Spring Update Patch Notes

Spring Update Patch Notes
Lineage II Official
2026-03-11
<body><h3 id="alpha-*Please_note:_The_update_content_is_subject_to_change_without_prior_notice.-1"><strong>*Please note: The update content is subject to change without prior notice.</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="fr-toc fr-disabled" data-contents-type="toc" contenteditable="false"><div class="fe-toc-inner"><ol><li><div data-contents-type="text"><a href="#alpha-Class_Changes-1">Class Changes</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Sword_Muse-2">Sword Muse</a></div></li><li><div data-contents-type="text"><a href="#alpha-Spectral_Dancer-3">Spectral Dancer</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Eva's_Templar-4">​Eva's Templar</a></div></li><li><div data-contents-type="text"><a href="#alpha-Shillien_Templar-5">Shillien Templar</a></div></li><li><div data-contents-type="text"><a href="#alpha-Phoenix_Knight,_Hell_Knight-6">Phoenix Knight, Hell Knight</a></div></li><li><div data-contents-type="text"><a href="#alpha-Sacred_Templar-7">Sacred Templar</a></div></li><li><div data-contents-type="text"><a href="#alpha-Doombringer-8">Doombringer</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Archer-9">​Archer</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Dominator/Doomcryer_(Common)-10">​Dominator/Doomcryer (Common)</a></div></li><li><div data-contents-type="text"><a href="#alpha-Dominator-11">Dominator</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Doomcryer-12">​Doomcryer</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Wizard_Common-13">​Wizard Common</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Archmage-14">​Archmage</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Storm_Screamer-15">​Storm Screamer</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Soultaker-16">​Soultaker</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Samurai_Crow-17">​Samurai Crow</a></div></li><li><div data-contents-type="text"><a href="#alpha-Duelist-18">Duelist</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Skills-19">Skills</a></div><ol><li><div data-contents-type="text"><a href="#alpha-New_Skill:_Legendary_Cloak-20">New Skill: Legendary Cloak</a></div></li><li><div data-contents-type="text"><a href="#alpha-Skill_Changes-21">Skill Changes</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Items-22">Items</a></div><ol><li><div data-contents-type="text"><a href="#alpha-New_Item:_Valakas_Ring-23">New Item: Valakas Ring</a></div></li><li><div data-contents-type="text"><a href="#alpha-New_Item:_Blessed_Talisman_-_Heaven-24">New Item: Blessed Talisman - Heaven</a></div></li><li><div data-contents-type="text"><a href="#alpha-Dragon_Weapon-25">Dragon Weapon</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Immortal_Weapon_/_Death_Knight_Fire_Sword-26">​Immortal Weapon / Death Knight Fire Sword</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Enchant_Scroll:_Accessories-27">​Enchant Scroll: Accessories</a></div></li><li><div data-contents-type="text"><a href="#alpha-Enchant_Scrolls-28">Enchant Scrolls</a></div></li><li><div data-contents-type="text"><a href="#alpha-Rough_Jewel-29">Rough Jewel</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Item_Changes-30">Other Item Changes</a></div></li><li><div data-contents-type="text"><a href="#alpha-Item’s_Activation_Skills-31">Item’s Activation Skills</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Item_Changes-32">Other Item Changes</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-​Hunting_Zones-33">​Hunting Zones</a></div><ol><li><div data-contents-type="text"><a href="#alpha-New_Matching_Zone:_Valakas'_Nest-34">New Matching Zone: Valakas' Nest</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Giran_Harbor-35">​Giran Harbor</a></div></li><li><div data-contents-type="text"><a href="#alpha-Aden_Royal_Cemetery-36">Aden Royal Cemetery</a></div></li><li><div data-contents-type="text"><a href="#alpha-Forgotten_Garden-37">Forgotten Garden</a></div></li><li><div data-contents-type="text"><a href="#alpha-Water_Dragon’s_Canyon-38">Water Dragon’s Canyon</a></div></li><li><div data-contents-type="text"><a href="#alpha-Hellbound-39">Hellbound</a></div></li><li><div data-contents-type="text"><a href="#alpha-Greeting_Banquet-40">Greeting Banquet</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Hunting_Zone_Changes-41">Other Hunting Zone Changes</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Raid-42">Raid</a></div><ol><li><div data-contents-type="text"><a href="#alpha-World_Raids-43">World Raids</a></div></li><li><div data-contents-type="text"><a href="#alpha-​​Field_Raids-44">​​Field Raids</a></div></li><li><div data-contents-type="text"><a href="#alpha-Frintezza_Subjugation-45">Frintezza Subjugation</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Raid_Changes-46">Other Raid Changes</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Missions-47">Missions</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Mission_Level-48">Mission Level</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Mission_Changes-49">​Mission Changes</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Other_Changes-50">Other Changes</a></div><ol><li><div data-contents-type="text"><a href="#alpha-World_Trade-51">World Trade</a></div></li><li><div data-contents-type="text"><a href="#alpha-Aden_Lab-52">Aden Lab</a></div></li><li><div data-contents-type="text"><a href="#alpha-​Clan-53">​Clan</a></div></li><li><div data-contents-type="text"><a href="#alpha-Special_Crafting-54">Special Crafting</a></div></li><li><div data-contents-type="text"><a href="#alpha-Collection-55">Collection</a></div></li><li><div data-contents-type="text"><a href="#alpha-Teleport-56">Teleport</a></div></li><li><div data-contents-type="text"><a href="#alpha-Mail_System-57">Mail System</a></div></li><li><div data-contents-type="text"><a href="#alpha-Cosmetic_System-58">Cosmetic System</a></div></li><li><div data-contents-type="text"><a href="#alpha-UI-59">UI</a></div></li><li><div data-contents-type="text"><a href="#alpha-Quests-60">Quests</a></div></li><li><div data-contents-type="text"><a href="#alpha-Guardians-61">Guardians</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Changes-62">Other Changes</a></div></li></ol></li></ol></div></div><h2 id="alpha-Class_Changes-1"><strong>Class Changes</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Sword_Muse-2"><strong>Sword Muse</strong></h3><div data-contents-type="text">Modified to activate an additional hit when using 'Extreme Tempo - Transcendent' in the Transcendent Dungeon.</div><div data-contents-type="text">Increased the range at which the 'Song of Earth: Cantabile' buff effect remains active.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Removed when the distance to the caster becomes farther than before.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Spectral_Dancer-3"><strong>Spectral Dancer</strong></h3><div data-contents-type="text">Modified to activate an additional hit when using 'Extreme Tempo - Transcendent' in the Transcendent Dungeon.</div><div data-contents-type="text">Increased the range at which the 'Dance of the Warrior: Vivace' buff effect is canceled.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Removed when the distance to the caster becomes farther than before.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Eva's_Templar-4">​<strong>Eva's Templar</strong></h3><div data-contents-type="text">Added a new buff skill 'Offensive Shield.'</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The existing 'Aquatic Spin Rush' skill will be replaced with 'Offensive Shield.'</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If you have acquired the existing 'Aquatic Spin Rush' skill, you can acquire 'Templar Rush' again.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Cost and Duration</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Offensive Shield</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Based on Max Level&gt;</div><div data-contents-type="text">P. Atk. +250</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Eva's Templar</div><div data-contents-type="text">Templar Rush → Aquatic Spin Rush</div><div data-contents-type="text">​</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Consumes 200 Spirit Ores</div><div data-contents-type="text">Duration 20 minutes</div></td></tr></tbody></table></div><div data-contents-type="text">Removed Spirit Ores consumed for 'Templar Rush' and 'Aquatic Spin Rush.'</div><div data-contents-type="text">Increased the number of attacks of the 'Templar Assault - Transcendent' skill to 2.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Shillien_Templar-5"><strong>Shillien Templar</strong></h3><div data-contents-type="text">Added a new buff skill 'Offensive Shield.'</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The existing 'Darkness Rush' skill will be replaced with 'Offensive Shield.'</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If you have acquired the existing 'Darkness Rush' skill, you can acquire 'Templar Rush' again.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Cost and Duration</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Offensive Shield</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Based on Max Level&gt;</div><div data-contents-type="text">P. Atk. +250</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Shillien Templar</div><div data-contents-type="text">Templar Rush → Darkness Rush</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Consumes 200 Spirit Ores</div><div data-contents-type="text">Duration 20 minutes</div></td></tr></tbody></table></div><div data-contents-type="text">Changed 'Curse Of Shilen' range from attacking surrounding enemies to attacking the target's surroundings.</div><div data-contents-type="text">Added a 50% chance to trigger an additional strike when using 'Templar Assault' with 'Owner of Thunder'.</div><div data-contents-type="text">Increased the power of 'Templar Assault' skill.</div><div data-contents-type="text">Changed 'Templar Assault - Transcendent' skill to trigger an additional strike with a 50% chance.</div><div data-contents-type="text">Increased the power of 'Shilien Tempest' skill.</div><div data-contents-type="text">Changed the 'Lightning Reinforce' effect of the 'Lightning Break Wave' skill.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Removed the buff condition based on range and added new effects.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Existing Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lightning Rain Force</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +10</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Short</strong></div><div data-contents-type="text">Damage Received -5%</div><div data-contents-type="text">All Skill Evasion +10%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Mid</strong></div><div data-contents-type="text">Damage Received -10%</div><div data-contents-type="text">All Skill Evasion +20%</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>Far</strong></div><div data-contents-type="text">Damage Received -25%</div><div data-contents-type="text">All Skill Evasion +40%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">P. Skill Critical Damage +10%</div><div data-contents-type="text">All Skill Critical Damage Received -15%</div><div data-contents-type="text">All Skill Critical Rate Received -25%</div><div data-contents-type="text">All Skill Evasion +20%</div><div data-contents-type="text">PvE Damage Bonus +5%</div><div data-contents-type="text">Speed +10</div></td></tr></tbody></table></div><div data-contents-type="text">The Spirit Ore consumption of the 'Condemn' and 'Condemn: Master' skills has been reduced by 10 each.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Condemn' Spirit Ore consumption: 50 → 40</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Condemn: Master' Spirit Ore consumption: 60 → 50</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Phoenix_Knight,_Hell_Knight-6"><strong>Phoenix Knight, Hell Knight</strong></h3><div data-contents-type="text">Modified so Spirit Ores are not consumed when enhancing the 'Power Charge' skill to the 'Battle Will' skill.</div><div data-contents-type="text">Modified Spirit Ore consumption quantity for the 'Battle Will' skill from 50 to 200 Spirit Ores.</div><div data-contents-type="text">Expanded the 'Final Fortress' skill to level 27.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Skill can only be enhanced if you learned Ultimate Defense Lv. 3.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Upon acquiring the skill, 84000 SP and 1 million Adena is consumed.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Can be acquired in Level 91.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Final Fortress</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">27</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">When Max HP is below 60%</div><div data-contents-type="text">P. Def. +400</div><div data-contents-type="text">​</div><div data-contents-type="text">Triggers Knight Fortress when hit</div><div data-contents-type="text">​</div><div data-contents-type="text">&lt;Enchant Skill&gt;</div><div data-contents-type="text">Ultimate Defense Lv. 3 -&gt; Ultimate Defense: Fortress</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The effects of the enhanced Ultimate Defense: Fortress skill are described below.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Cost and Duration</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Ultimate Defense: Fortress</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Recover 6,000 HP</div><div data-contents-type="text">P. Def./M. Def. +4,500</div><div data-contents-type="text">Buff Cancellation Resistance +90%</div><div data-contents-type="text">Max HP +6,000</div><div data-contents-type="text">Strong Body +35%</div><div data-contents-type="text">Shield Defense Ignore Neutralization +40%</div><div data-contents-type="text">All Critical Damage Rate -5%</div><div data-contents-type="text">Range Attack Skill Damage Received -5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Consumes 10 Spirit Ores</div><div data-contents-type="text">Duration 4 minutes</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="alpha-Sacred_Templar-7"><strong>Sacred Templar</strong></h3><div data-contents-type="text">Wing Leaf skill cost has been adjusted from 2 to 1 Spirit Ore.</div><div data-contents-type="text">Increased the power of the 'Purge' skill.</div><div data-contents-type="text">Increased the power and defense ignore rate of the 'Noblesse Purge' skill.</div><div data-contents-type="text">Added missing tooltip content for the 'Knock Back/Knock Down Resistance reduction' effect in the 'Light Break' Debuff Effect applied to enemies when using the 'Noblesse Purge' skill.</div><div data-contents-type="text">Increased the power of the 'Light Discharge' and 'Noblesse Light Discharge' skills.</div><div data-contents-type="text">Reduced the Cooldown of the enchanted 'Light Discharge' and 'Noblesse Light Discharge' skills.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Basic Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1 Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 25 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2 Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 25 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3 Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 20 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1 Noblesse Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 25 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2 Noblesse Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 25 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3 Noblesse Light Discharge</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 30 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cooldown: 20 seconds</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the enchant ability of the 'Privilege' skill.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Stats</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Ability</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant +1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +500</div><div data-contents-type="text">P. Def./M. Def. +500</div><div data-contents-type="text">P. Skill Critical Rate +5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +500</div><div data-contents-type="text">P. Def./M. Def. +800</div><div data-contents-type="text">P. Skill Critical Rate +5%</div><div data-contents-type="text">Damage Received -1%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant +2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +1000</div><div data-contents-type="text">P. Def./M. Def. +1000</div><div data-contents-type="text">P. Skill Critical Rate +7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +1000</div><div data-contents-type="text">P. Def./M. Def. +1500</div><div data-contents-type="text">P. Skill Critical Rate +7%</div><div data-contents-type="text">Damage Received -3%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant +3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +1500</div><div data-contents-type="text">P. Def./M. Def. +1500</div><div data-contents-type="text">P. Skill Critical Rate +10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP/MP +1500</div><div data-contents-type="text">P. Def./M. Def. +2500</div><div data-contents-type="text">P. Skill Critical Rate +10%</div><div data-contents-type="text">Damage Received -5%</div></td></tr></tbody></table></div><div data-contents-type="text">Increased the Skill Effects of 'Sacrosanctity' and 'Sacrosanctity: Master'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sacrosanctity</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">The range is increased from 500 to 700.</div><div data-contents-type="text">​</div><div data-contents-type="text">[Light Judgment]</div><div data-contents-type="text">Power added to the character's P. Atk. increased from 15000 to 20000.</div><div data-contents-type="text">Increased Defense Ignore rate from 25% to 30%.</div><div data-contents-type="text">Added Debuff/Mez Resistance -4% effect.</div><div data-contents-type="text">The Attack Target is indicated.</div><div data-contents-type="text">[Light Protection]<br>Damage Received Reduction is replaced by the Damage Received Reduction effect.</div><div data-contents-type="text">​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sacrosanctity: Master</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">The range is increased from 500 to 700.</div><div data-contents-type="text">[Light Judgment: Master]</div><div data-contents-type="text">Power added to the character's P. Atk. increased from 15000 to 20000.</div><div data-contents-type="text">Increased Defense Ignore rate from 25% to 30%.</div><div data-contents-type="text">Added Debuff/Mez Resistance -8% effect.</div><div data-contents-type="text">The Attack Target is indicated.</div><div data-contents-type="text">[Light Protection: Master]</div><div data-contents-type="text">Damage Received Reduction is replaced by the Damage Received Reduction effect.</div><div data-contents-type="text">Added Debuff/Mez Resistance +10% effect.</div></td></tr></tbody></table></div><div data-contents-type="text">&#xa0;</div><h3 id="alpha-Doombringer-8"><strong>Doombringer</strong></h3><div data-contents-type="text">Reduced the 'Exhaustion' penalty that occurs upon consecutive use of 'Rush Impact.'</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The Exhaustion effect lasts for 3 seconds and will not advance to the next stage unless Rush Impact is used.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Level</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Exhaustion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">No Changes</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 5% when using skill</div><div data-contents-type="text">Cannot absorb HP when hitting</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 2% when using skill</div><div data-contents-type="text">Reduces HP Absorption by 30% when hitting</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 7% when using skill</div><div data-contents-type="text">Cannot absorb HP when hitting</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 3% when using skill</div><div data-contents-type="text">Reduces HP Absorption by 40% when hitting</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 10% when using skill</div><div data-contents-type="text">Cannot absorb HP when hitting</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP reduced by 5% when using skill</div><div data-contents-type="text">Reduces HP Absorption by 50% when hitting</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Archer-9">​<strong>Archer</strong></h3><div data-contents-type="text">Modified skill effects for 'Lock On'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Sagittarius</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Moonlight Sentinel</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Ghost Sentinel</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Attack/Skill Range +300 → +500</div><div data-contents-type="text">Damage Received +30% → +10%</div><div data-contents-type="text">Added P. Atk. +300</div><div data-contents-type="text">P. Def. +500</div><div data-contents-type="text">Can stack with Ultimate Evasion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Attack/Skill Range +300 → +500</div><div data-contents-type="text">Damage Received +30% → +10%</div><div data-contents-type="text">Speed +20 → +30</div><div data-contents-type="text">Added P. Atk. +400</div><div data-contents-type="text">P. Def. +400</div><div data-contents-type="text">Can stack with Ultimate Evasion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Damage Received +30% → +10%</div><div data-contents-type="text">Speed +20 → +30</div><div data-contents-type="text">Added P. Atk. +500</div><div data-contents-type="text">P. Def. +300</div><div data-contents-type="text">Can stack with Ultimate Evasion</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the casting time for attack skills acquired using Spellbooks to 2 seconds.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Triple Shot</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spike Shot</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Binding Shot</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Burning Shot</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Freezing Shot</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Wind Shot</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Flame Arrow Rain</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aqua Arrow Rain</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Storm Arrow Rain</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spiral Shot</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Dominator/Doomcryer_(Common)-10"><strong>​Dominator/Doomcryer (Common)</strong></h3><div data-contents-type="text">Added new skill 'Inferno Strike'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Inferno Strike</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Attacks with 200 power proportional to M. Atk.</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The existing 'Pyro Vortex' skill will be replaced by 'Inferno Strike' skill as the transcendent skill.</div><div data-contents-type="text">Added new Rare Skill 'Blazing Flame'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blazing Flame</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Atk. +500</div><div data-contents-type="text">PvE Damage Bonus +10%</div><div data-contents-type="text">Increase M. Skill Critical Rate Max Value</div></td></tr></tbody></table></div><div data-contents-type="text">Changed some skill effects.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Crimson Flame</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore consumption increased from 50 → 200</div><div data-contents-type="text">M. Skill Critical Rate +10% added</div><div data-contents-type="text">M. Skill Critical Damage +5% added</div><div data-contents-type="text">M. Skill Power Increase +5% → +10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Burning Blood Strike</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Attack Count increased 1 time → 2 times</div><div data-contents-type="text">Cooldown reduced from 1 sec → 0.5 sec</div><div data-contents-type="text">​</div><div data-contents-type="text">30% chance to recover 250 HP added<br>(HP Recovery Re-activation Cooldown 15 sec)</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Pyro Vortex</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Attack Target increased Single → 2</div><div data-contents-type="text">Cooldown increased from 1 sec → 4 sec</div><div data-contents-type="text">Spirit Ore Consumption Increase 0 → 1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Pyro Vortex - Enchant</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Attack Target increased 2 → 4</div><div data-contents-type="text">Power increased from 189 → 205 (based on max Level)</div><div data-contents-type="text">Cooldown increased from 1 sec → 4 sec</div><div data-contents-type="text">Spirit Ore Consumption Increase 0 → 1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Battle Cry</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Skill Power +5% → All Skill Power +5%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Dominator-11"><strong>Dominator</strong></h3><div data-contents-type="text">Added 'Flame Blast' Skill Effect.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Skill Level expanded to Lv. 10.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Spirit Ore</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Basic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (289 → 298 at max level)</div><div data-contents-type="text">Added 30% chance to trigger additional strike with equal power effect</div><div data-contents-type="text">Attack Target increased 5 → 6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore usage increased</div><div data-contents-type="text">0 → 5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (292 → 302 at max level)</div><div data-contents-type="text">Cooldown reduced from 15 sec → 12 sec</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50%: x5</div><div data-contents-type="text">25%: x4</div><div data-contents-type="text">15%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (298 → 309 at max level)</div><div data-contents-type="text">Additional Hit Activation Chance increased from 30% to 100%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%: x5</div><div data-contents-type="text">30%: x4</div><div data-contents-type="text">20%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (306 → 318 at max level)</div><div data-contents-type="text">Attack Target increased 6 → 10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%: x4</div><div data-contents-type="text">25%: x3</div><div data-contents-type="text">25%: x2</div><div data-contents-type="text">20%: x1</div></td></tr></tbody></table></div><div data-contents-type="text">Enhanced the Skill Effect of 'Prophecy of Pa'agrio' Lv. 2.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>PvE Damage Bonus +30% → +33%</div><div data-contents-type="text">Enhanced the enchant Skill Effect of 'Spell Orb Force'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Value</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M Skill Power +1%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +3%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +5%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Doomcryer-12">​<strong>Doomcryer</strong></h3><div data-contents-type="text">Added Skill Effect for 'Blood Link'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Skill Level expanded to Lv. 10.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Spirit Ore</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Basic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (289 → 298 at max level)</div><div data-contents-type="text">Added 30% chance to trigger additional strike with equal power effect</div><div data-contents-type="text">Attack Target increased 5 → 6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore usage increased</div><div data-contents-type="text">0 → 5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (292 → 302 at max level)</div><div data-contents-type="text">Cooldown reduced from 15 sec → 12 sec</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50%: x5</div><div data-contents-type="text">25%: x4</div><div data-contents-type="text">15%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (298 → 309 at max level)</div><div data-contents-type="text">Additional Hit Activation Chance increased from 30% to 100%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%: x5</div><div data-contents-type="text">30%: x4</div><div data-contents-type="text">20%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Power increased (306 → 318 at max level)</div><div data-contents-type="text">Attack Target increased 6 → 10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%: x4</div><div data-contents-type="text">25%: x3</div><div data-contents-type="text">25%: x2</div><div data-contents-type="text">20%: x1</div></td></tr></tbody></table></div><div data-contents-type="text">Enhanced the Skill Effect of 'Prophecy of Victory' Lv. 2.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>PvE Damage Bonus +30% → +33%</div><div data-contents-type="text">Enhanced the enchant Skill Effect of 'Spell Orb Fatal'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Value</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Additional Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M Skill Power +1%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +3%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +5%</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Wizard_Common-13"><strong>Mages</strong></h3><div data-contents-type="text">Added new Rare passive skill 'Magic Mastery'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Class</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Archmage</div></td><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Magic Mastery</div></td><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">M. Atk. +3000</div><div data-contents-type="text">M. Atk. +15%<br>M. Critical Rate +10%<br>Increase M. Skill Critical Rate Max Value</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Storm Screamer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Soul Taker</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Mystic Muse</div></td></tr></tbody></table></div><div data-contents-type="text">Added new top-grade buff skill 'Magical Focus'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Class</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Archmage</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Magical Focus</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">M. Atk. +1000<br>M. Skill Power +5%</div><div data-contents-type="text">PvE Damage Bonus +10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Storm Screamer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Soul Taker</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Archmage-14">​<strong>Archmage</strong></h3><div data-contents-type="text">Reduced 'Flame Buster' skill casting time from 4 seconds to 3 seconds.</div><div data-contents-type="text">Added new Rare skill 'Flame Expert'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Flame Expert</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +10%<br>PvE Damage Bonus +15%<br>Max MP +15%</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Flame Buster</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Number of attacks: 1 → 2</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Increase Skill Power</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the effect of Fire Helix skill.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Spirit Ore</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Basic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore usage increased</div><div data-contents-type="text">0 → 5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50%: x5</div><div data-contents-type="text">25%: x4</div><div data-contents-type="text">15%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%: x5</div><div data-contents-type="text">30%: x4</div><div data-contents-type="text">20%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">100% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%: x4</div><div data-contents-type="text">25%: x3</div><div data-contents-type="text">25%: x2</div><div data-contents-type="text">20%: x1</div></td></tr></tbody></table></div><h3 id="alpha-​Storm_Screamer-15"><strong>​</strong></h3><h3 id="alpha-​Storm_Screamer-15"><strong>Storm Screamer</strong></h3><div data-contents-type="text">Reduced 'Gale Buster' skill casting time from 4 seconds to 3 seconds.</div><div data-contents-type="text">Added new Rare skill 'Gale Expert'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Gale Expert</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +10%<br>PvE Damage Bonus +15%<br>Max MP +15%</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Gale Buster</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Number of attacks: 1 → 2</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Increase Skill Power</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the effect of Wind Helix skill.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Spirit Ore</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Basic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore usage increased</div><div data-contents-type="text">0 → 5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50%: x5</div><div data-contents-type="text">25%: x4</div><div data-contents-type="text">15%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%: x5</div><div data-contents-type="text">30%: x4</div><div data-contents-type="text">20%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">100% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%: x4</div><div data-contents-type="text">25%: x3</div><div data-contents-type="text">25%: x2</div><div data-contents-type="text">20%: x1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Soultaker-16">​<strong>Soultaker</strong></h3><div data-contents-type="text">Reduced 'Abyssal Buster' skill casting time from 4 seconds to 3 seconds.</div><div data-contents-type="text">Added new Rare skill 'Abyssal Expert'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Abyssal Expert</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Skill Power +10%<br>PvE Damage Bonus +15%<br>Max MP +15%</div><div data-contents-type="text">&lt;Enchant Skill&gt;<br>Abyssal Buster</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Number of attacks: 1 → 2</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Increase Skill Power</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the effect of Dark Helix skill.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Spirit Ore</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Basic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore usage increased</div><div data-contents-type="text">0 → 5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50%: x5</div><div data-contents-type="text">25%: x4</div><div data-contents-type="text">15%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">50% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%: x5</div><div data-contents-type="text">30%: x4</div><div data-contents-type="text">20%: x3</div><div data-contents-type="text">10%: x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Time changed to 3 seconds</div><div data-contents-type="text">100% chance for Additional Hit</div><div data-contents-type="text">Fixed Cooldown Skill removed</div><div data-contents-type="text">Max Attack Target Adjusted</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%: x4</div><div data-contents-type="text">25%: x3</div><div data-contents-type="text">25%: x2</div><div data-contents-type="text">20%: x1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Samurai_Crow-17"><strong>​Samurai Crow</strong></h3><div data-contents-type="text">Changed Crow's skills.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Anger Lv. 4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Added P. Atk. +500 effect</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Atsumori Lv. 1-4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Added MP Recovery Bonus +5 effect</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Insight Rush - Close Combat</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased the chance that effects that dispel debuffs on hit will trigger from 30% to 50%.<br>Increased 'Fist Weapon Resistance' effect from +5% to +10</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scream Strike</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased the chance that the skill's Knock Back/Knock Down will hit</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Omen/Advent</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Added Knock Back/Knock Down Attack effect<br>Omen: +15% / Advent: 30%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Determination</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Added an effect that has a chance to resist Provocation<br>Lv. 1: 20% / Lv. 2: 40%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Momentum</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased the duration of buffs from 3 to 5 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Crushing Strike</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Changed the Cooldown time from 45 seconds to 30 seconds.</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Night of the Hundred Ghosts</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased the base Critical Rate of the skill</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Straw Cutting</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Adjusted the value of the P. Atk. effect<br>Lv. 1: +200 → +300 / Lv. 2: +400 → +600</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Insight Rush</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased the base Critical Rate of the skill<br>Adjusted the hit count from 1 to 2.</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sever Hell</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">When enchanted to +3, applies a Crow-only damage skin</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Duelist-18"><strong>Duelist</strong></h3><div data-contents-type="text">Added a new Transcendent Dungeon skill 'Blade Punishment: Transcendent.'</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Transcendence Skill Names</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blade Punishment</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blade Punishment - Transcendent</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blade Punishment: Engage</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Skills-19"><strong>Skills</strong></h2><h3 id="alpha-New_Skill:_Legendary_Cloak-20"><strong>New Skill: Legendary Cloak</strong></h3><div data-contents-type="text">Added new skill 'Legendary Cloak'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>This is an auto-acquired skill that forcibly changes the cloak appearance when used.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Can only be used when the Legendary Archer skill has been acquired.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Class</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Sagittarius/Moonlight Sentinel/Ghost Sentinel/Trickster</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Cloak</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Tooltip</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Note:</div><div data-contents-type="text">Can only be used after acquiring Legendary Archer</div><div data-contents-type="text">​</div><div data-contents-type="text">Applies the cloak appearance left behind by the legendary archer</div><div data-contents-type="text">While this buff is maintained, other cloak appearances are not applied</div><div data-contents-type="text">​</div><div data-contents-type="text">The skill can be canceled by ALT+left click</div></td></tr></tbody></table></div><h3 id="alpha-Skill_Changes-21"><strong>Skill Changes</strong></h3><div data-contents-type="text">Added the Transcendent Dungeon skill.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Transcendence Skill Name</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Chase</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Insight Rush - Transcendence</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Mobility</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Insight Rush</div></td></tr></tbody></table></div><div data-contents-type="text">Added 'Mobility' and 'Insight Rush' to the Momentum buff that resets Cooldown when using 'Draw Sword', 'Secret Art: Ultra-High Speed Multi Draw'.</div><div data-contents-type="text">Adjusted the effective range of three Duelist skills.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Slashing Blade</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">1-45</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Range: 150</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Range: 600</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Slashing Blade - Transcendence</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Slashing Blade: Engage</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the effect of the "Blade Assault" skill of the Duelist.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Removed the cooldown reset reduction on consecutive kills and changed the skill cooldown from 60 seconds to 30 seconds.</div><div data-contents-type="text">Fixed an issue where giving the buffs "The Amadeus" and "The Flamengo" to allies in Purple/Chaotic state would not change the caster to Purple.</div><div data-contents-type="text">For skills that have a shield condition in the skill's use condition, the skill will no longer be able to be used if the shield is broken.</div><div data-contents-type="text">Changed the following skills to only be available to enemy related characters.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Disarm</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Disarm: Enhanced</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lethal Piercing</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Crushing Strike</div></td></tr></tbody></table></div><div data-contents-type="text">​Set a fixed Attack Target count for existing Range Skills that deal damage and previously had a random Attack Target count.</div><div data-contents-type="text">Added the Attack Target count in the skill tooltips of existing Range Skills that previously did not display it.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Human Wizard</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Flame Strike]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Duelist</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Blade Storm]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Archmage</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Rain of Fire]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Mystic Muse</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Aqua Splash]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Storm Screamer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Tempest]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Dreadnought</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Stun Blast]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Lightning Spear]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Eva's Saint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Expel]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Arcana Lord</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Holt]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Spectral Master</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Phantom Dance]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Maestro</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Multiple Armor Crush]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Shillien Saint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Dark Ruin]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Human Wizard</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Meteor]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Mystic Muse</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Meteor]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 15 targets<br>PvE: Attacks up to 15 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Mystic Meteor: Master]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 16 targets<br>PvE: Attacks up to 16 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Mystic Frozen]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 10 targets<br>PvE: Attack up to 10 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Mystic Helix]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 12 targets<br>PvE: Attack up to 12 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Shillien Templar</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Mass Lightning Strike]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Grand Khavatari</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Force Storm]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Archer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Chain Arrest]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 4 targets<br>PvE: Attack up to 4 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Deflect Shot]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 6 targets<br>PvE: Attack up to 6 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Jin- Deflect Shot]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 6 targets<br>PvE: Attack up to 6 targets</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Eva's Templar</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Shelter]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ally Effect: Affects up to 20 allies</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">[Shelter: Master]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ally Effect: Affects up to 20 allies</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Warrior (Spear)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Wild Sweep]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Grand Khavatari</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Force Burst]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Warrior (Spear)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Spinning Slasher]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dreadnought</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Thunder Storm]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dreadnought</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Arc Thunder Storm]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 8 targets<br>PvE: Attack up to 8 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Spectral Dancer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Poison Blade Dance]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dwarf</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Earthquake]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Titan</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Full Swing]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Titan</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Quake Attack]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dreadnought</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Howl Spear]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fortune Seeker</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Gold Stone]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attacks up to 9 targets<br>PvE: Attacks up to 9 targets</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Maestro</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Mechanic Stun]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP: Attack up to 5 targets<br>PvE: Attack up to 5 targets</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">Changed so that the cloak appearance is no longer forcibly applied when using 'Legendary Archer' and 'Legendary Archer: Master' skills.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Since the appearance no longer changes, these skills are reclassified from transformation/mount skills to buff skills.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Skill tooltips have been changed.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Changed the cooldown of Legendary Archer for the Trickster class to 60 seconds.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Class</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Sagittarius</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer: Master</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Moonlight Sentinel</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer: Master</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Ghost Sentinel</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer: Master</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Trickster</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Legendary Archer</div></td></tr></tbody></table></div><div data-contents-type="text">Changed the Mastery level of some skills that utilize Power of Command.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Spectral Dancer: Dance Mastery</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Sword Muse: Music Mastery</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Crow: Core Training</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Old Power of Command</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Power of Command</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0-500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">0-499</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">501-1000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500-999</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1001-1500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1000-1499</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1501-2000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1500-2000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2001-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2000-</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Items-22"><strong>Items</strong></h2><h3 id="alpha-New_Item:_Valakas_Ring-23"><strong>New Item: Valakas Ring</strong></h3><div data-contents-type="text">Added new item 'Valakas' Ring'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Valakas' Ring' item can be obtained at a set probability when defeating Boss Monster 'Valakas' in the Matching Dungeon Valakas' Nest.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The effects of 'Valakas' Ring' by enchant level are as follows.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Accessory</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Options</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+0</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+1</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+2</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+3</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+4</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+5</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>+6</strong></div></td></tr><tr><td rowspan="12" style="padding: 3.75pt;"><div data-contents-type="text">Valakas' Ring</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">60</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">80</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">120</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">140</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">160</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">P. Atk./M. Atk.</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">P. Atk./M. Atk.</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">150</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">250</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">300</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def./M. Def.</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">All Critical Damage</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">11%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">14%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">17%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Power</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Soulshot/Spiritshot Damage</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Knock Back/Knock Down Attack</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Knock Back/Knock Down Resistance</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fear Resistance</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When attacking with 'Valakas' Ring' enhanced to +5 or higher equipped, 'Authority of Valakas' is applied.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Authority</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Duration</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Activation Chance (%)</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Buff Effects</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP Damage Bonus +5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5 seconds</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP Damage Bonus +5%, Damage Given +3%</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When a Guardian equips Valakas' Ring, the following stats are additionally applied.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>P. Def.</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>M. Def.</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">144</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">173</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">208</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">249</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">299</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">358</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Valakas' Ring' can be augmented, and the augmentation options are the same as regular rare accessory rings.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-New_Item:_Blessed_Talisman_-_Heaven-24"><strong>New Item: Blessed Talisman - Heaven</strong></h3><div data-contents-type="text">Added the 'Blessed Talisman - Heaven [Imprint]' item.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The options for each Enchant level of Regular/Blessed Heavenly Talisman items area as follows.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Max HP</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>P. Def.</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>M. Def.</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>All Critical</strong><br><strong>Damage Received</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Bow Weapon</strong><br><strong>Resistance</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Sleep</strong><br><strong>Resistance</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Hold</strong><br><strong>Resistance</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>All Critical</strong><br><strong>Damage</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Received</strong><br><strong>Damage</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Debuff Activation Chance</strong><br><strong>(On hit)</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Debuff</strong><br><strong>Effect</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Duration</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&#xa0;-2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-5.5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-6.5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1400</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1600</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1700</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1700</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1700</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1800</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-11%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1900</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1900</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+1900</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-13%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1%</div></td><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Attack Count<br>Fixed to 1 time</div></td><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">3 seconds</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-14%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1.5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+2500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"> </div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+3000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-17%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+12%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&#xa0;-2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td></tr></tbody></table></div><div data-contents-type="text">Use 2 +4 or higher Enchanted Heavenly Talisman to craft a Blessed Heavenly Talisman in Special Crafting → Blessed category.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Dragon_Weapon-25"><strong>Dragon Weapon</strong></h3><div data-contents-type="text">Added stat increase effects individually for each weapon type.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The added stats start at +1 and increase by +1 according to the enchant level.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Weapon Type</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Dragon Type</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Additional Stats</strong></div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">One-handed Swords</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">MEN</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Dagger</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">MEN</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Fist</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">MEN</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Bow</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">MEN</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Staff</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">STR</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Ancient Sword</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fafurion</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">MEN</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lindvior</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Antharas</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Immortal_Weapon_/_Death_Knight_Fire_Sword-26"><strong>​Immortal Weapon / Death Knight Fire Sword</strong></h3><div data-contents-type="text">Added stats that increase according to the enchant stage.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The added stats start at +10 and increase by +1 according to the enchant level.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Additional Stats</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Death Knight Fire Sword</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Sword</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Axe</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Greatsword</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Ancient Sword</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Spear</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">DEX</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Twin Blade</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Flame Fist</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Bow</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Gun</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Dagger</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Rapier</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">INT</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Magic Blunt Weapon</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">CON</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Staff</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">WIT</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Enchant_Scroll:_Accessories-27"><strong>​Enchant Scroll: Accessories</strong></h3><div data-contents-type="text">Changed so that 'Ring of Insolence', 'Dragon Valley Earring', and 'Hellbound Ring' can be enhanced with 'Enchant Scroll: Accessories'.</div><div data-contents-type="text">The supply of the existing 'Enchant Scroll: Ring of Insolence', 'Enchant Scroll: Dragon Valley Earring', and 'Scroll: Enchant Hellbound Ring' will be discontinued and changed as follows.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Items</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Hellbound Ring</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring Exchange Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Hellbound Ring [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring Exchange Ticket [Imprint]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll: Ring of Insolence</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ring of Insolence Exchange Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll: Ring of Insolence [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ring of Insolence (Imprint) Exchange Ticket [Imprint]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll: Earring of Dragon World</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Valley Earring Exchange Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll: Dragon Valley Earring [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Valley Earring (Imprint) Exchange Ticket [Imprint]</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Each exchange ticket item can be exchanged as follows when used.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Items Provided</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Required Items</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Ring Exchange Ticket [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Ring of Insolence</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ring of Insolence Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Valley Earring</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Valley Earring Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Enchant Scroll: Ring of Insolence', 'Enchant Scroll: Dragon Valley Earring', and 'Scroll: Enchant Hellbound Ring' items listed on the World Trading Post will be delisted and sent to your personal warehouse along with the listing fee.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If unclaimed attached mail contains 'Enchant Scroll: Ring of Insolence', 'Enchant Scroll: Dragon Valley Earring', or 'Scroll: Enchant Hellbound Ring' items, the delivery will be canceled and sent to the sender's personal warehouse along with the attachment fee and postage.</div><div data-contents-type="text">The use of Artisan's Enchant Scroll: Earring of Dragon World [Imprint] and Artisan's Enchant Scroll: Ring of Insolence [Imprint] items will be discontinued, and using them will grant 3 Accessories each. &#xa0;</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Enchant_Scrolls-28"><strong>Enchant Scrolls</strong></h3><div data-contents-type="text">Added enhancement target items for 'Enchant Scrolls'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Scroll</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enhancement Target</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Usable Range</strong></div></td></tr><tr><td rowspan="7" style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman - Speed</div></td><td rowspan="7" style="padding: 3.75pt;"><div data-contents-type="text">Can be used from +5 and above</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Speed Talisman</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman - Heaven</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon's Belt</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Dragon's Belt</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Power</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Talisman of Power</div></td></tr></tbody></table></div><div data-contents-type="text">Adjusted the quantity of 'Enchant Scroll Crystals [Imprint]' that can be earned after failing to convert Weapon/Armor items.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Conversion Target</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Items Obtained Upon Failure</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Existing Quantity</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Imprint Activated Armor</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Tradable Activated Armor</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Tradable Boss Weapon</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td></tr></tbody></table></div><div data-contents-type="text">The list of exchangeable items when using 'Enchant Scroll Crystal [Imprint' has been changed to the following:</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Exchanged Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity Given</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Required Items</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Required Amount</strong></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enchant Scroll Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10,000,000</div></td></tr></tbody></table></div><div data-contents-type="text">The success and failure rates for +5 trigger armor item conversion have been changed as follows.&#xa0;</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Item Type</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Previous</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Success</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Fail</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Success</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Fail</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 Activated Armor</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">18%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">82%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">80%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 Activated Armor (Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">9%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">91%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">85%</div></td></tr></tbody></table></div><div data-contents-type="text">Added a help window in the Item Conversion UI to check the information regarding convertible items and obtainable items.</div><div data-contents-type="text">​</div><h3 id="alpha-Rough_Jewel-29"><strong>Rough Jewel</strong></h3><div data-contents-type="text">Changed the 'Rough Jewel' item type to a coupon and added an exchange path for 'Gem Selection Coupon [Imprint]' item.</div><div data-contents-type="text">Due to the type change of the 'Rough Jewel' item, Special Crafting products have been removed, and 'Rough Jewel' items listed on the World Trading Post will be delisted and sent to your personal warehouse along with the listing fee.</div><div data-contents-type="text">If unclaimed attached mail contains 'Rough Jewel' items, the delivery will be canceled and sent to the sender's personal warehouse along with the attachment fee and postage.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Item_Changes-30"><strong>Other Item Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Dagger Weapons</strong></div><div data-contents-type="text">Changed the default blessing effect for dagger weapons.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Deadly Stab Success Rate +5%</div><div data-contents-type="text">Power of Command +2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Power +2%</div><div data-contents-type="text">Power of Command +2</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Talisman of Hellbound</strong></div><div data-contents-type="text">Improved so that Talisman of Hellbound Lv. 5-9 can be compounded with High-grade Enhancement Stone.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Levels are retained on compounding failure.</div><div data-contents-type="text">Added new effects specific to Talisman of Hellbound.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Level</strong></div></td><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Added Effects</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>PvE Damage Bonus</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>XP/SP Gain</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>All Critical Damage Received Reduction</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">0.30%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">0.60%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">0.90%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1.20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1.50%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1.80%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2.20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">9.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2.60%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-2.00%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-6.00%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3.50%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20.00%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-10.00%</div></td></tr></tbody></table></div><div data-contents-type="text">Modified the exchange fee for "Hellbound Energy" as listed below.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Exchanged Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Material Items</strong></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Talisman Piece</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Energy x60</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">500,000 Adena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Hellbound Lv. 1 Pack</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound Energy x300</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Item’s_Activation_Skills-31"><strong>Item’s Activation Skills</strong></h3><div data-contents-type="text">Changed the activation skill of the following items so that the buff is removed upon World Teleport and reconnection.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Activation Skill</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Flaming Tunic</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Flame Shield]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Evasion Boots</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Rapid Evasion]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon's Belt</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Dragon's Protection]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Gaiters of Protection</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Protection: Damage Limit]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Stockings of Protection</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Protection: Barrier]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Shield of Protection</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Protection: Condition]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Gale Helmet</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Gale Protection]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Heavenly Cloak</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Angelic Recovery]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Deep Sea Boots</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Abyssal Defense]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sapphire</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">[Sapphire - Barrier]</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Item_Changes-32"><strong>Other Item Changes</strong></h3><div data-contents-type="text">Skill Enchant Recharge Stone items can now be used as regular crafting materials.</div><div data-contents-type="text">With the removal of the Blacksmith's B-A grade Seal and Release Seal functions, B-A grade sealed items and materials can no longer be used via mail or the World Trading Post.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Sell B-A-grade sealed Equipment through the village merchant for Adena.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Recharge Regular Crafting points using Cloth items.</div><div data-contents-type="text">Added new Equip Effects for +7, +9 'Talisman of Baium (Imprint included).' Modified to display different effects for each level when the Enchant Level is +5 or higher.</div><div data-contents-type="text">Changed the 'Class Change Ticket' item setting to non-account shareable.</div><div data-contents-type="text">Removed the cooldown for Elixir items.</div><div data-contents-type="text">Ice Lord weapons and Protection Armor 'Non-tradable' item exchange tickets and various packs have been changed to provide tradable items.</div><div data-contents-type="text">In the exchange list for 'Special Crystal - Equipment' items, Ice Lord weapons and Protection Armor Exchange Tickets will provide exchangeable items when used. As such, the number of Crystals required for exchange has been changed from 400 to 480.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-​Hunting_Zones-33"><strong>​Hunting Zones</strong></h2><h3 id="alpha-New_Matching_Zone:_Valakas'_Nest-34">New Matching Zone: Valakas' Nest</h3><div data-contents-type="text">Added a new matchmaking challenge, 'Valakas Nest'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>&#xa0;Entry Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 88 or higher</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Time</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Sun. 19:00-19:05</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Members</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50 people</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Max Duration</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30 minutes</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>How to Enter</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Entry via HUD</div></td></tr></tbody></table></div><div data-contents-type="text">1 waiting room can hold up to 50 people, and when it's time to go, you'll be split into 2 teams for the Valakas Raid.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If there aren't enough people, forced matching will occur.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Teams are divided into Feldmar (Blue) and Hermit (Red), and team affiliations are randomized.</div><div data-contents-type="text">3 rounds of matchmaking for each HP tier, with rewards based on wins and losses.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Score Essentials</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Score</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas Strike</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Defeat Valakas' Altar</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Defeat normal monsters</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">50</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Both the winning and losing teams are rewarded, but the winning team is rewarded more.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If you do not hit Valakas for a certain number of hits after entering the dungeon, you will not receive the reward.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Every 1% of Valakas' HP randomly grants a Red Arc to the hitter.</div><div data-contents-type="text">Valakas will give you different rewards based on your HP tier.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Hitters who hit Valakas at HP 70%, 40%, and the last hitter receive an Adena Luck Chest.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>HP Section</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">70%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1 Billion Lucky Box</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">40%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1 Billion Lucky Box</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2 Billion Lucky Box</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Valakas Treasure Chests will be awarded when Valakas HP reaches the 70% and 40%.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>'Valakas's Treasure Chest' guaranteed acquisition</strong></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Venir's Talisman Piece [Imprint] x1</div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>'Valakas's Treasure Chest' additional chance to acquire</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Weapon Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Boss Weapon Box [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Armor Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+6-8 Special Armor Pack [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Accessory Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Rare Accessory x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Special Equipment Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Rare Accessory x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessing Scroll - Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Weapon (A-grade) x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessing Scroll - Armor x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Armor (A-grade) x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Blessing Scroll - Special x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hero Spellbook Exchange Ticket [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Transcendent Enhancement Stone x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Ignis Agathion Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Essence x1</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Successful Valakas Raids will drop a "Brilliant Valakas's Treasure Chest" and other rewards.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>'Brilliant Valakas's Treasure Chest' guaranteed acquisition</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Venir's Talisman Piece [Imprint] x3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>'Brilliant Valakas's Treasure Chest' additional chance to acquire</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Weapon Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Rare Accessory x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Armor Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Rare Accessory x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Accessory Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Weapon (A-grade) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Special Equipment Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Armor (A-grade) x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hero Spellbook Exchange Ticket [Imprint] x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+8-10 Ignis Agathion Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Transcendent Enhancement Stone x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Boss Weapon Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Essence x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+6-8 Special Armor Pack [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Valakas Drop Reward (Guaranteed)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+6-8 Boss Weapon Box [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">1 among</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+6-8 Protection Armor Pack [Imprint] x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Rare Accessory x2</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">1 among</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Rare Accessory x2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Weapon (A-grade) x2</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">1 among</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Stable Scroll: Enchant Armor (A-grade) x2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Valakas Drop Reward (Probability)</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Red Flame Gauntlets Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Ring [Imprint] x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Gale Helmet Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Sword x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+5-7 Deep Sea Boots Box [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Dagger x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Hero Spellbook Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Lava Fist x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Legendary Spellbook Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Bow x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Hero-Legendary Valakas Doll Summoning Ticket (Imprint) Pack x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Staff x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Fire Spirit King Ignis Pack x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Valakas's Ancient Sword x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Cursed Grail x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Randomly grants Red Arcs to those who hit Valakas.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When Valakas is at 90% to 10% HP, the hitter can level up a Dragon's Rune they have or receive one.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Giran_Harbor-35"><strong>​Giran Harbor</strong></h3><div data-contents-type="text">Added the "Giran Harbor" raid event.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Special Hunting Zone</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Giran Harbor</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Conditions</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 80 or above</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Time to Use</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Wed/Thurs/Fri/Sat 14:00/18:00/23:00</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If all 200 people have not gathered 5 minutes after the entry time, you can start by talking to 'Camilla'.</div><div data-contents-type="text">Talk to NPC 'Camilla' to make the monster appear.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Added event missions that can be performed once per day per account.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quest Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Prerequisites</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Mission Content</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Mission Reward</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Return to Giran Port!</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 80 or above</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Participate in the Giran Harbor Raid and defeat the boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Red Arc (Time-limited) [Imprint] x10</div><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 11 Times (Time-limited) [Imprint] x1</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The boss "Jin Behemoth" will be available.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The reward list for each boss is the same as the "Vulcan" and "Jin Behemoth" Field Raid bosses, and the drop rate has been reduced.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Everyone in the raid can root items dropped after a boss kill.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Aden_Royal_Cemetery-36"><strong>Aden Royal Cemetery</strong></h3><div data-contents-type="text">Added individually claimable Base Pillars to the 'Aden Royal Cemetery'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>12 Base Pillars in certain regions can now be claimed after using force attack to destroy them.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Base Pillars reset and respawn 5 seconds after being hit by force attack.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Base Pillars reset every 4 hours at 4 AM/8 AM/12 PM/4 PM/8 PM/12 AM and become unclaimable for 10 minutes before respawn due to maintenance.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Titled monsters will spawn nearby if you claim a Base Pillar.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monsters</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Title</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Monster Name</strong></div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">Remnants of the Soul</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Elite Soldier</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Elite Assassin</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Royal Knight</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Royal Archer</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Claiming a Base Pillar grants a buff that increases XP/SP +50% for 1 minute.</div><div data-contents-type="text">The name of the monster has changed.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monsters</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Royal Furnace Guardian</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Royal Guardian</div></td></tr></tbody></table></div><div data-contents-type="text">Race info for some monsters in the Aden Royal Cemetery have been updated.</div><div data-contents-type="text">​Changed the Aden Royal Cemetery Manager Ketak NPC to provide information about bases when conversing.​</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Forgotten_Garden-37"><strong>Forgotten Garden</strong></h3><div data-contents-type="text">The quantity of Talisman Enhancement Packages rewarded for completing the 3 'Forgotten Garden' missions has been doubled.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Mission</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Improved Reward Items</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Primeval Garden Exploration</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Speed Enchant Package</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10 → 20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Garden of Eva Exploration</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Eva's Talisman Enchant Package</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10 → 20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Garden of Authority Exploration</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Power Enchant Package</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10 → 20</div></td></tr></tbody></table></div><div data-contents-type="text">The reward drop rate for monsters in 'Forgotten Garden' that give talismans has been</div><div data-contents-type="text">increased to twice the original rate.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monsters</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Title</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Monster Name</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Swift Hunter</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Carlix</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Swift Hunter</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Kastia's Elite Captain</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Divine Power</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Harpe Guardian</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Divine Power</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Judge of Darkness</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Imbued with Eva's Energy</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Del Giant</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Imbued with Eva's Energy</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Garden Apostle</div></td></tr></tbody></table></div><div data-contents-type="text">The HP and XP rewards for monsters in Forgotten Garden have been increased.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Water_Dragon’s_Canyon-38"><strong>Water Dragon’s Canyon</strong></h3><div data-contents-type="text">Interacting with Fafurion's Rough Jewel Fragment will additionally spawn 'Water Dragon Carrying Doll Summoning Ticket' or, at a low chance, 'Lord of the Deep Sea Carrying Rare Doll Summoning Ticket'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Defeating 'Water Dragon Carrying Doll Summoning Ticket' has a chance to reward 'Doll Summoning Ticket (Common-Hero) - 1 Time [Imprint]' or 'Doll Summoning Ticket (Common-Hero) - 11 Times [Imprint]' items.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Defeating 'Lord of the Deep Sea Carrying Rare Doll Summoning Ticket' can additionally reward 'Doll Summoning Ticket (Rare) - 1 Time [Imprint]' item.</div><div data-contents-type="text">Increased the HP and XP of deployed monsters.&#xa0;&#xa0;</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Hellbound-39"><strong>Hellbound</strong></h3><div data-contents-type="text">Adjusted the balance of monsters in the 'Hellbound' Hunting Zone.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Adjustments</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Beleth's Magic Circle</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Increased monster HP, P. Atk., and reward XP</div><div data-contents-type="text">Number of monsters increased, Respawn time reduced</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Jadna's Laboratory</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Otherworldly Steeple</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Steel Citadel</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increased monster HP, P. Atk., and Reward XP and reduced Respawn time</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Adjusted so the Hellbound 'Otherworldly Steeple' hunting zone is maintained as Level 4.</div><div data-contents-type="text">Fixed an issue where Hellbound Guide NPC 'Creanir' displayed the wrong entry time for Darion's Raid in the Steel Citadel.</div><div data-contents-type="text">Changed entry requirements for the Steel Citadel in the Hellbound Hunting Zone.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Existing</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Defeat the Gatekeeper monster that appears on Saturdays between 6 PM - 12 AM and use the Teleport Device to enter.</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Can be entered through the 'Teleport Device' that appears on Saturdays from 18:00 to 24:00</div></td></tr></tbody></table></div><div data-contents-type="text">Increased HP for Hellbound Raid Bosses, Darion and Beleth.</div><div data-contents-type="text">Increased the duration of the Teleport Device that appears on the 11th Floor after defeating Raid Boss Darion.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Greeting_Banquet-40"><strong>Greeting Banquet</strong></h3><div data-contents-type="text">The Greeting Banquet event has arrived as weekend content.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>You can enter the instance zone through NPC 'Banquet Maitre 'D' Hanaen in Crow Village from 9:00 AM to 11:00 AM on Saturdays and Sundays.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Instance Zone</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>&#xa0;Entry Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 80 or above</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Members</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5-member Party</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Time</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Saturday &amp; Sunday 9:00 - 11:00</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Entry Restrictions</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1 time a day per account</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>After entering the instance zone, the dungeon will be bound and started when you speak with event NPC 'Banquet Jester Nori'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When the dungeon starts, 'Shadow Spirits' monsters and one of the two types of Stage 1 evolved monsters will appear.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Evolution Level</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Type 1</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Type 2</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Title</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Monster Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Title</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Monster Name</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">Banquet Mask</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Masked Fighter</div></td><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">Shadows of Music​</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Moonlight Trumpeter</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hidden Commander</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dark Swordsman</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Moonlight Seer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Moonlight Dancer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Commander of Dance</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Soul Commander</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blue High Swordsman</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Moonlight High Lancer</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Master of the Banquet</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Sena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Master of the Banquet</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Sena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Shadow of the Banquet</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Miho</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Shadow of the Banquet</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Miho</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Stage 1 evolved monsters appear for 5 minutes, and when defeated, they can evolve into higher-stage monsters according to a set probability.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>You cannot attack while evolving and can fight when your next evolution time timer ends.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Party bonuses are applied to monster kills.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The higher the evolution stage, the higher the monster's XP Reward, and the following Reward items will drop.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Evolution Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monsters</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Drop Item</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Masked Fighter/Moonlight Trumpeter</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x10</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hidden Commander/Dark Swordsman</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Moonlight Seer/Moonlight Dancer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit of Dance/War Spirit Commander</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x250</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blue High Swordsman/Moonlight High Lancer</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x750</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Sena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x1,500</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Miho</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Coin [Imprint] x3,000</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Greeting Banquet Coin [Imprint]' item can be exchanged for the following items.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Exchanged Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Greeting Banquet Box [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 11 Times [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 - +7 Aden Talisman Box - Imprint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 - +7 Eva's Talisman Box - Imprint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 - +7 Speed Talisman Box - Imprint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+5 - +7 Talisman of Power Box - Imprint</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Hunting_Zone_Changes-41"><strong>Other Hunting Zone Changes</strong></h3><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Mother Tree’s Haven</strong></div><div data-contents-type="text">Adjusted the balance and rewards of monsters in Mother Tree's Haven.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Adjustments</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Increased monster HP, increased reward XP, number of monsters increased</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">​<strong>Forest of Duels</strong></div><div data-contents-type="text">Added the ability to announce the voting results in an on-screen message when voting in the finals is closed.</div><div data-contents-type="text">Increased HP for the Forest Crystals that appear in 'Forest of Duels.'</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Transcendent Dungeon</strong></div><div data-contents-type="text">Changed instance zones to be deleted immediately upon exiting a Transcendent Dungeon.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><strong>Other Hunting Zone Changes</strong></div><div data-contents-type="text">Changed the HP of the boss monsters in Special Hunting Zone - Giran Harbor to be visible.</div><div data-contents-type="text">Increased the XP payout of the "Apostle Camille's Altar" found in "Camille's Gate".</div><div data-contents-type="text">Increased XP payouts for some hunting zones.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Sanctum of Spirits, Orc Fortress, Boss Annihilation, Primeval Garden, Garden of Authority, Garden of Eva</div><div data-contents-type="text">Added an exit function to the Training Dungeon Teleport Manager NPC.</div><div data-contents-type="text">Adjusted the balance and XP of the lava zone in the 'Fire Dragon's Swamp' hunting ground.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Removed the 'Lava Eruption Zone' debuff.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Adjusted the number and HP of 'Lava Salamander', 'Lava Scorpion', and 'Lava Golem' monsters in the Lava Eruption Zone, and slightly increased Adena drop rewards.</div><div data-contents-type="text">Changed the Cannot Target time for Lava Salamanders placed in Fire Dragon's Swamp to 2 seconds.</div><div data-contents-type="text">Changed the NPCs in the target World hunting zones as follows.&#xa0;</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Hunting Zone</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Hellbound</div></td><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">Removed Merchant NPC placement</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Tower of Insolence</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Heavenly Tower</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Forgotten Garden</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Pagan Temple</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aztacan's Temple</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Removed trade link</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Ancient Ruins</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">(Entrance to Antharas' Lair)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Change title</div></td></tr></tbody></table></div><div data-contents-type="text">​Trader NPCs deployed in the World time-limited hunting ground 'Kelbim's Castle' have been removed.</div><div data-contents-type="text">Adjusted the amount of Adena dropped by monsters.</div><div data-contents-type="text">As the 'Whispering Woods' special hunting zone season has ended, the 'Whispering Woods Time Recharge Stone' has been removed from the Grocer's sales list.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Recharge Stones purchased previously can be used in the next season.</div><div data-contents-type="text">Increased the drop rate of 'Hellbound Energy'.</div><div data-contents-type="text">The balance of Boss Monster 'Antharas' has been adjusted downward.</div><div data-contents-type="text">To ease the difficulty of the Antharas raid, the casting time of Antharas' AoE attack skills has been increased.</div><div data-contents-type="text">Added Giran Harbor and Dimensional Raid.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Boss Summoning Stone' can be obtained by defeating bosses in Monster Invasion and Fortress Siege content.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Raid-42">Raid</h2><h3 id="alpha-World_Raids-43"><strong>World Raids</strong></h3><div data-contents-type="text">Balanced and increased the Rewards of World Raid monsters.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Raids Targeted for Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monster Names</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Reward Changes</strong></div></td></tr><tr><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">Forgotten Garden Raid</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Tanas</div></td><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+4-6 Special Equipment</div><div data-contents-type="text">+5-7 Special Armor, Boss Weapon</div><div data-contents-type="text">&lt;Removed&gt;</div><div data-contents-type="text">A-grade Equipment</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Kadin</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Radi</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Epa of Origin</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Epa</div></td></tr><tr><td rowspan="13" style="padding: 3.75pt;"><div data-contents-type="text">Tower of Insolence Chain Raid</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Enmity Ghost Ramdal</div></td><td rowspan="13" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5-7 Special Equipment</div><div data-contents-type="text">+5-7 Special Armor, Boss Weapon</div><div data-contents-type="text">&lt;Removed&gt;</div><div data-contents-type="text">A-grade Equipment</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Death Lord Hallate</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Kietz</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Savior Mardil</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Ranku</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Korim</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Queen of Darkness</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Kernon</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Rafael</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Longhorn Golkonda</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Bloody Priest Melissa</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Fire of Wrath Shuriel</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Cherub Galaxia</div></td></tr><tr><td rowspan="6" style="padding: 3.75pt;"><div data-contents-type="text">Tower of Insolence Boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Anais</div></td><td rowspan="6" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt; +5-7 Special Armor</div><div data-contents-type="text">&lt;Drop Rate Increased&gt; +5-7 Boss Weapon</div><div data-contents-type="text">&lt;Removed&gt; A-grade Equipment</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Galaxia</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Urihel</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Briel</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Baium</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Baium</div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Ancient Ruins Boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Behemoth</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Special Armor, Doll Summoning Ticket</div><div data-contents-type="text">&lt;Removed&gt; A-grade Equipment</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Glakias</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Vulcan</div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Ancient Ruins Enhanced Boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Jin Behemoth</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Protection Armor, Doll Summoning Ticket</div><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">Refined Immortal Orb, Aden Essence</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scary Ice Lord Glakias</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Furious Forge Destroyer Vulcan</div></td></tr><tr><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">World Boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Kelbim</div></td><td rowspan="5" style="padding: 3.75pt;"><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Doll Summoning Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Wrathful Kelbim</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Andreas Van Halter</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Priest of Blood Andreas Van Halter</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Andreas Van Halter</div></td></tr></tbody></table></div><div data-contents-type="text">The balance of the following Raid Bosses has been improved.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Raids Targeted for Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monster Names</strong></div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">World Boss</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Ares</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Ferion</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Elmoreden's Lady</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​​Field_Raids-44"><strong>​​Field Raids</strong></h3><div data-contents-type="text">Increased the balance and rewards of Field Raid Monsters.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Raids Targeted for Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Monster Names</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Reward Changes</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lv. 85/90 Field Raids</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Hero Tamash</div><div data-contents-type="text">Evil Orc Tabris</div><div data-contents-type="text">Monster Minotaur</div><div data-contents-type="text">Palibati Queen Themis</div><div data-contents-type="text">Katuba</div><div data-contents-type="text">Kuroboros' High Priest</div><div data-contents-type="text">Monster Bulleroth</div><div data-contents-type="text">Evil Orc Dephracor</div><div data-contents-type="text">Priest Orfen Lord Ipos</div><div data-contents-type="text">Queen Ant’s Priest Dron</div><div data-contents-type="text">Priest of Core Decar</div><div data-contents-type="text">Shilen's Priest Hisilrome</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5 Special Armor Pack</div><div data-contents-type="text">+5-7 Special Armor Pack</div></td></tr><tr><td rowspan="6" style="padding: 3.75pt;"><div data-contents-type="text">Boss/Chaos Raids</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Queen Ant</div><div data-contents-type="text">Core</div><div data-contents-type="text">Orfen</div><div data-contents-type="text">Zaken</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5 Special Armor Pack</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">+5-7 Boss Weapon Pack</div><div data-contents-type="text">Rare Doll Summoning Ticket (Imprint) Pack</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Gourd</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5 Special Armor Pack</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">+5-7 Boss Weapon Pack</div><div data-contents-type="text">Blessing Scroll - Armor</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Core of Chaos</div><div data-contents-type="text">Orfen of Chaos</div><div data-contents-type="text">Chaos Queen Ant</div><div data-contents-type="text">Zaken of Chaos</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5-7 Special Armor Pack</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">Rare Doll Summoning Ticket</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Special Armor</div><div data-contents-type="text">+5-7 Boss Weapon Pack</div><div data-contents-type="text">&lt;Removed&gt;</div><div data-contents-type="text">Top-grade Doll Summoning Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Gourd</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5-7 Special Armor Pack</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Special Armor</div><div data-contents-type="text">+5-7 Boss Weapon Pack</div><div data-contents-type="text">Blessing Scroll - Armor</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Lilith</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5 Special Armor Pack</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">Hardin's Soul Crystal Lv. 6, 11</div><div data-contents-type="text">Rare-Hero Doll Summoning Ticket</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Anakim</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">&lt;Added&gt;</div><div data-contents-type="text">+5 Special Armor Pack</div><div data-contents-type="text">&lt;Drop Rate increased&gt;</div><div data-contents-type="text">+5-7 Boss Weapon Pack</div><div data-contents-type="text">Blessed Weapon/Armor Enchant Scroll</div><div data-contents-type="text">Rare-Hero Doll Summoning Ticket</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="alpha-Frintezza_Subjugation-45"><strong>Frintezza Subjugation</strong></h3><div data-contents-type="text">Increased HP for Halisha's Breath, Evil Spirit, and Scarlet van Halisha in Frintezza Subjugation.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Raid_Changes-46"><strong>Other Raid Changes</strong></h3><div data-contents-type="text">Changed Field Raid boss appearance times.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>20:00-20:59</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>22:00-22:59</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Orfen</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Queen Ant</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Zaken</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Core</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Palibati Queen Themis</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Kuroboros' High Priest</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Katuba</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Queen Ant’s Priest Dron</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Priest Orfen Lord Ipos</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Priest of Core Decar</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Monster Minotaur</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Monster Bulleroth</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Hero Tamash</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Shilen's Priest Hisilrome</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Evil Orc Tabris</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Evil Orc Dephracor</div></td></tr></tbody></table></div><div data-contents-type="text">Raised the rewards for Orfen, Zaken, Queen Ant, and Core Bosses' Doll Summoning Tickets from Top-grade to Rare.</div><div data-contents-type="text">Reduced the frequency of Core's Stun skill.</div><div data-contents-type="text">HP values for Queen Ant, Core, Zaken, Orfen, Vulcan, and Kelbim have been lowered.</div><div data-contents-type="text">Added voice acting to Boss Antharas.</div><div data-contents-type="text">Significantly increased the Skill Cooldown for Antharas' skills to reduce the difficulty level of the Antharas Raid.</div><div data-contents-type="text">Changed the completion method for 'Octavis Subjugation' and 'Frintezza Subjugation' missions.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The mission is completed when you speak with the NPC that appears after defeating the target boss monster.</div><div data-contents-type="text">Items obtained from defeating Matching Dungeon boss monsters 'Valakas/Fafurion/Antharas' have been changed to not proceed with raid auction,</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Everyone in the raid can loot items dropped after a boss kill.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Missions-47"><strong>Missions</strong></h2><h3 id="alpha-Mission_Level-48"><strong>Mission Level</strong></h3><div data-contents-type="text">'Special Equipment Box [Imprint]' item has been added to the Bonus Reward after completing Mission Level.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>You can obtain the following items randomly by using 'Special Equipment Box [Imprint]' item.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Guaranteed Items</strong></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text">XP Boost Scroll [Imprint] x10</div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Items Obtainable by Chance</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Baium [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Phantom Mask Enchant Package [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Reduction Piercing Mask Enchant Package [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Circlet of Hero Enchant Package [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon’s Belt Box [Imprint] x2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cloak of Protection Pack [Imprint] x3</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Power Enchant Package [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Eva's Talisman Enchant Pack [Imprint] x2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Talisman of Speed Enchant Package [Imprint] x2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Talisman Enchant Package [Imprint] x2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Agathion Exchange Ticket [Imprint] x3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Mission_Changes-49"><strong>​Mission Changes</strong></h3><div data-contents-type="text">Removed the missions in the list below.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Kelbim's Castle &amp; Pagan Temple Investigation</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Attack Aztacan's Temple</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Attack Camille's Gate</div><div data-contents-type="text">Changed the items obtainable from 'Invader's Supply Box [Imprint]' for the Stop Monster Invasion mission.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Using 'Invader's Supply Box [Imprint]' allows you to randomly obtain an item from the list below.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Items Obtainable by Chance</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">XP Boost Scroll [Imprint] x2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Weapon [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Armor [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Weapon Augment Stone [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Armor Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Accessory Augment Stone [Imprint] x1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Special Equipment Augment Stone [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore [Imprint] x100</div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Mana Tablet [Imprint] x1</div></td></tr></tbody></table></div><div data-contents-type="text">​Changed the rewards for some missions.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quest Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Existing Rewards</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Changed Rewards</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Daily Hunt (Lv. 76 or lower)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Soulshot Exchange Ticket [Imprint] x35,</div><div data-contents-type="text">Spirit Ore [Imprint] x150, HP Potion x35, Mission Points x50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore [Imprint] x180,</div><div data-contents-type="text">HP Potion x35, Mission Points x50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Daily Hunt (Lv. 76 or higher)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Soulshot Exchange Ticket [Imprint] x40,</div><div data-contents-type="text">Spirit Ore [Imprint] x700, HP Potion x40, Mission Points x50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore [Imprint] x800,</div><div data-contents-type="text">HP Potion x40, Mission Points x50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Attack Clan Dungeon</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Soulshot Exchange Ticket [Imprint] x15,</div><div data-contents-type="text">XP Boost Scroll [Imprint] x3,</div><div data-contents-type="text">Red Arc (Time-limited) [Imprint] x20,</div><div data-contents-type="text">Clan XP [Imprint] x1,000</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP Boost Scroll [Imprint] x4,</div><div data-contents-type="text">Red Arc (Time-limited) [Imprint] x20,</div><div data-contents-type="text">Clan XP [Imprint] x1,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Frintezza Subjugation</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Soulshot Exchange Ticket [Imprint] x20,</div><div data-contents-type="text">Spirit Ore [Imprint] x900,</div><div data-contents-type="text">Berserker Scroll [Imprint] x5,</div><div data-contents-type="text">Enria [Imprint] x1</div><div data-contents-type="text">Red Arc (Time-limited) [Imprint] x50,</div><div data-contents-type="text">Mission Points 15,</div><div data-contents-type="text">Clan XP [Imprint] x1,750</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Spirit Ore [Imprint] x900,</div><div data-contents-type="text">Berserker Scroll [Imprint] x5,</div><div data-contents-type="text">Enria [Imprint] x2</div><div data-contents-type="text">Red Arc (Time-limited) [Imprint] x50,</div><div data-contents-type="text">Mission Points 15,</div><div data-contents-type="text">Clan XP [Imprint] x1,750</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Other_Changes-50"><strong>Other Changes</strong></h2><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-World_Trade-51"><strong>World Trade</strong></h3><div data-contents-type="text">Added 'Adena Trading Post' to the World Trading Post.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>You can navigate to each Trading Post by selecting the 'Adena Trading Post' or 'L2 Coin Trading Post' buttons at the top of the existing World Trading Post.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Settlement offices exist separately for 'Adena Trading Post' and 'L2 Coin Trading Post'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The categories in 'Adena Trading Post' are the same as those in 'L2 Coin Trading Post', but 'Adena' cannot be registered.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Notifications are displayed with separate icons for 'Adena Trading Post' and 'L2 Coin Trading Post'.</div><div data-contents-type="text">The detailed settings for 'Adena Trading Post' are as follows:</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Conditions</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Details</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Maximum number of items to register</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">x3</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Maximum number of stackable items to register</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cannot register more than 10,000 units</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sale Fee</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">None</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Sale Fee</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Total Price (Adena) X 0.15</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Minimum selling price</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5,000,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Basic operation settings such as registration waiting period, sales period, and retrieval period are the same as 'L2 Coin Trading Post'.</div><div data-contents-type="text">If a character holds more than a certain amount of Adena or L2 Coins, the settlement office functions (settlement, cancel registration, item retrieval) of the World Trading Post cannot be used.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>For 'Adena Trading Post', all settlement office functions are restricted when holding 100 billion Adena or more.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>For 'L2 Coin Trading Post', all settlement office functions are restricted when holding 500 million L2 Coins or more.&#xa0;</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>If unavailable, you can store L2 Coins and Adena in the character warehouse to reduce the holdings before using the feature.&#xa0;</div><div data-contents-type="text">The existing World Trading Post slot expansion skill effect applies only to the L2 Coin World Trading Post. It operates separately from the Adena World Trading Post.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Changed the Expand World Trade skill to Expand World L2 Coin Trade skill.</div><div data-contents-type="text">The price per unit of stackable items registered in the Adena World Trading Post is displayed rounded up to the nearest whole number.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Aden_Lab-52"><strong>Aden Lab</strong></h3><div data-contents-type="text">Adjusted the Aden Lab tiered options as follows.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Options Provided Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Options Provided After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +50, M. Def. +20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +50, M. Atk. +20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +200, P. Atk. +20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +100</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +200, M. Atk. +20</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Atk. Spd. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Atk. +80, Atk. Spd. +30</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Spd. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Atk. +80, Casting Spd. +30</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Speed +1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Speed +2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +150</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +150, M. Def. +40</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +150</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +150, M. Atk. +40</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">11</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +300, P. Atk. +40</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">12</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +300, M. Atk. +40</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">13</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +10</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">14</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Increases XP/SP Gain +2%, P. Atk. +50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">15</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +2%, M. Atk. +50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">16</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +3%, P. Atk. +50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">17</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +3%, M. Atk. +50</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">18</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +150, M. Def. +150</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +250, M. Def. +250</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">19</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +150, M. Def. +150</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +250, M. Def. +250</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvE Damage Bonus +1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvE Damage Bonus +2%</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The total stats for each stage are as follows.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Overall Stats Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Overall Stats After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Def. +700</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +500</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Def. +700</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Speed +1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Speed +2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Atk. Spd. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Atk. Spd. +80</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Spd. +50</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Casting Spd. +80</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max HP +500</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +300</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Max MP +500</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">PvE Damage Bonus +1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvE Damage Bonus +2%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +8%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">HP Potion Recovery +15</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">P. Atk. +250</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">M. Atk. +250</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-​Clan-53"><strong>​Clan</strong></h3><div data-contents-type="text">The stats of 'Clan Cloak' have been improved.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Power of Command will now increase when equipping the Clan Cloak.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Power of Command</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">18</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">26</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">36</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>XP/SP Gain and All Critical Damage stats have been added.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>XP/SP Gain</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>All Critical Damage</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">25%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">40%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">0.5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The Guardian XP provided by the item equipment skill when wearing the Clan Cloak has been increased.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Guardian XP Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Guardian XP After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +20%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +30%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +40%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +30%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Guardian XP +50%</div></td></tr></tbody></table></div><div data-contents-type="text">Improved options for the 'Clan Circlet'.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Increased Power of Command when equipping Clan Circlet.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Power of Command</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">12</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">18</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">22</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">32</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">42</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>XP/SP Gain options have been increased.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>XP/SP Gain Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>XP/SP Gain After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">0</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">​-</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">-​</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">6%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">30%</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When attacking, the 'Fatal Critical' Buff Effect is applied to you based on the Activation Chance.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The duration and Re-activation Cooldown of the 'Fatal Critical' skill are 8 seconds.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Enchant</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Fatal Critical</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Activation Chance</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +5%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +10%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">6</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +20%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +30%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +40%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">9</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +60%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">All Skill Critical Damage +80%</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">15%</div></td></tr></tbody></table></div><div data-contents-type="text">Blood Pledge high-grade/top-grade donation currency has been changed from 'L2 Coin' to 'Adena'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Donate</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Adjustment Details</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Greater Contribution</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">100 L2 Coins → 1,500,000 Adena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Highest Contribution</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500 L2 Coins → 7,500,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text">Added new products to Clan Shop.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Clan Level</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Number of Coins Needed</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Purchase Restrictions</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Berserker Scroll [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">200</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">10 a day per account</div></td></tr></tbody></table></div><div data-contents-type="text">Removed the item "Dye Hardener [Imprint]" from the Clan Shop list.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Special_Crafting-54"><strong>Special Crafting</strong></h3><div data-contents-type="text">​Added crafting costs to proceed with 'Aden Research Journal' crafting.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Category</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Character Growth</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Aden Research Journal</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">685 of one type among the following materials:</div><div data-contents-type="text">Metal Ingot/Wood/Varnish/Metallograph/Leather/Cloth</div></td></tr></tbody></table></div><div data-contents-type="text">​Added a permanent item that can be crafted by using "Doll Summoning Tickets" obtained from hunting zones and "Adena".</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Item </strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong> </strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Rare) - 11 Times</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 11 Times [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Confirm</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 1 Time [Imprint] x10</div><div data-contents-type="text">700,000 Adena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 11 Times</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 11 Times [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Confirm</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Doll Summoning Ticket (Regular-Hero) - 1 Time [Imprint] x10</div><div data-contents-type="text">1,000,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text">Added craftings that can be upgraded with "Weapon/Armor Enchant Scroll" to "Blessed Weapon/Armor Enchant Scroll" and "Cursed Weapon/Armor Enchant Scroll".</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Item </strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Ingredients</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Weapon [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Weapon [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Weapon [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Weapon</div><div data-contents-type="text">(Select 1 from tradable/Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">4</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Armor [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Blessed Scroll: Enchant Armor [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Armor [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Armor</div><div data-contents-type="text">(Select 1 from tradable/Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">7</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Cursed Scroll: Enchant Weapon [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cursed Scroll: Enchant Weapon [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Weapon [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Weapon<br>(Select 1 from tradable/Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">3</div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Cursed Scroll: Enchant Armor [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Cursed Scroll: Enchant Armor [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Armor [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Armor<br>(Select 1 from tradable/Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">5</div></td></tr></tbody></table></div><div data-contents-type="text">​Added 3 Special Crafting options to craft the +7-9 Boss Weapon to the Ice Lord's Weapon of the same Enchant Level.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col><col><col></colgroup><tbody><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Name</strong></div></td><td colspan="2" rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Craftable Items</strong></div></td><td colspan="4" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Ingredients</strong></div></td></tr><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Required Items</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Adena</strong></div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">+7 Ice Lord's</div><div data-contents-type="text">Weapon Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">80,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x5</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">100,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x10</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">120,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+7 Boss Weapon (Imprint) Exchange Ticket [Imprint] x1</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">+8 Ice Lord's</div><div data-contents-type="text">Weapon Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">350,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x10</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">450,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x20</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">600,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon (Imprint) Exchange Ticket [Imprint] x1</div></td></tr><tr><td rowspan="4" style="padding: 3.75pt;"><div data-contents-type="text">+9 Ice Lord's</div><div data-contents-type="text">Weapon Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x8</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">900,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Boss Weapon x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x20</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">1,200,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Ice Lord's Weapon Exchange Ticket [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon</div><div data-contents-type="text">[Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">High-grade Enhancement Stone x40</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">1,500,000,000</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon (Imprint) Exchange Ticket [Imprint] x1</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Augmented weapons and weapons bestowed with the Soul Crystal cannot be used for crafting costs.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Augmentation and Soul Crystal removal can be done through Blacksmith or Manager NPCs.</div><div data-contents-type="text">The Special Crafting of 'Dragon Weapon', 'Immortal Weapon', 'Death Knight Fire Sword' have changed.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The Dragon Weapon Pack - One-handed Sword/Dagger/Fist/Bow/Ancient Sword/Staff crafting, Death Knight Fire Sword, and Immortal Weapon crafting has been replaced with Exchange Ticket crafting, which can be redeemed for a box of each weapon type.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col><col><col><col></colgroup><tbody><tr><td colspan="3" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Type</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="3" rowspan="10" style="padding: 3.75pt;"><div data-contents-type="text">Dragon Weapon Pack Exchange Ticket</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Crafting 1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Weapon Pack Exchange Ticket [Imprint]</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+10 Ice Lord's Weapon x1<br>Scroll: Enchant Weapon [Imprint] x25<br>Aden Essence x2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10 Ice Lord's Weapon Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Crafting 2</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Weapon Pack Exchange Ticket [Imprint]</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">+10 Ice Lord's Weapon [Imprint] x1<br>Scroll: Enchant Weapon [Imprint] x50<br>Aden Essence x3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10 Ice Lord Weapon (Imprint) Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Crafting 3</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Weapon Pack Exchange Ticket [Imprint]</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">+10 Boss Weapon x1<br>Transcendent Enhancement Stone x1<br>200,000,000 Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10 Boss Weapon Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Crafting 4</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Dragon Weapon Pack Exchange Ticket [Imprint]</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">+10 Boss Weapon [Imprint] x1<br>Transcendent Enhancement Stone x1<br>400,000,000 Adena</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+10 Boss Weapon (Imprint) Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Boss Weapon (Imprint) Exchange Ticket [Imprint]</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Immortal/Death Knight Weapon Exchange Ticket</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal/Death Knight Weapon Exchange Ticket [Imprint] x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Immortal Weapon Fragment x1<br>Cursed Grail x1<br>Tobald's Prophecy x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr></tbody></table></div><div data-contents-type="text">​Broke down the "Special Crystals" that you can get when you fail to craft some Special Craftings into 3 types.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Existing</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Change</strong></div></td></tr><tr><td rowspan="3" style="padding: 3.75pt;"><div data-contents-type="text">Special Refined Crystal [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Special Crystal - Equipment [Imprint]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Special Crystal - Rare [Imprint]</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Special Crystal - Skill [Imprint]</div></td></tr></tbody></table></div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The existing "Special Crystal [Imprint]" item allows you to exchange 1:1 for the three new Special Crystals.</div><div data-contents-type="text">Changed the reward for crafting failures to match each type of special crystal.</div><div data-contents-type="text">Added 1 new crafting.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Category</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td colspan="2" style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Enchant</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Special Weapon (Imprint)</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Scroll: Enchant Special Weapon [Imprint] x1</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">obtain 1 type</div></td><td rowspan="2" style="padding: 3.75pt;"><div data-contents-type="text">20,000,000 Adena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">1,000,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text">Changed so that Transcendent Enhancement Stone (Imprint) in the crafting cost for Legendary Spellbook Exchange Ticket can be replaced with tradeable Transcendent Enhancement Stone.</div><div data-contents-type="text">Simplified subcategories in Special Crafting → Weapon/Armor.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Collection-55"><strong>Collection</strong></h3><div data-contents-type="text">Changed the registration of Subjugation Weapon and Aden Subjugation Crystal items to be able to alternatively register as Master Collection Mark items.</div><div data-contents-type="text">Added 3 types of timed Collections in the Event category.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The Timed collection is an event collection that is reset at 06:30 on the first of every month.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Sealed Collection Books can be enhanced with 'Enchant Scroll: Accessories [Imprint]'.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Category</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Collection Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Target Item</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Quantity</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Event</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Sealed Collection Book</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+8 Sealed Collection Book [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">XP/SP Gain +5%, HP/MP Recovery Bonus +2</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Event</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Sealed Collection Book</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+9 Sealed Collection Book [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvE Damage Bonus +3%, XP/SP Gain +5%</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Event</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">Unsealed Collection Book</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">+10 Sealed Collection Book [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">x1</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">PvP Damage Received -3%, P. Def./M. Def. +300,</div><div data-contents-type="text">P. Atk./M. Atk. +300, XP/SP Gain +5%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h3 id="alpha-Teleport-56"><strong>Teleport</strong></h3><div data-contents-type="text">Added the ability to teleport to the Dimensional Merchant via the Village Shopping Area Teleport.</div><div data-contents-type="text">Added the Steel Citadel Teleport Device in the 'Hellbound' hunting ground to also appear at the Hellbound Ivory Tower Barracks.</div><div data-contents-type="text">'Underground Maze' has been removed from the Hell Wheel Special Teleport list.</div><div data-contents-type="text">Made changes so that Teleport to Underground Maze via Revenge or My Teleport is no longer possible.</div><div data-contents-type="text">Added free teleportation and location sharing to the Bee Hive hunting zone.</div><div data-contents-type="text">Modified so there's no fee when entering the Special Hunting Zone or using the Teleport window to go to the village.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Mail_System-57"><strong>Mail System</strong></h3><div data-contents-type="text">Added a button to check help information when opening the mailbox.</div><div data-contents-type="text">Enhanced help content to provide information about mail item attachment, receipt, and reception period.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Cosmetic_System-58"><strong>Cosmetic System</strong></h3><div data-contents-type="text">Changed so that the Crow class can apply weapon appearances from the Cosmetic system.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>The Crow class can only apply One-handed Sword weapon appearances.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-UI-59"><strong>UI</strong></h3><div data-contents-type="text">Improved the Skill Enchant UI.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>'Consumed Item: Spirit Ore' is now displayed in the Skill Enchant UI.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>When Spirit Ore is consumed based on probability, the consumption amount and probability are displayed.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Quests-60"><strong>Quests</strong></h3><div data-contents-type="text">Added "Heavenly Tower" monsters to the existing "Pagan Temple Kelbim's Castle" monster defeat quest.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Guardians-61"><strong>Guardians</strong></h3><div data-contents-type="text">The fee for Guardian extraction has been adjusted to 30,000,000 Adena.</div><div data-contents-type="text">​Modified so the Guardian doesn't go into battle mode after receiving the 'Ranker's Authority' buff.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Additionally, changed the system so the Guardian receives the transfer from the Master after being resummoned.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h3 id="alpha-Other_Changes-62"><strong>Other Changes</strong></h3><div data-contents-type="text">Changed the "Horon's Bamboo Forest" hunting zone from the list of recommended hunting grounds in the teleportation window to the "Lv. 90+ Hunting Zones" list.</div><div data-contents-type="text">Changed the color of the character's name in PvP engagements (purple state) to be a lighter shade of purple than before.</div><div data-contents-type="text">Changed the Subjugation Equipment Design to be able to be used as a normal crafting point recharge material.</div><div data-contents-type="text">Removed the 'Fafurion Ring' item from the 'Regular Crafting: Rare Accessory Pack' of regular crafting rewards.</div><div data-contents-type="text">Changed the prices of 'Pagan Temple Time Recharge Stone' and 'Kelbim's Castle Time Recharge Stone' sold by the Grocer.</div><div class="tableWrapper"><table class="MsoNormalTable"><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 3.75pt;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Pagan Temple Time Recharge Stone [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000 Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2,500,000 Adena</div></td></tr><tr><td style="padding: 3.75pt;"><div data-contents-type="text">Kelbim's Castle Time Recharge Stone [Imprint]</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">500,000 Adena</div></td><td style="padding: 3.75pt;"><div data-contents-type="text">2,500,000 Adena</div></td></tr></tbody></table></div><div data-contents-type="text">Modified the description of Weapon Boost Damage effect and Resistance effect in combat ability details.</div><div data-contents-type="text"><span style="font-size: 10px;">·</span><span style="font-size: 7px;">&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; </span>Guardians are not affected by the opponent's Weapon Boost and Damage effect Resistance.</div><div data-contents-type="text">​The tooltip for 'Remedy of Pa'agrio' skill has been updated to more clearly describe the applicable targets.</div><div data-contents-type="text">The effect of Einhasad's Observation Level 8 has been changed from 'Cannot recover Karma with PvE' → 'PVE Karma Recovery -90%'.</div><div data-contents-type="text">Changed the Cooldown of party matching announcements to 3 minutes.</div><div data-contents-type="text">Changed so that the Blue team and Red team buffs in the Forest of Duels to not appear in the buff window.</div><div data-contents-type="text">Modified to cancel Hide when using a Scroll of Resurrection after using 'Hide' skill.</div><div data-contents-type="text">Modified to recover Chaotic Penalty during Peace State.</div><div data-contents-type="text">Added a world icon for the 'Participate in Dark Legion Annihilation' mission.</div><div data-contents-type="text">'Ice Lord Weapon (Imprint) Exchange Ticket [Imprint]' and 'Protection Armor (Imprint) Exchange Ticket [Imprint]' items have been removed from the Normal Crafting Slot 5 reward list.</div><div data-contents-type="text">&#xa0;</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
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