Spring Update Patch Notes
<body><h3 id="alpha-*Please_note:_The_update_content_is_subject_to_change_without_prior_notice.-1"><strong>*Please note: The update content is subject to change without prior notice.</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Items-3">Class Changes</h2><h3 id="alpha-New_Item:_Talisman_of_Abundance-4"><strong>Eviscerator</strong></h3><div data-contents-type="text">Changed the effects and enchant paths of Eviscerator class-exclusive attack skills.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Enchant Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lateral Hit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Removed 20% additional Damage to Stun targets<br>-><br>Changed to Normal Attack Power-based effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Focus] -> [Break]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Backspin Impact</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed to Normal Attack Power-based effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Focus] -> [Break]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Shock</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed to Normal Attack Power-based effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Distant Kick</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed to Normal Attack Power-based effect</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Flying Knee Kick</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added Normal Attack Power-based Damage<br>Knock Down 3 -> 5 seconds<br>Casting Distance 300, Distance 500<br>-><br>Casting Distance 600, Distance 800<br>Changed from Physical Debuff skill to P. Skill category</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Chin Strike</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Added Normal Attack Power-based Damage<br>Knock Down -> Stun 3 seconds<br>Ignores target's Defense 30%</div><div data-contents-type="text">Cooldown 30 -> 15 seconds<br>Changed from Physical Debuff skill to P. Skill category</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Hex] -> [Power]</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Reverse Weight</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Normal Attack Power-based effect<br>Physical Debuff skill -> P. Skill</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Back Step</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changed name from Fury of Eviscerator to Distance Control<br>Enchant can be added</div><div data-contents-type="text"></div><div data-contents-type="text">[Distance Control]<br>Removes up to 5 Debuffs depending on skill Level</div><div data-contents-type="text">AoE Damage Resistance increased</div><div data-contents-type="text">Damage Received Reduction</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Distortion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Skill Power 20% -> Normal Attack Power 10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mind of Steel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When enhancing Time B Root, maximum increase changed from 15 seconds to 20 seconds<br>(Same as before at enchant Level 20)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> </div></td></tr></tbody></table></div><div data-contents-type="text"></div><div data-contents-type="text">Expanded 'Back Step' skill to Level 7.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">105</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone x8</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">115</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone x16</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Using 'Back Step' consumes 3 Soulstones.</div></li></ul><div data-contents-type="text">Improved the 'Fury of Eviscerator' skill.</div><ul><li><div data-contents-type="text">Renamed the 'Fury of Eviscerator' skill to 'Distance Control'.</div></li><li><div data-contents-type="text">Expanded the skill level of 'Distance Control' to level 7.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Changes and Skill Effects</div></td></tr><tr><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">Distance Control</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 1 debuff from yourself<br>Damage Received Reduction 5%<br>AoE Damage Resistance +35%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 2 debuffs from yourself<br>Damage Received Reduction 5%<br>AoE Damage Resistance +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> Duration: 5 seconds<br>Remove 2 debuffs from yourself<br>Damage Received Reduction 6%<br>AoE Damage Resistance +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 3 debuffs from yourself<br>Damage Received Reduction 7%<br>AoE Damage Resistance +15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 3 debuffs from yourself<br>Damage Received Reduction 8%<br>AoE Damage Resistance +20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 4 debuffs from yourself<br>Damage Received Reduction 9%<br>AoE Damage Resistance +25%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 5 seconds<br>Remove 5 debuffs from yourself<br>Damage Received Reduction 10%<br>AoE Damage Resistance +30%</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The effect of 'Distance Control' Enchant Time lasts for 25 seconds.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Changed the effect of 'Fluid Weave' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fluid Weave</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">70% Annulment of P./M. Skill damage received for 3 seconds<br>Debuff resistance 3 times<br>Cooldown 5 seconds<br>Acquired at Level 40/85/101</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Duration: 60 seconds</div><div data-contents-type="text">Cooldown 180 seconds<br>Enchant Time applicable</div><div data-contents-type="text">P./M. Evasion 30 + Infighter passive Drain + Back Step partial Drain<br>Additional consumption of 10 Spirit Ore/Soulstones</div><div data-contents-type="text">Level 40 - Additional effect when using Left/Right Side<br>Level 85 - Back Step added to additional effect condition<br>Level 101 - Stat Enhance<br>Level 115 - Stat Enhance + Attack/Debuff skills added to additional effect trigger condition</div><div data-contents-type="text">[Footwork Lv. 1]</div><div data-contents-type="text">Triggered as Left/Right Sidestep</div><div data-contents-type="text">For 15 seconds, P. Atk. +2%,<br>Normal Attack Critical Rate +5%,<br>P. Atk. Critical Damage</div><div data-contents-type="text"> 5%, Confusion Attack Success 20</div><div data-contents-type="text"></div><div data-contents-type="text">[Footwork Lv. 2]</div><div data-contents-type="text">Triggered as Left/Right Sidestep</div><div data-contents-type="text">For 15 seconds, P. Atk. +3%,<br>Normal Attack Critical Rate +6%,<br>Normal Attack Critical Damage +5%,<br>Confusion Attack Success +30</div><div data-contents-type="text"></div><div data-contents-type="text">[Footwork Lv. 3]</div><div data-contents-type="text">Triggered by Left/Right/Back Side</div><div data-contents-type="text">For 15 seconds, P. Atk. +4%,<br>Normal Attack Critical Rate +7%,<br>Normal Attack Critical Damage +7%,<br>Confusion Attack Success +40</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded 'Fluid Weave' skill to Level 4.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone x64</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Footwork] revamp skill triggers even when using attack skills</div><div data-contents-type="text">P./M. Evasion 30 + Infighter passive Drain + Back Step partial Drain<br>Additional consumption of 10 Spirit Ore/Soulstones</div><div data-contents-type="text"></div><div data-contents-type="text">[Footwork Lv. 4]</div><div data-contents-type="text">Triggered by Left/Right/Back Side and Attack/Debuff skills</div><div data-contents-type="text">For 15 seconds, P. Atk. +5%,</div><div data-contents-type="text">Normal Attack Critical Rate +10%,</div><div data-contents-type="text">Normal Attack Critical Damage +10%,</div><div data-contents-type="text">Confusion Attack Success +50</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Improved 'Inside Position' skill.</div><ul><li><div data-contents-type="text">Changed 'Inside Position' skill name to 'Footwork'.</div></li><li><div data-contents-type="text">Triggers while 'Fluid Weave' buff skill is active.</div></li><li><div data-contents-type="text">Expanded 'Footwork' skill to Level 4.</div></li><li><div data-contents-type="text">Changed the effect of 'Footwork' buff.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Buff Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Footwork Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Triggered as Left/Right Sidestep<br>For 15 seconds, P. Atk. +2%,</div><div data-contents-type="text">Normal Attack Critical Rate +5%,</div><div data-contents-type="text">Normal Attack Critical Damage +5%,</div><div data-contents-type="text">Confusion Attack Success +20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Footwork Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Triggered as Left/Right Sidestep<br>For 15 seconds, P. Atk. +3%,</div><div data-contents-type="text">Normal Attack Critical Rate +6%,</div><div data-contents-type="text">Normal Attack Critical Damage +5%,</div><div data-contents-type="text">Confusion Attack Success +30</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Footwork Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Triggered by Left/Right/Back Side<br>For 15 seconds, P. Atk. +4%,</div><div data-contents-type="text">Normal Attack Critical Rate +7%,</div><div data-contents-type="text">Normal Attack Critical Damage +7%,</div><div data-contents-type="text">Confusion Attack Success +40</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Footwork Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Left/Right/Back Sidestep and</div><div data-contents-type="text">Attack/Debuff skills trigger<br>For 15 seconds, P. Atk. +5%,</div><div data-contents-type="text">Normal Attack Critical Rate +10%,</div><div data-contents-type="text">Normal Attack Critical Damage +10%,</div><div data-contents-type="text">Confusion Attack Success +50</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Improved 'Heavy Punch' skill.</div><ul><li><div data-contents-type="text">Changed 'Heavy Punch' skill name to 'Gravity Switch'.</div></li><li><div data-contents-type="text">The skill name of 'Reliable Hit' skill, which was triggered by 'Heavy Punch', has been changed to 'Gravity Switch'.</div></li><li><div data-contents-type="text">Improved the skill effect of 'Gravity Switch'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Smash</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"> [Gravity Smash I] triggered,<br>200% of Normal Attack power, fixed Cooldown of 3 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Smash II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtained when acquiring Terrestrial Lv. 1<br>[Gravity Smash II] triggered</div><div data-contents-type="text">200% of Normal Attack power, fixed Cooldown of 2 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Smash III</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Obtained when acquiring Terrestrial Lv. 2<br>[Gravity Smash III] triggered</div><div data-contents-type="text">250% of Normal Attack power, fixed Cooldown of 1 second</div></td></tr></tbody></table></div><div data-contents-type="text">Improved 'Gravity Switch' skill.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Switch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Function changed<br>Lasts 60 seconds, 180 seconds Cooldown<br>P. Atk. +5%<br>Normal Attack Power +2%<br>Confusion Attack Success +10<br>Damage dealt to incapacitated targets increased by 10%</div><div data-contents-type="text">Consumes 10 Soulstones</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded 'Gravity Switch' skill to Level 3.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Acquiring Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lasts 60 seconds, 180 seconds Cooldown, Enchant Time applicable<br>P. Atk. +7%<br>P. Atk. Power 3%<br>Confusion Attack Success +15<br>Damage dealt to incapacitated targets increased by 15%</div><div data-contents-type="text">Consumes 10 Soulstones</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">115</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lasts 60 seconds, 180 seconds Cooldown, Enchant Time applicable<br>P. Atk. +10%<br>Normal Attack Power +5%<br>Confusion Attack Success +20<br>Damage dealt to incapacitated targets increased by 20%</div><div data-contents-type="text">Consumes 10 Soulstones</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Improved 'Fist of Terra' skill.</div><ul><li><div data-contents-type="text">The required item to acquire 'Fist of Terra' skill is 2 Greater Rune Stones.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fist of Terra</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">25 -> 30 seconds duration<br>20% chance to trigger additional strike skill on Normal Attack<br>[Gravity Blow]<br>Power P. Atk. 200%, Cooldown 3 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Expanded 'Fist of Terra' skill to Level 2.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20% chance to trigger 2 types of additional strike skills on Normal Attack<br>[Gravity Blow/Gravity Kick]<br>Power P. Atk. 200%, Cooldown 3 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">The required item to acquire the new skill is 1 Greater Rune Stone.</div></li></ul><div data-contents-type="text">Improved 'Terrestrial' skill.</div><ul><li><div data-contents-type="text">The required item to acquire 'Terrestrial' skill is 2 Greater Rune Stones.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Terrestrial</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Buff-type skill -> Passive skill<br>Duration 25 -> 50% increased</div><div data-contents-type="text">Gravity Smash/Blow/Kick Cooldown 3 -> 2 seconds</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Extended the 'Terrestrial' skill level up to Level 2.</div></li><li><div data-contents-type="text">The item required to learn 'Terrestrial' Level 2 skill is 1 Greater Rune Stone.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Levels</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">'Fist of Flame' Duration 50->100% increased<br>Gravity Smash/Blow/Kick Power 250% -> 300%<br>Gravity Smash/Blow/Kick Cooldown 2 -> 1 second</div><div data-contents-type="text">Gravity Smash/Blow/Kick effect color changed</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Some skills have been removed.</div><ul><li><div data-contents-type="text">Skill enchant-related items used on removed skills will be sent to your 'Personal Warehouse'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Spinning Kick</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Hit</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stamp Punch</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Warped Space</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Infighter</div></td></tr></tbody></table></div><div data-contents-type="text">Tooltips for some skills have been modified.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Left Sidestep</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Right Sidestep</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Back Step</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heavy Hand</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Fixed the description and order of Fist Weapon equip conditions for 'Left Sidestep' and 'Right Sidestep'.</div></li></ul><div data-contents-type="text">Added/improved skill effects for 6 Eviscerator skills.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Punch I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Impact I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Kick I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Punch II</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Blow II</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gravity Kick II</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-New_Items:_High-grade_Artifact_Damage_[Balance]_&_High-grade_Artifact_Damage_Received_[Balance]-5">Items</h2><h3 id="alpha-Orb_Changes-6"><strong>New Item: Talisman of Abundance</strong></h3><div data-contents-type="text">Added the new Talisman of Abundance.</div><ul><li><div data-contents-type="text">The new <strong>Talisman of Abundance</strong> is a top-tier item, which is different than the currently available <strong>Talisman of Abundance</strong>.</div><ul><li><div data-contents-type="text">The New and Old versions of the Talisman of Abundance cannot be used together.</div></li></ul></li></ul><ul><li><div data-contents-type="text">The <strong>Old Talisman of Abundance</strong> will no longer be available for crafting, nor obtainable in-game after the March content update.</div><ul><li><div data-contents-type="text">All crafting options, upgrade options and related materials will be removed or replaced during the maintenance on Tuesday, March 17.</div></li></ul></li></ul><ul><li><div data-contents-type="text">It will <strong>not</strong> be possible to use the following talismans with the new Talisman of Abundance:</div><ul><li><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 1</div></li><li><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 2</div></li><li><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 3</div></li><li><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 4</div></li><li><div data-contents-type="text">Talisman - Hunter - Abundance</div></li><li><div data-contents-type="text">Talisman - Slaughterer - Abundance</div></li><li><div data-contents-type="text">Talisman - Conquerer - Abundance</div></li><li><div data-contents-type="text">Talisman - Outlaw - Abundance</div></li></ul></li></ul><div data-contents-type="text"> The following effects are applied when equipping the new item:</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong><Equipment Effect></strong></div><div data-contents-type="text">Epic Talisman Basic Effect<br>+10 Epic Talisman Enchant Effect<br>Greater Sayha's Talisman Lv. 10</div><div data-contents-type="text"><strong>Epic Talisman Basic Effect</strong><br>P. Def./ Spells Resistance +1500<br>MP Recovery +4<br>HP Recovery +8<br>All Applying Elemental Attribute Defense +30<br> Damage Reflection Resistance +20<br>All Hit Critical Rate -15%<br>All Hit Critical Damage -15%</div><div data-contents-type="text"><strong>+10 Epic Talisman Enchant Effect</strong><br>HP/ MP/CP +10%<br>All Critical Rate +7%<br>All Hit Critical Damage -7%<br>All Critical Damage +5%</div><div data-contents-type="text"><strong>Greater Sayha's Talisman Lv. 10</strong><br>P. Def. +4277, +10%<br>Spells Resistance +2795, +10%<br>EXP/SP +40%<br>Effect of recovery Potion/elixirs +3000</div><div data-contents-type="text">Effect when equipping together with a Venir Talisman 12 Stage or Soul Talisman Stage 1 Talisman<br>All Power+18%<br>Skills Cooldown -5%</div><div data-contents-type="text"><strong>Simultaneous Equipped Effect</strong></div><div data-contents-type="text">Talisman Energy Lv. 3: Effect when equipping together with Talisman of Longing/Insanity/Heavenly/Glory<br>Attack Applying Elemental Attribute +200<br>All Weapon Resistance +7%<br>M. Damage taken -7%</div><div data-contents-type="text">< Active Skills><br>Sayha's Protection Lv. 8<br>Sayha's Encouragement Lv. 4 <br>Sayha's Anger Lv. 8<br>Sayha's Support Lv. 3</div><div data-contents-type="text">The effect does not apply when wearing the items below.<br>Epic Talisman<br>Greater Sayha's Talisman<br>Sayha's Talisman</div><div data-contents-type="text">Not possible be worn simultaneously with the following items: <br>Advanced Talisman - Abundance 1-4<br>Talisman - Conquerer Hunter/ Slayer / Outlaw / Conqueror</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Related Item Removal and Replacement</strong></div><div data-contents-type="text">Please check the details below for related items that will be removed or replaced:</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Change Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded High-grade Talisman - Abundance - Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No Change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (War)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Tactics)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Morale)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Physique)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (War)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Tactics)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Morale)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Talisman - Abundance (Physique)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:1 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Hunter (Abundance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">"Faded Abundance" will be added to the name.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Slaughterer (Abundance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">"Faded Abundance" will be added to the name.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Conquerer (Abundance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">"Faded Abundance" will be added to the name.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Outlaw (Abundance)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">"Faded Abundance" will be added to the name.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance (Hunter)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with Talisman - Hunter (Faded Abundance)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance (Slaughterer)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with Talisman - Slaughterer (Faded Abundance)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance (Conquerer)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with Talisman - Conquerer (Faded Abundance)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance (Outlaw)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with Talisman - Outlaw (Faded Abundance)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:5 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:10 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:15 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:20 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:5 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:10 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:15 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Recipe: Faded High-grade Talisman - Abundance - Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:20 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Mark of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Replaced with a Faded Coin of Abundance at a 1:12 rate.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Hunter (Abundance/3-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Slaughterer (Abundance/3-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Conquerer (Abundance/3-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Outlaw (Abundance/3-day)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Abundance Pack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon's Golden Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Abundance Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Will be removed</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Faded Coin of Abundance Exchange Information</strong></div><div data-contents-type="text">After the maintenance on Tuesday, March 17, the following exchange will be come available:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Result</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Requirement</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty Needed</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Potion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Coin of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Energy of Protection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Coin of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sayha's Talisman Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Coin of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Faded Coin of Abundance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Heine Special Potion Details</strong></div><div data-contents-type="text">The following is applied when using:</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Details</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heine Special Potion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When used, you acquire 3,891,060 EXP and 17,602 SP.</div></td></tr></tbody></table></div><div data-contents-type="text"></div><h3 id="alpha-New_Item:_Shining_Gran_Kain_Top-grade_Enhancement_Scroll-7">New Items: High-grade Artifact Damage [Balance] & High-grade Artifact Damage Received [Balance]</h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added "High-grade Artifact Damage [Balance]" and "High-grade Artifact Damage Received [Balance]" items.</div><ul><li><div data-contents-type="text">This item can be obtained from the Artifact Merchant 'Alexandria' in exchange for an item.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchanged Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Items</strong></div></td></tr><tr><td rowspan="6" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Damage Received [Balance] x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Damage Received [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Received Damage When Immobilized [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Skill Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact M. Skill Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Normal Attack Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Def./M. Def. [Balance] x1</div></td></tr><tr><td rowspan="6" style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Damage [Balance] x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Damage [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Received Damage When Immobilized [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Skill Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact M. Skill Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Normal Attack Power [Balance] x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact P. Def./M. Def. [Balance] x1</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">These items have the following effects.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchanged Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Damage Received [Balance]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Received -16%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Damage [Balance]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage +16%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Weapon_Effect_Revamp-8"><strong>Orb Changes</strong></h3><div data-contents-type="text">Added enhancement stages to 'Water Orb' and 'Earth Orb'.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb Items</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Enchant Level</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect</div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Orb of Water</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +1%, All Power +1%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +2%, All Power +2%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +3%, All Power +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +4%, All Power +4%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +5%, All Power +5%</div></td></tr><tr><td rowspan="5" style="padding: 4px 8px;"><div data-contents-type="text">Orb of Earth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +10, All Defense Attributes +10, Skill Mastery Rate +1%, PvP Damage Received -1%<br>Can use the Spirit Hit Skill. When used on a PC, inflicts damage with 46000 Power and ignores CP. Low chance of killing the enemy instantly.</div><div data-contents-type="text">Additionally, can interrupt skill casting of PC/NPC targets, except for bosses.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +20, All Defense Attributes +20, Skill Mastery Rate +2%, PvP Damage Received -2%<br>Can use the Spirit Hit Skill. When used on a PC, inflicts damage with 49000 Power and ignores CP. Low chance of killing the enemy instantly.</div><div data-contents-type="text">Additionally, can interrupt skill casting of PC/NPC targets, except for bosses.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +30, All Defense Attributes +30, Skill Mastery Rate +3%, PvP Damage Received -3%</div><div data-contents-type="text">Can use the Spirit Hit Skill. When used on a PC, inflicts damage with 52000 Power and ignores CP. Low chance of killing the enemy instantly.</div><div data-contents-type="text">Additionally, can interrupt skill casting of PC/NPC targets, except for bosses.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +40, All Defense Attributes +40, Skill Mastery Rate +4%, PvP Damage Received -4%</div><div data-contents-type="text">Can use the Spirit Hit Skill. When used on a PC, inflicts damage with 55000 Power and ignores CP. Low chance of killing the enemy instantly.</div><div data-contents-type="text">Additionally, can interrupt skill casting of PC/NPC targets, except for bosses.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Stage 5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Attack Attribute +50, All Defense Attributes +50, Skill Mastery Rate +5%, PvP Damage Received -5%<br>Can use the Spirit Hit Skill. When used on a PC, inflicts damage with 58000 Power and ignores CP. Low chance of killing the enemy instantly.</div><div data-contents-type="text">Additionally, can interrupt skill casting of PC/NPC targets, except for bosses.</div></td></tr></tbody></table></div><div data-contents-type="text">Supplemented the description of available skills in the following Gem item descriptions.</div><ul><li><div data-contents-type="text">Wind Orb, Earth Orb, Water Orb, Topaz and Tanzanite</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha--9"><strong>New Item: Shining Gran Kain Top-grade Enhancement Scroll</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Added Shining Gran Kain Top-grade Enhancement Scroll. </div><ul><li><div data-contents-type="text">You can Enhance the following items through Shining Gran Kain's Top-grade Enhancement Scroll.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Circlet of Authority</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Circlet of Foresight</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Circlet of Grace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Noble Circlet of Authority</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Noble Circlet of Foresight</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Noble Circlet of Grace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Authority</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Foresight</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Grace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Shirt</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Leather Shirt</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Rind Leather Shirt</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater La Vie En Rose's Brooch</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade La Vie En Rose's Brooch</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kaliel's Bracelet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kaliel's Greater Bracelet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kaliel's Top-grade Bracelet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Book</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Artifact Book</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade Artifact Book</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Seed_Bracelet_Changes-10"><strong>Weapon Effect Revamp</strong></h3><div data-contents-type="text">Changed the 'Dragon Slayer' effect applied when wearing Dragons Claw Lv. 1-4 items as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Details</div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Dragon Claw Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP 100%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +100%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Dragon Claw Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP 100%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +100%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +50%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Dragon Claw Lv. 1-2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate 30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Changed the 'Blood-stained Akamanah/Zariche' effect applied when wearing Blood-stained Akamanah/Zariche items as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Details</div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Blood-stained<br>Akamanah<br>/<br>Blood-stained Zariche</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate 30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +30%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Changed the effect applied when wearing Trinity (L-grade) weapon items as follows.</div><ul><li><div data-contents-type="text">Changed the name of 'L-grade Special Effect' that was applied when wearing Trinity weapons to 'L-grade Unique Effect'.</div></li><li><div data-contents-type="text">Reorganized item tooltips to provide more accurate information about existing effects.</div></li><li><div data-contents-type="text">Detailed effects are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Details</div></td></tr><tr><td rowspan="9" style="padding: 4px 8px;"><div data-contents-type="text">L-grade Weapon Unique Effect<br>(Below +4 Enchant)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage +3%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr></tbody></table></div><div data-contents-type="text"></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Item Name</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Details</div></td></tr><tr><td rowspan="9" style="padding: 4px 8px;"><div data-contents-type="text">L-grade Weapon Unique Effect<br>(+4 Enchant or higher)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">PvP Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">PvE Damage +5%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">HP/MP/CP +12%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Atk./Casting Spd. +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Rate +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Critical Damage +7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Power 7%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soulshot/Spiritshot Damage Boost 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate 50</div></td></tr></tbody></table></div><h3 id="alpha-Hunting_Zones-11"><strong></strong></h3><h3 id="alpha-New_Party_Hunting_Zone:_Cherry_Blossom_Island-12"><strong>Seed Bracelet Changes</strong></h3><div data-contents-type="text">Changed so that Seed Bracelet can be obtained through upgrade.</div><ul><li><div data-contents-type="text">You can upgrade Seed Bracelet through the Head Blacksmith NPC's upgrade function. </div></li><li><div data-contents-type="text">Low-grade Elemantary Seed Bracelet can be obtained through the Fishing Guild Member NPC as before. </div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Items to Upgrade</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Material Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Result Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Fee (Adena)</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Elementary Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Intermediate Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Intermediate Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">High-grade Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade Seed Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">400,000,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Sign x400</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,000,000,000</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-New_Party_Hunting_Zone:_Chaos_Core_Aerial_Fortress-13"><strong>Hunting Zones</strong></h2><h3 id="alpha-Jamoa’s_Camp_Changes-14"><strong>New Party Hunting Zone: Cherry Blossom Island</strong></h3><div data-contents-type="text">Added new daily party instance dungeon 'Cherry Blossom Island'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong> Entry Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 105 or higher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Members</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2-7 people</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry NPC</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party Instanced Zone Manager Venusta</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Count</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Once per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Instance Reset Time</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6:30 AM</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">After entering, you can select Easy/Normal/Hard difficulty through the NPC placed in the instanced dungeon.</div></li><li><div data-contents-type="text">Once you select a difficulty, you will be bound to that instanced dungeon at that moment.</div></li><li><div data-contents-type="text">By defeating regular monsters and moving from the starting point, you can reach the location where the boss monster is.</div></li><li><div data-contents-type="text">The Invincibility barrier applied to the boss monster will be removed after defeating 100 regular monsters.</div></li><li><div data-contents-type="text">If you acquire a certain amount of contribution or more in battle against the boss monster, you can obtain rewards upon defeating it.</div></li><li><div data-contents-type="text">Rewards by difficulty are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Difficulty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong> Boss Monsters</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Defeat Reward</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Easy (Level 110)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Yokai General 'Ao Oni'</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 1 x1<br>Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Normal (Lv. 120)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Yokai General 'Kuro Oni'</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 3 x1<br>Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Hard (Lv. 130)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Yokai General 'Aka Oni'</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 5 x1<br>Beginner Tome of Journey x2</div></td></tr></tbody></table></div><div data-contents-type="text">The existing daily party instanced dungeon 'Krofin's Nest' has been disabled.</div><ul><li><div data-contents-type="text">The entrance button has been removed from Venusta, the Party Instanced Zone Manager placed in the Town of Aden.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-L2_Store-15"><strong>New Party Hunting Zone: Chaos Core Aerial Fortress</strong></h3><div data-contents-type="text">Added new daily party instance zone 'Chaos Core Aerial Fortress'.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong> Entry Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 105 or higher</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Members</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2-7 people</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry NPC</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party Instanced Zone Manager Venusta</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Count</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Once per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Instance Reset Time</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6:30 AM</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">After entering, you can select and proceed with the difficulty level through the NPC placed within the instance dungeon.</div></li><li><div data-contents-type="text">Once you select a difficulty, you will be bound to that instanced dungeon at that moment.</div></li><li><div data-contents-type="text">By defeating regular monsters and moving from the starting point, you can reach the location where the boss monster is.</div></li><li><div data-contents-type="text">The barrier blocking passage between areas will be released when the Chaos Core generator is destroyed.</div></li><li><div data-contents-type="text">If you acquire a certain amount of contribution or more in battle against the boss monster, you can obtain rewards upon defeating it.</div></li><li><div data-contents-type="text">Rewards by difficulty are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Difficulty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong> Boss Monsters</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Defeat Reward</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos Golem No. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 1 x1<br>Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos Golem No. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 3 x1<br>Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 130</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Chaos Golem No. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 5 x1<br>Beginner Tome of Journey x2</div></td></tr></tbody></table></div><div data-contents-type="text">Made the existing daily party instance zone 'Crystal Prison - Baylor' unavailable.</div><ul><li><div data-contents-type="text">Removed the entrance button from Party Instance Zone Manager Venusta placed in Town of Aden.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Store_Composition_Changes-16"><strong>Jamoa’s Camp Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">The list of obtainable items in the time-limited hunting ground 'Jamoa's Camp' has been changed.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Previously Obtainable Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changed Obtainable Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Circlet Enchant Scroll</div></td><td rowspan="6" style="padding: 4px 8px;"><div data-contents-type="text">Blessed Enchant Scroll Exchange Ticket</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Dragon Shirt Enchant Scroll</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scroll: Enchant Blessed Kaliel's Bracelet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Brooch Enchant Scroll</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scroll: Enchant Blessed Artifact Book</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Enchant Scroll</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Exchange Ticket</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">'Augment Stone Exchange Ticket' obtainable from 'Jamoa's Camp' and the Augment Stones exchangeable with it are obtained as non-tradable items.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha--17">L2 Store</h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Changes-18"><strong>Store Composition Changes</strong></h3><div data-contents-type="text">Removed 2 previously sold items from the Gold Shop product list.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Determination</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Protection</div></td></tr></tbody></table></div><div data-contents-type="text">Added 2 new items to the Gold Shop > Enchant Materials category.  </div><div data-contents-type="text">Product Name</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Purchasable Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Scroll Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Einhasad's Gold Coin</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">You can obtain the following items by using 'Blessed Scroll Exchange Ticket'.<strong></strong></div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quantity</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Number of Tickets</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Circlet Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Dragon Shirt Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scroll: Enchant Blessed Kaliel's Bracelet</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Brooch Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scroll: Enchant Blessed Artifact Book</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">You can obtain the following items by using 'Augment Stone Exchange Ticket'.<strong></strong></div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Quantity</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Number of Tickets</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Circlet Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shirt Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Brooch Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kaliel's Bracelet Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Book Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mask Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Accessory Augment Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">Added 2 product to the L2 Store.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Purchase Fee</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,000,000 Adena</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20 Einhasad's Gold Coin</div></td></tr></tbody></table></div><div data-contents-type="text">Deleted 1 product from the L2 Store.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Purchase Fee</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Augment Stone Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,000,000 Adena</div></td></tr></tbody></table></div><h2 id="alpha-Collection-19"></h2><h2 id="alpha-Raid_Bosses-20"><strong>Other Changes</strong></h2><h3 id="alpha-Other_Changes-21"><strong>Collection</strong></h3><div data-contents-type="text">Changed to allow registration of 'Purple Bead' as an alternative item for 'Shining Venusta's Reward Box', the first registration item in the 'Venusta's Citadel' collection.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item_Removal-22"><strong>Raid Bosses</strong></h3><div data-contents-type="text">The following bosses have been re-balanced.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>World Bosses</strong></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Field Bosses</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eigis</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Orfen</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Orfen</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Valakas</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lilith</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lilith</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Anakim</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Anakim</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lord Ishka</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lord Ishka</div></td></tr></tbody></table></div><div data-contents-type="text">Added the Ultimate Lv.1 Jewelry Box to the Valakas Boss reward pool.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id=""><strong>Other Changes</strong></h3><div data-contents-type="text">Balok Raid will no longer be accessible.</div><ul><li><div data-contents-type="text">When interacting with the prison entrance portal, the option to enter will no longer be displayed.</div></li></ul><div data-contents-type="text">The Cursed Sword content has been removed until further notice.</div><div data-contents-type="text">Changed the color of chat messages in Whispers and Clan Chat to improve readability in the chat window.</div><div data-contents-type="text">Refined the system messages displayed when crafting is unavailable to provide more detailed information.</div><div data-contents-type="text">Changed the "Santiago’s Royal Soup" awarded for successfully defeating the weekly solo instance zone "Abandoned Cave of Trials" to a non-tradable item.</div><div data-contents-type="text">Updated the quest description for "Tower of Insolence: Missing Vadin" quest.</div><div data-contents-type="text">Reorganized skill tooltips for the Crow class.</div><ul><li><div data-contents-type="text">Unified and organized guidance on skill target subjects</div></li><li><div data-contents-type="text">Unified weapon usage condition guidance for each skill</div></li><li><div data-contents-type="text">Fixed miscellaneous spacing and typos</div></li></ul><div data-contents-type="text">Added missing weapon types to the 'Blade Slasher' skill usage conditions.</div><div data-contents-type="text">Adjusted the drop rate for 'Tower of Insolence Time Recharge Stone.'</div><div data-contents-type="text">Standardized the recommended level display criteria for time-limited hunting zones and instance zones to the minimum level of monsters appearing in that content.</div><div data-contents-type="text">Added a button to check help information when opening the mailbox.</div><ul><li><div data-contents-type="text">Enhanced help content to provide information about mail item attachment, receipt, and reception period.</div></li></ul><h3 id="">Item Removal</h3><div data-contents-type="text">During the maintenance on Tuesday, March 17, the following items will be removed:</div><ul><li><div data-contents-type="text">Red Libra Entrance Pass - Crystal Prison (Baylor)</div></li><li><div data-contents-type="text">Red Libra Entrance Pass - Nightmare Kamaloka</div></li><li><div data-contents-type="text">Red Libra Entrance Pass - Embryo Command Post</div></li><li><div data-contents-type="text">Extra Pass: Ancient Kartia's Labyrinth</div></li></ul><div data-contents-type="text">During the maintenance on Tuesday, May 12, the following items will be replaced with Heine Hourglass on a 1:1 ratio:</div><ul><li><div data-contents-type="text">Extra Pass: Kamaloka (Hall of the Abyss)</div></li><li><div data-contents-type="text">Extra Pass: Near Kamaloka</div></li><li><div data-contents-type="text">Extra Pass: Kamaloka (Labyrinth of the Abyss)</div></li><li><div data-contents-type="text">Extra Pass: Kamaloka (Hall of the Abyss) (Event)</div></li><li><div data-contents-type="text">Extra Pass: Near Kamaloka (Event)</div></li><li><div data-contents-type="text">Extra Pass: Kamaloka (Labyrinth of the Abyss) (Event)</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 85 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 90 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 95 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 90 Party</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Baylor</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Fortuna</div></li><li><div data-contents-type="text">Entrance Pass: Nornil's Garden</div></li><li><div data-contents-type="text">Entrance Pass: Octavis (Normal)</div></li><li><div data-contents-type="text">Entrance Pass: Spezion (Normal)</div></li><li><div data-contents-type="text">Entrance Pass: Spezion (Epic)</div></li><li><div data-contents-type="text">Entrance Pass: Spezion (Epic)</div></li><li><div data-contents-type="text">Entrance Pass: Baylor</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Nightmare Kamaloka</div></li><li><div data-contents-type="text">Entrance Pass: Embryo Command Post</div></li><li><div data-contents-type="text">Entrance Pass: Nightmare Kamaloka</div></li><li><div data-contents-type="text">Entrance Pass: Crystal Caverns</div></li><li><div data-contents-type="text">Entrance Pass: Embryo Command Post</div></li><li><div data-contents-type="text">Entrance Pass: Nightmare Kamaloka</div></li><li><div data-contents-type="text">Entrance Pass: Shilen's Altar</div></li><li><div data-contents-type="text">Fallen Emperor's Throne Entrance Pass</div></li><li><div data-contents-type="text">Entrance Pass: Shilen's Altar of the Emperor</div></li><li><div data-contents-type="text">Party Instanced Zone Extra Pass</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Solo</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Part</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Sol</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Sol</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Sol</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 85 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 90 Party</div></li><li><div data-contents-type="text">Entrance Pass: Kartia's Labyrinth Lv. 95 Party</div></li><li><div data-contents-type="text">Entrance Pass: Embryo Command Post</div></li><li><div data-contents-type="text">Entrance Pass: Embryo Command Post</div></li><li><div data-contents-type="text">Entrance Pass: Emperor's Nornil's Garden</div></li></ul><div data-contents-type="text">During the maintenance on Tuesday, September 1, the following item will be removed:</div><ul><li><div data-contents-type="text">Heine Hourglass</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
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