Samurai Crow - Update Patch Notes Part 1

Samurai Crow - Update Patch Notes Part 1
Lineage II Official
2025-11-05
<body><h3 id="alpha-*Please_note:_The_update_content_is_subject_to_change_without_prior_notice.-1"><strong>*Please note: The update content is subject to change without prior notice.</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassUpdate"><strong>Class Update</strong></h2><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-NewClass:Crow"><strong>New Class: Crow</strong></h3><div data-contents-type="text">The new class 'Crow' has been added.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Race</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Jin Kamael</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gender</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Male</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Combat Method</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Melee / Physical</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Role</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Warrior</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Weapon</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Katana (One-handed Sword)</strong></div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Unlike other Jin Kamaels, 'Crow' has no wings.</div></li><li><div data-contents-type="text">The 'Crow' uses a 'One-handed Sword' with the icon and appearance of a 'Katana'.</div></li><li><div data-contents-type="text">Crow cannot equip a shield.</div></li><li><div data-contents-type="text">The 'Crow' has a dedicated appearance based on the armor item grade of the upper body.</div></li><li><div data-contents-type="text">'Crow' can choose from 3 hairstyles / 3 molds / 3 colors, one for each.</div></li></ul><div data-contents-type="text">The exclusive buff skills used by 'Crow' are listed below.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description (Based on Max Level)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Flash Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Chase</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rushes and attacks target with power added to character's P. Atk.</div><div data-contents-type="text">Applies Leap to self</div><div data-contents-type="text">​</div><div data-contents-type="text">Leap: P. Atk./Atk. Spd./Speed/P. Accuracy</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Mobility</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rushes and attacks target with power added to character's P. Atk.</div><div data-contents-type="text">Applies Leap to self</div><div data-contents-type="text">​</div><div data-contents-type="text">Leap: P. Atk./Atk. Spd./Speed/P. Accuracy</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div><div data-contents-type="text"><strong>(Skill Enchant)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Swift Execution</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Whirling Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and surroundings with power added to the character's P. Atk. and</div><div data-contents-type="text">Applies Expose Weakness to enemies</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Expose Weakness</strong></div><div data-contents-type="text">P. Skill Critical Rate Received and Damage increased</div><div data-contents-type="text">Knock Back and Knock Down Resistance reduced</div><div data-contents-type="text">​</div><div data-contents-type="text">Immediately after using <strong>a </strong>Whirling Strike<strong>/Earthly Blade</strong></div><ul><li><div data-contents-type="text">Increase Attack Count of Scream Strike by 1 time</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crushing Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>PvP Effect</strong></div><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">Chance to apply <strong>weapon damage</strong> to the target</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Weapon Damage</strong></div><div data-contents-type="text">The weapon item loses all functionality and is unequipped.</div><div data-contents-type="text">Weapon repair cost: 100 Spirit Ores (not including armor repair costs)</div><div data-contents-type="text">Skills can only be used on hostile targets</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>PvE Effect</strong></div><div data-contents-type="text">Attack target with power added to character's P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Night of the White Ghost</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk. and</div><div data-contents-type="text">Laceration applied</div><div data-contents-type="text">​</div><div data-contents-type="text">Laceration: HP Drain Absorption reduced</div><div data-contents-type="text">​</div><div data-contents-type="text">Pulls if the target is a regular monster</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div><div data-contents-type="text"><strong>(Skill Enchant)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sever Hell</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hero</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Draw Sword</strong></div></td><td style="padding: 4px 8px;"><ul><li><div data-contents-type="text">Can only be used in Omen state.</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">Attack and knock down enemies along the path 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Critical Multiplier x3.0</div><div data-contents-type="text">​</div><div data-contents-type="text">Gain <strong>Momentum</strong> when using skills</div><div data-contents-type="text">Momentum: Mobility/Insight Rush Max Rush distance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Legendary</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Secret Art</strong></div><div data-contents-type="text">Ultra-High Speed</div><div data-contents-type="text"><strong>Multi</strong></div><div data-contents-type="text"><strong>Draw</strong></div></td><td style="padding: 4px 8px;"><ul><li><div data-contents-type="text">Can only be used in Advent state.</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">Attack enemies in the path 3 times and either lifts them up or knock them down</div><div data-contents-type="text">​</div><div data-contents-type="text">Critical Multiplier x3.0</div><div data-contents-type="text">​</div><div data-contents-type="text">Gain <strong>Momentum</strong> when using skills</div><div data-contents-type="text">Momentum: Mobility/Insight Rush Max Rush distance increased</div></td></tr></tbody></table></div><div data-contents-type="text">The exclusive buff skills used by 'Crow' are listed below.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fu</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Regular Hit Critical Rate Increased</div><div data-contents-type="text">P. Skill Critical Damage Increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">rin</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP increased</div><div data-contents-type="text">P. Skill Damage Bonus in PvE increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ka</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases Atk. Spd.</div><div data-contents-type="text">Speed Increase</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">zan</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">P. Def./M. Def. Increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Atsumori</strong></div><div data-contents-type="text"><strong>Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP increased and instant recovery</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">P. Skill MP Consumption reduced</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Atsumori</strong></div><div data-contents-type="text"><strong>Lv. 2~4</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP increased and instant recovery</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">P. Skill MP Consumption reduced</div><div data-contents-type="text">Reduce P. Skill Cooldown</div><div data-contents-type="text">​</div><div data-contents-type="text">When hit, has a chance that cancel fear</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Determination</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">P. Def. Increased</div><div data-contents-type="text">P. Skill Critical Rate Increased</div><div data-contents-type="text">Debuff &amp; Mez Resistance increased</div><div data-contents-type="text">Strong Body</div><div data-contents-type="text">​</div><div data-contents-type="text">Acquire Blood Breath when hit</div><div data-contents-type="text">(Dismisses Blood Breath at the end of Determination)</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Blood Breath</strong></div><div data-contents-type="text">Recovers HP every 2 seconds</div><div data-contents-type="text">Absorbs a percentage of damage dealt as HP when hitting</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Resolution Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">P. Skill Damage Bonus increased</div><div data-contents-type="text">One-handed Sword Damage Bonus increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Flash Strike → Double Strike</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hero</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Omen</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reduces CP of nearby enemies</div><div data-contents-type="text">​</div><div data-contents-type="text">Max HP increased and instant recovery</div><div data-contents-type="text">Max MP/P. Def./M. Def. Increased</div><div data-contents-type="text">P. Atk./P. Skill Critical Rate and Damage increased</div><div data-contents-type="text">P. Skill Damage Bonus/P. Skill Power increased</div><div data-contents-type="text">Debuff &amp; Mez Resistance increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Skill Use Allowed</strong></div><div data-contents-type="text">Draw Sword</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Legendary</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Advent</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reduces CP of nearby enemies</div><div data-contents-type="text">​</div><div data-contents-type="text">Max HP increased and instant recovery</div><div data-contents-type="text">Max MP/P. Def./M. Def. Increased</div><div data-contents-type="text">P. Atk./P. Skill Critical Rate and Damage increased</div><div data-contents-type="text">P. Skill Damage Bonus/P. Skill Power increased</div><div data-contents-type="text">Debuff &amp; Mez Resistance increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Skill Use Allowed</strong></div><div data-contents-type="text">Secret Art: Ultra-High Speed Multi Draw</div><div data-contents-type="text">​</div><div data-contents-type="text">Apply Manifestation when attacking</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Triggered Buffs</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Manifestation</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mez Resistance increased</div><div data-contents-type="text">All Critical Rate and Damage Received Reduction</div><div data-contents-type="text">Cooldown Reset Secret Art: Ultra-High Speed Multi Draw</div><div data-contents-type="text">​</div><div data-contents-type="text">Has a chance to trigger Condemnation when using an attack skill</div><div data-contents-type="text">Condemnation: Attacks nearby enemies with Power added to P. Atk.</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Skills enhanced by the 'Resolution' skill have the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Enchant</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enhanced Skills</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Flash Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Double Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Triggers </strong>Triple Strike when using Double Strike</div><div data-contents-type="text">Triple Strike: 1 extra hit</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Mobility</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Insight Rush</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rushes and attacks target with power added to character's P. Atk.</div><div data-contents-type="text">Depending on the target you choose, you'll gain either Leap/Close Combat/Fierce Pursuit</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Leap</strong>: When the selected target is an NPC/Guardian/Monster/Servitor</div><div data-contents-type="text">P. Atk./Atk. Spd./Speed/P. Accuracy increased</div><div data-contents-type="text">​</div><div data-contents-type="text">Close Combat: If the selected target is a ranged class</div><div data-contents-type="text">Atk. Spd., Speed increased</div><div data-contents-type="text">Remove P. Def./M. Def. Reduction debuffs when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">Fierce Pursuit: If the selected target is a ranged class</div><div data-contents-type="text">Atk. Spd./Speed/P. Accuracy increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Scream Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk. and knocks them down</div><div data-contents-type="text">​</div><div data-contents-type="text">Immediately after using <strong>a </strong>Whirling Strike<strong>/Earthly Blade</strong></div><ul><li><div data-contents-type="text">Increase Attack Count of Scream Strike by 1 time</div></li></ul></td></tr></tbody></table></div><div data-contents-type="text">'Crow' gains the following exclusive passive skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Katana Mastery</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When a One-handed Sword is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">One-handed Sword Damage Bonus increased</div><div data-contents-type="text">Increase P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Yoroi Mastery</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When Heavy Armor is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">Increases Max HP.</div><div data-contents-type="text">P. Def. Increased</div><div data-contents-type="text">P. Skill MP Consumption reduced</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Straw Cutting Training</strong></div><div data-contents-type="text"><strong>Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increase P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Straw Cutting Training</strong></div><div data-contents-type="text"><strong>Lv. 2~4</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. Increased Greatly</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dynamic Vision Training</strong></div><div data-contents-type="text"><strong>Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Atk. Spd.</div><div data-contents-type="text">P. Skill Critical Rate Increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dynamic Vision Training</strong></div><div data-contents-type="text"><strong>Lv. 2~4</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Atk. Spd. Increased Greatly</div><div data-contents-type="text">P. Skill Critical Rate Increased Greatly</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Training</strong></div><div data-contents-type="text"><strong>Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When a One-handed Sword is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">One-handed Sword Damage Bonus increased</div><div data-contents-type="text">Knock Back/Knock Down Attack increased</div><div data-contents-type="text">Weapon Cancellation Resistance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Training</strong></div><div data-contents-type="text"><strong>Lv. 2~4</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When a One-handed Sword is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">One-handed Sword Damage Bonus increased greatly</div><div data-contents-type="text">Knock Back/Knock Down Attack Increased Greatly</div><div data-contents-type="text">Weapon Cancellation Resistance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Fighting Spirit</strong></div><div data-contents-type="text"><strong>Lv. 1~2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Activates Last Stand when taking fatal damage</div><div data-contents-type="text"><strong>Last Stand</strong>: Has a chance to knock back enemies and restore your HP</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>High-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Burning Fighting Spirit</strong></div><div data-contents-type="text"><strong>Lv. 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increases Max HP.</div><div data-contents-type="text">​</div><div data-contents-type="text">Activates Last Stand when taking fatal damage</div><div data-contents-type="text"><strong>Last Stand</strong>: Has a chance to knock back enemies and restore your HP</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Core Training</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Increases skill</strong> proportional to Power of Command, Whirling Strike → Earthly Blade</div><ul><li><div data-contents-type="text">Attack Range increased</div></li><li><div data-contents-type="text">Attack Target increased</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Spirit</strong></div><div data-contents-type="text"><strong>Lv. 1~2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./P. Accuracy/Atk. Spd.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gust Sword Spirit</strong></div><div data-contents-type="text"><strong>Lv. 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk./P. Accuracy/Atk. Spd.</div><div data-contents-type="text">One-handed Sword Damage Bonus increased</div><div data-contents-type="text">Buff Cancel Resistance increased</div><div data-contents-type="text">Reduce P. Skill Cooldown</div><div data-contents-type="text">​</div><div data-contents-type="text">Has a chance of s<strong>uppressing</strong> for a set time when using Double Strike</div><div data-contents-type="text">One-handed Sword Damage Resistance reduced</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Top-grade</strong></div><div data-contents-type="text"><strong>(Skill Enchant)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Physical Training</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Max HP/P. Def.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Normal</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Giants</strong></div><div data-contents-type="text"><strong>Lv. 1~2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When a One-handed Sword is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">Increase P. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rare</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Giants of Tyranny</strong></div><div data-contents-type="text"><strong>Lv. 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When a One-handed Sword is equipped</div><div data-contents-type="text">​</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">One-handed Sword Damage Bonus increased</div><div data-contents-type="text">Increases Max MP.</div><div data-contents-type="text">M. Def. Increased</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">If you master the 'Fighting Spirit' skill to Lv. 3, it will be enhanced to the 'Burning Fighting Spirit' skill.</div></li><li><div data-contents-type="text">If you master the 'Sword Spirit' skill to Lv. 3, it will be enhanced to the 'Gust Sword Spirit' skill.</div></li><li><div data-contents-type="text">If you master the 'Giants' skill to Lv. 3, it will be enhanced to the 'Giants of Tyranny' skill.</div></li><li><div data-contents-type="text">Skills enhanced by the 'Core Training' skill have the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Enchant</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enhanced Skills</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Whirling Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Earthly Blade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and surroundings 2 times with power added to the character's P. Atk. and</div><div data-contents-type="text">Applies Expose Weakness to the target</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Expose Weakness</strong></div><div data-contents-type="text">P. Skill Critical Rate Received and Damage increased</div><div data-contents-type="text">Knock Back and Knock Down Resistance reduced</div><div data-contents-type="text">​</div><div data-contents-type="text">Immediately after using <strong>a </strong>Whirling Strike<strong>/Earthly Blade</strong></div><ul><li><div data-contents-type="text">Increase Attack Count of Scream Strike by 1 time</div></li></ul></td></tr></tbody></table></div><ul><li><div data-contents-type="text">'Crow' does not gain the passive skill 'Blessed Sayha'.</div></li></ul><div data-contents-type="text">Upon entering the 'Transcendent Dungeon', your basic attack skills will be enhanced as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Enchant</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enhanced Skills</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Flash Strike or Double Strike</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Double Strike - Transcendence</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks enemies2 times with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Chance to use <strong>Draw Sword - Transcendence</strong> when using a skill</div></td></tr></tbody></table></div><div data-contents-type="text">The phased effects of the enchantment skills that Crow learns are shown below.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Description (Based on Max Level)</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Swift Execution</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Skill Power Increase</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Attack Count added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the enemy with Power added to the character's P. Atk. and knocks them down</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Skill Power Increase</div><div data-contents-type="text">Knock Down Effect Added</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Physical Training</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction</div><div data-contents-type="text">P. Skill Damage Received reduced</div><div data-contents-type="text">P. Skill Power Increase</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction</div><div data-contents-type="text">P. Skill Damage Received Reduction added</div><div data-contents-type="text">P. Skill Power added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction</div><div data-contents-type="text">P. Skill Damage Received reduced</div><div data-contents-type="text">P. Skill Power Increase</div><div data-contents-type="text">Strong Body</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Increased Max HP/P. Def.</div><div data-contents-type="text">P. Skill Critical Rate and Damage Received Reduction</div><div data-contents-type="text">P. Skill Damage Received reduced</div><div data-contents-type="text">P. Skill Power Increase</div><div data-contents-type="text">Strong Body added</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sever Hell</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Skill Power Increase</div><div data-contents-type="text">Skill Cooldown reduced</div><div data-contents-type="text">Attack Target increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Changes to Spirit Ore Consumption Based on probabilities&gt;</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Skill Power Increase</div><div data-contents-type="text">Skill Cooldown reduced</div><div data-contents-type="text">Attack Target increased</div><div data-contents-type="text">Attack Count increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Changes to Spirit Ore Consumption Based on probabilities&gt;</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack target with power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Enchant Effect&gt;</strong></div><div data-contents-type="text">Skill Power Increase</div><div data-contents-type="text">Skill Cooldown reduced</div><div data-contents-type="text">Attack Target increased</div><div data-contents-type="text">Defense Ignore increased</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>&lt;Changes to Spirit Ore Consumption Based on probabilities&gt;</strong></div></td></tr></tbody></table></div><div data-contents-type="text">&#xa0;</div><div data-contents-type="text">New quests for the Crow class have been added.</div><ul><li><div data-contents-type="text">After creating your character, you'll be able to take on quests in the Crow Village when you enter the game.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Quest Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Quest Goal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rewards</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hidden Ultimate Warriors</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Teleport to Greatest Fighter Volcrant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">None</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Combat Basics</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Defeat the Training Dummy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot x500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">How to Harness the Spirit's Power</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Defeat the Training Dummy</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 10, 10 Skill Points,Soulshot x500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Preparations Before Entering the Battlefield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Teleport to Grocer Lieastra</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">XP Boost Scroll [Imprint] x3, <br>HP Potion x100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">A Warrior's Mindset</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Teleport to Warehouse Keeper Telira</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reach Lv. 15, HP Potion x100<br>Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], <br>Blue Diamond Necklace [Imprint],</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rite of Passage for a Warrior's Life</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Discover the Soul of the Broken Sword</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reach Lv. 20, Skill Points 40, <br>Soulshot Exchange Ticket [Imprint] x40, HP Potion x100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">One Step Towards Ultimate Strength</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advance your class and talk with Crow's Core Levenhart</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">200 Skill Points, 100 HP Potions</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Towards the Wider World</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ruins of Agony Subjugation</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Reach Lv. 25, HP Potion x50,<br>Adventurer’s Talisman Bracelet [Imprint] x1,<br>Aden Talisman Enchant Package [Imprint] x1,<br>Eva's Talisman Enchant Pack [Imprint] x1,<br>Talisman of Power Enchant Package [Imprint] x1,<br>Talisman of Speed Enchant Package [Imprint] x1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:RoseVain"><strong>Class Changes: Rose Vain</strong></h3><div data-contents-type="text">Changed 'Bloody Rose' from a passive skill to an active buff skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cooldown</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Duration</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spirit Ore Consumption</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Bloody Rose</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 minutes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Increased range of the following skills while buffed</div><ul><li><div data-contents-type="text">Bloody Rose Spine</div></li><li><div data-contents-type="text">Briar Storm</div></li><li><div data-contents-type="text">Parasite Rose</div></li></ul></td></tr></tbody></table></div><div data-contents-type="text">Changed the icons of skills that are enhanced when using [Bloody Rose] buff for Rose Vain class.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:Titan"><strong>Class Changes: Titan</strong></h3><div data-contents-type="text">Added a new skill for the the Titan class</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes and Skill Effects</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hyper Rush</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rushes powerfully at the target.</div><div data-contents-type="text">Attacks the target and nearby targets with 9570 Power added to the character's P. Atk.<br>Knock Back/Knock Down Resistance - 10%</div><div data-contents-type="text">PvE: 3</div><div data-contents-type="text">PvP: 3</div></td></tr></tbody></table></div><div data-contents-type="text">Improved the skills of the Titan class.</div><ul><li><div data-contents-type="text">Changed the 'Broad Sweep' skill to a passive skill and changed its effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Broad Sweep</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Two-handed Long Range Attack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Effect when equipping a Two-handed Sword</div><div data-contents-type="text">Normal Attack Target +5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect when equipping a Two-handed Sword</div><div data-contents-type="text">Normal Attack Range +100</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded the 'Gigantic Crush' skill level to level 9.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&#xa0;5,400,000<br>Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&#xa0;6,000,000<br>Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">94</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&#xa0;6,600,000<br>Adena</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the 'Gigantic Crush' enchant skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Gigantic Crush</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Gigantic Crush</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Gigantic Crush</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Content Added&gt;</div><div data-contents-type="text">Attack the target and its surrounding 2 times with 7,784 power added to P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Attack Range increased</div><div data-contents-type="text">Attack Range increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Content Added&gt;</div><div data-contents-type="text">Attack the target and its surrounding 2 times with 9,866 power added to P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Attack Range increased</div><div data-contents-type="text">Attack Range increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Content Added&gt;</div><div data-contents-type="text">Attack the target and its surrounding 3 times with 9,866 power added to P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Attack Range increased</div><div data-contents-type="text">Attack Range increased</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded and improved the levels of the 'Gigantic Swing' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magical Tablet 100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magical Tablet 150</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gigantic Swing Lv. 7</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gigantic Swing Lv. 8</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attack the target and its surrounding 2 times with 4,387 power added to P. Atk.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack the target and its surrounding 2 times with 4,490 power added to P. Atk.</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>All Levels</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">PvE/PvP up to 12 guaranteed attacks</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Improved the 'Titan Spirit' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+0 Titan Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Titan Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Titan Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Titan Spirit</strong></div></td></tr><tr><td colspan="4" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Content Added</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">Range Attack Skill Damage Bonus +3%</div><div data-contents-type="text">PvE Damage Bonus +2%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">Range Attack Skill Damage Bonus +7%</div><div data-contents-type="text">PvE Damage Bonus +4.5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate +15%</div><div data-contents-type="text">Range Attack Skill Damage Bonus +11%</div><div data-contents-type="text">PvE Damage Bonus +7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate +25%</div><div data-contents-type="text">Range Attack Skill Damage Bonus +15%</div><div data-contents-type="text">PvE Damage Bonus +10%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added the 'Champion of Titan: Master' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Champion of Titan: Master</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +50% (Instantly heals for the amount of HP gained)</div><div data-contents-type="text">P. Atk. +50%</div><div data-contents-type="text">P. Def./M. Def. +20%</div><div data-contents-type="text">Regular Hit/P. Skill Critical Rate +80%</div><div data-contents-type="text">Regular Hit/P. Skill Critical Damage +80%</div><div data-contents-type="text">P. Skill Damage Bonus +30%</div><div data-contents-type="text">Knock Back/Knock Down Attack +60%</div><div data-contents-type="text">Fear Attack +60%</div><div data-contents-type="text">Knock Back/Knock Down Resistance +30%</div><div data-contents-type="text">Hold Resistance +30%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Activation Effects&gt;</div><div data-contents-type="text">Defense Break (Duration: 5 seconds)</div><div data-contents-type="text">Defense Break: Rush, Hyper Rush, Formula of Demolition, and Regular Hits have a chance reduce the target's P. Def. by 35%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Final Secret -&gt; Champion Secret: Titan (Duration 30 seconds)</div><div data-contents-type="text">Rush, Hyper Rush, Formula of Demolition, and Regular Hits apply Knock Down to targets<br>(Duration: 1 second / Re-activation Cooldown: 1 second)</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Applies to nearby enemies when using a skill&gt;</div><div data-contents-type="text">Charisma of Titan: Has a chance to inflict Anxiety (Fear) status on nearby targets.</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The "Champion Secret: Titan" skill is as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Champion Secret: Titan</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power +10%</div><div data-contents-type="text">Bow Resistance +60%</div><div data-contents-type="text">Damage Magic Resistance +60%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Activation Skill&gt;</div><div data-contents-type="text">Weapon of Titan: Weapons get bigger and have special effects.</div><div data-contents-type="text">Rush, Hyper Rush, Formula of Demolition, and Regular Hits apply Knock Down to targets<br>(Duration: 1 second / Re-activation Cooldown: 1 second)</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the 'Champion of Titan' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Champion of Titan</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +50% (Instantly heals for the amount of HP gained)</div><div data-contents-type="text">P. Atk. +53%</div><div data-contents-type="text">P. Def./M. Def. +15%</div><div data-contents-type="text">Regular Hit/P. Skill Critical Rate +65%</div><div data-contents-type="text">Regular Hit/P. Skill Critical Damage +65%</div><div data-contents-type="text">P. Skill Damage Bonus +20%</div><div data-contents-type="text">Knock Back/Knock Down Attack +55%</div><div data-contents-type="text">Fear Attack +55%</div><div data-contents-type="text">Knock Back/Knock Down Resistance +20%</div><div data-contents-type="text">Hold Resistance +15%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Applies to nearby enemies when using a skill&gt;</div><div data-contents-type="text">Charisma of Titan: Has a chance to inflict Anxiety (Fear) status on nearby targets.</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Destroyer Shout' and 'Destroyer's Roar' skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Destroyer Shout</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Destroyer's Roar</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 4725 Power added to P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP/PvE: Attack up to 6 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 9135 Power added to P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP/PvE: Attack up to 10 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Secret of Titan' skill and expanded the skill levels.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Secret of Titan Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Secret of Titan Lv. 2</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Content Added</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recover 15% of HP</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Recover 30% of HP</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Removed 'Rapid Recovery'.</div></li><li><div data-contents-type="text">The HP Recovery effect of Rapid Recovery is applied to Secret of Titan.</div></li><li><div data-contents-type="text">Changed the 'Gigantic Weapon' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gigantic Weapon Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gigantic Weapon Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Gigantic Weapon Lv. 3</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +55%</div><div data-contents-type="text">Dagger Resistance -20%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +300</div><div data-contents-type="text">Atk. Spd. +100</div><div data-contents-type="text">Attack Range increased</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +55%</div><div data-contents-type="text">Dagger Resistance -15%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +300</div><div data-contents-type="text">Atk. Spd. +100</div><div data-contents-type="text">Attack Range increased</div><div data-contents-type="text">​</div><div data-contents-type="text">15% chance to trigger Gigantes Ring when using Gigantic Swing</div><div data-contents-type="text">Intense Pressure Deleted</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +55%</div><div data-contents-type="text">Dagger Resistance -5%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +300</div><div data-contents-type="text">Atk. Spd. +100</div><div data-contents-type="text">Attack Range increased</div><div data-contents-type="text">​</div><div data-contents-type="text">20% chance to trigger Gigantes Ring when using Gigantic Swing</div><div data-contents-type="text">Intense Pressure Deleted</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Rage' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rage Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rage Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rage Lv. 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rage Lv. 4</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rage Lv. 5</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +25%</div><div data-contents-type="text">Dagger Resistance -30%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +30%</div><div data-contents-type="text">Dagger Resistance -30%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +35%</div><div data-contents-type="text">Dagger Resistance -30%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +150</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +40%</div><div data-contents-type="text">Dagger Resistance -30%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +45%</div><div data-contents-type="text">Dagger Resistance -30%</div><div data-contents-type="text">P. Accuracy +3</div><div data-contents-type="text">Max HP +250</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the prerequisites for the 'Guts' skill to level 8.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Existing Acquiring Cost</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">300 Million Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x60</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Guts' skill and extended its level to level 10.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>MP Consumption</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Def. (%)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Def.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>M. Def.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Max HP</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Speed</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Debuff &amp; Mez Resistance</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+35%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+40%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+600</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+45%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+35%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+55%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+45%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+65%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+3000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">140</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+2000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+50%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the prerequisites for the 'Frenzy' skill to level 8.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Existing Acquiring Cost</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">300 Million Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x60</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Frenzy' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>MP Consumption</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Atk.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Atk. Spd.</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Regular Hit Critical Rate</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Regular Hit Critical Damage</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Skill Critical Rate/Damage</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Speed</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Atk. (Two-handed Sword)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>P. Accuracy (Two-handed Sword)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+9%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+9%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+11%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+6%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+13%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+17%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">80</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+22%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+8</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The following skills have been modified to only be used and receive effects when equipped with a two-handed sword.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demolition</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Demolition - Transcendent</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Formula of Demolition</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Formula of Demolition - Transcendent</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gigantic Weapon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gigantic Swing</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gigantic Crush</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Destroyer's Roar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Destroyer Shout</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Full Swing</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Quake Attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rage</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Removed the condition to have Mana Tablet x31 from the acquisition requirements for the skill 'Demolition Impact'.</div><ul><li><div data-contents-type="text">If you have ever mastered the skills 'Demolition Impact' or 'Formula of Demolition', you will receive 'Magical Tablet [Imprint]' x31 in your Private Warehouse.</div></li></ul></li></ul><ul><li><div data-contents-type="text">Removed the condition to have Mana Tablet x31 from the acquisition requirements for the skill 'Destroyer's Roar'.</div><ul><li><div data-contents-type="text">If you have ever mastered the skills 'Destroyer's Roar' or 'Destroyer Shout', you will receive 'Magical Tablet [Imprint]' x31 in your Private Warehouse.</div></li></ul></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:GrandKhavatari"><strong>Class Changes: Grand Khavatari</strong></h3><div data-contents-type="text">Revamped the Grand Khavatari class skill structure, adding and buffing effects.</div><ul><li><div data-contents-type="text">Fixed 'War Roar' PvP effect to remove the marker effect and reduce HP/MP immediately.</div></li><li><div data-contents-type="text">Added a damage effect to the PvP effect of War Roar.</div></li><li><div data-contents-type="text">Changed 'Brave Heart' skill to be absorbed when acquiring 'War Roar' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Basic Effect</div><div data-contents-type="text">Max HP +20%</div><div data-contents-type="text">(Instantly heals for the amount of HP gained)</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">All Skill Power +5%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill MP Consumption -50%</div><div data-contents-type="text">Buff Cancellation Resistance +40%</div><div data-contents-type="text">Knock Back Attack +20%</div><div data-contents-type="text">Duration: 1 minute</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvP Effect&gt;</div><div data-contents-type="text">Inflicts Fear on targets around the character for 3 seconds</div><div data-contents-type="text">Has a chance to mark for 10 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Damaging enemies with Mark with a skill</div><div data-contents-type="text">Chance to reduce the target's maximum HP/CP based on Power of Control and</div><div data-contents-type="text">Reduces Recovery effect for 15 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Power of Command 0 - 999: Reduce Max HP/CP by 30%</div><div data-contents-type="text">Power of Command 1,000 - 1,999: Reduce Max HP/CP by 45%</div><div data-contents-type="text">Power of Command 2,000 or above: Reduce Max HP/CP by 60%</div><div data-contents-type="text">​</div><div data-contents-type="text">The marker is colored red over the target's head</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvE Effect&gt;</div><div data-contents-type="text">Attacks the character's surroundings with 7000 Power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 12 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Basic Effect (same as before)</div><div data-contents-type="text">Max HP +20%</div><div data-contents-type="text">(Instantly heals for the amount of HP gained)</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">All Skill Power +5%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill MP Consumption -50%</div><div data-contents-type="text">Buff Cancellation Resistance +40%</div><div data-contents-type="text">Knock Back/Knock Down Attack +20%</div><div data-contents-type="text">Duration: 1 minute</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvP Effect&gt;</div><div data-contents-type="text">Attack with 12,000 power added to the character's P. Atk.</div><div data-contents-type="text">Apply Anxiety for 3 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">40% chance to apply the following effects</div><div data-contents-type="text">Current HP -30%</div><div data-contents-type="text">Current MP -30%</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvE Effect&gt;</div><div data-contents-type="text">Attacks 2 times with 12,000 power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 12 targets</div><div data-contents-type="text">​</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Fixed 'War Roar: Master' PvP effect to remove the 'marker' effect and reduce HP/MP immediately.</div></li><li><div data-contents-type="text">Added a damage effect to the PvP effect of War Roar: Master.</div></li><li><div data-contents-type="text">Removed the armor removal effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Basic Effect</div><div data-contents-type="text">Max HP +30%</div><div data-contents-type="text">(Instantly heals for the amount of HP gained)</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">All Skill Power +10%</div><div data-contents-type="text">Damage Given +10%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill MP Consumption -50%</div><div data-contents-type="text">Buff Cancellation Resistance +40%</div><div data-contents-type="text">Knock Back Attack +40%</div><div data-contents-type="text">Duration: 1 minute</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvP Effect&gt;</div><div data-contents-type="text">Inflicts Fear on targets around the character for 3 seconds</div><div data-contents-type="text">Has a chance to mark for 10 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Damaging enemies with Mark with a skill</div><div data-contents-type="text">Chance to reduce the target's maximum HP/CP based on Power of Control and</div><div data-contents-type="text">Removes armor and reduces Recovery effect for 15 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Power of Command 0 - 999: Reduce Max HP/CP by 30% and Remove Armor</div><div data-contents-type="text">Power of Command 1,000 - 1,999: Reduce Max HP/CP by 45% and Remove Armor</div><div data-contents-type="text">Power of Command 2,000 or above: Reduce Max HP/CP by 60% and Remove Armor</div><div data-contents-type="text">​</div><div data-contents-type="text">The marker is colored red over the target's head</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvE Effect&gt;</div><div data-contents-type="text">Attacks the character's surroundings 3 times with 8500 Power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 12 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Basic Effect (same as before)</div><div data-contents-type="text">Max HP +30%</div><div data-contents-type="text">(Instantly heals for the amount of HP gained)</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">All Skill Power +10%</div><div data-contents-type="text">Damage Given +10%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill MP Consumption -50%</div><div data-contents-type="text">Buff Cancellation Resistance +40%</div><div data-contents-type="text">Knock Back Attack +40%</div><div data-contents-type="text">Duration: 1 minute</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvP Effect&gt;</div><div data-contents-type="text">Attacks 2 times with 13,500 power added to the character's P. Atk.</div><div data-contents-type="text">Apply Anxiety for 3 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">70% chance to apply the following effects</div><div data-contents-type="text">Current HP -30%</div><div data-contents-type="text">Current MP -30%</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;PvE Effect&gt;</div><div data-contents-type="text">Attacks 3 times with 13,500 power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 8 targets</div><div data-contents-type="text">PvE: Attack up to 12 targets</div><div data-contents-type="text">​</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Essence of Ogre' skill from a toggle to a buff.</div></li><li><div data-contents-type="text">Removed the attack effect reduction penalty and MP Duration Reduction penalty from the 'Essence of Ogre' skill.</div></li><li><div data-contents-type="text">Changed to have the Spirit class' 'Ultimate Dispel' skill dispel.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 1 after change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Upon Activation, decrease MP faster</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Def. +150</div><div data-contents-type="text">M. Def. +150</div><div data-contents-type="text">Damage Received -2%</div><div data-contents-type="text">P. Atk. -30%</div><div data-contents-type="text">P. Skill Critical Damage -300</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">It is categorized as an ultimate skill.</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Def. +300</div><div data-contents-type="text">M. Def. +300</div><div data-contents-type="text">Damage Received -5%</div><div data-contents-type="text">​</div><div data-contents-type="text">Duration: 10 seconds</div><div data-contents-type="text">Cooldown: 240 seconds</div><div data-contents-type="text">Spirit Ores Consumed: 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 2 after change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Upon Activation, decrease MP faster</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Damage Received -15%</div><div data-contents-type="text">P. Atk. -30%</div><div data-contents-type="text">P. Skill Critical Damage -300</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">It is categorized as an ultimate skill.</div><div data-contents-type="text">​</div><div data-contents-type="text">Recover 20% of Max HP</div><div data-contents-type="text">Recover 1000 CP</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Damage Received -15%</div><div data-contents-type="text">​</div><div data-contents-type="text">Duration: 10 seconds</div><div data-contents-type="text">Cooldown: 150 seconds</div><div data-contents-type="text">Spirit Ores Consumed: 10</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the "Burning Blow" skill to a single-target skill.</div></li><li><div data-contents-type="text">Moved the 'Artisan of Speed trigger' buff to the 'Rabbit Spirit Totem Lv. 2' skill.</div></li><li><div data-contents-type="text">Expanded the levels of 'Burning Blow' to level 9.</div></li><li><div data-contents-type="text">Users with levels 2 through 4 of the 'Burning Blow' skill have received the corresponding skill acquisition cost (Adena) in their Private Warehouse.</div></li><li><div data-contents-type="text">The expanded skill levels and consumed Adena for each skill level are shown below, along with the changed effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adena consumed</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">91</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">94</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">95</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100,000,000</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 9</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 9 after change</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and Nearby Range with 200% Power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Atk. Spd. -300</div><div data-contents-type="text">Casting Spd. -300</div><div data-contents-type="text">Speed -100</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP/PvE: Attack up to 8 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">On Skill use, apply Artisan of Speed Buff to self</div><div data-contents-type="text">​</div><div data-contents-type="text">Artisan of Speed</div><div data-contents-type="text">Increase P. Atk. by 20% of the Atk. Spd. exceeding 2,000</div><div data-contents-type="text">Duration: 10 seconds</div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Attack the target a total of 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Apply very high Critical Rate</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks with 10375 power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks with 14000 power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 25% of Defense</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added the 'Artisan of Speed' buff to the 'Rabbit Spirit Totem' Lv. 2 and renamed the skill to 'Spirit of Rabbit'.</div></li><li><div data-contents-type="text">Added a Pull Attack effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 2 after change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fist Weapon Equipment Effects</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">PvE Damage Bonus +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Fist Weapon Equipment Effects</div><div data-contents-type="text">Atk. Spd. +30%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Pull Attack +20%</div><div data-contents-type="text">Has a chance to trigger 'Spirit of Rabbit' on attack</div><div data-contents-type="text">​</div><div data-contents-type="text">Spirit of Rabbit</div><div data-contents-type="text">Increase P. Atk. by 20% of the Atk. Spd. exceeding 2,000</div><div data-contents-type="text">Duration: 10 seconds</div><div data-contents-type="text">Re-activation Cooldown: 20 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Bison Spirit Totem' buff to an always-on buff.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +12%</div><div data-contents-type="text">Atk. Spd. +12%</div><div data-contents-type="text">P. Def. +5%</div><div data-contents-type="text">P. Skill Critical Rate +50</div><div data-contents-type="text">​</div><div data-contents-type="text">Duration: 1 minute</div><div data-contents-type="text">Cooldown: 5 minutes</div><div data-contents-type="text">Spirit Ores Consumed: 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">Atk. Spd. +10%</div><div data-contents-type="text">P. Def. +5%</div><div data-contents-type="text">P. Skill Critical Rate +50</div><div data-contents-type="text">​</div><div data-contents-type="text">Duration: 20 minutes</div><div data-contents-type="text">Cooldown: 10 seconds</div><div data-contents-type="text">Spirit Ores Consumed: 20</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the damage of the "Khavatari Spirit" skill and added the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+0 Khavatari Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Khavatari Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Khavatari Spirit</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Khavatari Spirit</strong></div></td></tr><tr><td colspan="4" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Content Added</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +100 → +500</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Fear Attack +3%</div><div data-contents-type="text">Pull Attack +3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +700 → +1,000</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Fear Attack +5%</div><div data-contents-type="text">Pull Attack +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +1350 → +1,750</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Fear Attack +10%</div><div data-contents-type="text">Pull Attack +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +2000 → +3,000</div><div data-contents-type="text">M. Def. +500</div><div data-contents-type="text">Fear Attack +15%</div><div data-contents-type="text">Pull Attack +15%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added the following effects to the 'Hurricane Rainforce' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage Bonus +12%</div><div data-contents-type="text">​</div><div data-contents-type="text">Special Ability</div><div data-contents-type="text">Hurricane Assault → Double Hurricane Assault</div><div data-contents-type="text">1 attack → 2 attacks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Critical Rate +15%</div><div data-contents-type="text">Atk. Spd. +100</div><div data-contents-type="text">PvE Damage Bonus +12%</div><div data-contents-type="text">​</div><div data-contents-type="text">Special Ability (same as before)</div><div data-contents-type="text">Hurricane Assault → Double Hurricane Assault</div><div data-contents-type="text">1 attack → 2 attacks</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Adjusted the buff effect of the 'Vitality Balance : Khavatari' skill based on your current HP reserve.</div></li><li><div data-contents-type="text">Added buffs based on Max HP and increased the Basic Effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">​</div><div data-contents-type="text">Depending on your current HP value, the following effects apply</div><div data-contents-type="text">​</div><div data-contents-type="text">Level 1: HP 100-67%</div><div data-contents-type="text">Damage Received -5%</div><div data-contents-type="text">M. Def. +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Level 2: HP 66-34%</div><div data-contents-type="text">P. Skill MP Consumption -10%</div><div data-contents-type="text">P. Skill Cooldown -10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Level 3: HP 33-0%</div><div data-contents-type="text">P. Skill Power +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Basic Effect</div><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">M. Def. +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Depending on the Max HP value, the following effects apply</div><div data-contents-type="text">Max HP +0 - +39,999</div><div data-contents-type="text">P. Atk. +300</div><div data-contents-type="text">P. Skill Power +1%</div><div data-contents-type="text">​</div><div data-contents-type="text">Max HP +40000 - +79,999</div><div data-contents-type="text">P. Atk. +600</div><div data-contents-type="text">P. Skill Power +3%</div><div data-contents-type="text">​</div><div data-contents-type="text">Max HP 80000 and above</div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">​</div><div data-contents-type="text">Depending on your current HP value, the following effects apply</div><div data-contents-type="text">&lt;Level 1: HP 100-51%&gt;</div><div data-contents-type="text">P. Skill Cooldown -10%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Level 2: HP 50-1%&gt;</div><div data-contents-type="text">Damage Received -5%</div><div data-contents-type="text">P. Def. +1000</div><div data-contents-type="text">M. Def. +1000</div><div data-contents-type="text">P. Skill MP Consumption -10%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added the 'Master of Combat: Orc' skill.</div></li><li><div data-contents-type="text">Changed the name of the 'Spellbook - Master of Combat Lv. 3' to 'Spellbook - Master of Combat', which now grants the 'Master of Combat: Orc' skill.</div></li><li><div data-contents-type="text">Users who previously had the 'Master of Combat Lv. 3' skill will be replaced with the 'Master of Combat: Orc' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Master of Combat Lv. 3</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Master of Combat: Orc</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +3,000</div><div data-contents-type="text">Max CP +3,000</div><div data-contents-type="text">All Critical Damage Received -10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +3,000</div><div data-contents-type="text">Max CP +3,000</div><div data-contents-type="text">P. Atk. +15%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">All Critical Damage Received -10%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the power of all levels of the Burning Assault skill and expanded the skill level to Lv. 10.</div></li><li><div data-contents-type="text">Users with levels 2 through 5 of the 'Burning Assault' skill have received the corresponding skill acquisition cost (Adena) in their Private Warehouse.</div></li><li><div data-contents-type="text">The expanded skill levels and consumable Adena for each skill level are shown below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adena consumed</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">91</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">94</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100,000,000</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the power of all levels of the Jump Attack skill and expanded the skill level to Lv. 10.</div></li><li><div data-contents-type="text">The expanded skill levels and consumable Adena for each skill level are shown below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Adena consumed</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">91</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">94</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100,000,000</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the power of all levels of the Double Hurricane Assault skill.</div></li><li><div data-contents-type="text">Changed the mez effect of the 'Burning Strike' skill from Knock Back to Knock Down.</div></li><li><div data-contents-type="text">Reduced the Cooldown of the "Back Rush" skill to 30 seconds and increased the Pull Attack rate.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:Duelist"><strong>Class Changes: Duelist</strong></h3><div data-contents-type="text">Added a new skill for Duelist class.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Grade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>References</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blade Flare</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +40%<br>P. Skill Critical Damage +5%<br>Speed +30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">If you learn the Blade Impact skill, you will automatically gain it.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blade Engage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rare</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Basic Effect&gt;<br>P. Atk. +2000</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Slashing Blade</div><ul><li><div data-contents-type="text">Attack Count increased</div></li><li><div data-contents-type="text">Increase Skill Power</div></li></ul><div data-contents-type="text">Blade Punishment</div><ul><li><div data-contents-type="text">Attack Count increased</div></li><li><div data-contents-type="text">Attack Target increased</div></li></ul><div data-contents-type="text">Blade Wave</div><ul><li><div data-contents-type="text">Attack Count increased</div></li><li><div data-contents-type="text">Attack Target increased</div></li></ul></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td></tr></tbody></table></div><div data-contents-type="text">Added the 'Unbreakable Blade: Master' skill.</div><ul><li><div data-contents-type="text">When the 'Contender: Master skill' is used, the 'Unbreakable Blade' skill will be replaced with this skill.&#xa0;</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Unbreakable Blade: Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and nearby targets with 9000 Power added to the character's Seal</div><div data-contents-type="text">Chance to seal the target and their surroundings for 5 seconds</div><div data-contents-type="text">PvP: 3</div><div data-contents-type="text">PvE: 3</div></td></tr></tbody></table></div><div data-contents-type="text">Improved the skills of the Duelist class.</div><ul><li><div data-contents-type="text">Renamed the 'Rising Attack' skill to 'Blade Strike'.</div></li><li><div data-contents-type="text">Renamed the 'Triple Slash' skill to 'Blade Slash'.</div></li><li><div data-contents-type="text">Renamed the 'Full Rising Attack' skill to 'Arc Blade Strike' and changed the effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Name Before Change</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Name After Change</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Full Rising Attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Changing Skill&gt;<br>Attack damage changes based on distance from the target.<br>Attacked targets have -30% P. Def. for 5 seconds</div><div data-contents-type="text">Short<br>Attacks the target with Power added to the character's P. Atk.<br>Shield Defense Ignore<br>Ignore 15% of Defense</div><div data-contents-type="text">Mid<br>Attacks the target with Power added to the character's P. Atk.<br>Shield Defense Ignore<br>Ignore 15% of Defense</div><div data-contents-type="text">Far<br>Attacks the target with Power added to the character's P. Atk.<br>Shield Defense Ignore<br>Ignore 10% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Arc Blade Strike</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Changing Skill&gt;<br>Attack damage changes based on distance from the target.<br>Attacked targets have -30% P. Def. for 5 seconds</div><div data-contents-type="text">Short<br>Attacks the target with Power added to the character's P. Atk.<br>Shield Defense Ignore<br>Ignore 15% of Defense</div><div data-contents-type="text">Far<br>Attacks the target with Power added to the character's P. Atk.<br>Shield Defense Ignore<br>Ignore 10% of Defense</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the effect of the 'Blade Wave' skill and expanded its levels.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and Nearby Range with Power added to P. Atk.<br>Attacks the target with Power added to the character's P. Atk. when attacking a single target<br>Shield Defense Ignore<br>Ignore 15% of Defense</div><div data-contents-type="text">Has a chance to decrease the attack target's P. Def. by 30% for 10 seconds</div><div data-contents-type="text">PvP: Attack up to 6 targets<br>PvE: Attack up to 6 targets</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">93</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">95</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x65</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Renamed the 'Blade Cutter' skill to 'Blade Punishment' and increased its base power.</div></li><li><div data-contents-type="text">Expanded the 'Blade Punishment' skill levels.</div></li><li><div data-contents-type="text">‘Blade Punishment’ skill attacks up to 3 targets.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">92</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x60</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">94</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mana Tablet x65</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded the effective range of the 'Blade Assault' skill and changed the number of attacks from 2 to 3.</div></li><li><div data-contents-type="text">Increased the power of the 'Blade Rush' skill and decreased its MP cost.</div></li><li><div data-contents-type="text">Increased the P. Def./M. Def. values for the 'Ultimate Body: Dual' skill.</div></li><li><div data-contents-type="text">Changed the 'Contender', 'Contender: Master' skill effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Contender</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +20%<br>P. Skill Power +15%<br>P. Skill Critical Rate +20%<br>P. Skill Critical Damage +20%<br>P. Skill Damage Bonus in PvP +10%<br>Stun Attack +5%<br>Seal Attack +10%<br>Max HP +10%<br>Max HP +2500<br>Atk. Spd. +20%<br>Speed +10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +25%<br>P. Skill Power +15%<br>P. Skill Critical Rate +20%<br>P. Skill Critical Damage +20%<br>P. Skill Damage Bonus +10%<br>Max HP +20%<br>Max HP +3,000<br>Atk. Spd. +20%<br>Speed +10<br>Seal Attack +15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Contender: Master</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +20%<br>P. Skill Power +15%<br>P. Skill Critical Rate +20%<br>P. Skill Critical Damage +20%<br>P. Skill Damage Bonus +10%<br>Stun Attack +10%<br>Seal Attack +10%<br>Max HP +10%<br>Max HP +2500<br>Atk. Spd. +20%<br>Speed +10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +40%<br>P. Skill Power +15%<br>P. Skill Critical Rate +30%<br>P. Skill Critical Damage +30%<br>P. Skill Damage Bonus +15%<br>Max HP +30%<br>Max HP +5000<br>Atk. Spd. +20%<br>Speed +10<br>Seal Attack +20%</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Unbreakable Blade</div><ul><li><div data-contents-type="text">Increased Skill Targets</div></li></ul></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added a 1 Spirit Ore consumption to the 'Unbreakable Seal' skill.</div></li><li><div data-contents-type="text">Added the cost of 3 Spirit Ores and adjusted the MP Consumption to the 'Unbreakable Blade' skill.</div></li><li><div data-contents-type="text">Changed the Spirit Ore consumption of 'Final Secret: Dual' to 10.</div></li><li><div data-contents-type="text">Changed the 'Final Secret: Dual' skill effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Final Secret: Dual</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power +10%<br>Damage Bonus +15%<br>Max HP +2000<br>Bow Resistance +60%<br>Damage Magic Resistance +60%<br>Speed +20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power +10%<br>Damage Bonus +15%<br>Max HP +3,000<br>Bow Resistance +60%<br>Damage Magic Resistance +60%<br>Speed +20<br>Seal Attack +20%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the 'Blade Spirit' skill effect.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blade Spirit Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +150<br>Max HP +150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blade Spirit Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +500<br>Max HP +300<br>P. Skill Critical Rate +2%<br>Damage Given +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1 Blade Spirit Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +1000<br>Max HP +500<br>P. Skill Critical Rate +4%<br>Damage Given +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2 Blade Spirit Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +1500<br>Max HP +800<br>P. Skill Critical Rate +7%<br>Damage Given +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3 Blade Spirit Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +2000<br>Max HP +1000<br>P. Skill Critical Rate +10%<br>Damage Given +5%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Deleted the 'Blade Blaster', 'Power Crush', 'Blade Buster', 'Blade Impact' skills.</div></li><li><div data-contents-type="text">Removed 'Arc Rising Attack Mastery' and replaced it with 'Blade Mastery'.</div></li><li><div data-contents-type="text">If you have learned 'Blade Strike', this will automatically change to the 'Blade Mastery' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +500</div><div data-contents-type="text">Atk. Spd. +100</div></td></tr></tbody></table></div><div data-contents-type="text">​Changed the amount of Spirit Ores consumed by some of the Duelist's skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spirit Ore Consumption Amount</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blade Engage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x120</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Blade Wave</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lion Heart</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Final Secret: Dual</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:SacredTemplar"><strong>Class Changes: Sacred Templar</strong></h3><div data-contents-type="text">Changed 'Vesper Noble Mask' from a passive skill to an active buff skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cooldown</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Duration</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spirit Ore Consumption</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Vesper Noble Mask</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 minutes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +500<br>P. Def. +500</div></td></tr></tbody></table></div><div data-contents-type="text">Increased the skill power of 'Justice', 'Noblesse Justice'.</div><ul><li><div data-contents-type="text">Added the cost of 1 Spirit Ore to the 'Justice', 'Noblesse Justice' skills.</div></li></ul><div data-contents-type="text">Increased the effect of the 'Light Break' debuff from the 'Noblesse Justice' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Light Break</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Knock Back/Knock Down Resistance -15%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:ElementalMaster"><strong>Class Changes: Elemental Master</strong></h3><div data-contents-type="text">Changed 'Elemental Expert' from a passive skill to an active buff skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cooldown</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Duration</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spirit Ore Consumption</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elemental Expert</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 minutes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Atk. +500</div></td></tr></tbody></table></div><div data-contents-type="text">The M. Skill Critical Max value increase from the 'Elemental Expert' skill has been moved to the 'Unicorn Communion' skill.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:SwordMuse/SpectralDancer"><strong>Class Changes: Sword Muse/Spectral Dancer</strong></h3><div data-contents-type="text">The 'Increased Power Against Targets on Hold' effect of the skills listed below has been removed, and their base power and effective range have been increased.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Deadly Strike</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[High-grade] Extreme Tempo</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[High-grade] Real Extreme Tempo: Muse</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[High-grade] Real Extreme Tempo: Dancer</div></td></tr></tbody></table></div><div data-contents-type="text">Removed 6 individual buff Song/Dance skills and added 1 new buff skill.</div><ul><li><div data-contents-type="text">The following skills have been deleted.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Sword Muse</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Song of Vengeance</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Song of Water</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Song of Vitality</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Spectral Dancer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Dance of Protection</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Dance of Berserker</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Dance of the Mystic</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The following skills have been added.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect (at Lv. 6)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sword Muse</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Song of All</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>P. Skill Critical Rate +5%<br>P. Skill Critical Damage +5%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +10%<br>Speed +10</div><div data-contents-type="text">P. Skill Cooldown <strong>XX</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Spectral Dancer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Normal] Dance of All</div></td></tr></tbody></table></div><div data-contents-type="text">6 Group Type Buff Skills have been revamped.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Revamp</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Revamp</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Sword Muse</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Song of Earth</div></td><td rowspan="6" style="padding: 4px 8px;"><div data-contents-type="text">Group Buff</div><div data-contents-type="text">Song/Dance Skill</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff Skill</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Hunter's Song</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ranged Attack Skill</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Song of Wind</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rush Attack Skill</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Spectral Dancer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Dance of the Warrior</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff Skill</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Dance of Fire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ranged Attack Skill</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">[Rare] Dance of Fury</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rush Attack Skill</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effect of the 'Song of Earth' skill for the 'Sword Muse' class is described below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Upgrade when learning [Legendary] Cantabile</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Song of Earth (at Lv. 10)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Song of Earth: Cantabile (at Lv. 10)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Caster</strong></div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Song of Wind → Song of Wind: Legato</div><div data-contents-type="text">Hunter's Song → Hunter's Song: Legato</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Caster</strong></div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">Speed +30</div><div data-contents-type="text">P. Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Nearby Characters</strong></div><div data-contents-type="text">Duration: 20 min / Target Count: 10</div><div data-contents-type="text">P. Def./M. Def. +500</div><div data-contents-type="text">All Skill Critical Rate +5%</div><div data-contents-type="text">Speed +15</div><div data-contents-type="text">Effect is removed if the caster is distant</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Elf Race</strong>​</div><div data-contents-type="text">Duration: 10 sec / Target Count: 10</div><div data-contents-type="text">STR/INT/DEX/WIT +1</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Song of Wind → Song of Wind: Legato</div><div data-contents-type="text">Hunter's Song → Hunter's Song: Legato</div><div data-contents-type="text">​</div><div data-contents-type="text">Additional hit when using Real Extreme Tempo: Muse</div><div data-contents-type="text">Attack with 7,286 power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effect of the 'Dance of the Warrior' skill for the 'Spectral Dancer' class is described below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Upgrade when learning [Legendary] Vivace</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dance of the Warrior (at Lv. 10)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dance of the Warrior: Vivace (at Lv. 10)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Caster</strong></div><div data-contents-type="text">P. Atk. +1500</div><div data-contents-type="text">P. Def./M. Def. +500</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Atk. Spd. +150</div><div data-contents-type="text">P. Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Dance of Fury → Dance of Fury: Legato</div><div data-contents-type="text">Dance of Fire → Dance of Fire: Legato</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Caster</strong></div><div data-contents-type="text">P. Atk. +1500</div><div data-contents-type="text">P. Def./M. Def. +500</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Atk. Spd. +150</div><div data-contents-type="text">P. Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Nearby Characters</strong></div><div data-contents-type="text">Duration: 20 min / Target Count: 10</div><div data-contents-type="text">P. Def./M. Def. +500</div><div data-contents-type="text">All Skill Critical Damage +5%</div><div data-contents-type="text">Atk. Spd./Casting Spd. +75</div><div data-contents-type="text">Effect is removed if the caster is distant</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Dark Elf Race</strong></div><div data-contents-type="text">Duration: 10 sec / Target Count: 10</div><div data-contents-type="text">STR/INT/CON/MEN +1</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Dance of Fury → Dance of Fury: Legato</div><div data-contents-type="text">Dance of Fire → Dance of Fire: Legato</div><div data-contents-type="text">​</div><div data-contents-type="text">Additional hit when using Real Extreme Tempo: Dancer</div><div data-contents-type="text">Attack with 7,286 power added to the character's P. Atk.</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effects of the 'Song of Wind' skill for the 'Sword Muse' class and 'Dance of Fury' for the Spectral Dancer class are shown below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Song of Wind (at Lv. 10)</strong></div><div data-contents-type="text"><strong>Dance of Fury (at Lv. 10)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Song of Wind: Legato (at Lv. 10)</strong><br><strong>Dance of Fury: Legato (at Lv. 10)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Charging Skills&gt;</div><div data-contents-type="text">Charges and attacks targets with 9759 Power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Charging Skills&gt;</div><div data-contents-type="text">Charges and attacks the enemy 2 times with 9759 Power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 3 targets</div><div data-contents-type="text">PvE: Attack up to 3 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effect of the 'Hunter's Song' skill for the 'Sword Muse' class is described below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunter's Song (at Lv. 20)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunter's Song: Legato (at Lv. 20)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attack targets with 9868 Power added to the character's P. Atk. and attacks the surroundings 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 4 targets</div><div data-contents-type="text">PvE: Attack up to 4 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack targets with 9868 Power added to the character's P. Atk. and attacks the surroundings 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Has a chance to apply debuff to an enemy (Duration: 20 seconds)</div><div data-contents-type="text">Paralysis Resistance -10%</div><div data-contents-type="text">Silence Resistance -25%</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 10 targets</div><div data-contents-type="text">PvE: Attack up to 10 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effect of the 'Dance of Fire' skill for the 'Spectral Dancer' class is described below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Basic</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dance of Fire (at Lv. 20)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dance of Fire: Legato (at Lv. 20)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attack targets with 9868 Power added to the character's P. Atk. and attacks the surroundings 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 4 targets</div><div data-contents-type="text">PvE: Attack up to 4 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack targets with 9868 Power added to the character's P. Atk. and attacks the surroundings 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Has a chance to apply debuff to an enemy (Duration: 20 seconds)</div><div data-contents-type="text">Sleep Resistance -5%</div><div data-contents-type="text">Paralysis Resistance -10%</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 10 targets</div><div data-contents-type="text">PvE: Attack up to 10 targets</div></td></tr></tbody></table></div><div data-contents-type="text">Updated the Mez skill for the Bard class.</div><ul><li><div data-contents-type="text">Changed the Lv. 2 effects of the skills 'Madness Beat' and 'Madness Waltz' and changed them to enchant skills.</div></li><li><div data-contents-type="text">Each enchantment level increases the number of Spirit Ores consumed by 1.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[High-grade] Madness Beat</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[High-grade] Madness Waltz</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Seduces the target to come near.</div><div data-contents-type="text">When it ends, inflicts damage with 8746 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown reduced by 5 seconds compared to Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Sleep Skill&gt;<br>Puts the target to sleep and makes them dance.</div><div data-contents-type="text">When it ends, inflicts damage with 9848 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown reduced by 5 seconds compared to Lv. 1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Attack enemies with 8746 power added to P. Atk.</div><div data-contents-type="text">Seduces the target to come near.</div><div data-contents-type="text">When it ends, inflicts damage with 8746 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Sleep Skill&gt;<br>Attack enemies with 9848 power added to P. Atk.</div><div data-contents-type="text">Puts the target to sleep and makes them dance.</div><div data-contents-type="text">When it ends, inflicts damage with 9848 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Attacks the enemy with bonus 10932 Power added to P. Atk.</div><div data-contents-type="text">Seduces the target to come near.</div><div data-contents-type="text">When it ends, inflicts damage with 10932 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 15% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Sleep Skill&gt;<br>Attacks the enemy with bonus 12310 Power added to P. Atk.</div><div data-contents-type="text">Puts the target to sleep and makes them dance.</div><div data-contents-type="text">When it ends, inflicts damage with 12310 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 15% of Defense</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Attacks the enemy with bonus 10932 Power added to P. Atk.</div><div data-contents-type="text">Seduces the target to come near.</div><div data-contents-type="text">​</div><div data-contents-type="text">When it ends, inflicts damage with 10932 Power added to P. Atk.</div><div data-contents-type="text">Chance for Silence Resistance -10%</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 15% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Sleep Skill&gt;<br>Attacks the enemy with bonus 12310 Power added to P. Atk.</div><div data-contents-type="text">Puts the target to sleep and makes them dance.</div><div data-contents-type="text">​</div><div data-contents-type="text">​</div><div data-contents-type="text">When it ends, inflicts damage with 12310 Power added to P. Atk.</div><div data-contents-type="text">Chance for Paralysis Resistance -15%</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 15% of Defense</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">When 'Madness Beat' and 'Madness Waltz' skills are enchanted to level 3, the number of immediate attacks is 2, and their hit rates have been increased accordingly.</div></li></ul><div data-contents-type="text">Changed the effects of the 'Silence Song' and 'Medusa Dance' skills.</div><ul><li><div data-contents-type="text">Each enchantment level increases the number of Spirit Ores consumed by 2.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Silence Song</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Medusa Dance</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Silence Skill&gt;<br>Seals enemies' P. Skill/M. Skill<br>Duration: 2 seconds</div><div data-contents-type="text">Attack targets with 7579 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Additional Effect</strong></div><div data-contents-type="text">Has a chance to cancel Damage Limit</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 6 targets</div><div data-contents-type="text">PvE: Attack up to 6 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Paralyzes enemies<br>Duration: 2 seconds</div><div data-contents-type="text">Attack targets with 7579 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Additional Effect</strong></div><div data-contents-type="text">Has a chance to remove barrier</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 6 targets</div><div data-contents-type="text">PvE: Attack up to 6 targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Silence Skill&gt;<br>Seals enemies' P. Skill/M. Skill<br>Duration: 2 seconds</div><div data-contents-type="text">Attack targets with 8422 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to cancel Damage Limit</div><div data-contents-type="text">PvP: Attack up to 8 targets<br>PvE: Attack up to 8 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Paralyzes enemies<br>Duration: 2 seconds</div><div data-contents-type="text">Attack targets with 8422 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to remove barrier</div><div data-contents-type="text">PvP: Attack up to 8 targets<br>PvE: Attack up to 8 targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Silence Skill&gt;<br>Seals enemies' P. Skill/M. Skill<br>Duration: 2 seconds</div><div data-contents-type="text">Attacks the enemy 2 times with bonus 10366 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to cancel Damage Limit</div><div data-contents-type="text">PvP: Attack up to 10 targets<br>PvE: Attack up to 10 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Paralyzes enemies<br>Duration: 2 seconds</div><div data-contents-type="text">Attacks the enemy 2 times with bonus 10366 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to remove barrier</div><div data-contents-type="text">PvP: Attack up to 10 targets<br>PvE: Attack up to 10 targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Silence Skill&gt;<br>Seals enemies' P. Skill/M. Skill<br>Duration: 2 seconds</div><div data-contents-type="text">Attacks the enemy 3 times with bonus 12958 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to cancel Damage Limit</div><div data-contents-type="text">PvP: Attack up to 12 targets<br>PvE: Attack up to 12 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Paralysis Skill&gt;<br>Paralyzes enemies<br>Duration: 2 seconds</div><div data-contents-type="text">Attacks the enemy 3 times with bonus 12958 Power added to P. Atk.</div><div data-contents-type="text">Shield Defense Ignore<br>Ignore 20% of Defense</div><div data-contents-type="text"><strong>Additional Effect</strong><br>Has a chance to remove barrier</div><div data-contents-type="text">PvP: Attack up to 12 targets<br>PvE: Attack up to 12 targets</div></td></tr></tbody></table></div><div data-contents-type="text">Improved existing Hero skills.</div><ul><li><div data-contents-type="text">The 'Amadeus' and 'Flamengo' skills have been buffed.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Hero] Amadeus</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Hero] Flamengo</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Self Effect</strong></div><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Damage Received -500</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +10%</div><div data-contents-type="text">Speed +15</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Ultimate Defense → Ultimate Defense: Bard</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>The Amadeus</strong></div><div data-contents-type="text">Duration: 8 sec / Target Count: 20</div><div data-contents-type="text">Effect applied to self and allies</div><div data-contents-type="text">P. Def./M. Def. +400</div><div data-contents-type="text">P. Skill Critical Damage Received -2000</div><div data-contents-type="text">​</div><div data-contents-type="text">Effect is removed if the caster is distant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Self Effect</strong></div><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate Received -5%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +10%</div><div data-contents-type="text">Speed +15</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Ultimate Defense → Ultimate Defense: Bard</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>The Flamengo&#xa0;</strong></div><div data-contents-type="text">Duration: 8 sec / Target Count: 20</div><div data-contents-type="text">Effect applied to self and allies</div><div data-contents-type="text">P. Atk./M. Atk. +800</div><div data-contents-type="text">All Skill Critical Rate +5%</div><div data-contents-type="text">All Skill Power +3%</div><div data-contents-type="text">Range Attack Skill Damage +1%</div><div data-contents-type="text">​</div><div data-contents-type="text">Effect is removed if the caster is distant</div></td></tr></tbody></table></div><div data-contents-type="text">Added new Legendary 'Cantabile' and 'Vivace' skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Legendary] Cantabile</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Legendary] Vivace</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +1000</div><div data-contents-type="text">P. Atk. +25%</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">PvE Damage Bonus +15%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Amadeus → Amadeus: Cantabile</div><div data-contents-type="text">Song of Earth → Song of Earth: Cantabile</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP/MP +1000</div><div data-contents-type="text">P. Atk. +25%</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">PvE Damage Bonus +15%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Amadeus → Amadeus: Vivace</div><div data-contents-type="text">Song of Earth → Song of Earth: Vivace</div></td></tr></tbody></table></div><div data-contents-type="text">The Legendary tier 'Cantabile' and 'Vivace' skills enhance the Hero tier 'Amadeus' and 'Flamengo' skills, respectively.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Hero] Amadeus: Cantabile</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Hero] Flamengo: Vivace</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Self Effect</strong></div><div data-contents-type="text">Max HP +20% and instant recovery</div><div data-contents-type="text">P. Atk. +3000</div><div data-contents-type="text">P. Def./M. Def. +15%</div><div data-contents-type="text">All Skill Critical Damage Received -10%</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Ultimate Defense → Ultimate Defense: Bard</div><div data-contents-type="text">Workout → Serious Workout</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>The Amadeus: Cantabile</strong></div><div data-contents-type="text">Duration: 8 sec / Target Count: 20</div><div data-contents-type="text">Effect applied to self and allies</div><div data-contents-type="text">P. Atk./M. Atk. +1000</div><div data-contents-type="text">P. Def./M. Def. +400</div><div data-contents-type="text">P. Skill Critical Damage Received -2000</div><div data-contents-type="text">​</div><div data-contents-type="text">Effect is removed if the caster is distant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Self Effect</strong></div><div data-contents-type="text">Max HP +20% and instant recovery</div><div data-contents-type="text">P. Atk. +3000</div><div data-contents-type="text">P. Def./M. Def. +15%</div><div data-contents-type="text">All Skill Critical Rate Received -10%</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Enchant Skill</strong></div><div data-contents-type="text">Ultimate Defense → Ultimate Defense: Bard</div><div data-contents-type="text">Workout → Serious Workout</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>The Flamengo: Vivace</strong></div><div data-contents-type="text">Duration: 8 sec / Target Count: 20</div><div data-contents-type="text">Effect applied to self and allies</div><div data-contents-type="text">P. Atk./M. Atk. +800</div><div data-contents-type="text">P. Def./M. Def. +2000</div><div data-contents-type="text">All Skill Critical Rate +5%</div><div data-contents-type="text">All Skill Power +3%</div><div data-contents-type="text">Range Attack Skill Damage +1%</div><div data-contents-type="text">​</div><div data-contents-type="text">Effect is removed if the caster is distant</div></td></tr></tbody></table></div><div data-contents-type="text">Adjusted the effects of the 'Sword Symphony' and 'Blood Dance' skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Top-grade] Sword Symphony</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Top-grade] Blood Dance</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Sword Guard Duration: 10 seconds</div><div data-contents-type="text">Activation Conditions: When hit / Activation Chance: 10%</div><div data-contents-type="text">Re-activation Cooldown: 90 seconds</div><div data-contents-type="text">All Skill Damage Received -10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Sword Blessing Duration: 10 seconds</div><div data-contents-type="text">Activation Conditions: When evading successfully / Re-activation Cooldown: 5 seconds</div><div data-contents-type="text">All Received Skill Power -20%</div><div data-contents-type="text">Speed +30</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Blood Energy Duration: 5 seconds</div><div data-contents-type="text">Activation Conditions: When attacking / Activation Chance: 5%</div><div data-contents-type="text">Re-activation Cooldown: 3 minutes</div><div data-contents-type="text">P. Skill Damage Bonus +5%</div><div data-contents-type="text">​</div><div data-contents-type="text">Blood Implication Duration: 5 seconds</div><div data-contents-type="text">Activation Conditions: When attacking / Re-activation Cooldown: 10 seconds</div><div data-contents-type="text">Target's Received Skill Power +20%</div><div data-contents-type="text">Speed -50</div></td></tr></tbody></table></div><div data-contents-type="text">Improved the effect of the 'Sound of Muse' and 'Play of Dancer' skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant</strong></div><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Top-grade] Sound of Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Top-grade] Play of Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+0</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +200</div><div data-contents-type="text">P. Def./M. Def. +200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +200</div><div data-contents-type="text">P. Def./M. Def. +200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +400</div><div data-contents-type="text">P. Def./M. Def. +400</div><div data-contents-type="text">P. Skill Critical Rate +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +400</div><div data-contents-type="text">P. Def./M. Def. +400</div><div data-contents-type="text">P. Skill Critical Rate +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +700</div><div data-contents-type="text">P. Def./M. Def. +700</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +700</div><div data-contents-type="text">P. Def./M. Def. +700</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +15%</div><div data-contents-type="text">P. Skill Power +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +5%</div><div data-contents-type="text">P. Skill Damage Bonus in PvE +15%</div><div data-contents-type="text">P. Skill Power +5%</div></td></tr></tbody></table></div><div data-contents-type="text">Reworked the effects of the 'Music Mastery' and 'Dance Mastery' skills to match the new Bard class.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Sword Muse</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Spectral Dancer</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Rare] Music Mastery</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>[Rare] Dance Mastery</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +400</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Paralysis/Silence Attack +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">The following effects are applied depending on current Power of Command.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command below 500</strong></div><div data-contents-type="text">Silence Attack +3%</div><div data-contents-type="text">Song/Dance Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 501-1000</strong></div><div data-contents-type="text">Silence Attack +5%</div><div data-contents-type="text">Song/Dance Skill Cooldown -10%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 1001-1500</strong></div><div data-contents-type="text">Silence Attack +7%</div><div data-contents-type="text">Song/Dance Skill Cooldown -20%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 1501-2000</strong></div><div data-contents-type="text">Silence Attack +10%</div><div data-contents-type="text">Song/Dance Skill Cooldown -30%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 2001 or higher</strong></div><div data-contents-type="text">Silence Attack +15%</div><div data-contents-type="text">Song/Dance Skill Cooldown -40%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +400</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">Paralysis/Silence Attack +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">The following effects are applied depending on current Power of Command.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command below 500</strong></div><div data-contents-type="text">Paralysis Attack +3%</div><div data-contents-type="text">Song/Dance Skill Cooldown -5%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 501-1000</strong></div><div data-contents-type="text">Paralysis Attack +5%</div><div data-contents-type="text">Song/Dance Skill Cooldown -10%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 1001-1500</strong></div><div data-contents-type="text">Paralysis Attack +7%</div><div data-contents-type="text">Song/Dance Skill Cooldown -20%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 1501-2000</strong></div><div data-contents-type="text">Paralysis Attack +10%</div><div data-contents-type="text">Song/Dance Skill Cooldown -30%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Power of Command 2001 or higher</strong></div><div data-contents-type="text">Paralysis Attack +15%</div><div data-contents-type="text">Song/Dance Skill Cooldown -40%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Music Mastery P. Atk. and Silence Attack increase based on Mastery level</div></li><li><div data-contents-type="text">Dance Mastery P. Atk. and Paralysis Attack increase based on Mastery level</div></li></ul><div data-contents-type="text">Increased the effectiveness of the 'Ultimate Defense: Bard' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +1800</div><div data-contents-type="text">M. Def. +1620</div><div data-contents-type="text">Buff Cancellation Resistance +80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def. +6000</div><div data-contents-type="text">M. Def. +6000</div><div data-contents-type="text">Buff Cancellation Resistance +80%</div><div data-contents-type="text">P./ M. Skill Evasion +30%</div><div data-contents-type="text">Reflect 25% of received damage</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The revised 'Ultimate Defense: Bard' skill now consumes Spirit Ores.</div></li></ul><div data-contents-type="text">Replaced the 'Dark Elven Magic Ability' skill with the 'Dark Elven Renewal' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill MP Consumption -10%</div><div data-contents-type="text">Max MP +200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill MP Consumption -10%</div><div data-contents-type="text">P. Skill Cooldown -30%</div></td></tr></tbody></table></div><div data-contents-type="text">The effective range of the following skills has been reduced.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shackle</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1-25</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aggression</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1-12</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Workout</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1-8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Break</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1-8</div></td></tr></tbody></table></div><div data-contents-type="text">Added the 'P. Skill Critical Damage' effect to the Lv. 11-15 effects of the "Bard Weapon Mastery" skill.</div><div data-contents-type="text">Unregistered some skills registered in Shortcuts that were related to the Bard Class update.</div><div data-contents-type="text">​Changed some skills categorized as Song/Dance to Physical-type skills.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Skills</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Song of Wind</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dance of Fury</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Song of Wind: Legato</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dance of Fury: Legato</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hunter's Song</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dance of Fire</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hunter's Song: Legato</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dance of Fire: Legato</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Song of Earth</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dance of the Warrior</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Silence Song</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Medusa Dance</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Accordingly, instead of 'Song/Dance Skill Cooldown increase/decrease' effect, 'P. Skill Cooldown increase/decrease' effect will be applied.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:StormBlaster"><strong>Class Changes: Storm Blaster</strong></h3><div data-contents-type="text">Added 4 new skills to the Storm Blaster class.</div><ul><li><div data-contents-type="text">Added a rare grade skill 'Freezing Pierce'.</div></li><li><div data-contents-type="text">Upon acquisition, absorbs the 'Freezing Wound' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Freezing Pierce</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Speed Reduction Skill&gt;</div><div data-contents-type="text">Attacks target and surrounding area twice with power of 8500 added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Atk. Spd. -250</div><div data-contents-type="text">Casting Spd. -250</div><div data-contents-type="text">Speed -100</div><div data-contents-type="text">Duration: 5 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 6 targets</div><div data-contents-type="text">PvE: Attack up to 6 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added a rare grade passive skill 'Heart of Wind'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Heart of Wind (at max skill level)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">P. Skill Critical Damage +15%</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">Melee Weapon Resistance +5%</div><div data-contents-type="text">All Skill Critical Rate Received -15%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added a high-grade passive skill 'Wind Mastery'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Wind Mastery</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">PvP Damage Given +3%</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">Speed +5</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added a high-grade enchant skill 'Hyper Wind Shot'.</div></li><li><div data-contents-type="text">Uses different effects for melee/ranged attacks.</div></li><li><div data-contents-type="text">Added 'Hyper Wind Shot - Transcendent' skill.</div></li><li><div data-contents-type="text">Upon skill acquisition, absorbs the 'Silent Blitz' skill.</div></li><li><div data-contents-type="text">Effects at max skill level are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+0 Hyper Wind Shot</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Hyper Wind Shot</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Hyper Wind Shot</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Hyper Wind Shot</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 6000</div><div data-contents-type="text">power added to the character's P. Atk. 3 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">When using ranged attack</div><div data-contents-type="text">Has a chance to recover MP</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 6400</div><div data-contents-type="text">power added to the character's P. Atk. 3 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">When using ranged attack</div><div data-contents-type="text">Has a chance to recover MP</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 6900</div><div data-contents-type="text">power added to the character's P. Atk. 3 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">When using ranged attack</div><div data-contents-type="text">Has a chance to recover MP</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 9 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks surrounding targets with 7500</div><div data-contents-type="text">power added to the character's P. Atk. 3 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">When using ranged attack</div><div data-contents-type="text">Has a chance to recover MP</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 8 seconds</div></td></tr></tbody></table></div><div data-contents-type="text">Revamped the Storm Blaster class skill structure, adding and buffing effects.</div><ul><li><div data-contents-type="text">Increased Dragon Strike's continuous HP/MP Recovery.</div></li><li><div data-contents-type="text">Removed 'Dragon Strike - Spirit' and changed the number of hits and power.</div></li><li><div data-contents-type="text">Removed additional hit effect on targets marked with 'Elemental Mark'.</div></li><li><div data-contents-type="text">Removed fixed casting time effect; casting time now decreases with higher Atk. Spd.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Ally Effects&gt;</div><div data-contents-type="text">Elemental Recovery</div><div data-contents-type="text">Continuous HP/MP Recovery</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enemy Effects&gt;</div><div data-contents-type="text">Attacks 2 times with 350% of character's P. Atk.</div><div data-contents-type="text">Deals 2 additional powerful hits to targets marked with 'Elemental Mark'</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Ally Effects&gt;</div><div data-contents-type="text">Elemental Recovery</div><div data-contents-type="text">Continuous HP/MP Recovery</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enemy Effects&gt;</div><div data-contents-type="text">Elemental Storm</div><div data-contents-type="text">Attacks 3 times with 12,500 power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">All Critical Damage Received +5%</div><div data-contents-type="text">All Critical Damage -10%</div><div data-contents-type="text">Duration: 7 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed 'Burst Time' skill from a buff skill to an AoE attack skill.</div></li><li><div data-contents-type="text">Changed skill name from 'Burst Time' to 'Flame Explosion'.</div></li><li><div data-contents-type="text">Consumes 1 Spirit Ore when using skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change (at max skill level)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change (at max skill level)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Triggers additional hits when using Double Impact/Triple Impact</div><div data-contents-type="text">​</div><div data-contents-type="text">Duration: 60 seconds</div><div data-contents-type="text">Activation Chance: 50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Range under 250</div><div data-contents-type="text">Attacks the target and Nearby Range with 7052 Power added to character's P. Atk.</div><div data-contents-type="text">Creates absorption shield that absorbs 2500 damage</div><div data-contents-type="text">Duration: 3 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Range 250 or more</div><div data-contents-type="text">Attacks the target and Nearby Range with 7052 Power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 3 targets</div><div data-contents-type="text">PvE: Attacks up to 3 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed 'Additional Hit' skill from passive skill to buff skill.</div></li><li><div data-contents-type="text">Added base effects to 'Additional Hit' skill.</div></li><li><div data-contents-type="text">Increased enhancement effects of 'Double Impact' skill.</div></li><li><div data-contents-type="text">Added enhancement effects to 'Flame Explosion' skill.</div></li><li><div data-contents-type="text">Changed skill icon.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Passive Skills</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Double Impact → Triple Impact</div><ul><li><div data-contents-type="text">Number of attacks: 2 → 3</div></li></ul></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff Skill</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Basic Effect&gt;</div><div data-contents-type="text">P. Atk. +20%</div><div data-contents-type="text">P. Skill Critical Damage +5%</div><div data-contents-type="text">PvE Damage Bonus +15%</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Double Impact → Triple Impact</div><ul><li><div data-contents-type="text">Number of attacks: 2 → 3</div></li><li><div data-contents-type="text">Attack Power increased</div></li><li><div data-contents-type="text">Reduced Cooldown</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text">Flame Explosion</div><ul><li><div data-contents-type="text">Number of attacks: 1 → 2</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text">Spirit Ore Consumed x120</div><div data-contents-type="text">Duration: 20 minutes</div><div data-contents-type="text">Cooldown: 10 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Added range damage to 'Elemental Transition' skill and 'Elemental Transition - Spirit' skill.</div></li><li><div data-contents-type="text">Spirit Ore consumption when using the skill has been changed to 3.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Elemental Transition</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Elemental Transition - Spirit</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and Nearby Range with 6800 Power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks the target and Nearby Range with 8000 Power added to character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed 'Piercing Thrust' skill usage method from selecting attack direction after use to immediate attack upon use with auto-use capability.</div></li><li><div data-contents-type="text">Changed to a skill that has different number of targets and range depending on melee/ranged attacks.</div></li><li><div data-contents-type="text">Close-range attack hits wider area and more targets.</div></li><li><div data-contents-type="text">Ranged attack has narrower range but higher power and longer range than close-range attack.</div></li><li><div data-contents-type="text">Changed Spirit Ore consumption to 5 for all enchant levels including base level.</div></li><li><div data-contents-type="text">Effects at max skill level are as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+0 Piercing Thrust</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Piercing Thrust</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Piercing Thrust</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Piercing Thrust</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Range under 700</div><div data-contents-type="text">Attacks surrounding targets with 8000</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Higher Knock Down chance than ranged attack</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 8 targets</div><div data-contents-type="text">PvE: Attack up to 8 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Range 700 or more</div><div data-contents-type="text">Attacks surrounding targets with 9500</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Knock Down</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 5 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 60 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Range under 700</div><div data-contents-type="text">Attacks surrounding targets with 8600</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Higher Knock Down chance than ranged attack</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +3%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 8 targets</div><div data-contents-type="text">PvE: Attack up to 8 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Range 700 or more</div><div data-contents-type="text">Attacks surrounding targets with 9500</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Knock Down</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +3%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 5 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 55 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Range under 700</div><div data-contents-type="text">Attacks surrounding targets with 9300</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Higher Knock Down chance than ranged attack</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +6%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 10 targets</div><div data-contents-type="text">PvE: Attack up to 10 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Range 700 or more</div><div data-contents-type="text">Attacks surrounding targets with 11000</div><div data-contents-type="text">power added to the character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Knock Down</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +6%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 7 targets</div><div data-contents-type="text">PvE: Attacks up to 7 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 50 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Range under 700</div><div data-contents-type="text">Attacks surrounding targets with 10000</div><div data-contents-type="text">power to attack target and surrounding area 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Higher Knock Down chance than ranged attack</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 15% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +10%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 10 targets</div><div data-contents-type="text">PvE: Attack up to 10 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Range 700 or more</div><div data-contents-type="text">Attacks surrounding targets with 12000</div><div data-contents-type="text">power to attack target and surrounding area 2 times</div><div data-contents-type="text">​</div><div data-contents-type="text">Knock Down</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 20% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">Debuff Effects</div><div data-contents-type="text">Range Attack Skill Damage Received +10%</div><div data-contents-type="text">Duration: 7 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 7 targets</div><div data-contents-type="text">PvE: Attacks up to 7 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 45 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the skill name 'Elemental Wind' to 'Wind Blessing'.</div></li><li><div data-contents-type="text">Changed 'Wind Blessing' Lv. 2 skill as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Fixed Cooldown Skill&gt;</div><div data-contents-type="text">Speed +150</div><div data-contents-type="text">Max Speed +10</div><div data-contents-type="text">Speed Reduction Immunity</div><div data-contents-type="text">Hold Immunity</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 100 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Fixed Cooldown Skill&gt;</div><div data-contents-type="text">Speed +150</div><div data-contents-type="text">Max Speed +15</div><div data-contents-type="text">All Skill Evasion +25%</div><div data-contents-type="text">Debuff &amp; Mez Resistance +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">Cooldown: 90 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased HP Recovery amount of 'Elemental Assist' Lv. 1/Lv. 2 skills and changed them to range skills.</div></li><li><div data-contents-type="text">Removed 'Elemental Mark' effect.</div></li><li><div data-contents-type="text">Spirit Ore consumption when using the skill has been changed to 1.</div></li><li><div data-contents-type="text">Changed 'Elemental Assist' Lv. 2 skill as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Ally Effects&gt;</div><div data-contents-type="text">Ally HP Recovery</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enemy Effects&gt;</div><div data-contents-type="text">P. Def./M. Def. -15%</div><div data-contents-type="text">Duration: 20 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Elemental Mark</div><div data-contents-type="text">Bow/Shooter Resistance -5%</div><div data-contents-type="text">Marks the target and deals additional damage when using Dragon Strike</div><div data-contents-type="text">Duration: 10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Ally Effects&gt;</div><div data-contents-type="text">Ally HP Recovery</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enemy Effects&gt;</div><div data-contents-type="text">P. Def./M. Def. -15%</div><div data-contents-type="text">Bow/Shooter Resistance -5%</div><div data-contents-type="text">Duration: 20 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed skill name 'Long Range Attack' to 'Wind Shooter'</div></li><li><div data-contents-type="text">Removed skill range effect and modified effects as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+0 Wind Shooter</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+1 Wind Shooter</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+2 Wind Shooter</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>+3 Wind Shooter</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Range +200</div><div data-contents-type="text">P. Atk. +500</div><div data-contents-type="text">P. Skill Critical Rate +1%</div><div data-contents-type="text">P. Skill Critical Damage +1%</div><div data-contents-type="text">PvE Damage Bonus +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Range +200</div><div data-contents-type="text">P. Atk. +1500</div><div data-contents-type="text">P. Skill Critical Rate +4%</div><div data-contents-type="text">P. Skill Critical Damage +5%</div><div data-contents-type="text">PvE Damage Bonus +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Range +200</div><div data-contents-type="text">P. Atk. +2500</div><div data-contents-type="text">P. Skill Critical Rate +8%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">PvE Damage Bonus +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Range +200</div><div data-contents-type="text">P. Atk. +4000</div><div data-contents-type="text">P. Skill Critical Rate +12%</div><div data-contents-type="text">P. Skill Critical Damage +15%</div><div data-contents-type="text">PvE Damage Bonus +15%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased base effects of 'Elemental Spirit' Lv. 3/Lv. 4 and changed the effects of 'Elemental Guard - Spirit' skill.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 3 Effects</div><div data-contents-type="text">Max HP +600</div><div data-contents-type="text">Seal Resistance +10%</div><div data-contents-type="text">Chance to trigger Elemental Guard when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">Elemental Guard</div><div data-contents-type="text">All Weapon Resistance +5%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Elemental Transition → Elemental Transition - Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 3 Effects</div><div data-contents-type="text">PvP Damage Given +3%</div><div data-contents-type="text">Max HP +600</div><div data-contents-type="text">Seal Resistance +10%</div><div data-contents-type="text">Fear Resistance +10%</div><div data-contents-type="text">Chance to trigger Elemental Guard when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">Elemental Guard</div><div data-contents-type="text">All Weapon Resistance +5%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Elemental Transition → Elemental Transition - Spirit</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 4 Effects</div><div data-contents-type="text">P. Atk. +5%</div><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">Seal Resistance +10%</div><div data-contents-type="text">Chance to trigger Elemental Guard - Spirit when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">Elemental Guard</div><div data-contents-type="text">All Skill Evasion +20%</div><div data-contents-type="text">All Weapon Resistance +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Elemental Transition → Elemental Transition - Spirit</div><div data-contents-type="text">​</div><div data-contents-type="text">Dragon Strike → Dragon Strike - Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 4 Effects</div><div data-contents-type="text">P. Atk. +5%</div><div data-contents-type="text">PvP Damage Given +5%</div><div data-contents-type="text">Max HP +1000</div><div data-contents-type="text">Seal Resistance +10%</div><div data-contents-type="text">Fear Resistance +10%</div><div data-contents-type="text">Chance to trigger Elemental Guard - Spirit when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">Elemental Guard</div><div data-contents-type="text">All Critical Damage Received -5%</div><div data-contents-type="text">All Weapon Resistance +10%</div><div data-contents-type="text">Strong Body 5%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Elemental Transition → Elemental Transition - Spirit</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the range of the following skills from 600 to 700:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Freezing Wound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Triple Impact</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Double Impact</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Freezing Wound - Transcendence</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Triple Impact - Transcendence</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Silent Blitz</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:SoulHound"><strong>Class Changes: Soul Hound</strong></h3><div data-contents-type="text">Added new passive skill for Soul Hound class.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Rank</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hound Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +4%</div><div data-contents-type="text">M. Atk. +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hound Mastery +1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +5%</div><div data-contents-type="text">M. Atk. +5%</div><div data-contents-type="text">Max HP +200</div><div data-contents-type="text">Max MP +200</div><div data-contents-type="text">P. Def. +200</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">Increases M. Atk.</div><div data-contents-type="text">Max HP added</div><div data-contents-type="text">Max MP added</div><div data-contents-type="text">P. Def. added</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hound Mastery +2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +6%</div><div data-contents-type="text">M. Atk. +6%</div><div data-contents-type="text">Max HP +400</div><div data-contents-type="text">Max MP +400</div><div data-contents-type="text">P. Def. +400</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">Increases M. Atk.</div><div data-contents-type="text">Increases Max HP.</div><div data-contents-type="text">Increases Max MP.</div><div data-contents-type="text">P. Def. Increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hound Mastery +3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +7%</div><div data-contents-type="text">M. Atk. +7%</div><div data-contents-type="text">Max HP +700</div><div data-contents-type="text">Max MP +700</div><div data-contents-type="text">P. Def. +700</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Increase P. Atk.</div><div data-contents-type="text">Increases M. Atk.</div><div data-contents-type="text">Increases Max HP.</div><div data-contents-type="text">Increases Max MP.</div><div data-contents-type="text">P. Def. Increased</div></td></tr></tbody></table></div><div data-contents-type="text">Changed Soul Hound class skills.</div><ul><li><div data-contents-type="text">Changed 'Shine Mastery' and 'Shadow Mastery' skills to 'Shine Transform: Hound' and 'Shadow Transform: Hound' skills.</div></li><li><div data-contents-type="text">Changed 'Shine Soul Gathering' and 'Shadow Soul Gathering' skills to 'Shine Mastery: Hound' and 'Shadow Mastery: Hound' skills.</div></li><li><div data-contents-type="text">Changed 'Resonance' skill to 'Resonance Tempest' skill.</div></li><li><div data-contents-type="text">Changed 'Lightning Tempest' skill to 'Lightning Brave' skill.</div></li><li><div data-contents-type="text">Removed 'Shine Soul Finding' and 'Shadow Soul Finding' skills from Soul Finder, Soul Breaker, and Soul Hound classes.</div></li><li><div data-contents-type="text">Changed the effects of 'Soul Snatch'.</div></li><li><div data-contents-type="text">Removed 'Soul Steal' and changed to acquire 'Soul Snatch' by default.</div></li><li><div data-contents-type="text">Removed 'Lightning Shock' and changed to acquire 'Lightning Squall' by default.</div></li><li><div data-contents-type="text">Adjusted the power of Soul Hound class's 'Soul Chase' and expanded the skill levels.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">59</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">67</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">74</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">76</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">80</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">85</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">88</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Chase</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">90</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Increased the power of 'Soul Spark' and 'Soul Thrust'.</div></li><li><div data-contents-type="text">Increased the power of 'Jin - Lightning Soul Spark' and changed the number of attacks from 3 to 2.</div></li><li><div data-contents-type="text">Increased the attack power of 'Jin - Soul Thrust'.</div></li><li><div data-contents-type="text">'Soul Spark' can no longer be upgraded to 'Lightning Soul Spark' through &lt;Skill Enhancement&gt;.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Name Before Change</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Name After Change</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shine Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">State where light power can be absorbed</div><div data-contents-type="text">​</div><div data-contents-type="text">When 100 Shine Souls are collected</div><div data-contents-type="text">Transform into Shine Side.</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Shine Side Lv. 2&gt;</div><div data-contents-type="text">P. Atk. +280</div><div data-contents-type="text">Atk. Spd. +80</div><div data-contents-type="text">Casting Spd. +120</div><div data-contents-type="text">P. Def. +10%</div><div data-contents-type="text">M. Def. +10%</div><div data-contents-type="text">Speed +15</div><div data-contents-type="text">Max HP +10%</div><div data-contents-type="text">(Instantly recovers increased HP)</div><div data-contents-type="text">All Skill Critical Damage +200</div><div data-contents-type="text">All Skill Critical Rate Received -3%</div><div data-contents-type="text">All Skill Critical Damage Received -3%</div><div data-contents-type="text">Rapier Regular Hit Range +60</div><div data-contents-type="text">​</div><div data-contents-type="text">MP Recovery 3%</div><div data-contents-type="text">Recovers 39 HP every 0.6 seconds</div><div data-contents-type="text">Recovers 5 MP every 0.6 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shine Transform: Hound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Fixed Cooldown Skill&gt;</div><div data-contents-type="text">Transform into a state where light power can be utilized</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Atk. +1000</div><div data-contents-type="text">M. Atk. +500</div><div data-contents-type="text">Atk. Spd. +150</div><div data-contents-type="text">Casting Spd. +150</div><div data-contents-type="text">P. Def. +10%</div><div data-contents-type="text">M. Def. +10%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">Max HP +20%</div><div data-contents-type="text">(Instantly recovers increased HP)</div><div data-contents-type="text">All Skill Power +5%</div><div data-contents-type="text">All Skill Critical Rate +10%</div><div data-contents-type="text">All Skill Critical Damage +4%</div><div data-contents-type="text">All Skill Critical Rate Received -7%</div><div data-contents-type="text">All Skill Critical Damage Received -3%</div><div data-contents-type="text">Rapier Regular Hit Range +60</div><div data-contents-type="text">MP Recovery Bonus + 5</div><div data-contents-type="text">Instantly recovers 1000 MP when using skills</div><div data-contents-type="text">​</div><div data-contents-type="text">Transformation Attack activates when the following skills hit</div><div data-contents-type="text">ㆍ Soul Spark, Jin - Lightning Soul Spark</div><div data-contents-type="text">ㆍSoul Thrust, Jin - Soul Thrust</div><div data-contents-type="text">​</div><div data-contents-type="text">Transformation Attack</div><div data-contents-type="text">Attack target with power of 250 proportional to character's M. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">State capable of absorbing the power of darkness</div><div data-contents-type="text">​</div><div data-contents-type="text">When 100 Shadow Souls are collected</div><div data-contents-type="text">Transform into Shadow Side.</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Shadow Side Lv. 2&gt;</div><div data-contents-type="text">&lt;Jin Skills&gt; Available</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Atk. +500</div><div data-contents-type="text">Atk. Spd. +200</div><div data-contents-type="text">Casting Spd. +250</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">P. Skill Critical Damage +200</div><div data-contents-type="text">M. Skill Critical Damage +200</div><div data-contents-type="text">Chance to trigger Shadow Impact when attacking</div><div data-contents-type="text">​</div><div data-contents-type="text">Shadow Impact</div><div data-contents-type="text">Effect: Deals additional damage to target based on P. Atk.</div><div data-contents-type="text">200% of Attack Power</div><div data-contents-type="text">Activation Chance: 20%</div><div data-contents-type="text">Re-activation Cooldown: 10 seconds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shine Transform: Hound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Fixed Cooldown Skill&gt;</div><div data-contents-type="text">Transform into a state where dark power can be utilized</div><div data-contents-type="text">​</div><div data-contents-type="text">P. Atk. +500</div><div data-contents-type="text">M. Atk. +1000</div><div data-contents-type="text">Atk. Spd. +150</div><div data-contents-type="text">Casting Spd. +150</div><div data-contents-type="text">P. Def. +10%</div><div data-contents-type="text">M. Def. +10%</div><div data-contents-type="text">Speed +20</div><div data-contents-type="text">Max HP +20%</div><div data-contents-type="text">(Instantly recovers increased HP)</div><div data-contents-type="text">All Skill Power +5%</div><div data-contents-type="text">All Skill Critical Rate +5%</div><div data-contents-type="text">All Skill Critical Damage +7%</div><div data-contents-type="text">All Skill Critical Rate Received -3%</div><div data-contents-type="text">All Skill Critical Damage Received -5%</div><div data-contents-type="text">Rapier Regular Hit Range +60</div><div data-contents-type="text">MP Recovery Bonus + 5</div><div data-contents-type="text">Instantly recovers 1000 MP when using skills</div><div data-contents-type="text">​</div><div data-contents-type="text">Transformation Attack activates when the following skills hit</div><div data-contents-type="text">ㆍ Soul Spark, Jin - Lightning Soul Spark</div><div data-contents-type="text">ㆍSoul Thrust, Jin - Soul Thrust</div><div data-contents-type="text">​</div><div data-contents-type="text">Transformation Attack</div><div data-contents-type="text">Attack target with power of 250 proportional to character's M. Atk.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shine Soul Gathering</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gain 100 Shine Souls</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shine Mastery: Hound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +7%</div><div data-contents-type="text">P. Skill Critical Damage +5%</div><div data-contents-type="text">PvE P. Skill Damage Bonus +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow Soul Gathering</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gain 100 Shadow Souls</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow Mastery: Hound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Atk. +7%</div><div data-contents-type="text">M. Skill Critical Damage +5%</div><div data-contents-type="text">PvE M. Skill Damage Bonus +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Soul Steal → Soul Snatch</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchantment Effect&gt;</div><div data-contents-type="text">M. Damage added</div><div data-contents-type="text">Increased stack count</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance Tempest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Powerful attack with lightning storm</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target with 253 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks target and surrounding area 2 times</div><div data-contents-type="text">Attack with 170% power proportional to character's P. Atk.</div><div data-contents-type="text">Attacks target and surrounding area</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 3 targets</div><div data-contents-type="text">PvE: Attacks up to 3 targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance +1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +600</div><div data-contents-type="text">Max MP +600</div><div data-contents-type="text">All Skill Power +2%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Soul Steal → Soul Snatch</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchantment Effect&gt;</div><div data-contents-type="text">M. Damage added</div><div data-contents-type="text">Increased stack count</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance Tempest +1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Powerful attack with lightning storm</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target with 276 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks target and surrounding area 2 times</div><div data-contents-type="text">Attack with 178% power proportional to character's P. Atk.</div><div data-contents-type="text">Attacks target and surrounding area</div><div data-contents-type="text">​</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 5 targets</div><div data-contents-type="text">PvE: Attack up to 5 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Attack Power increased</div><div data-contents-type="text">Attack Target increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance +2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +1200</div><div data-contents-type="text">Max MP +1200</div><div data-contents-type="text">All Skill Power +4%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance Tempest +2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Powerful attack with lightning storm</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target with 299 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks target and surrounding area 2 times</div><div data-contents-type="text">Attack with 184% power proportional to character's P. Atk.</div><div data-contents-type="text">Attacks target and surrounding area</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attack up to 6 targets</div><div data-contents-type="text">PvE: Attack up to 6 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Attack Power increased</div><div data-contents-type="text">Attack Target increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance +3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max HP +1800</div><div data-contents-type="text">Max MP +1800</div><div data-contents-type="text">All Skill Power +7%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resonance Tempest +3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Powerful attack with lightning storm</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target with 322 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks target and surrounding area 2 times</div><div data-contents-type="text">Attack with 189% power proportional to character's P. Atk.</div><div data-contents-type="text">Attacks target and surrounding area</div><div data-contents-type="text">Shield Defense Ignore</div><div data-contents-type="text">Ignore 10% of Defense</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 7 targets</div><div data-contents-type="text">PvE: Attacks up to 7 targets</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Effect&gt;</div><div data-contents-type="text">Attack Power increased</div><div data-contents-type="text">Attack Target increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lightning Tempest</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When using Soul Spark</div><div data-contents-type="text">Unleashes a lightning storm on the target</div><div data-contents-type="text">​</div><div data-contents-type="text">Soul Spark → Lightning Soul Spark</div><ul><li><div data-contents-type="text">Number of attacks: 1 → 2</div></li></ul><div data-contents-type="text">Jin - Soul Spark → Jin - Lightning Soul Spark</div><ul><li><div data-contents-type="text">Number of attacks: 2 → 3</div></li></ul></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lightning Brave</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enhance skills with the power of lightning</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Basic Effect&gt;</div><div data-contents-type="text">P. Atk. +15%</div><div data-contents-type="text">M. Atk. +15%</div><div data-contents-type="text">All Skill Power +10%</div><div data-contents-type="text">All Skill Critical Rate +10%</div><div data-contents-type="text">All Skill Critical Damage +10%</div><div data-contents-type="text">Max HP +10%</div><div data-contents-type="text">Max MP +10%</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Soul Spark → Jin - Lightning Soul Spark</div><ul><li><div data-contents-type="text">Increase Attack Count 1 time</div></li></ul><div data-contents-type="text">Soul Thrust → Jin - Soul Thrust</div><ul><li><div data-contents-type="text">Increase Skill Power</div></li></ul><div data-contents-type="text">Soul Chase → Soul Chase: Long Range</div><ul><li><div data-contents-type="text">Range 400 → 700</div></li></ul></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Snatch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks target with 100 power proportional to the character's M. Atk.</div><div data-contents-type="text">has a chance to steal up to 3 buffs</div><div data-contents-type="text">Cannot steal buffs from monsters</div><div data-contents-type="text">Accumulates &lt;Soul Resonance&gt; with each skill attempt</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Soul Resonance&gt;</div><div data-contents-type="text">Increases P. Atk./M. Atk. for 5 minutes</div><div data-contents-type="text">​</div><div data-contents-type="text">Level 1: P. Atk./M. Atk. +200</div><div data-contents-type="text">Level 2: P. Atk./M. Atk. +300</div><div data-contents-type="text">Level 3: P. Atk./M. Atk. +400</div><div data-contents-type="text">Level 4: P. Atk./M. Atk. +600</div><div data-contents-type="text">Level 5: P. Atk./M. Atk. +800</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Snatch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attacks target with 150 power proportional to the character's M. Atk.</div><div data-contents-type="text">has a chance to steal up to 3 buffs</div><div data-contents-type="text">Cannot steal buffs from monsters</div><div data-contents-type="text">​</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Leopold's Spirit Ore has been decreased, attack range increased, buff effects added, and cooldown time and number of attacks adjusted.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Summons an ancient weapon to unleash a powerful magical bombardment</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target 2 times with 500 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks 3 times with 200% of character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Spirit Ore: 50</div><div data-contents-type="text">Cooldown: 30 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 20 targets</div><div data-contents-type="text">PvE: Attacks up to 20 targets</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Summons an ancient weapon to unleash a powerful magical bombardment</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Buff Effect&gt;</div><div data-contents-type="text">All Skill Power +3%</div><div data-contents-type="text">Duration: 8 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">Attacks target 2 times with 500 power proportional to the character's M. Atk.</div><div data-contents-type="text">Attacks 2 times with 200% of character's P. Atk.</div><div data-contents-type="text">​</div><div data-contents-type="text">Spirit Ore: 20</div><div data-contents-type="text">Cooldown: 45 seconds</div><div data-contents-type="text">​</div><div data-contents-type="text">PvP: Attacks up to 20 targets</div><div data-contents-type="text">PvE: Attacks up to 20 targets</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the effects of 'Lightning Mastery'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lightning Mastery</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis Attack Rate +15%</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Lightning Shock → Lightning Squall</div><div data-contents-type="text">&lt;Enchantment Effect&gt;<br>Deals M. Damage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Critical Rate +10%<br>PvE Damage Bonus +5%<br>Paralysis Attack Rate +15%</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lightning Mastery +1</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis Attack Rate +17%<br>Max HP +300<br>P. Def. +300</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Lightning Shock → Lightning Squall</div><div data-contents-type="text">&lt;Enchantment Effect&gt;<br>Deals M. Damage</div><div data-contents-type="text">&lt;Enchant Effect&gt;<br>Paralysis Attack Rate increased<br>Increased Max HP/P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Critical Rate +10%<br>PvP Damage Given +3%<br>PvE Damage Bonus +7%<br>Paralysis Attack Rate +17%<br>Max HP +300<br>P. Def. +300<br>&lt;Enchant Effect&gt;<br>PvE Damage Given added<br>All Skill Power increased<br>Added Paralysis Attack Rate<br>Max HP/P. Def. added</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lightning Mastery +2</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis Attack Rate +19%<br>Max HP +600<br>P. Def. +600</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Lightning Shock → Lightning Squall</div><div data-contents-type="text">&lt;Enchantment Effect&gt;<br>Deals M. Damage</div><div data-contents-type="text">&lt;Enchant Effect&gt;<br>Paralysis Attack Rate increased<br>Increased Max HP/P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Critical Rate +10%<br>PvP Damage Given +6%<br>PvE Damage Bonus +9%<br>Paralysis Attack Rate +19%<br>Max HP +600<br>P. Def. +600<br>&lt;Enchant Effect&gt;<br>PvE Damage Given increased<br>All Skill Power increased<br>Paralysis Attack Rate increased<br>Increased Max HP/P. Def.</div></td></tr><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lightning Mastery +3</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis Attack Rate +21%<br>Max HP +900<br>P. Def. +900</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Lightning Shock → Lightning Squall</div><div data-contents-type="text">&lt;Enchantment Effect&gt;<br>Deals M. Damage</div><div data-contents-type="text">&lt;Enchant Effect&gt;<br>Paralysis Attack Rate increased<br>Increased Max HP/P. Def.</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Skill Critical Rate +10%<br>PvE Damage Given +9%<br>PvE Damage Bonus +11%<br>Paralysis Attack Rate +21%<br>Max HP +900<br>P. Def. +900</div><div data-contents-type="text">&lt;Enchant Effect&gt;<br>PvE Damage Given increased<br>All Skill Power increased<br>Paralysis Attack Rate increased<br>Increased Max HP/P. Def.</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:Doomcryer/Dominator"><strong>Class Changes: Doomcryer/Dominator</strong></h3><div data-contents-type="text">Doomcryer</div><div data-contents-type="text">Buff skills have been integrated and their effects have changed.</div><ul><li><div data-contents-type="text">Integrations and skills with changed effects are listed below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Protection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Regular Hit Critical Damage Received -10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +120<br>Regular Hit Received Critical Rate -30%<br>Regular Hit Critical Damage Received -10%<br>Reflects 10% of Damage Received</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff Cancellation Resistance +30%<br>Debuff &amp; Mes Resistance +20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff Cancellation Resistance +30%<br>Debuff &amp; Mes Resistance +20%<br>Has a 15% chance to reflect Magic Debuff</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">War Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +10%<br>P. Def. +15%<br>M. Def. +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +15%<br>P. Def. +15%<br>M. Def. +15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +20%<br>P. Def. +15%<br>M. Def. +20%</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the obtainable levels for the following skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquisition Level Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquisition Level After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Protection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">79</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">76</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Vampire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">44</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">40</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Vampire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">58</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">48</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Vampire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">52</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">52</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Vampire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">56</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">56</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">77</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">76</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the number of Spirit Ores consumed for the following skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Amount of Spirit Ores Consumed Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Amount of Spirit Ores Consumed After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Vampire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x9</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chant of Spirit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">War Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td></tr></tbody></table></div><div data-contents-type="text">Deleted the following skills.</div><ul><li><div data-contents-type="text">Chant of Revenge</div></li><li><div data-contents-type="text">Chant of Reflection</div></li><li><div data-contents-type="text">Chant of Battle</div></li><li><div data-contents-type="text">Hard Skin</div></li></ul><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Dominator</strong></div><div data-contents-type="text">Buff skills have been integrated and their effects have changed.</div><ul><li><div data-contents-type="text">Integrations and skills with changed effects are listed below.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect After Change</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Wisdom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -10%<br>M. Skill Critical Damage +80</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -12%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -12%<br>M. Skill Critical Damage +130</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">M. Skill Cooldown -15%<br>M. Skill Critical Damage +200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Fist</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max CP +10%</div><div data-contents-type="text">(Instantly heals for the amount of CP gained)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max CP +10%</div><div data-contents-type="text">(Instantly heals for the amount of CP gained)<br>Atk. Spd. +50<br>Casting Spd. +50<br>Speed +10</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Immunity of Pa’agrio</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mes Resistance +20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mes Resistance +20%<br>M. Skill Critical Damage Received -10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mez Resistance +25%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mes Resistance +20%<br>M. Skill Critical Damage Received -15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mez Resistance +30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff &amp; Mes Resistance +20%<br>M. Skill Critical Damage Received -20%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">War Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +10%<br>P. Def. +15%<br>M. Def. +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +15%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +15%<br>P. Def. +15%<br>M. Def. +15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Atk. +10%<br>M. Atk. +20%<br>P. Def. +15%<br>M. Def. +20%</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the obtainable levels for the following skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquisition Level Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquisition Level After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Fist</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">78</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">76</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the number of Spirit Ores consumed for the following skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Amount of Spirit Ores Consumed Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Amount of Spirit Ores Consumed After Change</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Gift</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x7</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x9</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Immunity of Pa’agrio</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">x8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">War Glory</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td></tr></tbody></table></div><div data-contents-type="text">Deleted the following skills.</div><ul><li><div data-contents-type="text">Pa'agrio's Glory</div></li><li><div data-contents-type="text">Pa'agrio's Vision</div></li><li><div data-contents-type="text">Pa'agrio's Haste</div></li><li><div data-contents-type="text">Hard Skin</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:Rogue"><strong>Class Changes: Rogue</strong></h3><div data-contents-type="text">Increased some skills in the Rogue class.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lethal Blow<br>&#xa0;(Skill enchanted with Reverse Pull / Synchro Freedom / Phantom Blood)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Minor nerfs to Skill Power</div><div data-contents-type="text">Attack Count increased (1 time → 2 times)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+3 Dark Blow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Count increased (1 time → 2 times)</div><div data-contents-type="text">(Based on +3 Enchant)</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Increased the basic Accuracy Rate of Backstab when attacking forward, and Rapid Stab now has a 100% chance to hit when attacking backward.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="LineageIIAden:SamuraiCrowUpdate-UpdatePatchNotes-WIP-ClassChanges:PhoenixKnight"><br class="ProseMirror-trailingBreak"></h3></body>
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