Samurai Crow Update - Patch Notes
<body><h3 id="alpha-*Please_note:_The_update_content_is_subject_to_change_without_prior_notice.-1"><strong>*Please note: The update content is subject to change without prior notice.</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Class_Update-2">Class Update</h2><h3 id=""><strong>New Class: Crow</strong></h3><div data-contents-type="text">The new class 'Crow' has been added.</div><ul><li><div data-contents-type="text">Can only be created as a male character of the Kamael race.</div></li><li><div data-contents-type="text">It can only be used as a main class, and cannot be converted to a dual-class.</div></li><li><div data-contents-type="text">Uses a one-handed sword as the exclusive weapon, and the 'Cutter' item is applied as a Crow-only appearance.</div></li><li><div data-contents-type="text">The Crow class has a dedicated appearance, and the appearance will change depending on the grade of the top.</div></li><li><div data-contents-type="text">Sigils are invisible when equipped and can equip shields.</div></li><li><div data-contents-type="text">The Crow class does not have access to the Beauty Shop.</div></li><li><div data-contents-type="text">When a character using the Beauty Shop changes class to Crow class, the default face and hair will be applied.</div></li><li><div data-contents-type="text">It has 4 armor and cloak appearances (No-grade, R99 and below, R110, and L-grade).</div></li><li><div data-contents-type="text">Crow's class tree looks like this.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>1st Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>2nd Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>3rd Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Awakening Class</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kamael Crow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hagure</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Asigaru</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Samurai</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crow</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">The Crow class has the following skill characteristics and organization.</div><ul><li><div data-contents-type="text">He cuts like the wind through a wide range of enemies with his swift swordsmanship, and his strengths lie in his movement attacks.</div></li><li><div data-contents-type="text">Summon an Oni to deal additional damage to nearby enemies with Normal Attacks and skills.</div></li><li><div data-contents-type="text">All of Crow's damage is based on Normal Attack Damage.</div></li><li><div data-contents-type="text">Crow has the following class skills.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Katana Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When equipped with a One-handed Sword, P. Atk., Atk. Spd., Normal Attack Critical Rate, Normal Attack Critical Damage increased.<br>and reset Skill Cooldown or increase Skill Duration by 2 times depending on your STR.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yoroi Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When equipped with light armor, Max HP, P. Def., Atk. Spd., P. Accuracy, P. Evasion, Speed increase, and Normal Attack Critical Rate Received is reduced. Additional, STR increases.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Body Training</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attacks deal additional damage to the target.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sword Training</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk., Normal Attack Critical Damage increased when equipping a Sigil.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Straw Cutting Training</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases P. Atk., Normal Attack Critical Rate, Attack Attribute, All Defense Attributes, Infection/Strike/Paralysis/Confusion Resistance, and P. Accuracy.<br>Additionally, increases STR.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sword Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases Normal Attack Critical Rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Core Discipline</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pinnacle of Spirit is manifested when using Earthly Blade.<br>Additionally, using Night of the White Ghost will grant Manifestation state.</div><div data-contents-type="text"><Pinnacle of Spirit></div><div data-contents-type="text"> Become immune to debuffs and cannot take damage.<br><Manifestation><br>Draw Sword has also been changed to a 'Secret Art' skill, with no Cooldown and increased Power when used.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dynamic Vision Training<br>(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Evasion +100 and is triggered when HP is below 30%5. <Fighting Spirit><br>Absorbs damage for the duration and<br>Creates a shield that limits maximum Damage Received.</div></td></tr></tbody></table></div><div data-contents-type="text"></div><ul><li><div data-contents-type="text">The following are Crow's Physical Skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mobility</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rush to the target and deal Normal Attack damage to target and surrounding enemies, inflicting Stun.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rush to the target to inflict Normal Attack damage and put the target in a Stun state. Additionally, resets the cooldown of Mobility.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Swift Execution</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deal Normal Attack damage to the target and nearby enemies and<br>reduces the P. Def. of targets in the area.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sever Hell</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inflicts Normal Attack damage to the target and enemies in the path.<br>The more enemies in range, the stronger the damage.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Earthly Blade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deal Normal Attack damage 3 times to nearby enemies.<br>Cannot move during casting.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Night of the White Ghost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Deal Normal Attack damage to nearby enemies and dispel targets.<br>It also makes the targets in range untargetable.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Draw Sword<br>(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pierces the target, dealing Normal Attack damage to enemies in the path.</div></td></tr></tbody></table></div><div data-contents-type="text"></div><ul><li><div data-contents-type="text">The following are Crow's enhanced skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Furin Kazan</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> Increases your P. Atk., Normal Attack Power, P. Def./M. Def.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Determination</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases P. Accuracy, Atk. Spd., Normal Attack Power, Normal Attack Critical Rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advent</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Accuracy, Atk. Spd., Normal Attack Critical Damage increase and when using Normal Attacks or attack skills, deals Normal Attack damage.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Resolution</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Removes all debuffs and increases Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atsumori</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Immune to debuffs. HP stays as low as 1 and recovers some HP until the effect ends.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Omen<br>(Acquisition Cost: Greater Rune Stone)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases P. Atk. and Normal Attack Critical Damage and when a one-handed sword is equipped, Normal Attack range is increased greatly.</div></td></tr></tbody></table></div><div data-contents-type="text"></div><ul><li><div data-contents-type="text">The following are Crow's Physical Weakening Skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scream Strike</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> Reveals hidden enemies and makes them unable to hide.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon Break</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Removes invulnerability from a PC target.<br>Reduces the target's maximum HP for the duration.</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text"></div><h3 id=""><strong>Class Changes: Wolf Waker</strong></h3><div data-contents-type="text">Added a Speed bonus to the Awakened Werewolf passive skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Wolf Waker</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Awaken Werewolf</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Speed +20.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Added the 'Wake Quick Raid' skill.</div><ul><li><div data-contents-type="text">Changed the Wake Quick Raid skill from a retained skill to a learned skill and increased its effectiveness.</div></li><li><div data-contents-type="text">The 'Wake Quick Raid' skill is available while in the 'Moonlit Strider Wake' state.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Skill</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Quick Raid</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leap with a blinding leap to knock the target out of breath and stun them for 1 second. Fixed Skill Cooldown.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Off</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Quick Raid</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leap with a blinding leap to knock the target out of breath and stun them for 3 seconds. Fixed Skill Cooldown.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Distance</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Increased the power and efficiency of some skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Core Storm Wake</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 - 6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Power</div><div data-contents-type="text">Based on Lv. 6 P. Atk. 80% Power-> P. Atk. 100% Power</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Finisher Wake</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Activation Chance</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Some skills have been buffed and new skills have been added.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adjustment Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Prey Seize</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div><div data-contents-type="text">110</div><div data-contents-type="text">120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed Strike -> Confusion Abnormal State Type</div><div data-contents-type="text">Immobilize -> Changed to Stun effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlit Swift Movement</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Level expansion</div><div data-contents-type="text">Teleport forward 600 distance</div><div data-contents-type="text">(When skill is enchanted, teleport forward up to 800 distance)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wake Wolf Sense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">New skill added</div><div data-contents-type="text">Cancel Hide on targets around self</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Waker Force Skin</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div><div data-contents-type="text">110</div><div data-contents-type="text">120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">New skill added</div><div data-contents-type="text">Creates a protective barrier that absorbs damage for 15 seconds</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id=""><strong>Class Changes: Iss Enchanter</strong></h3><div data-contents-type="text">Added new Skill for Iss Enchanter Class.</div><ul><li><div data-contents-type="text">The new skill acquisition level is level 120.</div></li><li><div data-contents-type="text">The new skill costs 2 Greater Rune Stones to acquire.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Achelando</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increasingly ramp up the tempo of the battle.</div><div data-contents-type="text">The Cooldown of Prelude is reduced by 5 seconds when using 'Chaos Symphony'.</div><div data-contents-type="text">The Cooldown of Prelude is reduced by 1 second when defeating enemies.</div></td></tr></tbody></table></div><div data-contents-type="text">Expanded the 'Blood Requiem' skill level.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Requiem</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">For 30 seconds, grants all party members a buff that increases Vampiric Rage Effect by 80%, P. Atk./M. Atk. by 50.</div><div data-contents-type="text">Cannot apply at the same time as 'Crazy Nocturne' and 'Intensive Crazy Nocturne.'</div><div data-contents-type="text">Must equip a Sword/Blunt Weapon/Dualsword/Dual Blunt Weapon to use</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the Duration of the 'Intensive Crazy Nocturne' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Duration</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Intensive Crazy Nocturne</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15 seconds -> 30 seconds</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id="alpha-Class_Changes:_Feoh_Wizard-6"><strong>Class Changes: Feoh Wizard</strong></h3><div data-contents-type="text">Balanced the skills of the Feoh Wizard class and added some effects.</div><ul><li><div data-contents-type="text">Added M. Skill Critical Rate effects to 'Burst Casting' / 'Great Burst Casting' / 'Empowering Echo' skills.</div></li><li><div data-contents-type="text">Removed the 'Essence of Mana' skill and moved its effects to the 'Superior Clear Mind', 'Embody Mana Armor', and 'Transfer Pain' skills.</div></li><li><div data-contents-type="text">Removed the 'Mana Burst' effect triggered by 'Burst Casting' and "Great Burst Casting',</div></li></ul><div data-contents-type="text"><br>Added relevant values to the 'Burst Casting' / 'Great Burst Casting' / 'Empowering Echo' skills.</div><ul><li><div data-contents-type="text">Adjusted the attribute-specific range and power of the Elemental Burst skill.</div></li><li><div data-contents-type="text">Adjusted skill effects for the six 'Origin' toggle skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes and Descriptions</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fire Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>M. Atk. +20% -> M. Skill Power +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Water Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>Cooldown Reduction 5% -> Cooldown Reduction 5%, M. Skill Power 2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>M. Skill Critical Damage 10% -> Cooldown Reduction 3%, M. Skill Power 5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Earth Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>P. Def. 796 -> Cooldown Reduction 3% Damage Received Reduction 3% M. Skill Power 3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>Damage 5%, Damage Received Reduction 5% -> M. Skill Power 5% Damage Received Reduction 5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>M. Skill Critical Damage +5% -> M. Skill Power +5% M. Critical Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Essence of Mana</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Delete skill<br>(Moved related values to other skills)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Superior Clear Mind</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br>M. Skill Critical Rate +20% added (9-20% by Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Superior Magic Weapon Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br><By Maximum Level><br>M. Skill Power +18% -> 20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Embody Mana Armor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Effect Added]<br><By Maximum Level><br>P. Def. +50%<br>M. Def. +10%</div><ul><li><div data-contents-type="text">Expanded the skill level to level 3.</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Transfer Pain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Effect Added]<br><By Maximum Level><br>P. Def. +50%<br>M. Def. +10%</div><ul><li><div data-contents-type="text">Expanded the skill level to level 5.</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Empowering Echo</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Change]<br><By Maximum Level><br>Magic Attack Critical Rate 0 -> 5%<br>M. Atk. Skill Power 5% -> 32%<br>Casting Spd. 0 -> 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Burst Casting</div></td><td style="padding: 4px 8px;"><ol><li><div data-contents-type="text">The 'Mana Burst' skill trigger has been deleted.</div></li></ol><div data-contents-type="text"><br>Duration 30 seconds -> 60 seconds<br>Cooldown 180 -> 300 seconds<br>[Effect Added]<br>M. Skill Critical Rate 5%<br>M. Skill Power +16% (4% - 16% by Level)<br>Cannot apply at the same time as 'Great Burst Casting'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Great Burst Casting</div></td><td style="padding: 4px 8px;"><ol><li><div data-contents-type="text">The 'Mana Burst' skill trigger has been deleted.</div></li></ol><div data-contents-type="text"><br>Duration 30 seconds -> 60 seconds<br>Cooldown 180 -> 300 seconds<br>[Effect Added]<br>M. Skill Critical Rate +10% (7% - 10% by Level)<br>M. Skill Power +36% (26% - 36% by Level)<br>Cannot apply at the same time as 'Burst Casting'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Magical Evasion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Effect Added]<br>Over-hit added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Magical Charge</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Effect Added]<br>Over-hit added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Arcane Comet Strike</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Fixed]<br>Debuff Duration 7 -> 10 seconds<br>Decrease Speed 80 -> 120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elemental Burst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Effects Added and Balance Fixed]<br>Added Overheat to all Elemental Buster skill effects<br>Increased Skill Power to all Elemental Buster skills</div><div data-contents-type="text">Fixed all attribute skills to have the same range (AoE attacks)</div><div data-contents-type="text">Changes to Effect by Attribute</div><div data-contents-type="text">Water/Wind/Earth Attributes - Debuff added</div><div data-contents-type="text">Fire/Holy/Dark Attributes - Skill Power enhanced</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Improved skill effects for 6 Destruction skills and 6 Elemental Buster skills.</div><ul><li><div data-contents-type="text">Added visual effects to enemies in the Destroyed state.</div></li></ul><div data-contents-type="text"></div><h3 id="alpha-Class_Changes:_Wynn_Summoner-7"><strong>Class Changes: Wynn Summoner</strong></h3><div data-contents-type="text">Some skills for Wynn Summoner class groups have been enhanced.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Use Classes</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adjustment Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Summoner Common</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ultimate Master Boost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3-4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Rate increased by 2-5%</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Wynn Arcana Lord</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Arcana Prestige</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added 'Arcana Force' buff skill effect applied to self<br>(M. Skill Critical Rate increased by 6%)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Servitor Solid</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Defense Ability Transfer Rate<br>(3-10% → 10-20%)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Elemental Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elemental Prestige</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added 'Elemental Force' buff skill effect applied to self<br>(M. Skill Critical Rate increased by 6%)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Spectral Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Spectral Prestige</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added 'Spectral Force' buff skill effect applied to self<br>(M. Skill Critical Rate increased by 6%)</div></td></tr></tbody></table></div><div data-contents-type="text"></div><ul><li><div data-contents-type="text">Enhanced mastery skill effects for some Servitors of the Wynn Summoner class.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Use Classes</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Servitor</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adjustment Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Arcana Lord</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sage the Cat</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cat Mastery - Sage the Cat</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Increased Defense Ability Transfer Rate<br>(75% → 100%)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Elemental Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unicorn Michael</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Unicorn Mastery - Unicorn Michael</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wynn Spectral Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diable</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Spectral Master - Diable</div></td></tr></tbody></table></div><h3 id="alpha-Class_Changes:_Tyrr_Grand_Khavatari-8">Class Changes: Tyrr Grand Khavatari</h3><div data-contents-type="text">Added skill level expansion and new effects for the 'Tyrr Grand Khavatari' class.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes and Descriptions</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Fist of Flame</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[New Effect]</div><ul><li><div data-contents-type="text">Normal Attacks have a 30% chance to trigger 'Force Flame Lv. 1'.</div></li></ul><div data-contents-type="text">Force Flame Lv. 1: Deals damage equal to 110% of P. Atk. to enemies around you. (Cooldown: 20 sec.)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[New Level]<br>2</div></td><td style="padding: 4px 8px;"><ul><li><div data-contents-type="text">Normal Attacks have a 30% chance to trigger 'Force Flame Lv. 2'.</div></li></ul><div data-contents-type="text">Force Flame Lv. 2: Deals damage equal to 110% of P. Atk. to enemies in a wider range around you. (Cooldown: 20 sec.)</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Amber</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Existing Effect Adjustment]</div><div data-contents-type="text">Changed from Buff → Passive Skill</div><ul><li><div data-contents-type="text">P. Atk. +3%, P. Accuracy +10</div></li><li><div data-contents-type="text">'Fist of Flame' Duration +25 → +50%</div></li><li><div data-contents-type="text">Normal Attacks have a 50% chance to inflict 'Melting' effect on targets.</div></li></ul><div data-contents-type="text">[New Effect]</div><ul><li><div data-contents-type="text">When using P. Skills, 'Force Flame' Cooldown -1 sec. (triggers every 2 sec.)</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[New Level]<br>2</div></td><td style="padding: 4px 8px;"><ul><li><div data-contents-type="text">P. Atk. +3%, P. Accuracy +10</div></li><li><div data-contents-type="text">'Fist of Flame' Duration +100%</div></li><li><div data-contents-type="text">Normal Attacks have a 50% chance to inflict 'Melting' effect on targets.</div></li><li><div data-contents-type="text">When using P. Skills, 'Force Flame' Cooldown -2 sec. (triggers every 2 sec.)</div></li></ul></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">The acquisition levels and conditions for the expanded skills are as follows:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquisition Level Condition / Required Items</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Fist of Flame</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change<br>(Level 110 / Greater Rune Stone x2)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[New Level]<br>2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Amber</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change<br>(Level 120 / Greater Rune Stone x2)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[New Level]<br>2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id="alpha-Class_Changes:_Other_Class_Changes-9"><strong>Class Changes: Other Class Changes</strong></h3><div data-contents-type="text"><strong>Tyrr Dreadnought Changes</strong></div><div data-contents-type="text">Modified hit detection and enchant path for Tyrr Dreadnought class-exclusive attack skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Thunder Storm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill hit detection → Normal Attack hit detection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Focus] → [Hex] Frontier</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Thunder Spear</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill hit detection → Normal Attack hit detection</div><div data-contents-type="text">Stun effect → P. Def. decrease effect</div><div data-contents-type="text">Target release effect removed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Hex] → [Break]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eye of Storm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill hit detection → Normal Attack hit detection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"></div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Yul Archer Changes</strong></div><div data-contents-type="text">Added elevation-based hit detection to the following skills for the Yul Archer class.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Novice Multiple Arrow</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Multiple Arrow</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlight Multiple Arrow</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Made improvements to some archer skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Quick Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Base Critical Rate adjusted from 5% to 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pinpoint Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Base Critical Rate adjusted from 5% to 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Multiple Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cooldown adjusted from 10 seconds to 7 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heavy Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cooldown adjusted from 10 seconds to 7 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tornado Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cooldown adjusted from 10 seconds to 7 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Multiple Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Base Critical Rate adjusted from 5% to 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heavy Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Base Critical Rate adjusted from 5% to 10%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Sayha's Seer Changes</strong></div><div data-contents-type="text">The 'Wind Storm Eye' skill of the Sayha's Seer class has been buffed.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adjustment Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Storm Eye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Rate increased<br>(10% → 12-15%)<br>Buff Duration increased<br>(50 seconds → 60 seconds)</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Skill_Changes-10"><strong>Skill Changes</strong></h3><div data-contents-type="text">Changed the following skills:</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>New Details at Max Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sayha's Trust</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Power +9%, Skill Cooldown -5%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Slayer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd./Casting Spd. +100%, Normal Attack/P. Skill Critical Rate +50%, M. Skill Critical Rate +30%, Normal Attack/P. Skill/M. Skill Critical Damage +50%, Perfect Rate +50, and added damage to dragons +300%, All Power +30%, Soulshot/Spiritshot Damage Boost +50%.</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Abilities-11"><strong>Abilities</strong></h2><h3 id="alpha-New_Abilities:_Exalted-12"><strong>New Abilities: Exalted</strong></h3><div data-contents-type="text">Added new ability 'Exalted Abilities' to Abilities.</div><ul><li><div data-contents-type="text">'Exalted Abilities' use 'Honor Points', and when you have quest items 'Certificate of Exalted Contribution - I' in your inventory, you gain 1 Honor Point for each item.</div></li></ul><div data-contents-type="text">'Certificate of Exalted Contribution - I' items are given as quest rewards when clearing Exalted quests 1-8.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quest</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quest Completion Item Rewards</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1st Exalted, One Who Faces the Limit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2nd Exalted, One Who Overcomes the Limit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3rd Exalted, One Who Shatters the Limit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4th Exalted, Reaching Another Level</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5th Exalted, Guide to Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6th Exalted, Master of the New Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7th Exalted, Unity of Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8th Exalted, Final Mission of Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Certificate of Exalted Contribution - I x2</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Characters who have already completed Exalted Quests 1-8 will receive item rewards in the Quests category in their inventory, which will earn them Honor Points when viewing the Abilities window.</div></li><li><div data-contents-type="text">The effects of 'Exalted Abilities' are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exalted Abilities</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Ability Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Maximum Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk. increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Focus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Vitality</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP +</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Weapon Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute/Weapon P. Atk./M. Atk. Boost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Armor Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Defense Attributes/Armor P. Def./Accessory M. Def. Boost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Perfect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate Boost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Haste</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Decreases All Skill Cooldown</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Power Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Plate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Deadly Attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Exalted - Motivation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP Gain +</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id="alpha-Dual_Class_Certification_Skill/Revelation_Skill_Revamp-13"><strong>Dual Class Certification Skill/Revelation Skill Revamp</strong></h3><div data-contents-type="text">Any Dual Certification skills, Revelation skills, etc. that the character has acquired will be deleted.</div><ul><li><div data-contents-type="text">We've consolidated these effects into the "Exalted Abilities" section of Abilities.</div></li><li><div data-contents-type="text">You can earn relevant combat stats through Exalted Quest progression without Dual Certification and Revelation skill acquisition.</div></li></ul><div data-contents-type="text">The NPCs involved have been removed from service.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Related Services</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">NPC Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">loc</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dual Class Certification</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gallias</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Town of Aden</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dual Class Certification</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Raina</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talking Island Village</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Revelation Skill Acquisition and Changes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Monk of Chaos</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Isle of Souls</div></td></tr></tbody></table></div><div data-contents-type="text">Removed all items related to Dual Class Certification and Revelation skills.</div><div data-contents-type="text"></div><h2 id="alpha-Hunting_Zones-14"><strong>Hunting Zones</strong></h2><h3 id="alpha-New_Hunting_Zone:_Volcanic_Snowfields_&_Baluan’s_Battlefield-15"><strong>New Hunting Zone: Volcanic Snowfields & Baluan’s Battlefield</strong></h3><div data-contents-type="text">Added a new hunting zone in the Orc Village area.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Recommended Hunting Zone Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Type</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">New Hunting Zone monsters have additional abilities related to Accuracy/Evasion and inflict debuffs when attacking.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Creation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gain 100 P./M. Accuracy, 100 P./M. Evasion, and a chance to inflict a debuff of debilitate type on the target</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Some monsters in new hunting zones have specialized strategies.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Monster</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Attack</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ignel Ranger</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack the farthest party member</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ignel Volo</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">AoE attack around the farthest target in the party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ignel Urs</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">AoE on Nearby Targets</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Calderis Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack the farthest party member</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Calderis Sorcerer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">AoE attack around the farthest target in the party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Calderis Berserker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">AoE on Nearby Targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The monsters that appear in new Hunting zones have a chance to drop the 'Chaotic Ether' item when defeated.</div></li><li><div data-contents-type="text">Collection materials can be obtained through drops in the new hunting zones.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Obtainable Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>How to use</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Invaded by Chaos</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Race Research I-V Collection Material</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Fallen Honor</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Totem Spirit Essence Collection Material</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Corrupted Mind</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Endless Despair</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eerie Energy Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Material for Chaos Bead I "Mysterious Soul Orb" Compounding</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Hunting_Zone_Changes:_Kasha_Orc-16"><strong>Hunting Zone Changes: Kasha Orc</strong></h3><div data-contents-type="text">Changed the background settings for Kasha Orc-related items, collections, and crafting.</div><ul><li><div data-contents-type="text">Changed item names and tooltips.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Original Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed Item Name</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos-Infested Orc's Blood</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Invaded by Chaos</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hestui Totem Spirit's Soulstone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Fallen Honor</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gandi Totem Spirit's Soulstone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Corrupted Mind</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Duru-Mara Totem Spirit's Soulstone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Stone of Endless Extinction</div></td></tr></tbody></table></div><div data-contents-type="text"></div><ul><li><div data-contents-type="text">Item effects and settings have been changed.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos-Infested Blood Rune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added Baluan's creatures to specific target effects and improved tooltips</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Kasha Orc collection names have been changed.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Previous Collection Names</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed Item Name</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc - Chaos Bead I - III</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Chaos Bead I - III</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc - Totem Spirit's Essence</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Totem Spirit Essence</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc - Race Study I - V</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power of Chaos - Race Study I - V</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the "Kasha Orc" category name in Crafting -> Content to "Power of Chaos"</div></li></ul><div data-contents-type="text"></div><div data-contents-type="text">Slightly adjusted the difficulty of hunting zones related to Kasha Orcs.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Target Hunting Zone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance increased</div><div data-contents-type="text">Increased probability of Weaken type debuff occurrence</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td></tr></tbody></table></div><div data-contents-type="text">Adjusted monster placement in the following hunting zones to facilitate smooth movement and hunting within the areas.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Recommended Levels</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Execution Grounds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fafurion Temple</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ketra Orc Outpost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120 Party</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Adjusted the difficulty level of hunting zones related to Kasha Orc and Baluan's creatures.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Hunting Zone</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance decreased from 1500 to 1000</div><div data-contents-type="text">Weaken Resistance +500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Hunting_Zone_Changes-17"><strong>Other Hunting Zone Changes</strong></h3><div data-contents-type="text">Adjusted monster placement in the following hunting zones to facilitate smooth movement and hunting within the areas.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Recommended Levels</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Varka Silenos Barracks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sea of Spores</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beast Farm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122 Party</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cemetery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">124</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hot Springs</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wall of Argos</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow of the Mother Tree</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Special_Hunting_Zones-18"><strong>Special Hunting Zones</strong></h2><h3 id="alpha-New_Alliance_Hunting_Zone:_Baluan's_Throne-19"><strong>New Alliance Hunting Zone: Baluan's Throne</strong></h3><div data-contents-type="text">You can engage in battle with Baluan through NPC 'Alliance Instanced Zone Manager Bella' in the Town of Aden.</div><ul><li><div data-contents-type="text">Subordinate monsters guard the bridge, and you must defeat them to proceed to the boss battlefield.</div></li><li><div data-contents-type="text">When all subordinate monsters in the boss battlefield are defeated, boss 'Baluan' will spawn.</div></li></ul><div data-contents-type="text">Boss 'Baluan' consists of 3 phases, and during each phase, Baluan disappears and wave monsters spawn.</div><ul><li><div data-contents-type="text">The spawning wave monsters can be defeated after destroying their shields while having obtained the appropriate elemental destruction buff.</div></li></ul><div data-contents-type="text">Users who achieve a certain level of contribution or higher in the battle against boss 'Baluan' will receive 'Baluan Reward Box'.</div><ul><li><div data-contents-type="text">You can use the box item to obtain one of the following items.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td colspan="5" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Obtainable Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Abyss x5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Shaper</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Cutter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Slasher</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Avenger</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Fighter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Stormer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Thrower</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Shooter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Buster</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Caster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Retributer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Dualsword</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Dual Dagger</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Dual Blunt</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Helmet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Breastplate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Gaiters</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Gauntlets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Boots</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Shield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Leather Helmet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Leather Armor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Leather Leggings</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Leather Gloves</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Leather Boots</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan's Circlet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Tunic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Stockings</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Gloves</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Shoes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Sigil</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Shaper</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Cutter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Slasher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Avenger</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Fighter</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Stormer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Thrower</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Shooter</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Buster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Caster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Retributer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Dualsword</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Dual Dagger</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Dual Blunt Weapon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Helmet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Breastplate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Gaiters</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Gauntlets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Boots</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Shield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Leather Helmet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Leather Armor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Leather Leggings</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Leather Gloves</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Leather Boots</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Circlet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-New_Solo_Hunting_Zone-20"><strong>New Solo Hunting Zone</strong></h3><div data-contents-type="text">Added new solo instance zone 'Kalaks' Altar'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level Requirement</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 110 or higher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Number of Participants</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 member</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Reset Time</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6:30 AM</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Count</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Once per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>How to Enter</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talk to NPC Karina</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">'Kalaks' Altar' solo instance zone can be entered by selecting one of 4 difficulty levels.</div></li><li><div data-contents-type="text">After entering 'Kalaks' Altar', destroying one of the 3 'Seal Stones' in the dungeon will spawn monsters, and the spawned monsters will change depending on which 'Seal Stone' is destroyed.</div></li><li><div data-contents-type="text">Defeating 'Priest' and 'Apostle' monsters in the 'Kalaks' Altar' instance zone will reward you with 'Kalaks Supply Box'.</div></li><li><div data-contents-type="text">Using the 'Kalaks Supply Box' item will grant you the following items:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Kalaks Regular Supply Box</strong></div></td></tr><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Guaranteed Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Royal Fish Soup</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dye Powder</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"></div></td></tr><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Kalaks Greater Supply Box</strong></div><div data-contents-type="text"><strong>Acquisition Rate</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Golden Bead</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Glory</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Radiance</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Dawn Talisman</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Argent Shirt</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Argent Circlet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Argent Brooch</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Argent Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Argent Seed Bracelet</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Argent Artifact Book</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">A-grade Relic Challenge Ticket - 1 Time</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">B-grade Relic Challenge Ticket - 1 Time</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">C-grade Relic Challenge Ticket - 1 Time</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Relic Summoning Ticket - 11 Times</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Relic Summoning Ticket - 1 Time</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Determination</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Protection</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Dawn</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Shining Nevit's Gold Sandglass</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Freya's Scroll of Storm</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Ether</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Solaris</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The contents, quantities, and probabilities of 'Kalaks Supply Box' may vary depending on the entry difficulty of 'Kalaks' Altar'.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Special_Hunting_Zone_Changes:_Tower_of_Insolence-21"><strong>Special Hunting Zone Changes: Tower of Insolence</strong></h3><div data-contents-type="text">Modified the surrounding terrain to allow proper movement after teleporting to the Tower of Insolence exterior (Ancient Battleground).</div><div data-contents-type="text">Added objects to identify hunting zone boundaries in the Tower of Insolence exterior (Ancient Battleground).</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Special_Hunting_Zone_Changes-22"><strong>Other Special Hunting Zone Changes</strong></h3><div data-contents-type="text">Improved the functionality of Teleporter NPCs stationed in the following Timed Hunting Zones.</div><div data-contents-type="text">Terrain has been improved and monster and Teleporter NPC placement has been adjusted in the following hunting zones to improve movement and hunting environment.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Timed Hunting Zone</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fioren's Crystal Prison</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Jamoa's Camp</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pantheon's Museum</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Applied special effects to make Teleporter NPC locations easier to spot and changed their radar map icons.</div></li><li><div data-contents-type="text">Improved the Teleporter NPC dialogue to display current location in the list of available teleport destinations.</div></li><li><div data-contents-type="text">Added Teleporter NPCs to the Swamp of Screams and Blazing Swamp areas within Jamoa's Camp Timed Hunting Zone.</div></li></ul><div data-contents-type="text"></div><div data-contents-type="text">Terrain has been improved and monster and Teleporter NPC placement has been adjusted in the following hunting zones to improve movement and hunting environment. In addition, fixed incorrect area names displayed in certain locations.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Timed Hunting Zone</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fioren's Crystal Prison</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Alligator Island</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Jamoa's Camp</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Primeval Isle, Swamp of Screams, Wasteland</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pantheon's Museum</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Isle of Souls Stronghold I, Isle of Souls Stronghold II</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the way monsters appear in the Castilla's Labyrinth solo instance zone.</div><ul><li><div data-contents-type="text">Monsters no longer move after appearing.</div></li><li><div data-contents-type="text">Changed monster spawn locations to spawn more narrowly than before.</div></li></ul><div data-contents-type="text">Changed the entry level for some instance zones.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Instance Zone</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Entry Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Tauti's Cavern</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Frintezza</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Octavis's Cavern</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Antharas' Nest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">115</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Spirit's Seal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">115</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Item_Updates-23"><strong>Item Updates</strong></h2><h3 id="alpha-New_Item:_Talisman_-_Glory-24"><strong>New Item: Talisman - Glory</strong></h3><div data-contents-type="text">Added the 'Talisman - Glory' item.</div><ul><li><div data-contents-type="text">The 'Talisman - Glory' effect combines the 'Talisman - Heaven Basic Effect', '+10 Talisman - Heaven Enchant Effect', and 'Advanced Talisman of Protection Lv. 10 Effect'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Heaven Basic Effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP/CP +7%<br>P. Accuracy / M. Accuracy +2<br>P. Evasion / M. Evasion +2<br>Vampiric Rage +5%<br>Atk. Spd. / Casting Spd. +70<br>P. Critical Rate +30<br>M. Critical Rate +1%<br>P. Atk./M. Atk. +3%<br>P. Skill / M. Skill Power +7%<br>Damage Reflect Resistance +40<br>Fixed Damage Resistance +15%<br>P. Def. / M. Def. +750<br>All Stats +3<br>All Skill MP Consumption -3%<br>Skill Cooldown -3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Talisman - Heaven Enchant Effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fixed / Reflection Damage Resistance +10%<br>P. Atk. / M. Atk. / P. Def. / M. Def. +7%<br>Acquired Adena +5%<br>Normal Attack / P. Skill / M. Skill Power +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman of Protection Stage 10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +14,600<br>M. Def. +9,491<br>All Defense Attributes +300<br>M. Damage Received -7%<br>Dagger / Bow / Crossbow / Sword / Spear / Fist Weapon Resistance +7%<br>All Received Critical Rate -15%<br>All Received Critical Damage -15%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Effects will not apply when wearing Talisman - Heaven, Advanced Talisman of Protection, or Talisman of Protection.</div></li></ul><div data-contents-type="text">Added a crafting for Talisman - Glory.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Name</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Glory x1</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Talisman - Heaven x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Talisman - Heaven x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman of Protection Lv. 10 x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman of Protection Lv. 10 x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom x50</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-New_Item:_Talisman_-_Radiance-25"><strong>New Item: Talisman - Radiance</strong></h3><div data-contents-type="text">Added the 'Talisman - Radiance' item.</div><ul><li><div data-contents-type="text">The 'Talisman - Radiance' effects are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Perfect Rate</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Critical Rate</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Power</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Def./M. Def.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Max HP/MP</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Status Abnormality Resistance and Attack Success</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Accuracy/Evasion</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+35</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+45</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+55</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The 'Talisman - Radiance' can be enchanted using 'Gran Kain's Elisia Enchant Scroll'.</div></li></ul><div data-contents-type="text">Added a crafting for Talisman - Radiance.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Radiance</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Radiance x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom x120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shining Energy of Protection x60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Solaris x50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ether x8000</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Changes:_Fire_Orb_&_Wind_Orb-26"><strong>Item Changes: Fire Orb & Wind Orb</strong></h3><div data-contents-type="text">Added enchantment for 'Fire Orb' and 'Wind Orb' items.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Orb of Fire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +1%, P. Atk./M. Atk. +1%, P. Def./M. Def. +1%, P. Skill Critical Damage Received -2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +2%, P. Atk./M. Atk. +2%, P. Def./M. Def. +2%, P. Skill Critical Damage Received -4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +3%, P. Atk./M. Atk. +3%, P. Def./M. Def. +3%, P. Skill Critical Damage Received -6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +4%, P. Atk./M. Atk. +4%, P. Def./M. Def. +4%, P. Skill Critical Damage Received -8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +5%, P. Atk./M. Atk. +5%, P. Def./M. Def. +5%, P. Skill Critical Damage Received -10%</div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Orb of Wind</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Barrier - Lv. 1 available, Weaken/Confusion/Paralysis/Danger Zone/Pull/Petrify/Infection/Strike Resistance +2, Max HP/MP +1%, Vitality Bonus +4%</div><div data-contents-type="text">Wind Barrier Lv. 1 Effect: Enhanced Wind Barrier from Tanzanite Barrier. For 15 seconds, creates a barrier that absorbs 122000 damage and instantly recovers 20% of Max HP.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Barrier - Lv. 2 available, Weaken/Confusion/Paralysis/Danger Zone/Pull/Petrify/Infection/Strike Resistance +4, Max HP/MP +2%, Vitality Bonus +8%</div><div data-contents-type="text">Wind Barrier Lv. 2 Effect: Enhanced Wind Barrier from Tanzanite Barrier. For 15 seconds, creates a barrier that absorbs 129000 damage and instantly recovers 20% of Max HP.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Barrier - Lv. 3 available, Weaken/Confusion/Paralysis/Danger Zone/Pull/Petrify/Infection/Strike Resistance +6, Max HP/MP +3%, Vitality Bonus +12%</div><div data-contents-type="text">Wind Barrier Lv. 3 Effect: Enhanced Wind Barrier from Tanzanite Barrier. For 15 seconds, creates a barrier that absorbs 136000 damage and instantly recovers 20% of Max HP.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Barrier - Lv. 4 available, Weaken/Confusion/Paralysis/Danger Zone/Pull/Petrify/Infection/Strike Resistance +8, Max HP/MP +4%, Vitality Bonus +16%</div><div data-contents-type="text">Wind Barrier Lv. 4 Effect: Enhanced Wind Barrier from Tanzanite Barrier. For 15 seconds, creates a barrier that absorbs 143000 damage and instantly recovers 20% of Max HP.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wind Barrier - Lv. 5 available, Weaken/Confusion/Paralysis/Danger Zone/Pull/Petrify/Infection/Strike Resistance +10, Max HP/MP +5%, Vitality Bonus +20%</div><div data-contents-type="text">Wind Barrier Lv. 5 Effect: Enhanced Wind Barrier from Tanzanite Barrier. For 15 seconds, creates a barrier that absorbs 1500 damage and instantly recovers 20% of Max HP.</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">'Fire Orb' and 'Wind Orb' can be enchanted using 'Gran Kain's Elisia Enchant Scroll'.</div></li></ul><div data-contents-type="text"></div><h3 id="alpha-Item_Changes:_Argent_Brooch-27"><strong>Item Changes: Argent Brooch</strong></h3><div data-contents-type="text">Added enchantment levels for the Argent Brooch.</div><ul><li><div data-contents-type="text">Can be enchanted with the 'Gran Kain's Argent Enchant Scroll.'</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Effect</strong></div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">Argent Brooch </div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +2%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +7, Armor P. Def. Boost 2, Accessory M. Def. Boost +2, P./M. Evasion +3, Soulshot/Spiritshot Boost +0.5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +6, All Basic Stats +3, Damage Reflect Resistance +12%, XP/SP Gain +4%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +14, Armor P. Def. Boost 4, Accessory M. Def. Boost +4, P./M. Evasion +6, Soulshot/Spiritshot Boost +1%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +9, All Basic Stats +3, Damage Reflect Resistance +12%, XP/SP Gain +6%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +21, Armor P. Def. Boost 6, Accessory M. Def. Boost +6, P./M. Evasion +9, Soulshot/Spiritshot Boost +1.5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +12%, XP/SP Gain +8%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +28, Armor P. Def. Boost 8, Accessory M. Def. Boost +8, P./M. Evasion +12, Soulshot/Spiritshot Boost +2%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +10%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +35, Armor P. Def. Boost 10, Accessory M. Def. Boost +10, P./M. Evasion +15, Soulshot/Spiritshot Boost +2.5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +18%, XP/SP Gain +12%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +42, Armor P. Def. Boost 12, Accessory M. Def. Boost +12, P./M. Evasion +18, Soulshot/Spiritshot Boost +3%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%. Activates La Vie En Rose's Divine Blessing, which increases damage by 20% for 30 seconds when using Normal Attack/Skills.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +14%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +49, Armor P. Def. Boost 14, Accessory M. Def. Boost +14, P./M. Evasion +21, Soulshot/Spiritshot Boost +3.5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +16%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +56, Armor P. Def. Boost 16, Accessory M. Def. Boost +16, P./M. Evasion +24, Soulshot/Spiritshot Boost +4%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +18%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +63, Armor P. Def. Boost 18, Accessory M. Def. Boost +18, P./M. Evasion +27, Soulshot/Spiritshot Boost +4.5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Inventory Slots +12, All Basic Stats +3, Damage Reflect Resistance +15%, XP/SP Gain +20%, Fixed Damage Resistance +15%, Debuff Resistance +5%, Weapon P. Atk./M. Atk. Boost Increased +70, Armor P. Def. Boost 20, Accessory M. Def. Boost +20, P./M. Evasion +30, Soulshot/Spiritshot Boost +5%, Damage when immobilized -15%, Normal Attack/P. Skill/M. Skill Critical Damage Received -15%.</div><div data-contents-type="text">When using Normal Attack/Skills, activate La Vie En Rose's Divine Blessing for 30 seconds, which increases Damage by 20%.</div></td></tr></tbody></table></div><div data-contents-type="text">M. Def. values for 'Argent Brooch' has been increased.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>M. Def.</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Argent Brooch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">165 → 193</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id="alpha-Item_Changes:_Argent_Artifact_Book-28"><strong>Item Changes: Argent Artifact Book</strong></h3><div data-contents-type="text">Added enchantment levels for the 'Argent Artifact Book'.</div><ul><li><div data-contents-type="text">It can be enchanted through the 'Gran Kain's Argent Enchant Scroll'.</div></li><li><div data-contents-type="text">The enchantment has 10 levels, each of which has the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td colspan="13" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Speed</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>XP/SP</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>LUC/CHA</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Attack Attribute</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Defense Attributes</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Damage</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Damage Received</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Critical Damage</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Critical Rate</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Max HP/MP</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Soulshot/Spiritshot Damage Increased</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Resistance</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Attack Success</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+35</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+45</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+55</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+25</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+65</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+35</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+70</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+75</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+45</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+18%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Changes:_Artifacts_and_Runes-29"><strong>Item Changes: Artifacts and Runes</strong></h3><div data-contents-type="text">Added enchantment levels for the Protection, Balance and Support Artifact items.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td colspan="6" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Increased Options</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>11</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>12</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>13</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>14</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>15</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Def.</div></td><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text">Protection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Max HP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Max MP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max MP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Bow Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Bow Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Dagger Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dagger Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Sword Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sword Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - All Defense Attributes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Defense Attributes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">170</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">190</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">210</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">230</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Received Damage Reduction When Immobilized</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received While Action Prohibited Reduced</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Reduced Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Damage Received Reduced</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - P. Atk.</div></td><td rowspan="21" style="padding: 4px 8px;"><div data-contents-type="text">Balance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - P. Accuracy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Accuracy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Accuracy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Accuracy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Normal Attack Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - P. Skill Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Skill Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Normal Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - P. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - M. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Atk. Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Atk. Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Casting Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Casting Spd.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Potion/Elixir Effect Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Potion/Elixir Effect Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Received Damage Reduction When Immobilized</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received While Action Prohibited Reduced</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Fixed Damage Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fixed Damage Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Vitality Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vitality Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">18%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Received Heal Amount</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Heal Received Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Skill MP Consumption Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reduce Skill MP Consumption</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Reduced Received Critical Rate</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Rate Received Reduced</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact XP</div></td><td rowspan="11" style="padding: 4px 8px;"><div data-contents-type="text">Support</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Vampiric Rage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vampiric Rage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">11%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">13%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Speed</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Received Heal Amount</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Heal Received Increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Vitality Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vitality Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Vitality Consumption Rate Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Vitality Consumption Speed Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Skill MP Consumption Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reduce Skill MP Consumption</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">24%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">26%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">28%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Potion/Elixir Effect Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Potion/Elixir Effect Bonus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Fixed Damage Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fixed Damage Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact - Damage Reflect Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Reflect Resistance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">21%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">23%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Acquired Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adena Acquired</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7.5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8.0%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8.5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9.0%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9.5%</div></td></tr></tbody></table></div><div data-contents-type="text">Adjusted the effects of Chaos-Infested Blood Rune.</div><ul><li><div data-contents-type="text">Additional effects will be applied to specific quests when carrying Lv. 5 or higher in inventory.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Chaos-Infested Blood Rune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 5</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Main Quest Kasha - Summon Ancient War Spirit Attack Target, All Critical Rate +20%,</div><div data-contents-type="text">Damage +30% and Damage Received -10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Level 6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Level 7</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Main Quest Kasha - Summon Ancient War Spirit Attack Target, All Critical Rate +30%,</div><div data-contents-type="text">Damage +40% and Damage Received -20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Level 8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Level 9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Main Quest Kasha - Summon Ancient War Spirit Attack Target, All Critical Rate +40%,</div><div data-contents-type="text">Damage +50% and Damage Received -30%</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Added new effects to the 'Chaos-Infested Blood Rune Lv. 10'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>New Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Description</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ancient Warspirit's Energy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Main Quest Kasha - Summon Ancient War Spirit Attack Target</div><div data-contents-type="text">All Critical Rate +40%, Damage +50%</div><div data-contents-type="text">Damage Received -30%.</div></td></tr></tbody></table></div><div data-contents-type="text">Added the crafting of '+5 Balance Artifact Box', '+5 Protection Artifact Box' to the Support Equipment category.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Balance Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Balance Artifact Box x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Guaranteed Items</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Crystal x48<br>5,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Protection Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Protection Artifact Box x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Guaranteed Items</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Crystal x48<br>5,000,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text">Added the 'Artifact Normal Attack Power (Fighting Spirit)' item to the store list of Artifact Merchant 'Alexandria'.</div><div data-contents-type="text"></div><h3 id="alpha-Item_Changes:_Agathion-30">Item Changes: Agathion</h3><div data-contents-type="text">Expanded the enchantment levels for the Greater Fire Dragon Agathion Charm.</div><div data-contents-type="text">Use a Divine Dragon Agathion Book of Growth to enchant the Agathion.</div><ul><li><div data-contents-type="text">The enchantment levels have the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Special Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Unique Effects</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +105</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +10.5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +11%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +115</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +11.5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +125</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +12.5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +130</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +13%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +135</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +13.55</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +140</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +14%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +145</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +14.5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weapon P. Atk./M. Atk. Boost +150</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def./Normal Attack/P. Skill/M. Skill Critical Damage +15%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Changes:_Radiant_Circlet_of_Grace-31"><strong>Item Changes: Radiant Circlet of Grace</strong></h3><div data-contents-type="text">Added 'P. Skill Critical Damage Received' option to the enchant effect of 'Radiant Circlet of Grace'.</div><ul><li><div data-contents-type="text">Added skill effect to supplement 'P. Skill Critical Damage Received' that wasn't applied to common class items.</div></li><li><div data-contents-type="text">With the addition of 'P. Skill Critical Damage Received', skill and item tooltips have been changed to display 'All Critical Damage Received'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -7% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+4 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -10% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -15% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+6 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -16% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+7 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -17% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+8 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -18% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+9 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -19% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received -20% added</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Changes:_Radiant_Circlet_of_Authority-32"><strong>Item Changes: Radiant Circlet of Authority</strong></h3><div data-contents-type="text">Added 'Normal Attack Power' option to the enchant effect of 'Radiant Circlet of Authority'.</div><ul><li><div data-contents-type="text">With the addition of 'Normal Attack Power', skill and item tooltips have been changed to display 'Normal Attack/P. Skill Power'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+4 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+5 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+6 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+7 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +7% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+8 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +8% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+9 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+10 Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +10% added</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Changes:_Chaos_Augments-33"><strong>Item Changes: Chaos Augments</strong></h3><div data-contents-type="text">Expanded the items that can be augmented using 'Chaos Weapon/Armor Augment Stone'.</div><ul><li><div data-contents-type="text">The target items are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Augment Target Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Helmet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Breastplate</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Gaiters</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Gauntlets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Boots</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Shield</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Leather Helmet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Leather Armor</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Leather Leggings</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Leather Gloves</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Leather Boots</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Circlet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Tunic</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Stockings</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Gloves</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Shoes</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"> Dignity Sigil</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Options that can be granted through augmentation are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong> </strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Option Effects</strong></div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text"><strong><Option 1></strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Evasion +1 to +5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Evasion +1 to +5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Def. +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Defense Attributes +10-50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Vitality Bonus +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -1-5%</div></td></tr><tr><td rowspan="10" style="padding: 4px 8px;"><div data-contents-type="text"><strong><Option 2></strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Accuracy +1-5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Accuracy +1-5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Atk. +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +10-50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Rate Received -1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">XP/SP +1-5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -1-5%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Option 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage +5%, Accuracy +5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +5%, Accuracy +5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Power +5%, Accuracy +5</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">3 Options can be earned at a certain chance.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Item_Changes-34"><strong>Other Item Changes</strong></h3><div data-contents-type="text">Added a +50 Perfect Power bonus to the Dark Dragon Necklace/Earring/Ring +0 enchanted item.</div><div data-contents-type="text">The enchantment effects of the Argent Shirt/Circlet have been organized to make it easier to understand.</div><div data-contents-type="text">M. Def. values for 3 types of 'Dark Dragon Accessory' items have been increased.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>M. Def.</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">339 → 350</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">254 → 274</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Ring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">169 → 197</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the following tooltip descriptions in items and skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Critical Damage Received</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Damage Received</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Critical Damage Received</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack/P. Skill/M. Skill Critical Damage Received</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage Received</div></td></tr></tbody></table></div><div data-contents-type="text">Added 5 types of items that can be used to craft new Artifacts.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact When Immobilized</div><div data-contents-type="text">Damage Received Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Received Damage When Immobilized Reduction (Balance) x1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Received Damage When Immobilized Reduction (Balance) x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Received Damage When Immobilized Reduction (Balance) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment x1,200</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Skill Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Skill Power (Balance) x1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Skill Power (Balance) x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Skill Power (Balance) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment x1,200</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact M. Skill Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact M. Skill Power (Balance) x1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact M. Skill Power (Balance) x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact M. Skill Power (Balance) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment x1,200</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Normal Attack Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Normal Attack Power (Balance) x1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Normal Attack Power (Balance) x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Normal Attack Power (Balance) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment x1,200</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Def./M. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Def./M. Def. (Balance) x1</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Def./M. Def. (Balance) x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact P. Def./M. Def. (Balance) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment x1,200</div></td></tr></tbody></table></div><div data-contents-type="text">Added 'High-grade Artifact Received Damage When Immobilized Reduction (Balance)', 'High-grade Artifact P. Skill Power (Balance)', 'High-grade Artifact M. Skill Power (Balance)', 'High-grade Artifact Normal Attack Power (Balance)', and 'High-grade Artifact P. Def./M. Def. (Balance)' items.</div><ul><li><div data-contents-type="text">The effects of these items are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Received Damage When Immobilized Reduction (Balance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -16% When Immobilized</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Skill Power (Balance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power +16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact M. Skill Power (Balance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Power +16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Normal Attack Power (Balance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Def./M. Def. (Balance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. and M. Def. +16%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Combat_Formula_Revamp-35"><strong>Combat Formula Revamp</strong></h2><h3 id="alpha-Combat_Formula_Changes-36">Combat Formula Changes</h3><div data-contents-type="text">Removed the Normal Attack Critical Rate limit and reworked the formula.</div><ul><li><div data-contents-type="text">Changed the Normal Attack Critical Rate limit to allow players to earn more than 500.</div></li></ul><div data-contents-type="text">After the update, the Normal Attack Critical Rate value of the revamped formula will be displayed in the information window.</div><ul><li><div data-contents-type="text">Changed all items, skills, and systems' Normal Attack Critical Rate fixed values to percentage values to align with the revamped Normal Attack Critical Rate efficiency.</div></li></ul><div data-contents-type="text">Ex) Normal Attack Critical Rate +10 → Normal Attack Critical Rate +1%</div><div data-contents-type="text">Adjusted Soulshot Damage applied to Normal attacks.</div><div data-contents-type="text">Added attribute damage to the Normal Attack damage skill effects.</div><div data-contents-type="text">Changed some effects for Normal Attacks.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Freya's Ice Rose</div><div data-contents-type="text">Pa'agrio's Blessing</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed P./M. Skill Power -> All Power</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eviscerator</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Eminent Fist Weapon Mastery</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Tyrr Dreadnought</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power added to Superior Polearm Mastery</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Wolf Waker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Adjusted Enhance Mark Wake Power</div><div data-contents-type="text">Adjusted Activation Chance of Wolf Finisher Wake</div></td></tr></tbody></table></div><div data-contents-type="text">Revamped the Soulshot/Spiritshot Damage Boost effect.</div><ul><li><div data-contents-type="text">Removed the incremental Soulshot/Spiritshot Damage Bonus from enchanting weapons below L-grade and replaced it with a +4 enchantment effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Below R-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost Effect deleted</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">R- R110-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +30% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">L-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 26% -> 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cursed Sword</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost +15% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Claw</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 30% -> 40%</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h2 id="alpha-Skill_&_Item_Revamp-37"><strong>Skill & Item Revamp</strong></h2><h3 id="alpha-Normal_Attack_Power-38">Normal Attack Power</h3><div data-contents-type="text">Added 'Normal Attack Power' option to the following items.</div><ul><li><div data-contents-type="text">Added Skill Effect to complement the 'Normal Attack Power' effect that wasn't applied to common class items.</div></li><li><div data-contents-type="text">With the addition of 'Normal Attack Power', skill and item tooltips have been changed to display 'All Power'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Hellfire]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Desire]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +2% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Longing]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +4% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Longing- Exalted]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +4% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Insanity]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Heaven]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +7% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Talisman - Glory]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +7% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+5 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+6 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+7 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +2% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+8 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+9 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +4% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+10 Queen Navari's Mask]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+5 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+6 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+7 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +2% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+8 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+9 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +4% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+10 Queen Navari's Mask-Event]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+5 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+6 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +1% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+7 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+8 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+9 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[+10 Super Advanced Seed Bracelet Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">The 'Sayha's Trust' skill applied to Sayha's Talisman and Greater Sayha's Talisman has been changed.</div><ul><li><div data-contents-type="text">Added Normal Attack Power to the 'Sayha's Trust' effect that activates when equipping Sayha's Talisman Lv. 4 or higher with Venir/Soul Talisman at specific levels or higher.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>'Sayha's Trust' Additional Effects</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +2% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 5]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +2% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 6]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 7]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +3% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 8]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 9]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +5% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Sayha's Talisman Lv. 10]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 1]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 2]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +9% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 3]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +11% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 4]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +11% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 5]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +13% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 6]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +13% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 7]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +15% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 8]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +15% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 9]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +18% added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Greater Sayha's Talisman Lv. 10]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power +18% added</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">The tooltip text 'Normal Attack Power/P. Skill Power/M. Skill Power' displayed on items and skills has been changed to 'All Power'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Tooltip Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Shaper]</div></td><td rowspan="34" style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack/P. Skill/M. Skill Power → All Power</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Slasher]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Thrower]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Buster]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Cutter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Stormer]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Fighter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Avenger]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Dual Blunt Weapon]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Antharas Dualsword]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Shaper]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Cutter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Slasher]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Thrower]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Buster]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Caster]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Valakas Retributer]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Shaper]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Thrower]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Slasher]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Caster]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Cutter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Shooter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Lindvior Dual Dagger]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Avenger]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Fighter]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Stormer]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Retributer]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Dual Blunt]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Dualsword]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Fafurion Dual Dagger]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Dignity Helmet]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Dignity Leather Helmet]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Dignity Circlet]</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h2 id="alpha-Other_Changes-39"><strong>Other Changes</strong></h2><h3 id="alpha-Party_Matching-40"><strong>Party Matching</strong></h3><div data-contents-type="text">Added the ability to post party announcements in the chat window.</div><ul><li><div data-contents-type="text">Can be accessed through the 'Promote Party' button in the Party Matching UI.</div></li><li><div data-contents-type="text">Only the party leader can use this button in the party matching room.</div></li><li><div data-contents-type="text">Party promotions are posted in the World chat channel, so the channel must be active.</div></li><li><div data-contents-type="text">Clicking on the promotion in the chat window allows immediate entry to that party matching room.</div></li></ul><div data-contents-type="text">The Promote Party feature can also be used in the Dethrone area.</div><ul><li><div data-contents-type="text">However, the World chat promotion will only be shown to users from the same server.</div></li></ul><div data-contents-type="text">The Promote Party feature cannot be used under the following conditions:</div><ul><li><div data-contents-type="text">When in the World Timed Hunting Zone 'Tower of Insolence'</div></li><li><div data-contents-type="text">When the character has obtained the Cursed Sword</div></li></ul><h3 id="alpha-L2_Store-41"><strong>L2 Store</strong></h3><div data-contents-type="text">. Added 3 items to the 'Equipment' category.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Equipment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Equipment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Equipment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin x1</div></td></tr></tbody></table></div><h3 id="alpha-Quests-42"><br class="ProseMirror-trailingBreak"></h3><h3 id="alpha-Quests-42"><strong>Quests</strong></h3><div data-contents-type="text">Added a new main quest in the 'Kasha Orc Fortress' area.</div><ul><li><div data-contents-type="text">The new main quest is available upon completion of the quest "A Time of Reflection".</div></li><li><div data-contents-type="text">Includes a solo Instanced Zone mission with a storyline involving Kasha Orcs.</div></li><li><div data-contents-type="text">You can earn quest-exclusive Collection materials and special rewards by completing missions.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Main Quests</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Missions</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rewards</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stop Kasha's Manifestation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Go to the Center of Kasha Oak Fortress to stop Kasha's Manifestation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Attack Mark - Stop Kasha's Manifestation x1<br>Chaos-Infested Orc's Blood x40<br>Eerie Energy Fragment x30<br>Mysterious Soul Bead x5</div></td></tr></tbody></table></div><div data-contents-type="text">Added 4 sub-quests that can be completed in the Volcanic Snowfields and Baluan's Battlefield hunting zones.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quest Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quest Goal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rewards</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields: Memory Fragment 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talk to Torian</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High Priest's Grace x10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields: Memory Fragment 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Use Memory Crystal on Frozen Investigators</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High Priest's Grace x10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield: Altar of Discord 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Talk to Celima</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High Priest's Grace x10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield: Altar of Discord 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Explore and Suppress the Altar of Discord</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High Priest's Grace x10</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the Debuff Effect applied in the Main Quest Ancient War Spirit Summon instance zone.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Life and Death</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Cooldown +150%</div><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def. -50%</div><div data-contents-type="text">All Critical Rate/Damage -50%</div><div data-contents-type="text">Damage Received +300%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Cooldown +100%</div><div data-contents-type="text">P. Atk./M. Atk./P. Def./M. Def. -30%</div><div data-contents-type="text">All Critical Rate/Damage -20%</div><div data-contents-type="text">Damage Received +300%</div></td></tr></tbody></table></div><div data-contents-type="text">Adjusted the difficulty of the main quest instance zone 'Ancient War Spirit Summon'.</div><ul><li><div data-contents-type="text">Reduced monster spawn time and quantity.</div></li><li><div data-contents-type="text">Removed ranged attack immunity from 'Furious Wilderness Protector' monster.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Collection-43"><strong>Collection</strong></h3><div data-contents-type="text">Added the 'Kasha Orc - Stop Kasha's Manifestation' collection.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P./M. Accuracy +10, All Critical Rate +2%, XP/SP Gain +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Attack Mark - Stop Kasha's Manifestation</div></td></tr></tbody></table></div><h3 id="alpha-Ranking-44"><strong>Ranking</strong></h3><div data-contents-type="text">Changed character ranking effects.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ranking</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Server Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 in server level ranking. All Stats +1, Recovery Potion/Elixir Effect +500All Critical Rate +5%%, Speed Limit +20All Critical Damage Received -5%%, Perfect Resistance +15</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Server Ranking 2nd Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 11-50 in server level.All Stats +1, Recovery Potion / Elixir Effect +500Normal Attack / P. Skill / M. Skill Critical Absolute Rate +3%%, Speed Limit +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Server Ranking 3rd Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 51-100 in server level.All Stats +1, Recovery Potion / Elixir Effect +500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Humans Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Humans.P. Atk. / M. Atk. / P. Def. / M. Def. / Max HP / Max MP +1%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elves Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Elves. CHA +1, Damage Received -1%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Elves Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Dark Elves. CHA +1, Damage +1%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orcs Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Orcs.P. Atk. / Max HP +2%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dwarves Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Dwarves. Max HP/P. Def./M. Def. +2%%, Weapon P. Atk./M. Atk. Boost +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kamael Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for ranks 1-10 amongst Kamael. PvP Damage +2%%, PvP Damage Received -2%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ertheia Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 amongst Ertheia. All Power +1%%, All Skill Cooldown -1%%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Knight Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Knights. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Nine Aegis/Sardonic Fortitude, caster and party members' Damage +3%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Warrior Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Warriors. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Berserker/Mind of Steel/Gigantic Wolf/Descent, Damage +1%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rogue Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Rogue. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Angel of Death/Archangel of Death, Damage +1%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Archer Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Archers. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Mind's Eye, Damage +1%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Enchanter Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Enchanters. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Battle Rhapsody/Blood Requiem/Crazy Nocturne/Intensive Crazy Nocturne, caster and party members' Damage +3%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wizard Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Wizards. Speed +3, Attack Attribute +30, All Defense Attributes +30.When using Burst Casting/Great Burst Casting/Eye of the Storm/Wind Storm Eye/Fantasia Maker Time, Damage +1%% for 5 minutes.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Summoner Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Summoners. Speed +3, Attack Attribute +30, All Defense Attributes +30. When using Spirit of Naviarope, Damage +1% for 5 min.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Healer Ranking 1st Class</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Benefits for top 1-10 Healers. Speed +3, Attack Attribute +30, All Defense Attributes +30. When using Entire Resistance/Fairy of Life, own and party members' Damage +3% for 5 min.</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-UI-45"><strong>UI</strong></h3><div data-contents-type="text">Improved the Quest UI.</div><ul><li><div data-contents-type="text">Added indicators for available quests in the quest tab.</div></li><li><div data-contents-type="text">Added category functionality to the quest list to enhance quest accessibility.</div></li><li><div data-contents-type="text">Quest sorting order has been changed due to category additions, and some quest names have been modified as follows.</div></li></ul><div data-contents-type="text">Trade window UI has been improved.</div><ul><li><div data-contents-type="text">Added level and class information of the trade partner in the Trade window UI.</div></li><li><div data-contents-type="text">In the Exchange window UI, if the trading partner is a friend/clan member/mentor/ally, their information area will be displayed in green. If there is no relationship, it will be displayed in red.</div></li><li><div data-contents-type="text">Added a popup window to confirm the trade partner before finalizing item registration in the trade window.</div></li><li><div data-contents-type="text">Please make sure to check the trade partner's character name, level, class, and your relationship with them before proceeding with the trade.</div></li></ul><div data-contents-type="text">Changed the effects applied in the XP/SP bottom bar to be displayed to the first decimal place.</div><h3 id="alpha-Other_Changes-46"><strong>Other Changes</strong></h3><div data-contents-type="text">Enhanced anonymity for characters participating in Olympiad matches.</div><ul><li><div data-contents-type="text">Changed the character name displayed in the battle result UI after a match to show the main class name instead.</div></li><li><div data-contents-type="text">Changed the match winner announced in system messages to display the main class name instead of the character name.</div></li></ul><div data-contents-type="text">Changed the Shinemaker class to no longer expose hair when equipped with hair-covering armor and using the Change Form skill.</div><div data-contents-type="text">140,000 Adena is now a fixed amount when using the 'Droph's Support Items' chest item.</div><div data-contents-type="text">Improved the target switching speed after defeating monsters while using auto-hunt feature.</div><div data-contents-type="text">Removed the male gender button for Ertheia Race in character creation screen.</div><h3 id="alpha-Virtual_Equipment_System-47">Virtual Equipment System</h3><div data-contents-type="text">The current Virtual Equipment Season will end, and a new season will start.</div><ul><li><div data-contents-type="text">All related points and equipment will be reset.</div></li></ul><div data-contents-type="text">During the Golden Compass Event period which starts after the maintenance on 11/04, the Lurin’s Secret Workshop instance zoned will not be available.</div><ul><li><div data-contents-type="text">The Virtual Equipment Points will still be obtainable by talking to the Exploration Captain Toma daily.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Removal-48"><strong>Item Removal</strong></h3><div data-contents-type="text">The following items will be removed during the maintenance patch day maintenance:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Removal List</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Agathion - Love Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Magic Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Shooter Focus Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pumpkin Transformation Stick Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Recovery Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Buster Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Monster Eye Hat Pack (30-day) (Event)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Attack Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Retributer Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tin Golem Transformation Stick Pack (30-day) (Event)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Defense Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Specter Dualsword Damage Up Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Snow Man Transformation Stick Pack (7-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Assassin Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Specter Dual Dagger Focus Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Love Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Enchant Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Specter Buster Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sentiment Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Magic Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Specter Retributer Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Confession Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eternal Recovery Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Slasher Focus Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Agathion - Guardian of Dawn Kallesin Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Attack Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Dualsword Damage Up Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Defense Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Dual Dagger Focus Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Spiritshot Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Assassin Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Thrower Focus Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Santa Girl's Hat Box 1 day & 3 day</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Enchant Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Buster Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rare Accessory Gift Box (7-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Magic Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Amaranthine Retributer Acumen Capsule (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leona's Cube Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seraph Recovery Type Robe Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fish Gift Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rune of Bountiful Growth Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Shaper Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Box (30-day)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Agathion - Freya Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Cutter Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Emperor Shunaiman's Weapon Set Pack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Expertise Rune (R99-grade) Box (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Slasher Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Seed Bracelet Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dynamic Dual Knight Gift Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Dualsword Damage Up Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Skill Power Talisman Pack (2-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Attack Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Dual Dagger Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Attack Attribute Talisman Pack (2-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Defense Type Heavy Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Dual Blunt Weapon Damage Up Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Skill Cooldown Talisman Pack (2-hour)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Assassin Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Fighter Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Twilight Enchant Type Light Set Pack (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Apocalypse Thrower Focus Capsule (30-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"></div></td></tr></tbody></table></div><div data-contents-type="text"></div></body>
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