[Journey of Monarch] New Dice Event šŸ” Cockatrice Makes Trouble šŸ”

[Journey of Monarch] New Dice Event šŸ” Cockatrice Makes Trouble šŸ”
Event Bot
2025-05-21
<div data-contents-type="text">Hello. Event Bot is here to share some event news!</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">ā–  New Dice Event ā€˜Cockatrice Ruckus’ added</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">• New Dice Event ā€˜Cockatrice Ruckus’ is an event where you catch Cockatrices that appear from holes during a limited time to score points and obtain rewards based on the points you have achieved.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">• ā€˜Cockatrice Ruckus’ can be played using a special event dice, and Cockatrice Ruckus event tokens can be obtained with a certain probability when rolling the dice.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">• In ā€˜Cockatrice Ruckus’, 4 types of Cockatrices appear randomly, and each Cockatrice has different points and rewards that can be obtained.</div><div data-contents-type="text">- The types and effects of Cockatrice that appear in ā€˜Cockatrice Ruckus’ are as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Type</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Pint</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cockatrice</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+500</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>-</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Bomb Skeleton Solider</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>-150</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>-</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Golden Flower Cockatrice</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+200</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>When a touch is successful, the score increases in proportion to the number of times (up to 10 touches possible)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Giant Cockatrice</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>-</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>When a touch is successful, the reward multiplier increases</strong></div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">• The points you earn are accumulated, and you can earn rewards based on the points you earn.</div><div data-contents-type="text">- The higher the accumulated points, the more rewards you can earn.</div><div data-contents-type="text">- The rewards you can earn based on the points you earn are as follows:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Point</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Reward</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Note</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x1,000,000 or<br>Dice x20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x1,000,000 or<br>Dice x20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">22,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">23,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">25,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">26,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">28,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">29,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">31,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">32,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">34,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">35,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">37,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">38,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">40,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">41,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">43,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x2,000,000 or<br>Dice x60 or<br>Rune Enchant Scroll x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">44,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">46,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">47,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">49,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">50,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">52,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">53,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">55,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">56,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">58,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">59,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">61,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">62,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">64,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">65,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">67,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">68,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">70,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">71,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">73,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">74,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">76,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">77,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">79,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">80,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">82,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">83,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">85,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">86,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">88,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena x4,000,000 or<br>Dice x120 or<br>Rune Enchant Scroll x60 or<br>Rune Upgrade Stone x60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">89,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink x20 or<br>Elixir Fragment x20 or<br>Insignia Coin x30 or<br>Oath Crystal x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 reward per pre-fixed probability</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">• ā€˜Cockatrice Ruckus Event Dice’, ā€˜Cockatrice Ruckus Event Dice II’ added to Deals&gt;Common Merchant &gt; Dice Event Token Deals</div><div data-contents-type="text">- ā€˜Cockatrice Ruckus Event Dice’ can be exchanged with ā€˜Cockatrice Ruckus Event Token</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Item</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Price (Cockatrice Ruckus Event Token)</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cockatrice Ruckus Event Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cockatrice Ruckus Event Dice II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr></tbody></table></div><div data-contents-type="text">- You can receive 10 times the rewards of the original Cockatrice Ruckus event when using the 'Cockatrice Ruckus Event Dice II'.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">See you again at the next event.</div>
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