td> </tr> <tr> <td> <p>Magic Rune - Sacrosanctity: Master [Imprint]</p> </td> </tr> <tr> <td> <p>Magic Rune - Apocalypse [Imprint]</p> </td> </tr> <tr> <td> <p>Magic Rune - Moonlight Hurricane [Imprint]</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Attack the monster with Magic Rune in possession to gain a buff every 180 sec., and use a skill corresponding to each buff.</li> </ul> <table border="1" data-table-width="924" data-layout="default" data-local-id="f8bf2382-c6a2-434f-9bb4-1f494b9187ba"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Skill Name</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Buff Effect (Duration: 10 seconds)</strong></p> </td> <td data-highlight-colour="#f4f5f7"> <p><strong>Buff Special Effect</strong></p> </td> </tr> <tr> <td> <p>Magic Rune - Shelter: Master</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> <p>Damage Received -10%</p> </td> <td> <p>Activate 'Water Spout' 1 time on attack</p> <p>(Attack up to 8 targets with 7,500 power added to P. Atk.)</p> </td> </tr> <tr> <td> <p>Magic Rune - Mystic Meteor: Master</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> <p>All Skill Power +3%</p> </td> <td> <p>Activate 'Mystic Meteor: Master' 1 time on attack</p> <p>(Attack up to 8 targets with 150 power added to M. Atk.)</p> </td> </tr> <tr> <td> <p>Magic Rune - Time Warp: Master</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> <p>All Skill Evasion +30%</p> </td> <td> <p>Activate 'Time Warp: Master' 1 time on attack</p> <p>(Attack up to 8 targets with 6,500 power added to P. Atk.)</p> </td> </tr> <tr> <td> <p>Magic Rune - Sacrosanctity: Master</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> <p>Damage Received -10%</p> <p>Recover 1,000 HP every 2 seconds</p> </td> <td> <p>Activate 'Light Judgment: Master' 1 time on attack</p> <p>(Attack up to 8 targets with 6,500 power added to P. Atk.)</p> </td> </tr> <tr> <td> <p>Magic Rune - Apocalypse</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> </td> <td> <p>Activate 'Apocalypse' 1 time on attack</p> <p>(Attack up to 15 targets with 5,500 power added to P. Atk. 2 times, apply Paralysis for 2 sec.)</p> </td> </tr> <tr> <td> <p>Magic Rune - Moonlight Hurricane</p> </td> <td> <p>P. Atk./M. Atk. +200</p> <p>P. Def./M. Def. +200</p> <p>Atk. Spd./Casting Spd. +20</p> <p>Speed +2</p> <p>All Skill Power +3%</p> </td> <td> <p>Activate 'Moonlight Arrow' on attack</p> <p>Re-activation Cooldown: 2 seconds</p> <p>(Attack the target with 2,500 power added to P. Atk.)</p> <p>Activate 'Moonlight Arrow: Full Moon' after 5 sec. upon Enhancing to 'Moonlight Hurricane: Full Moon' and attacking</p> <p>Re-activation Cooldown: 2 seconds</p> <p>(Attack the target with 2,500 power added to P. Atk., high Critical Rate)</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <ul> <li>Magic Rune item can be paid for in Dimensional Merchant → Event Menu and exchanged for Magic Rune Exchange Ticket again.</li> <li>Use the Magic Cube to obtain the Magic Pouch item for 14 days.</li> <li>Items that can be obtained from the Magic Pouch are as follows:</li> </ul> <table border="1" data-table-width="854" data-layout="default" data-local-id="1d26c35a-caa5-4ff2-a138-9cbf7b1c5702"> <tbody> <tr> <td colspan="2" data-highlight-colour="#f4f5f7"> <p><strong>Confirmed Acquired Items</strong></p> </td> </tr> <tr> <td> <p>Boost Attack Scroll [Imprint] x10</p> </td> <td> <p>Boost Defense Scroll [Imprint] x10</p> </td> </tr> <tr> <td> <p>XP Boost Scroll [Imprint] x10</p> </td> <td> <p>Doll Summoning Ticket (Regular-Top-grade) - 1 time (Time-limited) [Imprint] x3</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p><strong>Item Removal Table</strong></p> <p>The following items will be removed during the maintenance on Tuesday, August 6, 2024:</p> <table border="1" data-table-width="600" data-layout="default" data-local-id="e3c72ca7-1807-4553-b6e2-2384c4813fc4"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> </tr> <tr> <td> <p>Ice Lord's Weapon Type Change Ticket (Time-limited)</p> </td> </tr> <tr> <td> <p>Armor of Protection Type Change Ticket (Time-limited)</p> </td> </tr> <tr> <td> <p>Boss Weapon Type Change Ticket (Time-limited)</p> </td> </tr> <tr> <td> <p>Special Armor Type Change Ticket (Time-limited)</p> </td> </tr> <tr> <td> <p>Dye Change Ticket (Time-limited)</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The following items will be removed during the maintenance on Tuesday, September 10, 2024:</p> <table border="1" data-table-width="602" data-layout="default" data-local-id="04d338e3-4b04-43a9-94fe-e9bbf3f4c5af"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> </tr> <tr> <td> <p>Blood Crystal</p> </td> </tr> <tr> <td> <p>Life Control Tower's Scroll of Blessing Exchange Ticket (Time-limited)</p> </td> </tr> </tbody> </table> <p>&#xa0;</p> <p>The following items will be removed during the maintenance on Tuesday, October 8, 2024:</p> <table border="1" data-table-width="600" data-layout="default" data-local-id="dc501e6b-34b4-4791-9538-e977eb460b01"> <tbody> <tr> <td data-highlight-colour="#f4f5f7"> <p><strong>Item Name</strong></p> </td> </tr> <tr> <td> <p>Antharas' Lair Time Recharge Stone</p> </td> </tr> <tr> <td> <p>Antharas' Lair Time Recharge Stone</p> </td> </tr> <tr> <td> <p>Ice Lord's Castle Time Recharge Stone</p> </td> </tr> <tr> <td> <p>Ice Lord's Castle Time Recharge Stone</p> </td> </tr> <tr> <td> <p>Escape - Ancient Ruins</p> </td> </tr> <tr> <td> <p>Escape - Ancient Ruins</p> </td> </tr> <tr> <td> <p>Advanced Time Recharge Stone Pack</p> </td> </tr> </tbody> </table></body>
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