16 Jul (Wed) Journey of Monarch Update Note
Journey of Monarch Official 2025-07-15<body><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{"src":"https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da","width":null,"height":null}" data-contents-type="image" draggable="true"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da" alt="JourneyofMonarch_EN_상하단배너_업데이트.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><strong>Hello, Journey of Monarch team here.</strong></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">We would like to share detailed update notes on the scheduled update on 16 Jul (Wed)</div><div data-contents-type="text">Please see below for more details.</div><div data-contents-type="text"></div><div data-contents-type="text"><strong>[Update Note]</strong></div><div data-contents-type="text">■ New Hero ‘Cryster’ added</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Grade</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Class</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Element</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Melee</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fire</div></td></tr></tbody></table></div><div data-contents-type="text">• New Hero ‘Cryster’ has the following skills</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Skill</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Effect</strong></span></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Cryster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit</div><div data-contents-type="text">Skill</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Attack damage to all targets within the semicircle area in front of the caster</div><div data-contents-type="text">- When the attack is successful, all allies' Attack increases</div><div data-contents-type="text">- When the attack is successful, all allies' Accuracy increases</div><div data-contents-type="text">- When the attack is successful, the hit target is blocked</div><div data-contents-type="text">- When the attack is successful, damage resistance ignored buff to caster</div><div data-contents-type="text">- When the attack is successful, additional damage is given to targets with reduced evasion among the hit targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Knight’s</div><div data-contents-type="text">Courage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Attack damage to the closest enemy magic hero and all surrounding targets</div><div data-contents-type="text">- When the attack is successful, pulls all hit targets toward the caster</div><div data-contents-type="text">- When the attack is successful, increases the caster's blocking hit</div><div data-contents-type="text">- When the attack is successful, creates a shield for the caster</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Cryster’ related Hero Codex added</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Codex</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Achievement Condition</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Effect</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Reward</strong></span></div></td></tr><tr><td rowspan="21" style="padding: 4px 8px;"><div data-contents-type="text">Eternal I</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.1 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.10 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.20 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.30 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.40%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.40 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.50 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.60 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.70 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 4.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.80 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 5.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.90 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 6.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster Lv.100 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 8.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 1-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 2-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x350</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 3-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x400</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 4-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x450</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 5-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 0.90%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 6-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 1.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x550</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 7-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 1.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 8-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 1.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest II</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 9-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 2.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest III</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cryster 10-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack 3.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest IV</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Cryster’ Region Capability</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Lv</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Region Hero EXP</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Deploy</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Region Capability 1</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Region Capability 2</strong></span></div></td></tr><tr><td rowspan="20" style="padding: 4px 8px;"><div data-contents-type="text">Cryster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.025% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.034% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.043% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.052% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.061% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.070% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.079% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.088% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7,300,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.097% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.106% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.115% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.124% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.133% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.142% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">13,200,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.151% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.160% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25.50% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.169% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17,800,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.178% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">35.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.187% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">General Store</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40.00% increase in production speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0.200% increase in Legend Hero Awakening Stone production chance when producing goods</div></td></tr></tbody></table></div><div data-contents-type="text">■ To facilitate a better gameplay experience, ‘Server Reorganization’ for the users on Oren server are conducted</div><div data-contents-type="text">• Server Reorganization is conducted within the same servers.</div><div data-contents-type="text">• User Community Information including Blood Pledge and Friends List is also migrated during the server reorganization<strong>.</strong></div><div data-contents-type="text">• After reorganization, Server Migration Special Coupon (1-time) is provided to all users in case remigration of server is desired. </div><div data-contents-type="text">- Server Migration Special Coupon (1-time) item can be obtained after the scheduled maintenance on 16 Jul 2025 (Wed) and before the scheduled maintenance on 23 Jul 2025 (Wed) at Deals > Common Merchant > Server Migration Deals </div><div data-contents-type="text">- Server Migration Special Coupon (1-time) is deleted during the scheduled maintenance on 23 Jul 2025 (Wed)  </div><div data-contents-type="text">- Individual migration is disabled as a member of Blood Pledge; for this, the user must be either not a member of a Blood Pledge or withdraw from the Blood Pledge. </div><div data-contents-type="text">- List of servers available for migration for each server </div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Server Name</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Servers available for migration</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Oren</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Oren, Heine, Aden, Giran, </div><div data-contents-type="text">Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou,</div><div data-contents-type="text">Hardin, Kerenis, Owen, Cryster, Atun</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Oren, Heine, Aden, Giran, </div><div data-contents-type="text">Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou,</div><div data-contents-type="text">Hardin, Kerenis, Owen, Cryster, Atun</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aden</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Giran, Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou,Hardin, Kerenis, Owen, Cryster, Atun</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Giran</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou,</div><div data-contents-type="text">Hardin, Kerenis, Owen, Cryster, Atun</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou</div><div data-contents-type="text">Hardin, Kerenis, Owen, Cryster, Atun</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Depardeau, Ken Lauhel, Gillean, Ishilotte, Jou,</div><div data-contents-type="text">Hardin, Kerenis, Owen, Cryster, Atun</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="color:black;">■ Blood Pledge Dungeon ‘Phantasm Elysium – Fire’ added</span></div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Dungeon Name</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Playtime</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Objective</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Phantasm Elysium – Fire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30sec</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deliver as much dmg as possible</div></td></tr></tbody></table></div><div data-contents-type="text">■ Daily Log-in Pass to obtain Dice added</div><div data-contents-type="text">• Pass can be purchased at Common Merchant>Quest Pass Deals</div><div data-contents-type="text">• Dice available via Daily Log-in Pass</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Log-in</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Free</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Pass Purchase</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,700</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x5,500</div></td></tr></tbody></table></div><div data-contents-type="text"><strong></strong></div><div data-contents-type="text"><strong></strong></div><div data-contents-type="text"><strong>[Hero/Magic Doll Summon related Schedule Announcement]</strong></div><div data-contents-type="text">■ Hero/Magic Doll Common Summon and Pick-up Summon info</div><div data-contents-type="text">• Legend Magic Doll ‘Hardin’ will be included in Common Magic Doll Summon after the scheduled maintenance on Jul/23(Wed).</div><div data-contents-type="text">• Legend Hero ‘Illia’ Pick-up Summon will be resumed after the scheduled maintenance on Jul/23(Wed).</div><div data-contents-type="text">※ Resumed Pick-up Summon Hero information will be available via separate notice.</div><div data-contents-type="text"></div><div data-contents-type="text"><strong></strong></div><div data-contents-type="text"><strong>[Event]</strong></div><div data-contents-type="text">■ New Hero Skins added for ‘Summer Festival’ Event</div><div data-contents-type="text">• Change Hero Skin via Hero>Hero Details>Skin</div><div data-contents-type="text">- New Hero Skins</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Hero Skin</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Skin Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fancy Vacation Beaufort</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power +13</div><div data-contents-type="text">HP + 600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Olivier</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Agility +13</div><div data-contents-type="text">HP + 600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Barretta</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Intelligence +13</div><div data-contents-type="text">HP + 600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dike</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack +40</div><div data-contents-type="text">HP + 600</div></td></tr></tbody></table></div><div data-contents-type="text">■ Event Dungeon ‘Growth-oriented Dice Dungeon’ added</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ can be accessed via Dungeon>Event Dungeon.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ is available between 2025/07/16(Wed) 05:00(UTC+9) and 2025/07/23(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ can be entered with ‘Growth-oriented Dungeon Key’.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ cannot be entered after event period.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ clear reward</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Dungeon</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>First Clear Reward</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Clear Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Growth-oriented Dice Dungeon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x3,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x3,000</div></td></tr></tbody></table></div><div data-contents-type="text">■ ’14 Days Attendance Event’ added</div><div data-contents-type="text">• Event Period: scheduled maintenance 2025/07/16(Wed) ~ scheduled maintenance 2025/08/06(Wed)</div><div data-contents-type="text">• Attendance rewards</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Round</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Item</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Qty</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fancy Vacation Beaufort Skin Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>[Other Improvements]</strong></div><div data-contents-type="text">■ As we announced through the Channel Journey broadcast, the maximum accumulated time of the buff obtained when using food items will be adjusted upward.</div><div data-contents-type="text">• The maximum accumulated buff time when using food items will be changed as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>Before</strong></span></div></td><td style="padding: 4px 8px;background-color: black;"><div data-contents-type="text"><span style="color:white;"><strong>After</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8hr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24hr</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>[Bug Fixes]</strong></div><div data-contents-type="text">■ The issue where the acquisition cutscene was not displayed when obtaining Legend Grade Gear between dice levels 55 and 80 has been fixed.</div><div data-contents-type="text">■ The issue where Common Dice could not be used when Mythic Gear obtained with Mythic Dice was equipped to a preset that was not in use has been fixed.</div><div data-contents-type="text">■ The issue where the dungeon screen could be entered even though the ‘Mythic Gear Dungeon – Teberath’ entrance unlock conditions were not met has been fixed.</div><div data-contents-type="text">■ The issue where the nickname in the speech bubble was intermittently cut off when system messages were output in the chat window has been fixed.</div><div data-contents-type="text">■ The issue where the growth conditions were not applied when growing the facility from Barracks level 20 to level 21 has been fixed.</div><div data-contents-type="text">■ The issue where the special event token appearance probability between dice levels 71 and 80 was displayed as the activation probability instead of the token appearance probability has been fixed.</div><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{"src":"https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b","width":null,"height":null}" data-contents-type="image" draggable="true"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b" alt="JourneyofMonarch_공통_상하단배너_BI.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
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