17 Jun (Wed) Journey of Monarch Update Note

17 Jun (Wed) Journey of Monarch Update Note
Journey of Monarch Official
6 hours ago
<body><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{&quot;src&quot;:&quot;https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da&quot;,&quot;width&quot;:null,&quot;height&quot;:null}" data-contents-type="image"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297d9b2d8-10cc0c99-83d0-4d18-9d55-2abb2334b7da" alt="JourneyofMonarch_EN_상하단배너_업데이트.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><strong>Hello, Journey of Monarch team here.</strong></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">We would like to share detailed update notes on the scheduled update on 17 Jun (Wed).</div><div data-contents-type="text">Please see below for more details.</div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[업데이트 노트]</strong></div><div data-contents-type="text">■ New Mythic Hero ‘Blood Magician’ added.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Grade</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Class</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Element</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Magic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Non elemental</div></td></tr></tbody></table></div><div data-contents-type="text">• New Hero ‘Blood Magician’ has the following skills:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill Effect</strong></span></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Critical Hit</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Deals attack damage to the hit target</div><div data-contents-type="text">- On successful hit, increase all allies’ attack</div><div data-contents-type="text">- On successful hit, deals damage over time to hit targets</div><div data-contents-type="text">- Deals additional damage to targets with decreased critical resistance among the hit targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Force</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Deals attack damage to the hit target and targets within a circular area around the target</div><div data-contents-type="text">- On successful hit, converts incoming recovery effects of the hit target to damage</div><div data-contents-type="text">- On successful hit, applies Movement Disabled to the hit target</div><div data-contents-type="text">- On successful hit, applies Blood Barrier to all allies</div><div data-contents-type="text">- On successful hit, increase all allies’ Power, Agility and Intelligence</div><div data-contents-type="text">* The Blood Barrier effect grants shield and the ability to ignore defense against damage from converted recovery effects to all allies during its duration.</div></td></tr></tbody></table></div><div data-contents-type="text">- The following skill effect is gained after Mythic Hero ‘Blood Magician’ Ascension Awakening.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skill</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Additional Effect after Ascension Awakening</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Force</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When used, increase caster’s attack</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Blood Magician’ related Hero Codex added.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Codex</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Achievement Condition</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Effect</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Reward</strong></span></div></td></tr><tr><td rowspan="21" style="padding: 4px 8px;"><div data-contents-type="text">Eternity II</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.1 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.10 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.20%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.20 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.30 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.40%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 200</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.40 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.50 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 250</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.60 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.70 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+4.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.80 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+5.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.90 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+6.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x3</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Lv.100 Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+8.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Legend Hero Awakening Stone x4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 1-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 300</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 2-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.60%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 350</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 3-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.70%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 400</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 4-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 450</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 5-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+0.90%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 6-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+1.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Diamond 550</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 7-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+1.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest I</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 8-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+1.80%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest II</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 9-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+2.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest III</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician 10-Star Achieved</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP+3.30%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hero Codex Achievement Reward Chest IV</div></td></tr></tbody></table></div><div data-contents-type="text">• New Mythic Hero Blood Magician’s Region Capability</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Lv</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Region Hero EXP</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Deploy</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Region Capability 1</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Region Capability 2</strong></span></div></td></tr><tr><td rowspan="20" style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 2.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.025%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 2.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.034%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 3.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.043%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 4.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.052%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 5.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.061%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5,400,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 6.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.070%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 8.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.079%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 9.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.088%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7,300,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 12.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.097%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 15.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.106%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 16.50</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.115%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">9,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 18.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.124%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10,900,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 19.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.133%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12,000,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 21.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.142%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">13,200,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 22.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.151%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">16</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">14,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 24.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.160%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">17</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16,100,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 25.50%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.169%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">18</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">17,800,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 30.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.178%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">19</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">19,600,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 35.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.187%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">-</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Refinements</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">All goods production speed increase 40.00%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">When in production, Legend Hero Awakening Stone production chance increase 0.200%</div></td></tr></tbody></table></div><div data-contents-type="text">■ The difficulty level of a section of the Tower of Ordeals has been lowered.</div><div data-contents-type="text">• The adjusted section is as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Content</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Section</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tower of Ordeals</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">200F~300F</div></td></tr></tbody></table></div><div data-contents-type="text">■ ‘Conquest Order​ – Fafurion’ added.</div><div data-contents-type="text">• ‘Conquest Order - Fafurion’ is content where players take down a Boss Monster within 60 seconds.</div><div data-contents-type="text">• ‘Conquest Order​ – Fafurion' is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/06/24(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Conquest Order​ – Fafurion’ can be accessed via Menu&gt;Dungeon&gt;Challenge.</div><div data-contents-type="text">• ‘Conquest Order – Fafurion’ can be entered using ‘Conquest Order​ – Fafurion Key’.</div><div data-contents-type="text">■ ‘Ivory Tower Defense’ opens.</div><div data-contents-type="text">• ‘Ivory Tower Defense Operation’ is content where you obtain rewards by defeating enemies that continuously appear using Ultimate Skills.</div><div data-contents-type="text">• ‘Ivory Tower Defense Operation’ is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/06/24(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Ivory Tower Defense Operation’ can be entered via Social&gt;Blood Pledge&gt;Blood Pledge Dungeon.</div><div data-contents-type="text">• ‘Ivory Tower Defense Operation’ can be entered using ​‘Ivory Defense Operation Dungeon Key’.&#xa0;​</div><div data-contents-type="text">• You can earn seasonal rewards based on the total of the highest scores earned by Blood Brethren in the "Ivory Tower Defense Operation" during the usage period.</div><div data-contents-type="text">- Ivory Tower Defense Operation frames earned as rewards are limited-time rewards and can be used until the end of the next season, after which they will be retrieved.</div><div data-contents-type="text">• Ivory Tower obtained as Clear Reward can be used at ‘Ivory Coin Deals’.</div><div data-contents-type="text">- ‘Ivory Tower Coin Deals’ can be accessed via ​Deals&gt;Common Merchant.</div><div data-contents-type="text">■ ‘Insolent Ugnus’ opens.</div><div data-contents-type="text">• ‘Insolent Ugnus’ is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/06/24(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• You can enter ‘Insolent Ugnus' from Social&gt;Blood Pledge&gt;Blood Pledge Dungeon.</div><div data-contents-type="text">• ‘Insolent Ugnus’ allows you to obtain rewards based on the accumulated points during use.</div><div data-contents-type="text">■ Blood Pledge Dungeon ‘Phantasm Elysium - Fire’ opens.</div><div data-contents-type="text">• Blood Pledge Dungeon ‘Phantasm Elysium - Fire’ can be accessed via Social&gt;Blood Pledge&gt;Blood Pledge Dungeon.</div><div data-contents-type="text">• Blood Pledge Dungeon ‘Phantasm Elysium - Fire’ is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/06/24(Wed) 05:00(UTC+9).</div><div data-contents-type="text"><strong>​</strong></div><div data-contents-type="text"><strong>​</strong></div><div data-contents-type="text"><strong>[Hero/Magic Doll Summon Schedule]</strong></div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>World</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Note</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">All Worlds<br>(Lastavard, Deekal excld.)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Legend Hero ‘Chelos’ Pick-up Summon resumed.</div><div data-contents-type="text">- Mythic Magic Doll ‘Antharas’ Pick-up Summon resumed.</div><div data-contents-type="text">- Mythic Magic Doll ‘Fafurion’ Pick-up Summon resumed.</div><div data-contents-type="text">- Legend Magic Doll ‘Sandworm’ Pick-up Summon resumed.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lastavard World</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">- Legend Hero ‘Iris’ Pick-up Summon resumed.</div><div data-contents-type="text">- Legend Hero ‘Teophila’ Pick-up Summon resumed.</div><div data-contents-type="text">- Legend Magic Doll ‘Death Knight’ Pick-up Summon resumed.</div></td></tr></tbody></table></div><div data-contents-type="text"><strong>​</strong></div><div data-contents-type="text"><strong>​</strong></div><div data-contents-type="text"><strong>[Event]</strong></div><div data-contents-type="text">■ ‘Blood Magician’ event opens.</div><div data-contents-type="text">• Event Period: 2026/06/17(Wed) 05:00(UTC+9) to 2026/07/22(Wed) 05:00(UTC+9)</div><div data-contents-type="text">[Event 1] ‘Blood Magician’ exclusive hero skin ‘Blood Magician (Basic)’ is added.</div><div data-contents-type="text">• ‘Blood Magician (Basic)’ skin is a Blood Magician exclusive skin and can only be equipped by Mythic Hero ‘Blood Magician’.</div><div data-contents-type="text">• ‘Blood Magician (Basic)’ skin effects are as follows:</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero Skin</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skin Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician (Basic)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Damage Boost+15%</div><div data-contents-type="text">HP+600</div></td></tr></tbody></table></div><div data-contents-type="text">- Hero Skin can be equipped via Hero&gt;Hero Detail&gt;Skin.</div><div data-contents-type="text">[Event 2] Event Dungeon ‘Blood Magician Dungeon’ added.</div><div data-contents-type="text">• ‘Blood Magician Dungeon’ can be accessed via Dungeon&gt;Event Dungeon&gt;‘Blood Magician Dungeon’.</div><div data-contents-type="text">• ‘Blood Magician Dungeon’ can be entered 1 time per 1 day.</div><div data-contents-type="text">• ‘Blood Magician Dungeon’ is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/07/22(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Blood Magician Dungeon’ cannot be entered after event period.</div><div data-contents-type="text">• ‘Blood Magician Dungeon’ clear reward.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Dungeon</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>First Clear Reward</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Clear Reward</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Dungeon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice x1,000</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Coin x1</div></td></tr></tbody></table></div><div data-contents-type="text">• ‘Blood Magician Coin’ rewards can be exchanged for items in Dungeon&gt;Event&gt;Event Deals.</div><div data-contents-type="text">- Items available at Event Deals</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Item</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Price (Blood Magician Coin)</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Purchase Limit</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blood Magician Skin Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12-sided Dice (Ascension Grade) II x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Deekal Fragment x5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7 per account</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Dungeon Teberath Fragment x20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tactics Tablet x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Upgrade Stone x1,500</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2 per week</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Command Skill Summon Ticket x200</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">16 per account</div></td></tr></tbody></table></div><div data-contents-type="text">※ Blood Magician Skin Exchange Ticket is ‘Blood Magician exclusive’ and can only be exchanged for Blood Magician (Basic) when Blood Magician is owned.</div><div data-contents-type="text">• Dungeon&gt;Event&gt;’Blood Magician Dungeon’&gt;Event Deals cannot be accessed after ‘Blood Magician Dungeon’ event period.</div><div data-contents-type="text">• ‘Blood Magician Coin’ can be used from 2026/06/17(Wed) 05:00(UTC+9) to 2026/07/22(Wed) 05:00(UTC+9).</div><div data-contents-type="text">• ‘Blood Magician Coin’ is deleted on 2026/07/22(Wed) 05:00(UTC+9).</div><div data-contents-type="text">[Event 3] 'Blood Magician Pass' is added.</div><div data-contents-type="text">• Blood Magician Pass is available between 2026/06/17(Wed) 05:00(UTC+9) and 2026/07/22(Wed) 05:00(UTC+9).</div><div data-contents-type="text">※ Detailed information regarding the Blood Magician Pass is available through a separate notice.</div><div data-contents-type="text">■ ‘Steely Resonance’ Event opens.</div><div data-contents-type="text">[Event 1] New Hero Skin added to celebrate ‘Steely Resonance’ Event.</div><div data-contents-type="text">• New Hero Skin</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Hero Skin</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Skin Effect</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Militia Leader Mathor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Power+13<br>HP+600</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Oniffe</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Agility+13</div><div data-contents-type="text">HP+600</div></td></tr></tbody></table></div><div data-contents-type="text">- Hero Skin can be equipped via Hero&gt;Hero Detail&gt;Skin.</div><div data-contents-type="text">■ ’14 Days Check-In Event’ opens.</div><div data-contents-type="text">• Event Period: 2026/06/17(Wed) 05:00(UTC+9) to 2026/07/01(Wed) 05:00(UTC+9)</div><div data-contents-type="text">• During the event period, Check-In round rewards can be obtained.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Round</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Item Name</strong></span></div></td><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>Qyu</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mythic Gear Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4-Sided Dice (Ascension Grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">9</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ascension Gear Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dice</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3,000</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">14</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6-Sided Dice (Ascension Grade)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">■ Event Dungeon ‘Growth-oriented Dice Dungeon’ added.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ can be accessed via Dungeon&gt;Event Dungeon.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ is available between 2026/06/17(Wed)05:00(UTC+9) and &#xa0;2026/06/24(Wed)05:00(UTC+9).</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ can be entered with ‘Growth-oriented Dungeon Key’.</div><div data-contents-type="text">• ‘Growth-oriented Dice Dungeon’ cannot be entered after event period.</div><div data-contents-type="text">■ ‘Stage Boosting Event’ opens.</div><div data-contents-type="text">• Event Period: 2026/06/17(Wed) 05:00(UTC+9) to 2026/06/24(Wed) 05:00(UTC+9).</div><div data-contents-type="text">- Number of monster kills required to summon boss monsters in all stages will be reduced as follows.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px; background-color: black;"><div data-contents-type="text"><span style="color: white;"><strong>All Worlds</strong></span></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">1/3</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text"><strong>[Bug Fixes]</strong></div><div data-contents-type="text">■ Fixed an issue where ‘Summer Party Chest’ usage amount was not set to MAX.</div><div data-contents-type="text"><div class="fr-image" contenteditable="false" data-contents-json="{&quot;src&quot;:&quot;https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b&quot;,&quot;width&quot;:null,&quot;height&quot;:null}" data-contents-type="image"><div class="fe-image-inner"><img src="https://fizz-download.playnccdn.com/lg/file/journey/download/19297da0b01-bbd214f4-a70a-49da-9c7b-0503e9d9cd3b" alt="JourneyofMonarch_공통_상하단배너_BI.jpg" class="fe-image"></div></div></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
Bookmark