29 Oct (Wed) Journey of Monarch Update Note (Edit)

29 Oct (Wed) Journey of Monarch Update Note (Edit)
Journey of Monarch Official
2025-10-28
<body><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{&quot;src&quot;:&quot;https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da&quot;,&quot;width&quot;:null,&quot;height&quot;:null}" data-contents-type="image"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da" alt="JourneyofMonarch_EN_상하단배너_업데이트.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><strong>Hello, Journey of Monarch team here.</strong></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">We would like to share detailed update notes on the scheduled update on 29 Oct (Wed)</div><div data-contents-type="text">Please see below for more details.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Update Note]</strong></div><div data-contents-type="text">■ New Ultimate Skill ‘Maelstrom’ added</div><div data-contents-type="text">• Ultimate Skill ‘Maelstrom’ detailed effect</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Guaranteed to hit all targets within a 15m radius of the leader</div><div data-contents-type="text">- Deals powerful damage to the hit target when the attack is successful</div><div data-contents-type="text">- Increases additional damage and ignores damage resistance when Mythic Grade heroes are in the formation</div></td></tr></tbody></table></div><div data-contents-type="text">• Ultimate Skill must be unlocked to enable the New Ultimate Skill ‘Maelstrom’</div><div data-contents-type="text">- Ultimate Skill Unlock Condition</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Ultimate Skill Unlock Condition</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic-grade hero in formation</div></td></tr></tbody></table></div><div data-contents-type="text">- Condition to enable New Ultimate Skill ‘Maelstrom'</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Condition</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Command Skill Token x100</div></td></tr></tbody></table></div><div data-contents-type="text">• 1 or more Mythic-grade hero must be in formation to use New Ultimate Skill ‘Maelstrom’</div><div data-contents-type="text">• New Ultimate Skill ‘Maelstrom’ can be used with 150,000 charge amount</div><div data-contents-type="text">- Charge amount needed to use Ultimate Skill can be earned when regular attacks and critical attacks are landed.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Regular Atk Charge Amt</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Critical Atk Charge Amt</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">45pt</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50pt</div></td></tr></tbody></table></div><div data-contents-type="text">- More points can be earned when Mythic-grade hero is in formation</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero Grade</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Regular Atk Charge Amt</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Critical Atk Charge Amt</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5pt</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10pt</div></td></tr></tbody></table></div><div data-contents-type="text">• New Ultimate Skill ‘Maelstrom’ can be equipped simultaneously with the previous Ultimate Skill ‘Excalibur’.</div><div data-contents-type="text">• New Ultimate Skill ‘Maelstrom’ can be upgraded with ‘Command Skill Token’</div><div data-contents-type="text">- New Ultimate Skill ‘Maelstrom’ effect per level</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Lv</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Required Cmd Skill Token</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Wish</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elemental Attck + 1000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Regret Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 4% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Regret Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 4% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Regret Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 4% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Anguish Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Anguish Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Anguish Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Despair Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Charge Amt 20 increased when Critical Atk lands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">360</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Despair Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy dmg resistance 10% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">360</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Despair Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy critical hit resistance 10% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">360</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Grudge Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Grudge Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Grudge Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 8% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Wrath Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 12% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Wrath Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 12% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Wrath Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 12% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Thought Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Charge Amt 30 increased when Critical Atk lands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Thought Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy dmg resistance 15% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Thought Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy critical hit resistance 15% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">600</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Hatred Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 15% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Hatred Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 15% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Hatred Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 15% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Determination Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 20% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Determination Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 20% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Determination Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Skill Dmg 20% increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Resentment Ⅰ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Maelstrom Charge Amt 50 increased when Critical Atk lands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">840</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Resentment Ⅱ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy dmg resistance 25% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">840</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen’s Resentment Ⅲ</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enemy critical hit resistance 25% decreased for 20s</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">840</div></td></tr></tbody></table></div><div data-contents-type="text">■ New Mythic Magic Doll ‘Alscaria’ added</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Magic Doll</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Grade</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic</div></td></tr></tbody></table></div><div data-contents-type="text">• New Magic Doll Alscaria effects</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Magic Doll</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Dmg boost increased when Alscaria is in possession</div><div data-contents-type="text">- Elemental Attack increased when Alscaria is in formation</div><div data-contents-type="text">- Elemental attack increased for all allies for a while when Ultimate Skill is used when Alscaria is in formation</div></td></tr></tbody></table></div><div data-contents-type="text">• New Magic Doll Alscaria related Magic Doll Codex added</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Codex</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Condition</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td></tr><tr><td rowspan="21" style="padding: 4px 8px;"><div data-contents-type="text">Shape of forgotten man</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.1 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.10 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.20 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.30 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.40%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.40 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.50 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.60 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.70 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 1.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest V</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.80 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 1.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest VI</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.90 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 2.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest VII</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria Lv.100 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dmg Boost+ 2.20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest VIII</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 1-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 2-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x350</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 3-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x400</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 4-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 0.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x450</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 5-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 0.90%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 6-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 1.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x550</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 7-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 1.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 8-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 2.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest II</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 9-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 3.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest III</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Alscaria 10-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance+ 6.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Doll Codex Achievement Reward Chest IV</div></td></tr></tbody></table></div><div data-contents-type="text">• New Magic Doll Alscaris Region Capability</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Magic Doll</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Lv</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>EXP Required</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Deploy</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Region Capability 1</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Region Capability 2</strong></span></div></td></tr><tr><td rowspan="20" style="padding: 4px 8px;"><div data-contents-type="text">Alscaria</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 2.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.025%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 2.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.034%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 3.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.043%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 4.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.052%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 5.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.061%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.070%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 8.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.079%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 9.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.088%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7,300,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 12.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.097%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 15.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.106%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 16.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.115%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 18.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.124%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 19.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.133%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 21.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.142%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">13,200,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 22.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.151%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 24.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.160%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 25.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.169%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17,800,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 30.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.178%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 35.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.187%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic Doll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone production speed increase 40.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Magic Doll Awakening Stone production chance increase 0.200%</div></td></tr></tbody></table></div><div data-contents-type="text">■ Magic Doll formation slots expanded to 10</div><div data-contents-type="text">• Magic Doll &gt; Magic Doll Formation Slots expanded to 10</div><div data-contents-type="text">• Unlock condition for 10th Magic Doll Slot</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Magic Doll Slot</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Unlock Condition</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 50,000 Cleared</div></td></tr></tbody></table></div><div data-contents-type="text">■ New Mount Costume added</div><div data-contents-type="text">• New Mount Costume added</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Type</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Costume Name</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mount Costume</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat</div></td></tr></tbody></table></div><div data-contents-type="text">- New Mount Costume ‘Champawat’ can be purchased at Deals&gt;Common Merchant</div><div data-contents-type="text">• Codex Effect and Codex Achievement Reward for new mount costume</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Costume Codex Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Codex Item</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Codex Effect</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow and Black Tiger’s prelude</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Costume] Champawat</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack+40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr></tbody></table></div><div data-contents-type="text">• New Mount Costume Champawat has the following skills:</div><div data-contents-type="text">- Mount Costume Champawat’s Skill can be upgraded by enchanting ‘Champawat’s Resonance Stone’</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Piercing dmg to hit target and nearby targets</div><div data-contents-type="text">- HP increased for all allies</div></td></tr></tbody></table></div><div data-contents-type="text">■ New Resonance Stone ‘Champawat’s Resonance Stone’ added</div><div data-contents-type="text">• Condition to obtain ‘Champawat’s Resonance Stone’</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Condition</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Costume] Champawat obtained</div></td></tr></tbody></table></div><div data-contents-type="text">• Skill growth effect per ‘Champawat’s Resonance Stone’ level</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Resonance Stone Level</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 202% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 8.0% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 210% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 8.6% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 222% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 9.2% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 237% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 10.0% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 255% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 10.8% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 277% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 11.6% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 302% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 12.6% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 330% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 13.6% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 362% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 14.6% Dmg Boost increased to all allies for 10sec</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Champawat’s Resonance Stone Lv.10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Savage Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 397% Piercing dmg of Attack to hit target and all subjects within 4m radius of hit target<br>- 15.8% Dmg Boost increased to all allies for 10sec</div></td></tr></tbody></table></div><div data-contents-type="text">• Resonance Stone can be upgraded at Monarch Portrait&gt;Basic Info&gt;Gear&gt;Mount&gt;Resonance Tab.</div><div data-contents-type="text">• Number of Resonance Stone can be equipped simultaneously increased to 6.</div><div data-contents-type="text">■ ‘Conquest Order – Zebb Requis’ added &#xa0;</div><div data-contents-type="text">• ‘Conquest Order – Zebb Requis’ can be accessed via Menu&gt;Dungeon&gt;Challenge.</div><div data-contents-type="text">• ‘Conquest Order – Zebb Requis’ can be entered using ‘Conquest Order – Zebb Requis Key’</div><div data-contents-type="text">• ‘Conquest Order – Zebb Requis’ is available between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/05(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• Clear rewards for ‘Conquest Order – Zebb Requis’</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Difficulty</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>First Clear Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Clear Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4-faced Dice (Mythic Grade) II x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 4-faced Dice (Mythic Grade) II x1<br>- Mythic Gear Enchant Scroll x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6-faced Dice (Mythic Grade) II x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 6-faced Dice (Mythic Grade) II x1<br>- Mythic Gear Enchant Scroll x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8-faced Dice (Mythic Grade) II x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 8-faced Dice (Mythic Grade) II x1<br>- Mythic Gear Enchant Scroll x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12-faced Dice (Mythic Grade) III x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 12-faced Dice (Mythic Grade) III x1<br>- Mythic Gear Enchant Scroll x3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20-faced Dice (Mythic Grade Zebb Requis Set) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- 20-faced Dice (Mythic Grade) II x1<br>- Mythic Gear Enchant Scroll x5</div></td></tr></tbody></table></div><div data-contents-type="text">■ Blood Pledge Dungeon ‘Phantasm Elysium – Wind’ added</div><div data-contents-type="text">• Blood Pledge Dungeon ‘Phantasm Elysium – Wind’ can be played between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/05(Wed) 05:00(UTC+9).</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Dungeon Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Playtime</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Objective</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Phantasm Elysium – Wind</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30sec</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deliver as much dmg as possible</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Hero/Magic Doll Summon Schedule]</strong></div><div data-contents-type="text">• Legend Magic Doll Zenith Queen joins Common Magic Doll Summon after scheduled maintenance 11/05(Wed).</div><div data-contents-type="text">• Legend Magic Doll Teophila’s pick-up summon is resumed after scheduled maintenance 10/29(Wed)</div><div data-contents-type="text">※ Information on Revival Hero Pick-up Summon is available via separate notice.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Event]</strong></div><div data-contents-type="text">■ ‘Happy Halloween’ event opens.</div><div data-contents-type="text">[EVENT 1] ‘Happy Halloween Celebration 14 Days Attendance Event’</div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05H(UTC+9) - 2025/11/12(Wed) 05H(UTC+9)</div><div data-contents-type="text">• During the event, Event Board Game ‘Happy Halloween’ Board Game Entry Ticket can be obtained as Attendance Reward.</div><div data-contents-type="text">- Reward per Attendance Round during the event period</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Round</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Item</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Qty</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">[EVENT 2] Event Board Game ‘Happy Halloween’ added</div><div data-contents-type="text">• ‘Happy Halloween’ is a Halloween period limited Board Game and can be played between 2025/10/29(Wed) 05H(UTC+9) and 2025/11/12(Wed) 05H(UTC+9).</div><div data-contents-type="text">• ‘Happy Halloween’ Board Game Ticket can be obtained 1 per day via attendance event.</div><div data-contents-type="text">• Condition to enter event Board Game ‘Happy Halloween’</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Board Game</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Entry Ticket</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Condition</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game Entry Ticket X1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 2,001 cleared</div></td></tr></tbody></table></div><div data-contents-type="text">- Event Board Game Happy Halloween can be paused and resume play upon re-enter.</div><div data-contents-type="text">- Entry ticket is consumed when entering initially; no additional ticket is consumed before completion.</div><div data-contents-type="text">• To play Event Board Game ‘Happy Halloween’, ‘Board Game Dice’ is required.</div><div data-contents-type="text">- ‘Board Game Dice’ can be obtained as repeated quest reward</div><div data-contents-type="text">- In ‘Happy Halloween’ Board Game, 1 Board Game Dice is used per ‘1 Dice Roll’</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong># of Dice per 1 Dice Roll</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Board Game Dice x1</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Happy Halloween Coin’ and ‘Halloween Candy Basket’ available only during the Halloween season can be obtained via various events within Board Game.</div><div data-contents-type="text">- ‘Halloween Coin’ obtained via Board Game can be used at ‘Happy Halloween Coin Deals’</div><div data-contents-type="text">• Happy Halloween Board Game completion reward</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Qty</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Candy Basket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15,000</div></td></tr></tbody></table></div><div data-contents-type="text">• Happy Halloween Board Game Entry Ticket’ is deleted as of 2025/11/12 (Wed) 05H(UTC+9).</div><div data-contents-type="text">[EVENT 3] Buff item Halloween Candy Basket added</div><div data-contents-type="text">• ‘Halloween Candy Basket’ is a limited-time buff item an can be used between 2025/10/29(Wed) 05H(UTC+9) and 2025/11/19 (Wed) 05H(UTC+9).</div><div data-contents-type="text">• ‘Halloween Candy Basket’ is deleted as of 2025/11/19 (Wed) 05H(UTC+9).</div><div data-contents-type="text">• ‘Halloween Candy Basket’ Effect</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Item</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Halloween Candy Basket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10% increase in all allies’ Attack, Elemental Attack, HP, Physical Defense, Magic Defense for 10 min</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Halloween Candy Basket’ can be obtained from the event below for a limited period.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Related Events</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Board Game</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin Deals</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mastery Lv.20 Magic Doll deployed at Region&gt;Magic Doll</div></td></tr></tbody></table></div><div data-contents-type="text">- Region&gt;Magic Doll can be obtained between 2025/10/29(Wed) 05H(UTC+9) and 2025/11/12(Wed) 05H(UTC+9).</div><div data-contents-type="text">[EVENT 4] New Monarch Costume added to celebrate ‘Happy Halloween’ event</div><div data-contents-type="text">• New Monarch Costume</div><div data-contents-type="text">- Change Monarch Full Costume at Monarch Portrait&gt;Basic Info&gt;Costume</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Monarch Costume</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Golden Pumpkin Head</div></td></tr></tbody></table></div><div data-contents-type="text">• New Monarch Full Costume related Costume Codex added</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Costume Codex</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Condition</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Golden Pumpkin Head Costume</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr></tbody></table></div><div data-contents-type="text">[EVENT 5] Special Tower of Insolence Event Dice is added to celebrate ‘Happy Halloween’ event</div><div data-contents-type="text">• Tower of Insolence Event Dice (Happy Halloween) to celebrate ‘Happy Halloween’ event</div><div data-contents-type="text">• Tower of Insolence Event Dice (Happy Halloween) gives out reward per pre-fixed probability</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin X500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin X1,250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin X2,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Coin X5,000</div></td></tr></tbody></table></div><div data-contents-type="text">• Tower of Insolence Event Dice (Happy Halloween) can be used between 2025/10/29(Wed) 05H (UTC+9) and 2025/11/12(Wed) 05H (UTC+9).</div><div data-contents-type="text">• Tower of Insolence Event Dice (Happy Halloween) is deleted as of 2025/11/12(Wed) 05H.</div><div data-contents-type="text">[EVENT 6] ‘‘Happy Halloween Coin Deals’’ added</div><div data-contents-type="text">• ‘Happy Halloween Coin’ obtained via various event can be used at ‘Happy Halloween Coin Deals’</div><div data-contents-type="text">• ‘Happy Halloween Coin Deals’ can be entered via Menu&gt;Deals&gt;Common Merchant</div><div data-contents-type="text">• Items available at ‘Happy Halloween Coin Deals’</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Items</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Price (Happy Halloween Coin)</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Purchase Limit</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Golden Pumpkin Head X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Trick or Treat Speech Bubble Chest X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Halloween Pumpkin Head X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tower of Insolence Event Dice (Happy Halloween) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x10,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Happy Halloween Candy Basket X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">144 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12-face Dice (Mythic Grade) II X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">350,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Deekal Fragment X 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone X 2000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2 per week</div></td></tr></tbody></table></div><div data-contents-type="text">- Trick or Treat Speech Bubble Chest is a limited time reward and is deleted as of 2025/11/26(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• Happy Halloween Coin Deals can be used between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/19(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• Happy Halloween Coin is deleted as of 2025/11/19(Wed) 05:00(UTC+9).</div><div data-contents-type="text">■ ‘Mirror’s Illusion’ event added</div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05H(UTC+9) - 2025/11/12(Wed) 05H(UTC+9)</div><div data-contents-type="text">[EVENT 1] New Monarch Costume added to celebrate ‘Mirror’s Illusion’ event</div><div data-contents-type="text">• New Monarch Costume</div><div data-contents-type="text">- Change Monarch Full Costume at Monarch Portrait&gt;Basic Info&gt;Costume</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Monarch Costume</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Monarch Doppelganger</div></td></tr></tbody></table></div><div data-contents-type="text">• New Monarch Full Costume related Costume Codex added</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Costume Codex Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Condition</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow and Black Tiger’s prelude</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtain Doppelganger Monarch Costume</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit Chance +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond x250</div></td></tr></tbody></table></div><div data-contents-type="text">■ Event Dungeon ‘Mirror’s Illusion Dungeon’ added</div><div data-contents-type="text">• ‘Mirror’s Illusion Dungeon’ can be accessed via Dungeon&gt;Event Dungeon&gt;Mirror’s Illusion Dungeon</div><div data-contents-type="text">• ‘Mirror’s Illusion Dungeon’ is available between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/12(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Mirror’s Illusion Dungeon’ cannot be entered after event period.</div><div data-contents-type="text">• ‘Mirror’s Illusion Dungeon’ clear reward</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Dungeon Difficulty</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>First Clear Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Clear Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,400</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,700</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,800</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 1,900</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,400</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 5,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 2,500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 6,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 3,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 8,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 4,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 10,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 5,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 13,600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Coin 6,800</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Mirror’s Illusion Coin’ can be exchanged for items</div><div data-contents-type="text">- Items available at Event Deals</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Items</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Price (Mirror’s Illusion Coin)</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Purchase Limit</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Guaranteed Summon Ticket (Ahssuyr) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Board Game Entry Ticket X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Common Hero Summon Ticket X 25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Common Magic Doll Summon Ticket X 25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Common Cmd Skill Summon Ticket X 25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Offline Hero EXP (2hr) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Offline Adena (2hr) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Offline Magic Doll EXP (2hr) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elixir Fragment X 50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Vision Ink X 50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Oath Crystal X 50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Insignia Coin X 200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Battle Support Chest (4 buff types) X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Courage Potion X 6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dice X 100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">300</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mirror’s Illusion Dungeon Key X 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400(Diamond)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 per day</div></td></tr></tbody></table></div><div data-contents-type="text">• Event Deals cannot be accessed after ‘Mirror’s Illusion Dungeon’ is over.</div><div data-contents-type="text">• Mirror’s Illusion Coin can be used between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/12(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• Mirror’s Illusion Coin is deleted as of 2025/11/12(Wed) 05:00(UTC+9).</div><div data-contents-type="text">■ ‘Diamond Roulette XI’ added</div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05:00(UTC+9) - 2025/11/12(Wed) 05:00(UTC+9)</div><div data-contents-type="text">• Event Roulette can be played using [Diamond Lucky Coin].</div><div data-contents-type="text">※ Roulette reward information is available via separate notice.</div><div data-contents-type="text">■ Diamond Roulette II revived</div><div data-contents-type="text">• ‘Diamond Roulette II’ is a roulette to achieve Eleven Forest Monster Codex and is limited to servers below.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Server</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine, Oren, Valakas, Teberath</div></td></tr></tbody></table></div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05:00(UTC+9) - 2025/11/12(Wed) 05:00(UTC+9)</div><div data-contents-type="text">• Event Roulette can be played using [Diamond Lucky Coin].</div><div data-contents-type="text">※ Roulette reward information is available via separate notice.</div><div data-contents-type="text">■ Stage Boosting Event opens</div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/05(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• Number of monsters to be killed to summon boss monster on all stages reduced by:</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Entire World</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1/3</div></td></tr></tbody></table></div><div data-contents-type="text">■ ‘14 Days Attendance Event’ added</div><div data-contents-type="text">• Event Period: 2025/10/29(Wed) 05H(UTC+9) - 2025/11/19(Wed) 05H(UTC+9)</div><div data-contents-type="text">• Attendance reward during the event period</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Round</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Qty</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4-faced Dice (Mythic Grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6-faced Dice (Mythic Grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">■ Event Dungeon ‘Growth-oriented Adena Dungeon’ added</div><div data-contents-type="text">• ‘Growth-oriented Adena Dungeon’ can be accessed via Dungeon&gt;Event Dungeon.</div><div data-contents-type="text">• ‘Growth-oriented Adena Dungeon’ is available between 2025/10/29(Wed) 05:00(UTC+9) and 2025/11/05(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Growth-oriented Adena Dungeon’ can be entered with ‘Growth-oriented Dungeon Key’.</div><div data-contents-type="text">• ‘Growth-oriented Adena Dungeon’ cannot be entered after event period.</div><div data-contents-type="text">• ‘Growth-oriented Adena Dungeon’ clear reward.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Dungeon</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>First Clear Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Clear Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Growth-oriented Adena Dungeon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena 292,308,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena 292,308,000</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Other Improvements]</strong></div><div data-contents-type="text">■ Improved display of expected change stats according to upgrade level.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Other Improvements]</strong></div><div data-contents-type="text">■ The part where the ‘Zebb Requis’ Authority among the Ultimate Skill effects was not applied properly has been fixed.</div><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{&quot;src&quot;:&quot;https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b&quot;,&quot;width&quot;:null,&quot;height&quot;:null}" data-contents-type="image"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b" alt="JourneyofMonarch_공통_상하단배너_BI.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><br 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