Wolf Waker - Update Patch Notes

Wolf Waker - Update Patch Notes
Lineage II Official
2025-08-05
<body><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{&quot;src&quot;:&quot;https://fizz-download.playnccdn.com/lg/file/lin2/download/1987c787169-aa5af889-83d0-46d4-9236-0fcb811d7de6&quot;,&quot;width&quot;:null,&quot;height&quot;:null}" data-contents-type="image"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/lin2/download/1987c787169-aa5af889-83d0-46d4-9236-0fcb811d7de6" alt="wolf waker 1920 622.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id=""><strong>*Please note: The update content is subject to change before the patch is released without prior notice.</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-ClassUpdate">Class Update</h2><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-NewClass:WolfWaker"><strong>New Class: Wolf Waker</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added a new class 'Wolf Waker'.</div><ul><li><div data-contents-type="text">The Wolf Waker class is a human race, and only male characters can be created.</div></li><li><div data-contents-type="text">The Wolf Waker class can only be raised as a main class.</div></li><li><div data-contents-type="text">The Wolf Waker class wields fist weapons and transforms into werewolf form in combat (except for in the Ceremony of Chaos, Dethrone, when obtaining the Cursed Sword or a fortress flag).</div></li><li><div data-contents-type="text">The Wolf Waker class has a dedicated appearance, and the appearance will change depending on the grade of the top.</div></li><li><div data-contents-type="text">The Wolf Waker class has an exclusive appearance when equipped with the Dragon of Light Cloak.</div></li><li><div data-contents-type="text">You can't access the Beauty Shop or change your appearance, but you can apply your armor's unique appearance when you activate the 'Change Form' skill.</div></li><li><div data-contents-type="text">When switching between dual classes, the normal Human Male appearance is applied.</div></li><li><div data-contents-type="text">Dual Classes can change their appearance, but do not have access to the Beauty Shop.</div></li><li><div data-contents-type="text">The class transfer tree of the Wolf Waker is as follows.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>1st Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>2nd Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>3rd Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Awakening Class</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Beast Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lycan Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Garrow Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Waker</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">The Wolf Waker class has the following skills.</div><ul><li><div data-contents-type="text">Inflicts the Mark of Waker debuff on the target, allowing for a variety of attacks.</div></li><li><div data-contents-type="text">You can activate two of the Potential Waker's abilities, one Physical Wake and one Potential Wake, for a strategic battle.</div></li><li><div data-contents-type="text">The Wolf Waker class has the following class skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Fist Weapon Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When equipped with a melee weapon, you gain increased P. Atk., Atk. Spd., Normal Attack Critical Rate/Damage, and depending on your STR, resets Skill Cooldown or doubles skill duration.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Heavy Armor Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When heavy armor is equipped, Max HP, P. Def., STR, Dagger/Bow Resistance are increased and Normal Attack Damage Received is reduced.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Waker Guard Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk., Normal Attack Critical Damage increased when equipping a Sigil.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Potential Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unlock the power of the Awakened Wolf. Increases P. Atk., P. Def., Attack Attribute, All Defense Attributes, Infection/Strike/Paralysis/Confusion Resistance, and P. Accuracy. Additionally, STR increases, and when hit, triggers Bridge Wake, which increases P. Atk. for 3 seconds. Bridge Wake triggers at intervals between 1 and 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Awaken Werewolf</div><div data-contents-type="text">(Lv. 2 and above Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The wolf power within you increases your P. Atk., Attack Power, Speed and opens your Awakened Power in combat to transform into the form of a werewolf.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Predator Instinct Force</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attacks inflict Mark of Waker Lv. 1 debuff on the target hit.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Waker Force</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases Normal Attack Critical Rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Glory of Waker</div><div data-contents-type="text">(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power, P. Def./M. Def. increased.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The Mark of Waker debuff, a unique ability of the Wolf Waker class, has the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Debuff</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Mark of Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When performing a normal attack, there is a chance to apply this effect to the target. During Potential Wake, when 'Wolf Area Wake' is activated, it is guaranteed to be applied to nearby targets. Targets affected by the debuff receive 10% increased damage from hits.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">During Potential Wake, when 'Enhance Marker Wake' is activated, it can be applied to normal attack targets with a high probability. Targets affected by the debuff receive 20% increased damage from hits.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The Wolf Waker class' special ability, Wake, is divided into two types, Physical/Potential, and you can choose one from each type to unlock a total of two powers. The effect of the skills are as follow.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Wake</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Physical Wake</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Claw Storm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks multiple enemies simultaneously.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Core Storm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deals additional Normal Attack damage to enemies around you who are affected by the 'Mark of Waker' debuff.&#xa0;</div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Potential Wake</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enhance Marker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attacks inflict Mark of Waker Lv. 2 debuff on the target hit and inflicts additional Normal Attack damage.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlit Strider</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">While in auto-hunt, if you are more than a certain distance away from the target, quickly leap toward it.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Seeker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Heals a percentage of your HP when you kill an enemy.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Area</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attacks grant Mark of Waker Lv. 1 to targets nearby.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Finisher</div><div data-contents-type="text">(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deals additional powerful Normal Attack damage to the target of a Normal Attack with a chance, using significantly increased P. Atk. and partially ignoring the target's P. Def.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Wolf Waker's physical, enhance , and weaken skills are listed below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlit Swift Movement</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">With a swift movement, you quickly teleport 300 meters forward.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Battle Position</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unleash the instincts of an awakened wolf. Normal Attack Power, P. Def./M. Def. increased.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Instinct Force</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Begins a blood rush to hunt. Increases P. Atk., Normal Attack, P. Accuracy, and Normal Attack Critical Rate.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Waker Force Infusion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Your Awakened Wolf flesh shields you from all damage. Become immune to debuffs, HP stays as low as 1 and recovers HP at the end of the buff.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Howling of Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Regurgitates the blood of the Awakened Wolf deep within you. Removes all debuffs and increases your immunity to all debuffs.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gigantic Wolf</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unleashes all the wild instincts of a wolf. Increases P. Atk., Normal Attack Critical Rate/Damage, and P. Accuracy.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hyper Gigantic Wolf</div><div data-contents-type="text">(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enhance Gigantic Wolf to unleash a greater burst of power.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Prey Seize</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Instill fear in your prey, immobilizing them.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Intimidation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Overwhelms surroundings with a fierce roar, canceling targeting and making oneself untargetable.</div><div data-contents-type="text">​</div><div data-contents-type="text">Soulstone Consumption</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-OthellRogue/FeohWizard/Sayha'sSeer"><strong>Othell Rogue/Feoh Wizard/Sayha's Seer</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added new skills for the Othell Rogue/Feoh Wizard/Sayha's Seer classes.</div><ul><li><div data-contents-type="text">The new skill acquisition level is level 120.</div></li><li><div data-contents-type="text">The new skill costs 2 Greater Rune Stones to acquire.</div></li><li><div data-contents-type="text">The new skills by class are the following.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Adventurer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sistema</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 40 seconds, melee attack damage is countered with a counterattack that deals 114% damage and</div><div data-contents-type="text">deals high critical strike damage with a high critical chance and also knocks the enemy backwards into a knockdown state.</div><div data-contents-type="text">&lt;Perfect Effect&gt;<br>Perfect Basic Rate 20%. When Perfect is triggered, deals a deadly attack with 251% power added to P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Ghost Hunter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cold Blood</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Grim Reaper Possession, it is enhanced into Cruel Grim Reaper Possession.<br>The Cooldown of Grim Reaper Possession is reduced by 10 seconds when defeating enemies.</div><div data-contents-type="text">&lt;Cruel Grim Reaper Possession&gt;<br>Raids the nearby target and up to a max distance of 800 to inflict short Stun,</div><div data-contents-type="text">For 8 seconds, Normal Attack Critical Damage, P. Skill Critical Damage are increased.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Wind Rider</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Tainwind</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The casting range of Easterly Wind Strike and Right Angle Reverse increase by 400 and are activated.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Fortune Seeker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sally's Law</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When Coin of Maphr is used, it is enhanced into Coin of Sally.</div><div data-contents-type="text">&lt;Coin of Sally&gt;<br>Through Maphr's Blessing infused with Sally's fortune, for 60 seconds,</div><div data-contents-type="text">All party members' P. Atk., M. Atk., P. Skill/M. Skill Power, P. Def., M. Def. is increased.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feoh Archmage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Volcanic Outburst, the enhanced Volcanic Outburst - Division is triggered.</div><div data-contents-type="text">When using a Magic Attack skill, the Cooldown of Volcanic Outburst is reduced by 1 second.</div><div data-contents-type="text">&lt;Volcanic Outburst - Division&gt;<br>The Volcanic Destruction debuff effect is applied with the Volcanic Outburst skill.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feoh Mystic Muse</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Frost Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Frost Outburst, the enhanced Frost Outburst - Division is triggered.</div><div data-contents-type="text">When using the Elemental Burst skill, the Cooldown of Frost Outburst is reduced by 1 second.</div><div data-contents-type="text">&lt;Frost Outburst - Division&gt;<br>The Frost Destruction debuff effect is applied with the Frost Outburst skill.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feoh Storm Screamer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Storm Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Storm Outburst, the enhanced Storm Outburst - Division is triggered.</div><div data-contents-type="text">When using the Elemental Burst skill, the Cooldown of Storm Outburst is reduced by 2 seconds.</div><div data-contents-type="text">&lt;Storm Outburst - Division&gt;<br>The Storm Destruction debuff effect is applied with the Storm Outburst skill.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soultaker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Black Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Black Outburst, the enhanced Black Outburst - Division is triggered.</div><div data-contents-type="text">When using the Elemental Burst skill, the Cooldown of Black Outburst is reduced by 2 seconds.</div><div data-contents-type="text">&lt;Black Outburst - Division&gt;<br>The Black Destruction debuff effect is applied with the Black Outburst skill.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soul Hound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Soul Outburst, the enhanced Soul Outburst - Division is triggered.</div><div data-contents-type="text">When using a Magic Attack skill, the Cooldown of Soul Outburst is reduced by 1 second.</div><div data-contents-type="text">&lt;Soul Outburst - Division&gt;<br>The Soul Destruction debuff effect is applied with the Soul Outburst skill.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sayha's Seer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Chain Lightning</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Quickly charge at the target, infusing them with lightning that courses through nearby enemies.<br>Attack the target and nearby enemies with 899 Power added to M. Atk.,</div><div data-contents-type="text">and it will flow to nearby enemies, reducing damage.<br>Engraves 'Storm Sign Lv. 3 ' on hit targets with a 40% chance.</div><div data-contents-type="text">Has a 10% chance to brand Punishment of Storm Lv. 4.<br>Applies to a maximum of 7 targets.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-YulArcher"><strong>Yul Archer</strong></h3><div data-contents-type="text">Adjusted some skills for classes within the Yul Archer class.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">useskill</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Shooting Star</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Cooldown 15 → 14 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sniping</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Atk. Spd. effect deleted<br>Normal Attack/P. Skill Critical Rate effects added</div><div data-contents-type="text">(Max 10%)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Abyss Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Power's P. Atk. 123% → 125%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlight Multiple Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Cooldown 15 → 14 seconds</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Superior Instinct Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When equipping a Crossbow, P. Atk. +16 → 20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Vengeful Sniper</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Received Critical Rate Reduction effect added<br>(Max 10%)</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-WynnArcanaLord/WynnElementalMaster/WynnSpectralLord/Shinemaker"><strong>Wynn Arcana Lord/Wynn Elemental Master/Wynn Spectral Lord/Shinemaker</strong></h3><div data-contents-type="text">Added new class-specific skills for the Wynn Summoner class.</div><ul><li><div data-contents-type="text">The new skill acquisition level is level 120.</div></li><li><div data-contents-type="text">The new skill costs 2 Greater Rune Stones to acquire.</div></li><li><div data-contents-type="text">The new skills by class are the following.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Arcana Lord</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Summon Sage the Cat</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Caster's Attack Ability 115%,</div><div data-contents-type="text">Summons Diable, who inherits 75% of the caster's defense.<br>The summoned servitor only follows effects directly granted by the Wynn Summoner.</div><div data-contents-type="text">Not affected by other buff skills or transfer effects.<br>It is summoned at the same level as the caster, and</div><div data-contents-type="text">can summon up to Level 130.<br>Does not consume Spiritshots/Beast Spiritshots.</div><div data-contents-type="text">Summoner's Spiritshot Bonus is applied.</div><div data-contents-type="text">Consumes 2 points upon summoning.<br>Consumes 5 Spirit Ores</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Elemental Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Summon Unicorn Michael</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Caster's Attack Ability 115%,</div><div data-contents-type="text">Summons Sage the Cat, who inherits 75% of the caster's defense.<br>The summoned servitor only follows effects directly granted by the Wynn Summoner.</div><div data-contents-type="text">Not affected by other buff skills or transfer effects.<br>It is summoned at the same level as the caster, and</div><div data-contents-type="text">can summon up to Level 130.<br>Does not consume Spiritshots/Beast Spiritshots.</div><div data-contents-type="text">Summoner's Spiritshot Bonus is applied.</div><div data-contents-type="text">Consumes 2 points upon summoning.<br>Consumes 5 Spirit Ores</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Spectral Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Summon Diable</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Caster's Attack Ability 115%,</div><div data-contents-type="text">Summons Unicorn Michael, who inherits 75% of the caster's defense.<br>The summoned servitor only follows effects directly granted by the Wynn Summoner.</div><div data-contents-type="text">Not affected by other buff skills or transfer effects.<br>It is summoned at the same level as the caster, and</div><div data-contents-type="text">can summon up to Level 130.<br>Does not consume Spiritshots/Beast Spiritshots.</div><div data-contents-type="text">Summoner's Spiritshot Bonus is applied.</div><div data-contents-type="text">Consumes 2 points upon summoning.<br>Consumes 5 Spirit Ores</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added bonus effects for skills in the Wynn Arcana Lord, Wynn Elemental Master, and Wynn Spectral Lord classes.</div><ul><li><div data-contents-type="text">The modified skills are:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Lv.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Arcana Lord</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Freezing Invoke</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">If Sage the Cat is being summoned, command it to cast Blossom Tornado.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Elemental Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Nature's Invoke</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">If Unicorn Michael is being summoned, command it to cast Arcane Descent.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Spectral Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Curse Invoke</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">If Diable is summoned, command him to cast Diable Balm.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added a new skills for the Shinemaker class.</div><ul><li><div data-contents-type="text">The new skill acquisition level is level 120.</div></li><li><div data-contents-type="text">The new skill costs 2 Greater Rune Stones to acquire.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shinemaker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shining and Sparkle</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Passive</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adds a little sparkle to the magic of the Shinemaker.<br>When Shining Touch is used, it is enhanced with Shining Touch and Sparkle to trigger.</div><div data-contents-type="text">&lt;Shining Touch and Sparkle&gt;<br>Shining Touch has a chance to inflict the "Fantasia Circle" and "Funky Star" debuffs when triggered.</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-TyrrWarrior/GrandKhavatari"><strong>Tyrr Warrior/Grand Khavatari</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added 2 new buff skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Requirement</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">All Tyrr</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Savage Cry</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 minutes, own Damage +5%, P. Atk. +30%,</div><div data-contents-type="text">Normal Attack/P. Skill Critical Damage +25%,</div><div data-contents-type="text">P. Def./M. Def. +10%,</div><div data-contents-type="text">&#xa0;and All Critical Damage Received -5%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone x8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 minutes, own Damage +7%, P. Atk. +45%,</div><div data-contents-type="text">Normal Attack/P. Skill Critical Damage +30%,</div><div data-contents-type="text">P. Accuracy +10, P. Def./M. Def. +40%,</div><div data-contents-type="text">&#xa0;and All Critical Damage Received -20%.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Tyrr Grand Khavatari only</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Wild Cry</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 minutes, own Damage +5%, P. Atk. +45%,</div><div data-contents-type="text">Normal Attack/P. Skill Critical Damage +40%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone x8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 minutes, own Damage +7%, P. Atk. +45%,</div><div data-contents-type="text">Normal Attack/P. Skill Critical Damage +50%,</div><div data-contents-type="text">P. Accuracy +15, P. Def./M. Def. +20%,</div><div data-contents-type="text">and All Critical Damage Received -10%.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">The following skills that correspond to the two new buffs can no longer be learned.</div><ul><li><div data-contents-type="text">Existing buffs will be removed after the maintenance.</div></li><li><div data-contents-type="text">When you gain a new buff skill, your existing buff skills will be deleted.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">All Tyrr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Feral Bear Cry</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feral Ogre Cry</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feral Puma Cry</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Feral Rabbit Cry</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hawk Cry</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Spirit of the Slayer</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Spirit of the Hunter</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Tyrr Grand Khavatari only</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wild Roar</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf's Cry</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​"><strong>​</strong></h2><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Abilities"><strong>Abilities</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-AbilitiesChanges"><strong>Abilities Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Reset all characters' Ability settings due to the change in Ability skills.</div><div data-contents-type="text">Made the following changes to Abilities.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Category</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Warriors</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deleted 'Berserker Chaos Attack',</div><div data-contents-type="text">Transfer effect to 'Berserker's Binding Attack'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Added "Berserker Accuracy" to the existing "Berserker Chaos Attack" location.</div><div data-contents-type="text"><strong>[Berserker Accuracy]</strong><br>P./M. Accuracy increased</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Knights</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Removed the "Guardian Fortitude" and moved effect to "Oracle Immunity Booster".</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Add "Guardian Evasion" to the existing "Guardian Fortitude" location.</div><div data-contents-type="text"><strong>[Guardian Evasion]</strong><br>P./M. Evasion increased</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Oracles</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">'Oracle Sight Deletion'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">'Oracle Immunity Booster' moves to the location of the 'existing Oracle Sight'.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Oracle Immunity Booster's level is expanded to 3</div><div data-contents-type="text"><strong>[Oracle Immunity Booster]</strong><br>All Abnormal Status Resistance increased<br>All Defense Attributes increased</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">We've made some improvements to the Ability Guardian area.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Lv.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Shield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Magic Barrier</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Def. +6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Def. +8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Intensity</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Intensity</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +11%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +14%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Intensity</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. +16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Bloody Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Bloody Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Bloody Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Received 12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Dark Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Dark Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Dark Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PVP Damage Received 12%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Items"><strong>Items</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-DragonofLightCloak"><strong>Dragon of Light Cloak</strong></h3><div data-contents-type="text">Expanded the Dragon of Light Cloak enchantment level.</div><ul><li><div data-contents-type="text">The Dragon of Light Cloak can be enchanted to +10.</div></li><li><div data-contents-type="text">The options for Dragon of Light Cloak based on your enchantment value are shown below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Enchant Level</div></td><td colspan="11" style="padding: 4px 8px;"><div data-contents-type="text">Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">AoE Damage Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Reflect Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Weapon Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Abnormal State Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Abnormal State Attack Success</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Accuracy/Evasion</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td rowspan="9" style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td rowspan="6" style="padding: 4px 8px;"><div data-contents-type="text">500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40%</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50</div></td></tr></tbody></table></div><div data-contents-type="text">​A new path has been added to obtain the Dragon of Light Cloak and related items from Special Crafting:</div><ul><li><div data-contents-type="text">Dragon of Light Cloak</div></li><li><div data-contents-type="text">Sealed Dragon of Light Cloak</div></li><li><div data-contents-type="text">Scroll: Enchant Gran Kain’s Cloak</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-BrilliantDragonCloakofRadiantDarkness"><strong>Brilliant Dragon Cloak of Radiant Darkness</strong></h3><div data-contents-type="text">Added a new item, the Brilliant Dragon Cloak Imbued With Darkness.</div><ul><li><div data-contents-type="text">The 'Brilliant Dragon Cloak of Radiant Darkness' item is obtained by upgrading the '+10 Dragon of Light Cloak' item.</div></li><li><div data-contents-type="text">The upgrade fees for 'Brilliant Dragon Cloak Imbued With Darkness' are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td colspan="5" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Material Items</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Result Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dragon Essence</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Nevit's Cloak of Light Box</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Solaris</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Ether</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adena</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Dragon of Light Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x80,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x96,000,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Brilliant Dragon Cloak Imbued With Darkness</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The basic effects of 'Brilliant Dragon Cloak Imbued With Darkness' are as follows.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic Item Effects</strong></div></td></tr><tr><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">Brilliant Dragon Cloak Imbued With Darkness</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Stats +5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP and Limit +50,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Vitality Bonus +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Reflect damage +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fixed Damage Resistance +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage +5%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The enchant effects of 'Dragon Cloak Imbued With Darkness' is as follows.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Enchant Effect</strong></div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">Brilliant Dragon Cloak Imbued With Darkness</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">AoE Damage Resistance +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Reflect Resistance +5%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Weapon Resistance +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +50, P./M. Evasion Evasion +50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Abnormal State Resistance and Attack Success +50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage Received -5%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-ArtifactNormalAttackPower(FightingSpirit)"><strong>Artifact Normal Attack Power (Fighting Spirit)</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added the 'Artifact Normal Attack Power (Fighting Spirit)' item.</div><ul><li><div data-contents-type="text">The enchantment-specific effects of the Artifact Normal Attack Power (Fighting Spirit) item are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Power +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Power +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +11%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +13%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +17%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +19%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +21%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +23%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +25%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added enchantment levels for the 'Fighting Spirit Artifact' item.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td colspan="6" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Increased Options</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>11</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>12</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>13</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>14</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>15</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Atk. (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact M. Atk. (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Atk. Spd. (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Atk. Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Casting Spd. (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Casting Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Normal Attack Critical Damage (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Skill Critical Damage (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact M. Skill Critical Damage (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Attack Attributes (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">170</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">190</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">210</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">230</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Skill Power (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact M. Skill Power (Fighting Spirit)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr></tbody></table></div><div data-contents-type="text">​​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-LegendaryNormalAttackPowerDye&amp;EratoneNormalAttackPowerDye"><strong>Legendary Normal Attack Power Dye &amp; Eratone Normal Attack Power Dye</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added the items "Legendary Normal Attack Power Dye" and "Eratone Normal Attack Power Dye".</div><ul><li><div data-contents-type="text">When you engrave a Normal Attack symbol, the Normal Attack Power bonus is applied at a certain level.</div></li><li><div data-contents-type="text">Other than the Normal Attack increase, the effects are the same as the "Legendary/Eratone Normal Attack Critical Damage Dye" at the same level.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dye</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal Attack Power Boost Effect</strong></div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">Legendary Normal Attack Power Dye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Power +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Power +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Power +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5%</div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">Eratone Normal Attack Power Dye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +11%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +13%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +15%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">New Normal Attack Power Artifacts and Dyes can be exchanged via the Red Libra Merchant 'Blue' NPC.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-L-GradeAccessories"><strong>L-Grade Accessories</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added 3 new L-grade accessories.</div><ul><li><div data-contents-type="text">The Dark Dragon Necklace/Earring/Ring can be obtained by upgrading the following items: +10 Dragon Necklace [Battle Level 3], +10 Dragon Earring [Guard Level 3], +10 Dragon Ring [Potential Level 3].</div></li><li><div data-contents-type="text">The upgrade fees for 'Dark Dragon Necklace/Earring/Ring' are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td colspan="5" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Material Items</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Result Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crystal of Dawn</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Ether</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Solaris</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dragon Essence</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adena</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Dragon Necklace [Battle Lv. 3]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x740</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x105,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x724</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x6,364,595,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Necklace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Dragon Earring [Guard Lv. 3]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x740</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x105,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x724</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x6,364,595,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Earring</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Dragon Ring [Potential Lv. 3]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x740</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x105,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x724</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x6,364,595,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Ring</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The item effects for 'Dark Dragon Necklace/Earring/Ring' are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dark Dragon Necklace Passive Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage +5%</div><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Atk. Success and Resistance +40</div><div data-contents-type="text">CHA/LUC +3</div><div data-contents-type="text">Skill Cooldown -18%</div><div data-contents-type="text">Reflect damage 17%</div><div data-contents-type="text">Speed +17</div><div data-contents-type="text">All Power +12%</div><div data-contents-type="text">P. Atk./P. Def./M. Atk./M. Def. +12%</div><div data-contents-type="text">All Attribute Defense +100</div><div data-contents-type="text">Attack Attribute +100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Earring Passive Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -5%</div><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Atk. Success and Resistance +40</div><div data-contents-type="text">CHA/LUC +3</div><div data-contents-type="text">MP Consumption -17%</div><div data-contents-type="text">Heal Received +22%</div><div data-contents-type="text">Vampiric +13%</div><div data-contents-type="text">Speed +10</div><div data-contents-type="text">All Power +17%</div><div data-contents-type="text">All Critical Damage Received -17%</div><div data-contents-type="text">Attack/All Defense Attributes +120</div><div data-contents-type="text">All Critical Rate +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Ring Passive Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Stats +3</div><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Atk. Success and Resistance +40</div><div data-contents-type="text">All Attribute Defense +100</div><div data-contents-type="text">Atk./Casting Spd. +12%</div><div data-contents-type="text">P./M. Accuracy +42</div><div data-contents-type="text">Speed +10</div><div data-contents-type="text">All Power +12%</div><div data-contents-type="text">All Critical Damage +27%</div><div data-contents-type="text">Damage to Immobilized Targets +10%</div><div data-contents-type="text">AoE Damage Resistance +5%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The Dark Dragon's Necklace/Earring/Ring can be augmented via the Accessory Augment Stone and can be equipped with 1 regular Soul Crystal and 1 special Soul Crystal.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-OtherItemChanges"><strong>Other Item Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Changed the 3rd level of crafting for Dragon Accessories, Angel Accessories, and Fallen Angel Accessories to have a 100% chance to be exchanged.</div><div data-contents-type="text">The following materials are required for the changes:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Material Items</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Result Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Silenite</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Giant's Energy</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace - Battle Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace - Battle Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace - Battle Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace - Battle Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace - Battle Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring - Guard Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring - Guard Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring - Guard Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring - Guard Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Earring - Guard Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring - Potential Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring - Potential Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring - Potential Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring - Potential Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x375</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x750</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring - Potential Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace - Assault Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace - Assault Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring - Save Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring - Save Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring - Attribute Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring - Attribute Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace - Assault Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace - Assault Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace - Assault Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring - Save Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring - Save Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring - Save Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring - Attribute Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring - Attribute Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring - Attribute Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring - Reduce Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring - Reduce Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring - CHA Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring - CHA Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring - CHA Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring - CHA Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Fallen Angel's Ring - CHA Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring - Reduce Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring - Reduce Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Earring - Reduce Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring - CHA Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring - CHA Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring - CHA Lv. 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring - CHA Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x250</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fallen Angel's Ring - CHA Lv. 3</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">​Improved some of the effects of the 'Dragon' and 'Angel' accessories.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Enchant Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Enchant Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Enchant Effect +6 or higher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Received Critical Damage reduction added to Enchant Effect +6 or higher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Enchant Effect +6 or higher</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed some item tooltips to say "All" for some effects instead of "Normal Attack/P. Skill/M. Skill".</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-ArgentCirclet"><strong>Argent Circlet</strong></h3><div data-contents-type="text">You can enhance the 'Argent Circlet' with the item 'Gran Kain's Argent Enchant Scroll'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Common Effects</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">STR/INT/CON/MEN +7<br>LUC/CHA +2</div><div data-contents-type="text">Attack Attribute/All Defense Attributes +100</div><div data-contents-type="text">Vitality Bonus +10%</div><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">M. Atk. +20%</div><div data-contents-type="text">P. Def./M. Def. +10%</div><div data-contents-type="text">P. Atk. Critical Rate +50</div><div data-contents-type="text">P./M. Skill Critical Rate +5%</div><div data-contents-type="text">Debuff Resistance +5%</div><div data-contents-type="text">XP/SP +10%</div><div data-contents-type="text">Damage While Action Prohibited +5%</div><div data-contents-type="text">All Critical Damage +15%</div><div data-contents-type="text">All Power +10%</div><div data-contents-type="text">Max HP/MP/CP +10%</div><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +30</div><div data-contents-type="text">Damage Received While Action Prohibited -5%</div><div data-contents-type="text">All Received Critical Damage -20%</div><div data-contents-type="text">Damage Received -15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +30</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +40</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +50</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +60</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +70</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +80</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +90</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +100</div><div data-contents-type="text">Soulshot/Spiritshot Damage Increased +10%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-ArgentBracelet"><strong>Argent Bracelet</strong></h3><div data-contents-type="text">You can enhance the 'Argent Bracelet' with the item 'Gran Kain's Argent Enchant Scroll'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Common Effects</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">All Stats +1</div><div data-contents-type="text">Max HP +10%</div><div data-contents-type="text">P. Atk./M. Atk. 20%</div><div data-contents-type="text">&lt;Skill Usable When Equipped&gt;</div><div data-contents-type="text">Kaliel's Divine Protection</div><div data-contents-type="text">When used, creates a barrier that absorbs up to 150,000 damage for 15 seconds,</div><div data-contents-type="text">Max Damage Received limited to 50,000.<br>Cannot stack with another barrier effect.</div><div data-contents-type="text">Cooldown: 5 minutes fixed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Enchant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +1%</div><div data-contents-type="text">Debuff Resistance +0.5%</div><div data-contents-type="text">P. Def./M. Def. 21%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +2%</div><div data-contents-type="text">Debuff Resistance +1%</div><div data-contents-type="text">P. Def./M. Def. 22%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +3%</div><div data-contents-type="text">Debuff Resistance +1.5%</div><div data-contents-type="text">P. Def./M. Def. 23%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +4%</div><div data-contents-type="text">Debuff Resistance +2%</div><div data-contents-type="text">P. Def./M. Def. 24%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +5%</div><div data-contents-type="text">Debuff Resistance +2.5%</div><div data-contents-type="text">P. Def./M. Def. 25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +6%</div><div data-contents-type="text">Debuff Resistance +3%</div><div data-contents-type="text">P. Def./M. Def. 26%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +7%</div><div data-contents-type="text">Debuff Resistance +3.5%</div><div data-contents-type="text">P. Def./M. Def. 27%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +8%</div><div data-contents-type="text">Debuff Resistance +4%</div><div data-contents-type="text">P. Def./M. Def. 28%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +9%</div><div data-contents-type="text">Debuff Resistance +4.5%</div><div data-contents-type="text">P. Def./M. Def. 29%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +10%</div><div data-contents-type="text">Debuff Resistance 5%</div><div data-contents-type="text">P. Def./M. Def. 30%</div></td></tr></tbody></table></div><div data-contents-type="text">​Added the "Weapon P. Atk/M. Atk. Boost" option to the Argent Seed Bracelet item.</div><div data-contents-type="text">Added an enchant level for the 'Argent Seed Bracelet' item</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td colspan="8" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Max HP/MP/CP</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal Attack/P. Skill</strong></div><div data-contents-type="text"><strong>/M. Skill Power</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Def./</strong></div><div data-contents-type="text"><strong>M. Def.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Weapon P. Atk./</strong></div><div data-contents-type="text"><strong>M. Atk. Boost</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Damage</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Critical Rate</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Physical /</strong></div><div data-contents-type="text"><strong>M. Accuracy</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>XP/SP</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">27</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">27%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-AncientKingdomCloakUpgradeandAugmentationFees"><strong>Ancient Kingdom Cloak Upgrade and Augmentation Fees</strong></h3><div data-contents-type="text">The Ancient Kingdom Cloak upgrade path changed.</div><ul><li><div data-contents-type="text">The following enchantment will be accessible from the side-bar Dimensional Merchant → Event → Upgrade Ancient Kingdom Cloak.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td colspan="4" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Result</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Requirement</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>&#xa0;Rate</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elmoreden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll (High-grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aden Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll (High-grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elmore Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll (High-grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Exchange 8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak - Legendary</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ferios Cloak</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legendary Scroll (High-grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">*Existing path to upgrade your cloak will be removed during the update patch.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Ancient Kingdom Cloak Augment Fee Change</strong></div><div data-contents-type="text">The Augmentation Fees associated to Ancient Kingdom Cloaks will changed.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>New Fee Schedule</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gemstone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12,650,000</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Perfect"><strong>Perfect</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Perfect-General"><strong>Perfect - General</strong></h3><div data-contents-type="text">Perfect is now applied to Normal/P. Skills/M. Skills.</div><ul><li><div data-contents-type="text">When Perfect is triggered, it increases the final damage of Normal Attacks/P. Skills/M. Skills.</div></li><li><div data-contents-type="text">The amount of Perfect Damage varies depending on the Perfect Power increase value.</div></li><li><div data-contents-type="text">When Critical and Perfect activate simultaneously, final damage is increased by a certain percentage of the Perfect Power.</div></li></ul><div data-contents-type="text">Added the Perfect category to the Character Info window.</div><ul><li><div data-contents-type="text">The base ability displays the amount of Perfect Rate you have.</div></li><li><div data-contents-type="text">The Critical item in the details changes to Critical/Perfect.</div></li><li><div data-contents-type="text">Perfect Rate% and Perfect Power% are removed and Perfect Resistance+ and Perfect Def.+ are added.</div></li></ul><div data-contents-type="text">Changed the Perfect effect held by the Othell Rogue to match the revised formula.</div><ul><li><div data-contents-type="text">The existing Perfect Rate% and Perfect Power% have been converted to Perfect Rate+ and Perfect Rate+ values, adjusted according to the revamped formula to maintain their original effectiveness.</div></li><li><div data-contents-type="text">This is added to your Perfect Trigger Rate by the amount of Perfect Rate you have on your deadly attack.</div></li><li><div data-contents-type="text">Changed the description of the Othell Rogue common passive Perfect Time and added the Perfect Power.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Perfect-Items"><strong>Perfect - Items</strong></h3><div data-contents-type="text">*With the revamp of Perfect, related effects will be granted to L-grade and higher equipment.</div><div data-contents-type="text">Added the Perfect Rate effect to the L-grade and higher weapon/armor upgrade effects.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Payout Effects</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Antharas/Valakas/Lindvior/Fafurion Weapon</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood-stained Zariche/Akamanah Weapon</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Trinity Weapon</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Helmet/Leather Helmet/Circlet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Breastplate/Leather Armor/Tunic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Gaiters/Leather Leggings/Stockings</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Gauntlets/Leather Gloves/Leather Boots</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Boots/Leather Boots/Shoes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dignity Shield/Sigil</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +30</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-FieldRaids"><strong>Field Raids</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-MegaChaosGolem"><strong>Mega Chaos Golem</strong></h3><div data-contents-type="text">Added a new field raid, 'Mega Chaos Golem'.</div><ul><li><div data-contents-type="text">It will appear in random spots within the Plunderous Plains daily at 13:00, 16:00, and 20:00, and disappear after 20 minutes.</div></li></ul><div data-contents-type="text">The rewards from defeating Mega Stone Chaos Golem will be provided according to following criteria.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Reward Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Criteria</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Defeat Contribution Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Accumulated Damage of at least 0.1% of Boss' Max HP</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Whoever landed the first attack among the Contribution Reward Candidates</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Whoever landed the final attack among the Contribution Reward Candidates</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem 1st Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Whoever accumulated the highest damage among the Contribution Reward Candidates</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem 2nd Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Whoever accumulated the 2nd highest damage among the Contribution Reward Candidates</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem 3rd Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Whoever accumulated the 3rd highest damage among the Contribution Reward Candidates</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Reward Box</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Contents</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Guaranteed Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Possible Items</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Defeat Contribution Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x3</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x1</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem First Strike Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x3</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x1</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Last Hit Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x3</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x1</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Damage 1st Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x5</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x5</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Damage 2nd Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x4</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x3</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Mega Chaos Golem Damage 3rd Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unidentified Dream Cluster Token x3</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Remnants of a Twisted Dream x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Added 7 new Collections.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Collection Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon I</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7 Dream Wagon Work Belt x6</div></td><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">World</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def.Armor P. Def. Boost +7,</div><div data-contents-type="text">Accessory M. Def. Boost +7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7 Dream Wagon Work Belt x6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon III</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and</div><div data-contents-type="text">Attack Success +10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+17 Dream Wagon Work Belt x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon IV</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and</div><div data-contents-type="text">Attack Success +10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+17 Dream Wagon Work Belt x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon V</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +5, All Critical Rate +1%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30 Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon VI</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +5, All Critical Rate +1%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+31 Dream Wagon Work Belt x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of the Sky Wagon VII</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +5, All Critical Rate +1%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+32 Dream Wagon Work Belt x1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-OtherFieldRaidChanges"><strong>Other Field Raid Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Improved cumulative damage reward rules for Field Raids and some Field Bosses.</div><ul><li><div data-contents-type="text">Changed cumulative damage to be gradually reduced rather than reset in certain situations.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cumulative Damage Reduction State</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">If you're out of range of your target.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">If you die or are disconnected during a Raid.</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">If the target's battle is interrupted, their contribution will be reset after a period of time.</div></li><li><div data-contents-type="text">If you don't have enough space in your inventory at the time of the reward, it will be sent to your mail.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Monsters</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field Boss Kasha's Manifestation Atrus</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field Boss Mutant Stakato Croc</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon Venoma Field Raid</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Avenger Graff Field Raid</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lunatic Kulan Field Raid</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Arrogant Lebruum Field Raid</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field Raid Chaos Golem No. 17</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field Raid Chaos Golem No. 18</div></td></tr></tbody></table></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​InstancedZones"><strong>​</strong></h2><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​InstancedZones"><strong>Instanced Zones</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-ForestofSpirits"><strong>Forest of Spirits</strong></h3><div data-contents-type="text">Added a new difficulty to the Daily Party Instanced Zone "Forest of Spirits".</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Difficulty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 125</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Members</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Min 2 - Max 7</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Duration</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-hour</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Reset</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6:30 AM daily</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​Spirit'sSeal">​<strong>Spirit's Seal</strong></h3><div data-contents-type="text">Made adjustments so there would only be one 'Vertex's Guardian' in 'Vertex's Abode'.</div><div data-contents-type="text">Made adjustments so Vertex's HP partially recovers after failing to defeat 'Vertex's Guardian'.</div><div data-contents-type="text">Changed the trade settings for some rewards that can be earned through drops.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Fire Fragment</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Not tradable -&gt; tradable</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Water Fragment</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Wind Fragment</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Earth Fragment</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-HuntingZones"><strong>Hunting Zones</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-PlunderousPlains"><strong>Plunderous Plains</strong></h3><div data-contents-type="text">Refined "Plunderous Plains" as a party hunting zone.</div><ul><li><div data-contents-type="text">Added the concept of party hunting zone that can be invaded at specific times, such as the Swamp of Screams.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Invasion Time</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains<br>(Lv. 127)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12:00-13:00</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19:00 - 20:00</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">During the invasion time, each time you defeat a certain number of monsters, a "Chaos Golem War Machine" with special rewards will randomly appear at the location where the monsters are placed.</div></li><li><div data-contents-type="text">The Chaos Golem War Machine disappears after 2 minutes.</div></li></ul><div data-contents-type="text">Added a new sub-quest in the Plunderous Plains area.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quest Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Instructions</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rewards</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains: Unfulfilled Dreams</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Defeat monsters in the Plunderous Plains</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dwarven Soul of Regret</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added new World/Timed collections.</div><ul><li><div data-contents-type="text">Collection material items can be obtained from quests and rewards from monsters in Plunderous Plains.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Category</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Collection Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">World</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - A Terrible Regret</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage to Plunderous Plains Monsters +5%, XP/SP from Plunderous Plains Monsters +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - An Unreachable Dream</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy against Plunderous Plains Monsters +20%, Plunderous Plains Monsters All Critical Rate +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Scattered Hope</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +10, All Critical Rate +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Event</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains - Remnants of Dreams</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP +20%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added new content crafting.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Material</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">1 among</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Sky Wagon Research Journal Piece x10<br>30,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Confirm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter x5<br>100,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Confirm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Old Dwarf's Forgotten Spellbook Chapter x12<br>100,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dream Cluster Token Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dream Cluster Token Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Confirm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal x2<br>Energy of Destruction x1<br>Giant's Energy x1</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The 'Sky Wagon Research Journal Piece' can be obtained from the special monster 'Chaos Golem War Machine' in the Plunderous Plains.&#xa0;</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text">Added a new 'Forgotten Power - Sea of Stars' skill.</div><ul><li><div data-contents-type="text">The 'Forgotten Power - Sea of Stars' skill can be obtained starting from Awakening Level 115.</div></li><li><div data-contents-type="text">Can obtain Old Dwarf's Forgotten Spellbook as ingredient.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="30" style="padding: 4px 8px;"><div data-contents-type="text">Forgotten Power - Sea of Stars</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +1%, Soulshot/Spiritshot Damage +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +2%, Soulshot/Spiritshot Damage +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +3%, Soulshot/Spiritshot Damage +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +4%, Soulshot/Spiritshot Damage +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +5%, Soulshot/Spiritshot Damage +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +6%, Soulshot/Spiritshot Damage +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +7%, Soulshot/Spiritshot Damage +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +8%, Soulshot/Spiritshot Damage +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +9%, Soulshot/Spiritshot Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +10%, Soulshot/Spiritshot Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +2%, Soulshot/Spiritshot Damage +6%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +4%, Soulshot/Spiritshot Damage +6%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +6%, Soulshot/Spiritshot Damage +7%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +8%, Soulshot/Spiritshot Damage +7%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +10%, Soulshot/Spiritshot Damage +8%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +10%, Soulshot/Spiritshot Damage +8%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +12</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +10%, Soulshot/Spiritshot Damage +9%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +14</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +10%, Soulshot/Spiritshot Damage +9%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +18%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +18</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">21</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +2%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./M. Accuracy +2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">22</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +4%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./M. Accuracy +4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">23</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +6%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./M. Accuracy +6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">24</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +8%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./M. Accuracy +8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +10, P./M. Accuracy +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">26</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +12, P./M. Accuracy +12</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">27</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +14, P./M. Accuracy +14</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">28</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +16, P./M. Accuracy +16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">29</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +18, P./M. Accuracy +18</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +20%, Soulshot/Spiritshot Damage +10%, Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance and Attack Success +20, P./M. Accuracy +20</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Hero’sHistoricalTome"><strong>Hero’s Historical Tome</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Hero'sHistoricalTome-Journey"><strong>Hero's Historical Tome - Journey</strong></h3><div data-contents-type="text">Added the new "Hero's Historical Tome - Journey".</div><div data-contents-type="text">The 'Hero's Historical Tome - Journey' will have 100 additional levels, with the final effects and additional rewards as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Historical Tome Skills</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Bonus Reward</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hero's Historical Tome - Journey</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute, All Defense Attributes +300, XP/SP Gain +50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Every 10 levels achieved</div><div data-contents-type="text">Sealed Rune of the Nameless One x1</div><div data-contents-type="text">Hero's Historical Tome - Tome of Knowledge Enchant</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The final effects of the Hero's Historical Tome - Tome of Knowledge, for each level, is as follow.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Historical Tome Skills</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hero's Historical Tome - Tome of Knowledge Lv. 10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot Damage Boost, Spiritshot Damage Boost 3%<br>Armor P. Def., Accessory M. Def. +6<br>Weapon P. Atk., Weapon M. Atk. +30<br>P. Atk./M. Atk./P. Def./M. Def. +3%<br>All Abnormal State Resistance and Attack Success +30<br>P./M. Accuracy, P./M. Evasion Evasion +20<br>P. Atk./M. Atk./P. Def./M. Def. +3%<br>All Critical Rate +3%<br>All Power 3%<br>Damage/Damage Received Reduction 3%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Hero's Historical Tome - Journey can be recharged with unique Historical Tomes, which can be obtained as follows.</div><ul><li><div data-contents-type="text">Possession of the Rune of the Nameless One grants a tradeable "Radiant Tome of Journey".</div></li><li><div data-contents-type="text">Available in Shop - Adena Shop.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Use Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Store Purchase Price</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Nameless Rune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">While in possession, you can additionally obtain a "Radiant Tome of Journey" when defeating monsters in all solo, party, and invasion field hunting zones where Tome of Journey can be acquired.&#xa0;</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5 Billion Adena</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Non-tradable Beginner, Intermediate, and Advanced Tomes of Journey can be found in field hunting zones and instance zones.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 120 or lower Solo</strong></div><div data-contents-type="text"><strong>Lv. 116 or lower Party</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 120 or higher Solo</strong></div><div data-contents-type="text"><strong>Lv. 116 or higher Party</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Party/Invasion Hunting Zone</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Beginner Tome of Journey</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Intermediate Tome of Journey</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Advanced Tome of Journey</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Phantasmal Ridge</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Plains of the Lizardmen</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Temple</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Forest of Mirrors</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cruma Marshlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Barracks</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alligator Island</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fields of Massacre</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Swamp of Screams</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Isle of Prayer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Valley of Saints</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Plunderous Plains</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field of Silence</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cemetery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Field of Whispers</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ketra Orc Outpost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sel Mahum Training Grounds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Varka Silenos Barracks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wasteland</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hot Springs</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Neutral Zone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sea of Spores</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Beast Farm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wall of Argos</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Valley Western Area</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Valley Eastern Area</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow of the Mother Tree</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sel Mahum Barracks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fafurion Temple</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Execution Grounds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">​</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">You can obtain the non-tradable "Beginner Tome of Journey" in the instance zones below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Daily</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Weekly</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">(Solo) Castilla's Labyrinth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ice Queen's Castle</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal Prison</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Queen's Quarters</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Nightmare Kamaloka</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ashen Shadow Revolutionaries</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Krofin's Nest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr></tbody></table></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​.1"><strong>​</strong></h2><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Collection"><strong>Collection</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-CollectionChanges"><strong>Collection Changes</strong></h3><div data-contents-type="text">Added a new item "Purple Bead" to replace the registered items in the collections below.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Collection</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Alternate Items That Can Be Registrated</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Alternate Registration Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon Enchantment II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Royal Gold Save Ticket x80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Purple Bead x900</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Armor Enchantment I</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Royal Black Save Ticket x80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Purple Bead x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Armor Enchantment II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Royal Black Save Ticket x80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Purple Bead x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Armor Enchantment III</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Royal Black Save Ticket x80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Purple Bead x300</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Improved some items to allow multiple crafting of content-related collection materials.</div><ul><li><div data-contents-type="text">Items from field raids and some Kasha Orc items will be changed to allow multiple crafting.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Existing Crafting Item</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed Crafting Item</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon Venoma's Head</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Demon Venoma's Head</div></td><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">When you use a sealed item, you get the target item.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Avenger Graff's Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Avenger Graff's Necklace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lunatic Kulan's Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Lunatic Kulan's Ring</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Arrogant Lebruum's Wings</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Arrogant Lebruum's Wings</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos-Infested Blood Rune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Chaos-Infested Blood Rune</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Quests"><strong>Quests</strong></h2><div data-contents-type="text"><strong>Kasha Orc Fortress Quests</strong></div><div data-contents-type="text">Added a new main quest in the 'Kasha Orc Fortress' area.</div><ul><li><div data-contents-type="text">The new main quest is available upon completion of the quest "Hero's Request".</div></li><li><div data-contents-type="text">Includes a solo Instanced Zone mission with a storyline involving Kasha Orcs.</div></li><li><div data-contents-type="text">You can earn quest-exclusive Collection materials and special rewards by completing missions.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Main Quests</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Missions</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rewards</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc's Sabotage Operation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Acquire items from the Kasha Orc Fortress monsters</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Chaotic Ether</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Summon the Ancient Warspirit</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">A Solo Instance Zone in a form of defense that prevents objects from being destroyed for a period of time.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Attack Mark -</div><div data-contents-type="text">Summon the Ancient Warspirit</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos-Infested</div><div data-contents-type="text">Orc's Blood</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eerie Energy Fragment</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mysterious Soul Bead</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Added the collection "Kasha Orc Attack Mark - Summon the Ancient Warspirit".</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Item</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[P./M. Accuracy +10, Damage +2%,</div><div data-contents-type="text">Damage Received -2%, XP/SP +5%]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Attack Mark -</div><div data-contents-type="text">Summon the Ancient Warspirit x1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-​L2Store"><strong>​L2 Store</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-StoreChanges"><strong>Store Changes</strong></h3><div data-contents-type="text">Added new products to the Gold Coin Shop.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beginner Tome of Journey</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena Shop</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Nameless Rune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena Shop</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,000,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena Shop</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Purple Bead</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Misc.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin x1</div></td></tr></tbody></table></div><div data-contents-type="text">Increased the available quantities of Solaris, Ether, Dimensional Historical Tome, and Dye Powder items.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Daily Purchasable Amount</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Solaris</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ether</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">80</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dimensional Historical Tome</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dye Powder</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-UI"><strong>UI</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-UI-CharacterInfo"><strong>UI - Character Info</strong></h3><div data-contents-type="text">Improved tooltips for basic stats in the Character Info window.</div><ul><li><div data-contents-type="text">We've added maximum bonuses from stats to give you an idea of the level of impact each stat has on your character's abilities.</div></li></ul><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-UI-Inventory"><strong>UI - Inventory</strong></h3><div data-contents-type="text">Added a function where effects are applied based on the equipped item's enchant level in the inventory.</div><ul><li><div data-contents-type="text">Trinity Weapons, Dignity Armor, Argent Equipment, Dark Dragon's Accessories, Blessed Fallen Angel's Earring/Ring - Crafting Lv. 3, Antharas/Valakas/Lindvior/Fafurion Weapons, and Blood-stained Zariche/Akamanah Weapons will have effects based on their enchant level.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-Fishing"><strong>Fishing</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-BaitUnification"><strong>Bait Unification</strong></h3><div data-contents-type="text">All bait items used for fishing will be unified.</div><ul><li><div data-contents-type="text">Items that were obtained through normal gameplay or free events will be removed during the maintenance. Please use such items before their expiration date.</div></li><li><div data-contents-type="text">Items that were obtained through promotions will be replaced during the maintenance for Ancient Fishing Coins, which can then be used to exchange for useful items.</div></li></ul><div data-contents-type="text">The following Items will be replaced for the Ancient Fishing Coins during the patch maintenance maintenance:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item Information</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Replacement Information</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angler's Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shining Magic Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Secret Embryo Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mysterious Magic Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Golden Mermaid Bait (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fishing XP Box (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fishing Scroll (All Types)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Treasure Chest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Embryo Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass Pack (1-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass Pack (2-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">240</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass Pack (4-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">480</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass Pack (8-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">960</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass (1-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass (2-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">240</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass (4-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">480</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass (8-hour)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">960</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master Fisherman's Blessing - 1-hr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master Fisherman's Blessing - 2-hr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master Fisherman's Blessing - 4-hr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">240</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master Fisherman's Blessing - 8-hr</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">480</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Fishing Tools - 300 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Fishing Tools - 3,000 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Summer Fishing Pouch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Fortune Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 300 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 3,000 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 300 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 3,000 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 300 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 3,000 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 300 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Exclusive Fishing Tools - 3,000 Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master's Fishing Potion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Freya's Christmas Treasure Chest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Snowman Special Card</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">The following Items will be removed during the maintenance:</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Green Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Green Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Green Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Purple Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Purple Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Purple Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Yellow Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Yellow Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Yellow Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Event bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait 1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait 3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait 4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Icy Air Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Earth Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Flaming Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Green Bait (Novice)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Purple Bait (Novice)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Yellow Bait (Novice)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Prize-Winning Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Prize-Winning Bait (Night Fishing)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Prize-Winning Bait (Novice)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Gludio Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Dion Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Giran Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Oren Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Aden Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Innadril Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Goddard Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Rune Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Schuttgart Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Green Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Green Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Green Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Purple Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Purple Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Purple Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Yellow Bait (Low-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Yellow Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Luminous Yellow Bait (High-grade)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hot Spring Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Normal Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Prize-winning Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Luminous Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Luminous Prize-winning Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Player Commendation Special Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exclusive Christmas Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sheep Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">R Sheep Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">R95 Sheep Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">R99 Sheep Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Practice Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PC Cafe Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Monkey Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Monkey Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Monkey Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lucky Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mysterious Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PC Cafe Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chuuri's Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Omega's Mysterious Bait</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Zaken's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leona Blackbird's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beora's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gladiator's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Raymond's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Turek Orc's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Special Bait Pack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">R99 Bait Cube</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Secret Embryo Bait Wish Stone</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entrance Pass: Fantasy Fishing Dock (1-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entrance Pass: Fantasy Fishing Dock (2-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fantastic Fishing Spot Entrance Pass Pack (1-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angler's Shining Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angler's Treasure Chest</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angler's Blessing (1-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master Fishing Rod Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PC Cafe Angler's Blessing</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Fishing Coin</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Master's Fishing Coin</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Christmas Bait Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Red Libra Specialty - Fishing XP Bonus&#xa0;</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Ancient Fishing Coins Exchange Details</strong></div><div data-contents-type="text">The following exchange will be available until the maintenance on Tuesday, January 26, 2026.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Result</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Requirement</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Details</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Hourglass</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 minutes, Hunting XP/SP Gain +100%.</div><div data-contents-type="text">Cannot stack with the Fall of the Dragon, Dandy's Home Run Ball, or Shining Nevit's Gold Sandglass.</div><div data-contents-type="text">Cannot stack with the effect of Agathion XP Bottle.</div><div data-contents-type="text">Cooldown is 5 min.</div><div data-contents-type="text">&lt;Alt + left-click&gt; to remove the buff.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Potion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Use to gain 3,891,060 XP and 17,602 SP.</div><div data-contents-type="text">Can be used by Lv. 85 or above.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Fishing Coins</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageII:WolfWaker-UpdatePatchNotes-WIP-OtherChanges"><strong>Other Changes</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Made adjustments so Mission Count would increase for Clan Quest 'Use Timed Hunting Zone Recharge Stone' when the 'Abandoned Coal Mines Time Recharge Stone [Event]' item is used.</div><div data-contents-type="text">Made adjustments so 'Aeore Healer' class and 'Iss Dominator' class's PVP skills can only be used on PCs.</div><div data-contents-type="text">Added 'Immortal Plateau', 'Kasha Orc Woodlands', and 'Kasha Orc Fortress' to 'Exalted 1st - 8th' and 'Brothers Bound in Chains' hunting zones.</div><div data-contents-type="text">Changed the quantity of 1000 units (,) to be displayed when registering Adena on the World Trading Post.</div><div data-contents-type="text">Changed the color of the Enchantment Effect tooltip for +8 and higher Argent Circlets.</div><div data-contents-type="text">Added a Dimensional Teleport presentation effect when moving to the main/world server.</div><div data-contents-type="text">Reflect Magic damage cannot exceed 30% of the target's remaining HP and is now subject to the target's M. Skill Damage Received Reduction effect.</div><ul><li><div data-contents-type="text">Reflected damage can no longer deal more than 30% of the target's remaining HP.</div></li></ul><div data-contents-type="text">Changed the Scroll: Reputation and Scroll: PK items to be used only in peace zones.</div><div data-contents-type="text">Reduced the skill range of monsters in "Kasha Orc Fortress," "Kasha Orc Woodlands," and "Immortal Plateau".</div><div data-contents-type="text">Changed the Event Collection "Baium Challenger" effect to "Damage to Tower of Insolence Monsters +10%", "Damage Received from Tower of Insolence Monsters -10%".</div><div data-contents-type="text">Tooltips now indicate that buffs cannot be stacked with the 'Entire Resistance' skill on the Aeore Healer class.</div><div data-contents-type="text">Changed the rules for Antharas Alliance Raid rewards.</div><ul><li><div data-contents-type="text">A successful raid will award "Bella's Greenish Box" to all targets with damage contribution.</div></li></ul><div data-contents-type="text">Removed the Raid Points.</div><ul><li><div data-contents-type="text">Raid points are no longer shown in the Character Info window.</div></li><li><div data-contents-type="text">Removed information about earning and spending Raid Points from target NPCs.</div></li></ul><div data-contents-type="text">Changed the design of the item links displayed in the chat window.</div><div data-contents-type="text">Removed lesser-used equipment below R-grade from the Dimensional Merchant's "Returning Hero's Mark" redemption list.</div><div data-contents-type="text">Removed the exchange feature from the Merchant of Mammon NPC's dialog list, which no longer offers it.</div><div data-contents-type="text">Changed the 'Master Fishing Rod' from an item with a chance to upgrade to a guaranteed one through the Fishing Guild Leader 'Santiago'.</div><div data-contents-type="text">Tauti Crystals and Kelbim Crystals are now guaranteed to drop.</div><div data-contents-type="text">Changed 'Clan Hall Belt Lv. 1' and 'Clan Hall Belt Lv. 2' to be guaranteed.</div><div data-contents-type="text">The Agathion Scroll of Growth items hat could previously be acquired from the Fishing Guild Member NPCs in each town can now be acquired in a box form.</div><ul><li><div data-contents-type="text">Each individual box has the same chance to drop Scroll of Growth items when used as before.</div></li></ul><div data-contents-type="text">Changed the method of obtaining "Clan Hall Belt Ornament" or "Authority Ornament" from the Clan Hall Belt to earning "Belt Ornament Box" in a guaranteed form.</div><ul><li><div data-contents-type="text">When using the 'Belt Ornament Box', you will have the same chance to get the ornament as before.</div></li></ul><div data-contents-type="text">Changed the R99 Normal Weapon/Armor Rate enchant buff that was available through the 'Blacksmith of Mammon' NPC to a guaranteed buff.</div><div data-contents-type="text">Removed the link to the "Super Advanced Seed Bracelet Lv. 4" link that allowed for a chance upgrade using "Ugly Fish," "Nimble Fish," and "Powerful Fish" through the Fishing Guild Manager Santiago.</div><div data-contents-type="text">Removed a link that allowed players to obtain a chance to obtain an unenchantable artifact for 30 Artifact Fragments through Alexandria.</div><div data-contents-type="text">Removed the links to 'Use Heine Special Bait Coupon', 'Use Shining Magic Bait Exchange Ticket', and 'Use Angler's Bait Exchange Ticket' from the Fishing Guild Member NPC in each town.</div><div data-contents-type="text">NPC 'Peeves' placed in Heine Village has been removed.</div><div data-contents-type="text">Removed the 'Use Invisibility Weapon Exchange Ticket' link that was available through the Warehouse Chief NPC in each town.</div><div data-contents-type="text">Faction NPCs can no longer be used to enchant Faction Talismans.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
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