Summer Update Patch Notes

Summer Update Patch Notes
Lineage II Official
an hour ago
<body><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div class="fr-toc fr-disabled" data-contents-type="toc" contenteditable="false"><div class="fe-toc-inner"><ol><li><div data-contents-type="text"><a href="#alpha-Class_Changes-1">Class Changes</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Othell_Rogue-2">Othell Rogue</a></div></li><li><div data-contents-type="text"><a href="#alpha-Soulstone_Consumption_Adjustment-3">Soulstone Consumption Adjustment</a></div></li><li><div data-contents-type="text"><a href="#alpha-Yul_Archer-4">Yul Archer</a></div></li><li><div data-contents-type="text"><a href="#alpha-Feoh_Wizard-5">Feoh Wizard</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Items-6">Items</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Agathion_Revamp-7">Agathion Revamp</a></div></li><li><div data-contents-type="text"><a href="#alpha-Overseas_Exclusive_Constellation_Agathion_Changes_&amp;_Exchange-8">Overseas Exclusive Constellation Agathion Changes &amp; Exchange</a></div></li><li><div data-contents-type="text"><a href="#alpha-Crafting-9">Crafting</a></div></li><li><div data-contents-type="text"><a href="#alpha-Boss_Accessories_and_Bottle_of_God’s_Soul_Changes-10">Boss Accessories and Bottle of God’s Soul Changes</a></div></li><li><div data-contents-type="text"><a href="#alpha-Splendor_Fragment_Exchange-11">Splendor Fragment Exchange</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Hunting_Zones-12">Hunting Zones</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Field_Hunting_Zone_Reorganization-13">Field Hunting Zone Reorganization</a></div></li><li><div data-contents-type="text"><a href="#alpha-New_Party_Instance_Zone:_Gainak_Arena-14">New Party Instance Zone: Gainak Arena</a></div></li><li><div data-contents-type="text"><a href="#alpha-New_Party_Instance_Zone:_Canon_Cathedral-15">New Party Instance Zone: Canon Cathedral</a></div></li><li><div data-contents-type="text"><a href="#alpha-Throne_of_Heroes_Revamp_and_Expansion-16">Throne of Heroes Revamp and Expansion</a></div></li><li><div data-contents-type="text"><a href="#alpha-Valakas_Raid-17">Valakas Raid</a></div></li><li><div data-contents-type="text"><a href="#alpha-Field_Boss_—_Baluan's_Battlefield-18">Field Boss — Baluan's Battlefield</a></div></li><li><div data-contents-type="text"><a href="#alpha-Boss_Balance_Changes-19">Boss Balance Changes</a></div></li><li><div data-contents-type="text"><a href="#alpha-Timed_Hunting_Zone-20">Timed Hunting Zone</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-L2_Store-21">L2 Store</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Gold_Coin_Shop-22">Gold Coin Shop</a></div></li></ol></li><li><div data-contents-type="text"><a href="#alpha-Other_Changes-23">Other Changes</a></div><ol><li><div data-contents-type="text"><a href="#alpha-Convenience_Improvements-24">Convenience Improvements</a></div></li><li><div data-contents-type="text"><a href="#alpha-Other_Adjustments-25">Other Adjustments</a></div></li></ol></li></ol></div></div><div data-contents-type="text"><em>Please note: The update content is subject to change without prior notice.</em></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h1 id="alpha-Class_Changes-1"><strong>Class Changes</strong></h1><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Othell_Rogue-2"><strong>Othell Rogue</strong></h2><ul><li><div data-contents-type="text">Improved the 'Blind Spot' skill, which is an additional effect of the 'Shadow Flash' skill.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Consolidated buff skills with similar functions to reduce Othell Rogue's self-buff count.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Changed to an upgraded skill of the 'Heartbeat' buff that activates when using 'Heart Breaker'.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Cannot be used simultaneously with the 'Heartbeat' buff.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Changed the effect of the 'Blind Spot' buff.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5 seconds</div><div data-contents-type="text">Normal Attack Critical Damage increased by 30%</div><div data-contents-type="text">PvP Damage Received reduced by 75%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5 seconds</div><div data-contents-type="text">Normal Attack Critical Damage increased by 40%</div><div data-contents-type="text">PvP Damage Received reduced by 75%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Improved the 'Angel of Death' and 'Archangel of Death' skills.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Removed the 'Shadow Dash' skill and included its related effects in the 'Angel of Death' and 'Archangel of Death' effects.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The 'Angel of Death' Buff Effect is as follows:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 1 after change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 2 after change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +4 for 2 minutes</div><div data-contents-type="text">Perfect Power 20</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">P. Accuracy +8</div><div data-contents-type="text">P. Evasion +40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +4 for 2 minutes</div><div data-contents-type="text">Perfect Power 20</div><div data-contents-type="text">P. Skill Power +5%</div><div data-contents-type="text">P. Accuracy +8</div><div data-contents-type="text">P. Evasion 50</div><div data-contents-type="text">Speed +90</div><div data-contents-type="text">P. Atk. 3%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +4 for 2 minutes</div><div data-contents-type="text">Perfect Power 50</div><div data-contents-type="text">P. Skill Power +10%</div><div data-contents-type="text">P. Accuracy +8</div><div data-contents-type="text">P. Evasion +40</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +4 for 2 minutes</div><div data-contents-type="text">Perfect Power 50</div><div data-contents-type="text">P. Skill Power +10%</div><div data-contents-type="text">P. Accuracy +8</div><div data-contents-type="text">P. Evasion 55</div><div data-contents-type="text">Speed +90</div><div data-contents-type="text">P. Atk. +5%</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The 'Archangel of Death' Buff Effect is as follows (including the additional P. Atk. compensation applied after 'Shadow Dash' was integrated into this skill):</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 1</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 1 after change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change Lv. 2</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 2 after change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +10 for 5 min.</div><div data-contents-type="text">Perfect Power 100</div><div data-contents-type="text">P. Skill Power +15%</div><div data-contents-type="text">P. Accuracy 10</div><div data-contents-type="text">P. Evasion +45</div><div data-contents-type="text">P. Atk. +5%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +10 for 5 min.</div><div data-contents-type="text">Perfect Power 100</div><div data-contents-type="text">P. Skill Power +15%</div><div data-contents-type="text">P. Accuracy 10</div><div data-contents-type="text">P. Evasion 60</div><div data-contents-type="text">P. Atk. +15%</div><div data-contents-type="text">Speed +90</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +10 for 5 min.</div><div data-contents-type="text">Perfect Power 150</div><div data-contents-type="text">P. Skill Power +25%</div><div data-contents-type="text">P. Accuracy 10</div><div data-contents-type="text">P. Evasion +45</div><div data-contents-type="text">P. Atk. +10%</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Perfect Rate +10 for 5 min.</div><div data-contents-type="text">Perfect Power 150</div><div data-contents-type="text">P. Skill Power +25%</div><div data-contents-type="text">P. Accuracy 10</div><div data-contents-type="text">P. Evasion 70</div><div data-contents-type="text">P. Atk. 20%</div><div data-contents-type="text">Speed +90</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Improved the 'Final Ultimate Evasion' skill.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Removed the 'Counter Flip' skill and integrated its effects into 'Final Ultimate Evasion'.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Changed so that the 'Evade Death' buff activates from Lv. 1 of 'Final Ultimate Evasion'.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The 'Final Ultimate Evasion' skill effects are as follows:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">45% chance to nullify P./M. Skill attacks for 30 sec.</div><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance +110</div><div data-contents-type="text">Debuff Attack Defense 5</div><div data-contents-type="text">Cancel target when receiving damage</div><div data-contents-type="text">Invincibility for 5 sec. when receiving a fatal attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Weaken/Confusion/Strike/Paralysis/Infection/Petrification/Pull/Danger Zone Resistance +110 for 30 sec., Debuff Immunity</div><div data-contents-type="text">Cancel target when receiving damage (50% chance, fixed 2 sec.)</div><div data-contents-type="text">P./M. Evasion +400</div><div data-contents-type="text">Immortal Life for 5 sec. when receiving a fatal attack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">50% chance to nullify P./M. Skill attacks for 30 sec.</div><div data-contents-type="text">Resistance +130, Debuff Attack Defense 6</div><div data-contents-type="text">Cancel target when receiving damage</div><div data-contents-type="text">Invincibility for 5 sec. when receiving a fatal attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resistance +130 for 30 sec., Debuff Immunity</div><div data-contents-type="text">Cancel target when receiving damage (50% chance, fixed 2 sec.)</div><div data-contents-type="text">P./M. Evasion +500</div><div data-contents-type="text">Immortal Life for 5 sec. when receiving a fatal attack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">60% chance to nullify P./M. Skill attacks for 30 sec.</div><div data-contents-type="text">Resistance +150, Debuff Attack Defense 7</div><div data-contents-type="text">Cancel target when receiving damage</div><div data-contents-type="text">Invincibility for 5 sec. when receiving a fatal attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resistance +150 for 30 sec., Debuff Immunity</div><div data-contents-type="text">Cancel target when receiving damage (50% chance, fixed 2 sec.)</div><div data-contents-type="text">P./M. Evasion +600</div><div data-contents-type="text">Immortal Life for 5 sec. when receiving a fatal attack</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">75% chance to nullify P./M. Skill attacks for 30 sec.</div><div data-contents-type="text">Resistance +160, Debuff Attack Defense 8</div><div data-contents-type="text">Cancel target when receiving damage</div><div data-contents-type="text">Invincibility for 5 sec. when receiving a fatal attack</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Resistance +160 for 30 sec., Debuff Immunity</div><div data-contents-type="text">Cancel target when receiving damage (50% chance, fixed 2 sec.)</div><div data-contents-type="text">P./M. Evasion +700</div><div data-contents-type="text">Immortal Life for 5 sec. when receiving a fatal attack</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Changed the 'Evade Death' skill as follows, including the duration increase adjusted afterward (originally 5 sec.):</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Before Change</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>After Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Becomes invincible for 5 sec., removing all debuffs and becoming immune</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">HP does not decrease below 1 for 10 sec.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Some skills have been removed.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Skill enchant-related items used on removed skills will be sent to your 'Personal Warehouse'.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow Dash</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Counter Flip</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shadow Fake Death</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Tooltips for some skills have been modified.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Modified to distinguish skills that cannot be used simultaneously.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gust Riding</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heartbeat</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Soulstone_Consumption_Adjustment-3"><strong>Soulstone Consumption Adjustment</strong></h2><ul><li><div data-contents-type="text">Adjusted the Soulstone consumption for the following skills.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Use Classes</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Soulstone Consumption</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Adventurer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Drastic Blow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Othell Wind Rider</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gust Stab</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sigel Death Knight</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hell Divide</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sigel Shillien Templar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Templar Soul Roar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sigel Eva's Templar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Guardian Gigantic Roar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sigel Phoenix Knight</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paladin Burning Roar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sigel Hell Knight</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Avenger Cruel Roar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3 → 2</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Yul_Archer-4"><strong>Yul Archer</strong></h2><ul><li><div data-contents-type="text">The levels of the following skills have been expanded.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Level / Required Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shared</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Mind's Eye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Rune Stone x16</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Sniping</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Rune Stone x16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Rune Stone x32</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Rapid Fire Position</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Rune Stone x16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Rune Stone x32</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Hawk Eye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Rune Stone x16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Rune Stone x32</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Vengeful Sniper</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Rune Stone x16</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 115 / Rune Stone x32</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Shooting Star</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Fallen Star</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Moonlight Multiple Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lunar Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ghost Penetration</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Abyss Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Tricky Rapid Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demolition Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The existing maximum level effects/new level effects of the expanded skills are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Shared</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Mind's Eye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">5</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis removed after skill casting</div><div data-contents-type="text">Lasts 60 seconds, Cooldown 300 seconds</div><div data-contents-type="text">P. Accuracy 40</div><div data-contents-type="text">P. Atk. 15%</div><div data-contents-type="text">P. Skill Power +10%</div><div data-contents-type="text">Normal Attack Critical Rate 25%</div><div data-contents-type="text">Normal Attack Critical Damage 130%</div><div data-contents-type="text">P. Skill Critical Damage 20%</div><div data-contents-type="text">Enchant Skill Time maximum increase 15 seconds → 20 seconds</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 10→15%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Sniping</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis removed after skill casting</div><div data-contents-type="text">Lasts 30 minutes</div><div data-contents-type="text">P. Atk. 10% when equipped with Bow/Crossbow</div><div data-contents-type="text">P. Skill Power 2%</div><div data-contents-type="text">Normal Attack/P. Skill Critical Rate 15%</div><div data-contents-type="text">P. Def./M. Def. +10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 2→6%; Normal Attack/P. Skill Critical Rate 15→20%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 6→10%; Normal Attack/P. Skill Critical Rate 20→25%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Rapid Fire Position</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis removed after skill casting</div><div data-contents-type="text">Lasts 30 minutes</div><div data-contents-type="text">P. Atk. 10% when equipped with Bow/Crossbow</div><div data-contents-type="text">P. Skill Power 2%</div><div data-contents-type="text">P. Skill Critical Rate 5%</div><div data-contents-type="text">P. Skill Cooldown -10%</div><div data-contents-type="text">M. Skill Critical Damage Received -15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 2→6%; P. Skill Critical Rate 5→10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 6→10%; P. Skill Critical Rate 10→15%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Hawk Eye</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis removed after skill casting</div><div data-contents-type="text">Lasts 30 minutes</div><div data-contents-type="text">P. Atk. 10% when equipped with Bow/Crossbow</div><div data-contents-type="text">P. Skill Power 12%</div><div data-contents-type="text">P. Skill Critical Rate 5%</div><div data-contents-type="text">M. Skill Critical Damage Received -15%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 12→16%; P. Skill Critical Rate 5→10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 16→20%; P. Skill Critical Rate 10→15%</div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Vengeful Sniper</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Paralysis removed after skill casting</div><div data-contents-type="text">Lasts 30 minutes</div><div data-contents-type="text">P. Atk. 10% when equipped with Bow/Crossbow</div><div data-contents-type="text">P. Skill Power 2%</div><div data-contents-type="text">P. Skill Critical Rate 5%</div><div data-contents-type="text">PvP Damage 10%</div><div data-contents-type="text">All Critical Rate Received -10%</div><div data-contents-type="text">PvP M. Skill Damage Received -10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">5 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 2→6%; P. Skill Critical Rate 5→10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">6 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] P. Skill Power 6→10%; P. Skill Critical Rate 10→15%</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Shooting Star</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill range expanded / Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Fallen Star</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill range expanded / Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Moonlight Multiple Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Lunar Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill range expanded / Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Ghost Penetration</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Cooldown 600→300 seconds; 'Abyss Arrow Rain' added to Cooldown Reduction target skills</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Abyss Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased; Power increased 125→130%</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Tricky Rapid Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Demolition Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">No change</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Debuff duration 8→9 sec.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The effects of the following skills have been adjusted.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">Shared</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Tornado Shot</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill range expanded / Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Heavy Arrow Rain</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill range expanded / Effect changed</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Phoenix Arrow</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-8</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Skill Critical Activation Chance increased; MP Consumption increased for Lv. 2 and higher; Skill Critical Rate increase ratio adjusted when enhancing Enchant Focus. (The increase from enchanting has been lowered, but the maximum value has been increased.)</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Grand Armor Mastery</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">8-15</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. bonus changed. &lt;By Maximum Level&gt; P. Def. 7% → P. Def. 17% / M. Def. 10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dead Eye Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">'Dead Eye Stance', 'Rapid Fire Stance', and 'Sniper Stance' skills have been integrated. Buff effects have been adjusted according to the integration. &lt;Effect at Maximum Level&gt; P. Atk. +20% when equipped with Bow/Crossbow, Atk. Spd. +20%, P. Skill Power +10%, P. Skill Critical Rate +10%, P. Skill Cooldown -10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Final Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The effect of 'Final Stance', an advanced skill, has also been adjusted according to the Dead Eye Stance effect adjustment. &lt;Effect at Maximum Level&gt; P. Atk. +30% when equipped with Bow/Crossbow, Atk. Spd. +20%, P. Skill Power +15%, P. Skill Critical Rate +25%, P. Def./M. Def. +10%, P. Skill Cooldown -10%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Final Ultimate Escape</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-4</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">&lt;Effect at Maximum Level&gt; P./M. Evasion +700, AoE Damage Resistance +30%, Resistance to Buff Cancellation Attack +90%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Sagittarius</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Survival Instinct</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">1-3</div></td><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">&lt;Balance Changes at Maximum Level&gt; Cooldown 600 sec. → 300 sec.; Enchant Time maximum increase 15 sec. → 20 sec.; P. Skill Power 25% → 40%</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Moonlight Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Hunting Instinct</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Ghost Sentinel</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Counter Instinct</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Yul Trickster</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Bloody Instinct</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The following skills have been deleted.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Learning/Enchanting materials for deleted skills will be sent to your private warehouse.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Description</strong></div></td></tr><tr><td rowspan="3" style="padding: 4px 8px;"><div data-contents-type="text">Shared</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rapid Fire Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect integrated with 'Dead Eye Stance'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sniper Stance</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Effect integrated with 'Dead Eye Stance'</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Quick Fire</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">P. Def./M. Def. from skill enchant transferred to 'Superior Armor Mastery'. Other combat bonuses transferred to 'Stance/Instinct' skills</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Feoh_Wizard-5"><strong>Feoh Wizard</strong></h2><ul><li><div data-contents-type="text">The levels of the following skills have been expanded.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Additional Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Level / Required Items</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Archmage</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soultaker</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Black Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Black Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Mystic Muse</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Frost Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Frost Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Storm Screamer</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Storm Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Storm Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soulhound</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 110 / Greater Rune Stone x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Soul Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Level 120 / Greater Rune Stone x1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The changed effects of the existing max level and new level effects of the expanded skills are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes and Descriptions</strong></div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Archmage</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changed Effect] Skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] Cooldown 30 sec. → 27 sec.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 60 sec.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 120 sec.</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soultaker</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Black Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changed Effect] Skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] Cooldown 30 sec. → 27 sec.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Black Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 60 sec.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 120 sec.</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Mystic Muse</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Frost Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changed Effect] Skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] Cooldown 20 sec. → 18 sec.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Frost Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 60 sec.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 120 sec.</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Storm Screamer</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Storm Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changed Effect] Skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] Cooldown 30 sec. → 27 sec.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Storm Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 60 sec.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 120 sec.</div></td></tr><tr><td rowspan="4" style="padding: 4px 8px;"><div data-contents-type="text">Feoh Soulhound</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Soul Outburst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changed Effect] Skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Changes from Existing Level] Cooldown 30 sec. → 27 sec.</div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Soul Division</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 60 sec.</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">2 (New)</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Newly Added Effect] 'Burst Casting' — when using the 'Great Burst Casting' skill, 'Burst Casting' / 'Great Burst Casting' skill Cooldown reduced by 120 sec.</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The effects of the following skills have been adjusted.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Class</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Skill Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Shared</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Elemental Burst</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-11</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Balance Fixed] All attribute 'Elemental Burst' skill M. Critical Activation Chance increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Great Burst Casting</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1-2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">[Cast Visual Effect Changed]</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h1 id="alpha-Items-6"><strong>Items</strong></h1><h2 id="alpha-Agathion_Revamp-7"><strong>Agathion Revamp</strong></h2><ul><li><div data-contents-type="text">Changed the effects of 26 Agathions.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Effect</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Virgo Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vampiric Rage increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: XP/SP increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Capricorn Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: P. Skill Critical Rate increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Libra Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: P. Skill Critical Damage increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aries Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: Weapon P. Atk./M. Atk. Amplification increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Taurus Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: Armor P. Def. Amplification increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Leo Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: Normal Attack Power increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gemini Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: Normal Attack Critical Rate increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Scorpio Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: M. Skill Critical Damage increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Aquarius Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: P. Skill Power increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pisces Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: M. Skill Power increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sagittarius Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: Regular Critical Damage increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cancer Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased, CHA +1 when enchanted to +9, Damage +1% when enchanted to +10</div><div data-contents-type="text">Unique Ability: M. Skill Critical Rate increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Virgo Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vampiric Rage increased</div><div data-contents-type="text">Unique Ability: XP/SP increased, Cooldown reduced when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Capricorn Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: P. Critical Rate increased, P. Atk. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Libra Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: P. Critical Damage increased, P. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Aries Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased</div><div data-contents-type="text">Unique Ability: Weapon P. Atk./M. Atk. Amplification increased, Max HP/MP increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Taurus Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased</div><div data-contents-type="text">Unique Ability: Armor P. Def. Amplification increased, Max HP/MP increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Leo Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: Normal Attack Power increased, M. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Gemini Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: Normal Attack Critical Rate increased, P. Atk. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Scorpio Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased</div><div data-contents-type="text">Unique Ability: M. Skill Critical Damage increased, P. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Aquarius Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: P. Power increased, M. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Pisces Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased</div><div data-contents-type="text">Unique Ability: M. Power increased, M. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Sagittarius Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Atk. Spd. increased</div><div data-contents-type="text">Unique Ability: Regular Critical Damage increased, P. Def. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Cancer Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Casting Spd. increased</div><div data-contents-type="text">Unique Ability: M. Skill Critical Rate increased, M. Atk. increased when enchanted to +5, CHA +1 when enchanted to +9, Damage Received -1% when enchanted to +10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fire Dragon Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased</div><div data-contents-type="text">Unique Ability: Weapon P. Atk./M. Atk. Amplification increased, P. Atk./M. Atk./P. Def./M. Def. increased</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Fire Dragon Agathion Charm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Special Ability: Vitality Bonus increased</div><div data-contents-type="text">Unique Ability: Weapon P. Atk./M. Atk. Amplification increased, P. Atk./M. Atk./P. Def./M. Def. increased, All Critical Damage increased</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Along with the Agathion revamp, the item tooltip for 'Divine Dragon Agathion Book of Growth' has been revised.</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Overseas_Exclusive_Constellation_Agathion_Changes_&amp;_Exchange-8">Overseas Exclusive Constellation Agathion Changes &amp; Exchange</h2><div data-contents-type="text">In an effort to align the contents across the overseas and domestic regions, old Constellation Agathion Charms and Bracelets that were used exclusively in overseas regions of Lineage II will have their names and effects modified. An exchange will also be made available to allow players to exchange the old Agathions for useful items.</div><ul><li><div data-contents-type="text">Old Agathions will have “Faded” added to their names.</div><ul><li><div data-contents-type="text">A skill delay will be set to faded Agathions so skills cannot be immediately used upon equipping the “faded” Agathions.</div></li><li><div data-contents-type="text">Faded Agathions will have their stats adjusted and enhancement levels consolidated.</div></li></ul></li></ul><ul><li><div data-contents-type="text">“Faded” Agathion items will no longer be upgradable.</div></li><li><div data-contents-type="text">Equipping both the “Faded” and new Agathions will not be possible.</div></li></ul><div data-contents-type="text">The following exchange will become available until the maintenance on September 16 allowing players to exchange discontinued items for Star Agathion Marks:</div><div data-contents-type="text">Exchange Result</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Requirement</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">20</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Star Agathion Evolution Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Starlight Jar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Starlight Jar</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Red Stars Bottle</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Star Agathion Charm Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Ancient Star Agathion Charm Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">3</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Stable Star Agathion Charm Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corroded Red Star Solvent</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">The following exchange will become available until the maintenance on September 16 allowing players to exchange Star Agathion Marks for useful items:</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Exchange Result</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Exchange Requirement</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Qnty</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Divine Zodiac Agathion Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Zodiac Agathion Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">7</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Divine Greater Zodiac Agathion Book of Growth</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Zodiac Agathion Cube</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">150</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Zodiac Agathion Cube</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beora's Ancient Vitality Tonic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Star Agathion Mark</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">1</div></td></tr></tbody></table></div><div data-contents-type="text">During the maintenance on September 16, the following items will be removed:</div><ul><li><div data-contents-type="text">Corroded Star Agathion Evolution Stone</div></li><li><div data-contents-type="text">Corroded Starlight Jar</div></li><li><div data-contents-type="text">Corroded Starlight Jar</div></li><li><div data-contents-type="text">Corroded Red Stars Bottle</div></li><li><div data-contents-type="text">Corroded Star Agathion Charm Book of Growth</div></li><li><div data-contents-type="text">Corroded Ancient Star Agathion Charm Book of Growth</div></li><li><div data-contents-type="text">Corroded Stable Star Agathion Charm Book of Growth</div></li><li><div data-contents-type="text">Corroded Red Star Solvent</div></li><li><div data-contents-type="text">Star Agathion Mark</div></li></ul><div data-contents-type="text">​</div><h2 id="alpha-Crafting-9"><strong>Crafting</strong></h2><ul><li><div data-contents-type="text">Changed the items required to craft Orb of Water.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Water</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Water Orb x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade Red Cat's Eye Lv. 10 x1</div><div data-contents-type="text">Top-grade Blue Cat's Eye Lv. 10 x1</div><div data-contents-type="text">Crystal of Wisdom x370</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">&#xa0;Characters who already possess 'Orb of Water' will receive 1 'Top-grade Red Cat's Eye Lv. 10' and 1 'Top-grade Blue Cat's Eye Lv. 10' respectively.</div></li><li><div data-contents-type="text">&#xa0;Added 2 items that can be used to craft 'Blessed Exalted' equipment enchant scrolls.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Item</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Crafting Fee</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Exalted Weapon Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Exalted Weapon Enchant Scroll x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ether x1,500</div><div data-contents-type="text">Black Mithril x500</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Exalted Armor Enchant Scroll</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Exalted Armor Enchant Scroll x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Ether x500</div><div data-contents-type="text">Oriharukon Ore x250</div><div data-contents-type="text">Dragon Scales x250</div><div data-contents-type="text">Angel's Feather x250</div></td></tr></tbody></table></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h2 id="alpha-Boss_Accessories_and_Bottle_of_God’s_Soul_Changes-10">Boss Accessories and Bottle of God’s Soul Changes</h2><div data-contents-type="text">The current Dimensional Merchant exchange that allows players to exchange Boss Accessories for Bottle of God’s Soul will be discontinued. In addition, the fees to craft God Accessories will be reduced, and the success rates adjusted accordingly.</div><div data-contents-type="text"><strong>Bottle of God’s Soul Exchange Removal</strong></div><div data-contents-type="text">The exchange available through the Dimensional Merchant allowing players to exchange Boss Accessories for Bottles of God’s Soul will no longer be available after the maintenance on Tuesday, July 14.</div><div data-contents-type="text"><strong>God Accessories Special Crafting</strong></div><div data-contents-type="text">During the update maintenance, the fees associated to crafting God Accessories in Special Crafting will be adjusted:</div><ul><li><div data-contents-type="text">Materials required will be reduced.</div></li><li><div data-contents-type="text">Success rates will be reduced accordingly.</div></li></ul><h2 id="alpha-Splendor_Fragment_Exchange-11">Splendor Fragment Exchange</h2><div data-contents-type="text">The current Dimensional Merchant exchange that allows players to exchange items for Splendor Fragments will change. Please check the new exchange information below.</div><div data-contents-type="text">The following items can be exchanged at a 1:1 ratio for Sucessor’s Luminance Fragment:</div><ul><li><div data-contents-type="text">Forgotten Spellbook Chapter 1</div></li><li><div data-contents-type="text">Artifact Crystal</div></li><li><div data-contents-type="text">Artifact Fragment</div></li><li><div data-contents-type="text">Dye Crystal</div></li><li><div data-contents-type="text">Gem Energy</div></li><li><div data-contents-type="text">Energy of Protection</div></li></ul><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><h1 id="alpha-Hunting_Zones-12"><strong>Hunting Zones</strong></h1><h2 id="alpha-Field_Hunting_Zone_Reorganization-13"><strong>Field Hunting Zone Reorganization</strong></h2><ul><li><div data-contents-type="text">Hunting zone display classification in World information has been refined.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Icon colors displayed before hunting zone names are classified as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Icon Color</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Solo Hunting Field</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blue</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Party Hunting Field</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Yellow</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Enchant Hunting Zone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Red</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dethrone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Purple</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Monster levels and types in party hunting zones have been reorganized.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Existing party hunting zones have been divided into party hunting zones and Enchant Hunting Zones.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Enchant Hunting Zones have increased difficulty and rewards compared to party hunting zones.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Monster levels and balance in each hunting zone have been adjusted according to the changed type criteria.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The reorganized party hunting zones and Enchant Hunting Zones are as follows.</div><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td></tr><tr><td rowspan="11" style="padding: 4px 8px;"><div data-contents-type="text">Party</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Neutral Zone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">112</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Wasteland</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">114</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Cruma Marshlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">116</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Valley of Saints</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">118</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Ketra Orc Outpost</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Varka Silenos Barracks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">120</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Valley - Western Area</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Valley - Eastern Area</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">124</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Execution Grounds</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Barracks</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Temple</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Enchant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sea of Spores</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beast Farm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">124</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fafurion Temple</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">When defeating monsters displaying the Chaotic Power effect in Enchant Hunting Zones, you can obtain 'Chaotic Ether' items according to a set probability.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Level</strong></div></td></tr><tr><td rowspan="8" style="padding: 4px 8px;"><div data-contents-type="text">Enchant</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sea of Spores</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">122</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Beast Farm</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">124</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fafurion Temple</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Immortal Plateau</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">126</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Woodlands</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">128</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Kasha Orc Fortress</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">130</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Monster placements in the following hunting zones have been adjusted according to the changed hunting zone types and Levels.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Hunting Zone Name</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Volcanic Snowfields</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Baluan's Battlefield</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Barracks</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Langk Lizardman Temple</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Lookout NPCs placed in some hunting zones will be deleted.</div></li><li><div data-contents-type="text">The passive skill that increased monsters' combat abilities during nighttime has been removed from party hunting zone monsters.</div></li></ul><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Adjusted Adena rewards for the following field hunting zones to match the hunting zone Level and type (Party/Enhanced).</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Target Hunting Zone</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 128 Langk Lizardman Barracks</div></td><td rowspan="2" style="padding: 4px 8px;"><div data-contents-type="text">Party Hunting Field</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 130 Langk Lizardman Temple</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 122 Sea of Spores</div></td><td rowspan="7" style="padding: 4px 8px;"><div data-contents-type="text">Enchant Hunting Zone</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 124 Beast Farm</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 126 Fafurion Temple</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 126 Immortal Plateau</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 128 Kasha Orc Woodlands</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 128 Volcanic Snowfields</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 130 Baluan's Battlefield</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-New_Party_Instance_Zone:_Gainak_Arena-14"><strong>New Party Instance Zone: Gainak Arena</strong></h2><ul><li><div data-contents-type="text">Added new daily party instance zone 'Gainak Arena'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Level</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 105 or higher</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry Members</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2-7 people</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry NPC</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party Instanced Zone Manager Venusta</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry Count</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Once per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Instance Reset Time</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">6:30 AM</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">After entering, you can select and proceed with the difficulty level through the NPC placed within the instance dungeon.</div></li><li><div data-contents-type="text">Once you select a difficulty, you will be bound to that instance dungeon at that point, and it cannot be changed afterward.</div></li><li><div data-contents-type="text">Gainak Arena consists of three boss battles, and rewards can be obtained upon defeating the final boss monster.</div></li><li><div data-contents-type="text">Rewards by difficulty are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Difficulty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Boss Monsters</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Defeat Reward</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Executor of Plague Kazan</div><div data-contents-type="text">Ominous Herald Grabol</div><div data-contents-type="text">Mutant Knight Vexus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 1 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Executor of Plague Reedkin</div><div data-contents-type="text">Ominous Herald Talgor</div><div data-contents-type="text">Mutant Knight Sinderic</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 3 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 130</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Executor of Plague Belfus</div><div data-contents-type="text">Ominous Herald Galatan</div><div data-contents-type="text">Mutant Knight Godiac</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 5 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The existing daily party instance zone 'Nightmare Kamaloka' has been disabled.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The entrance button has been removed from Venusta, the Party Instanced Zone Manager placed in the Town of Aden.</div><ul><li><div data-contents-type="text">Changed the criteria for selecting targets when Executor of Plague uses the 'Plague Penetration' skill.</div></li><li><div data-contents-type="text">Fixed the effect and actual application position mismatch when Executor of Plague uses the 'Plague Prescription' skill.</div></li><li><div data-contents-type="text">Corrected the effects of 'Symptom Restrain Field' and 'Triple Afterimage Slash' skills used by Ominous Herald and Mutant Knight, which had been incorrectly applied.</div></li></ul><div data-contents-type="text">​</div><h2 id="alpha-New_Party_Instance_Zone:_Canon_Cathedral-15"><strong>New Party Instance Zone: Canon Cathedral</strong></h2><ul><li><div data-contents-type="text">Added a new daily party Instance Zone 'Canon Cathedral'.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Entry Conditions</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Lv. 105 or above</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry Members</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">2-7 people</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry NPC</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Party Instanced Zone Manager Venusta</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Entry Count</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Once per day (resets at 06:30)</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Canon Cathedral consists of 4 Seal Chambers, and you must move between each Seal Chamber to destroy the stone statue in the center.</div></li><li><div data-contents-type="text">Attacking a statue causes minion monsters to appear. If you encounter the boss in a soul state (cannot be attacked), the difficulty of that Seal Chamber increases significantly.</div></li><li><div data-contents-type="text">When all statues are destroyed, the boss appears in the Seal Chamber where the last altar was destroyed. Defeating the boss rewards you with loot.</div></li><li><div data-contents-type="text">Once you select a difficulty, you will be bound to that instance dungeon at that point, and it cannot be changed afterward.</div></li><li><div data-contents-type="text">Rewards by difficulty are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Difficulty</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Boss Monsters</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Defeat Reward</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 110</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corrupted High Priest Belkir</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 1 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 120</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corrupted High Priest Radikes</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 3 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Lv. 130</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Corrupted High Priest Aquilaon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Venusta's Reward Box Lv. 5 x1</div><div data-contents-type="text">Beginner Tome of Journey x2</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The existing Instance Zone 'Ashen Shadow Revolutionaries' has been made unavailable.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The entrance button has been removed from Venusta, the Party Instanced Zone Manager placed in the Town of Aden.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Removed Ashen Shadow Revolutionaries Instanced Zone monsters from the Clan Quest — Party Instanced Zone Hunting category, and added the Canon Cathedral boss.</div><div data-contents-type="text">​</div><h2 id="alpha-Throne_of_Heroes_Revamp_and_Expansion-16"><strong>Throne of Heroes Revamp and Expansion</strong></h2><ul><li><div data-contents-type="text">Two new Raid Fighters have been added to 'Throne of Heroes,' the clan-exclusive Raid instance zone.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Dungeon Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Minimum Clan Level Required</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Minimum Level</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Throne of Heroes - Ferion</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Throne of Heroes - Toros</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">13</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">100</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Throne of Heroes can be entered through NPC Roiental located in the Town of Rune.</div></li><li><div data-contents-type="text">Basic dungeon rules such as entry method, binding point, and party size remain the same as the existing Throne of Heroes.</div></li></ul><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Added items required for the Ferion Raid to the clan shop.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Type</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Clan Level Requirement</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Cost</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Veil of Reverence</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Clan Shop</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">12</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Individual Fame 1000</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Ferion is an Archangel who passes judgment with the power of light, Summoning an escort to perform the 'Ritual of Light' and dominating the battlefield with AoE attacks.</div></li><li><div data-contents-type="text">When Ferion reaches a certain HP, it Summons its Escort and begins the 'Ritual of Light.'</div></li><li><div data-contents-type="text">Once the ritual begins, the Escort receives 'Ferion's Protection,' which limits the maximum Damage Received.</div></li><li><div data-contents-type="text">When the Escort's HP drops to 20% or below, the blessing is lifted and can be Sealed using the 'Veil of Reverence' item.</div></li><li><div data-contents-type="text">If all Escort members are sealed before the ritual ends, the ritual can be stopped.</div></li><li><div data-contents-type="text">If the ritual is not stopped, Ferion will recover HP and gain powerful buffs.</div></li><li><div data-contents-type="text">Upon successfully completing the Ferion Raid, the following items can be obtained.</div></li></ul><div data-contents-type="text">Upon Raiding 'Throne of Heroes — Ferion' — Obtainable Item List:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Rune Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lindvior's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Valakas' Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Antharas' Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Dawn</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tersi's Soul Crystal — Lv. 3/4/5/6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal — Lv. 3/4/5/6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal — Lv. 3/4/5/6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal — Lv. 3/4/5/6</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5 Fighting Spirit Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5 Protection Artifact Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5 Support Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5 Balance Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Weapon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Armor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Silenite</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fioren's Crystal Prison Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Jamoa's Camp Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pantheon's Museum Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dye Crystal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Crystal</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Toros is a demon who creates forms using blood, pressuring the battlefield with clone generation and delayed AoE attacks.</div></li><li><div data-contents-type="text">Toros summons 3 clones forged through blood.</div></li><li><div data-contents-type="text">Each clone has different HP and passive skills.</div></li><li><div data-contents-type="text">Two clones have a maximum Damage Received limit: one has high HP but low defensive capability, while the other has relatively low HP but is immune to ranged attacks.</div></li><li><div data-contents-type="text">The remaining clone has low HP but high defensive capability, and uses 'Clone Toros Barrier,' which grants an invincibility effect when hit.</div></li><li><div data-contents-type="text">Upon successfully completing the Toros Raid, the following items can be obtained.</div></li></ul><div data-contents-type="text">Upon Raiding 'Throne of Heroes — Toros' — Obtainable Item List:</div><div class="tableWrapper"><table class=""><colgroup><col><col><col><col><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Rune Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Lindvior's Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Valakas' Necklace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Blessed Antharas' Earring</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Dawn</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tersi's Soul Crystal — Lv. 4/5/6/7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal — Lv. 4/5/6/7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal — Lv. 4/5/6/7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal — Lv. 4/5/6/7</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5/7 Fighting Spirit Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5/7 Protection Artifact Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5/7 Support Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">+1/3/5/7 Balance Artifact Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Krishna Weapon</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Leviathan Armor</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Rune Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Silenite</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fioren's Crystal Prison Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Jamoa's Camp Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Pantheon's Museum Time Recharge Stone</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dye Crystal</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Crystal</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The entry Level for the Throne of Heroes — Tauti Raid has been changed.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Before: Clan Level 13 → After: Clan Level 11</div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The balance and rewards for existing Throne of Heroes boss Raids have been adjusted.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Goldbug, Mary Reed, Tauti</div><div data-contents-type="text">​</div><h2 id="alpha-Valakas_Raid-17"><strong>Valakas Raid</strong></h2><ul><li><div data-contents-type="text">Valakas Balance has been adjusted.</div></li><li><div data-contents-type="text">Adjusted Valakas's 'Limit Barrier' pattern and balance.</div></li><li><div data-contents-type="text">Changed the obtainable items upon successful completion of Valakas Raid.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>New Obtainable Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Necklace</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Earring</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dark Dragon Ring</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone Dye Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen's Soul Crystal Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tersi's Soul Crystal Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal Lv. 10</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Field_Boss_—_Baluan's_Battlefield-18"><strong>Field Boss — Baluan's Battlefield</strong></h2><ul><li><div data-contents-type="text">A new field boss 'Baluan' has been added to Baluan's Battlefield.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Appears every Thursday at 9 PM.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Baluan's Battlefield is a zone where My Teleport, party member Summon, and restart are not available.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Baluan despawns 30 minutes after appearing.</div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The conditions for obtaining Baluan's reward are as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Items Obtained</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Reward Acquisition Conditions</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon of Discord Baluan Defeat Contribution Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Up to 200 players ranked by cumulative Damage</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon of Discord Baluan Last Hit Reward Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The final attacker among cumulative Damage targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon of Discord Baluan Top Damage 1st Place Contribution Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The 1st place player among cumulative Damage targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon of Discord Baluan Top Damage 2nd Place Contribution Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">The 2nd place player among cumulative Damage targets</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Demon of Discord Baluan Top Damage 3rd-10th Place Contribution Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Players ranked 3rd-10th among cumulative Damage targets</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The rewards dropped upon defeating Baluan are as follows.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; For the dropped rewards, the alliance or party that contributed the most to defeating Baluan is given looting priority for 15 seconds.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Obtainable Item List</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gran Kain's Scroll: Enchant Weapon - L-grade</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gran Kain's Scroll: Enchant Armor - L-grade</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Fire</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Water</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Wind</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Earth</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Heaven</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Epic Talisman</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Sayha's Talisman Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman of Protection Stage 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Venir's Talisman Lv. 24</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Atk. Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone Normal Attack Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Skill Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Skill Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Atk. Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Skill Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone Normal Attack Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tersi's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal - Lv. 10</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">With the addition of the new field boss 'Baluan', the appearance time of the existing field boss 'Atrus' will be changed as follows.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Existing</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Change</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Appears every Tuesday/Thursday at 9 PM</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Appears every Tuesday at 9 PM</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Despawns 20 minutes after appearing</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Despawns 30 minutes after appearing</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The balance and rewards of the field boss 'Atrus' have been adjusted.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; P. Atk. and Skill Power, among other stats, will be increased, and Debuff immunity will be added.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Rewards have been changed in line with the balance adjustments.</div><ul><li><div data-contents-type="text">The rewards dropped upon defeating Atrus are as follows.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; For the dropped rewards, the alliance or party that contributed the most to defeating Atrus is given looting priority for 15 seconds.</div><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Obtainable Item List</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gran Kain's Scroll: Enchant Weapon - L-grade</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Gran Kain's Scroll: Enchant Armor - L-grade</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Fire</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Water</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Wind</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Orb of Earth</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Heaven</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Epic Talisman</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Greater Sayha's Talisman Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman of Protection Stage 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Venir's Talisman Lv. 24</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Atk. Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone Normal Attack Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Skill Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone P. Skill Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Atk. Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Critical Damage Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone M. Skill Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eratone Normal Attack Power Dye - Lv. 5</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Shilen's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Tersi's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal - Lv. 10</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal - Lv. 10</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Boss_Balance_Changes-19"><strong>Boss Balance Changes</strong></h2><ul><li><div data-contents-type="text">Adjusted the combat balance of the following boss monsters.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Boss Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Changes</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Artus</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Balance Increase &amp; Combat Rule Changes</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h2 id="alpha-Timed_Hunting_Zone-20"><strong>Timed Hunting Zone</strong></h2><ul><li><div data-contents-type="text">Changed so that in the Peace Zone of Timed Hunting Zones, you can immediately exit via the 'Exit Button' even while in 'Combat State'.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Changed the starting point of all timed hunting zones to Peace Zones.</div><div data-contents-type="text">​</div><h1 id="alpha-L2_Store-21"><strong>L2 Store</strong></h1><h2 id="alpha-Gold_Coin_Shop-22"><strong>Gold Coin Shop</strong></h2><ul><li><div data-contents-type="text">Added 10 products to the Gold Coin Shop.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item List</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman Exchange Ticket</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Wisdom</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Masia's Soul Crystal - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Queen Navari's Mask</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Insanity</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Gem Energy</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Talisman - Seven Signs</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Sayha's Energy</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Silenite</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Consumables 2-hr Box</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">The list of items that can be exchanged with 'Advanced Talisman Exchange Ticket' is as follows:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Obtainable Items</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Required Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Skill Power Talisman Pack x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman Exchange Ticket x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Attack Attribute Talisman Pack x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman Exchange Ticket x1</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Skill Cooldown Talisman Pack x1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Advanced Talisman Exchange Ticket x1</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Removed 4 products from the Gold Coin Shop.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Removed Items</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sayha's Talisman Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Necklace Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Earring Box</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Angel's Ring Box</div></td></tr></tbody></table></div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Changed the purchasable quantity for 3 items in the Gold Coin Shop.</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Product Name</strong></div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><strong>Purchasable Amount</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Sealed Source of Fire 25-unit Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max 2 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Holy Fire 10-unit Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max 2 per day</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Fire Orb 100-unit Box</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Max 2 per day</div></td></tr></tbody></table></div><ul><li><div data-contents-type="text">Changed the price of the following products:</div></li></ul><div class="tableWrapper"><table class=""><colgroup><col><col></colgroup><tbody><tr><td colspan="2" style="padding: 4px 8px;"><div data-contents-type="text"><strong>Item List</strong></div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Pa'agrio's Soul Crystal - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Kaliel's Top-grade Bracelet</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Eva's Soul Crystal - Lv. 1</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Super Advanced Seed Bracelet Lv. 4</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Authority</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade Artifact Book</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Foresight</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Crystal of Dawn</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Radiant Circlet of Grace</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Dye Crystal</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Dragon Rind Leather Shirt</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Fragment</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Top-grade La Vie En Rose's Brooch</div></td><td style="padding: 4px 8px;"><div data-contents-type="text">Artifact Crystal</div></td></tr><tr><td style="padding: 4px 8px;"><div data-contents-type="text">Energy of Protection</div></td><td style="padding: 4px 8px;"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></td></tr></tbody></table></div><div data-contents-type="text">​</div><h1 id="alpha-Other_Changes-23"><strong>Other Changes</strong></h1><h2 id="alpha-Convenience_Improvements-24"><strong>Convenience Improvements</strong></h2><ul><li><div data-contents-type="text">The Contact List UI has been improved.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; The design and functions of the Contact List have been reorganized, making icons/buttons easier to recognize.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; One-on-one chat (Friend Chat) can be started by double-clicking a character name in the friend list.</div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Revamped the party instance zone reward system.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Improved the reward system so that party members who did not deal damage can also obtain rewards.</div><div data-contents-type="text">​</div><ul><li><div data-contents-type="text">Improved the daily party instanced zone reward method.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; Improved so that even if the party is disbanded during the final boss battle, rewards can be obtained if the player is inside the instance zone at the time the boss is defeated.</div><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; However, players who are not inside the instance zone at the time rewards are distributed will be excluded from receiving rewards.</div><div data-contents-type="text">​</div><h2 id="alpha-Other_Adjustments-25"><strong>Other Adjustments</strong></h2><ul><li><div data-contents-type="text">Significantly increased the application range of the 'Cold Extermination in Progress' buff applied when defeating 'Icy Air'.</div></li><li><div data-contents-type="text">Modified the P. Skill Critical Rate increase effect in the 'Superior Light Armor Mastery' skill for Othell Rogue and Yul Archer class groups to be affected by equipped armor.</div></li><li><div data-contents-type="text">Set Teleport and Summon restriction zones in certain areas to fix an issue where characters could climb onto objects within Langk Lizardman Temple.</div></li><li><div data-contents-type="text">Unified inconsistent spacing between 'Sigel Death Knight' and 'Death Knight' found in skills, NPC dialogues, and other in-game locations.</div></li><li><div data-contents-type="text">Revised the skill tooltips for 'Stability of Valakas' and 'Rage of Valakas' of the Sigel Death Knight class.</div></li><li><div data-contents-type="text">Changed the character name tooltip description from "Unavailable" to "Not Editable" after selecting a Dethrone character name.</div></li><li><div data-contents-type="text">The effect that additionally increases the side/rear attack Damage Bonus has been temporarily restricted.</div></li></ul><div data-contents-type="text">◦&#xa0;&#xa0;&#xa0;&#xa0;&#xa0; It will be reorganized through a future update.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div></body>
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