[AION2] Expedition - Conquest Difficulty "Fire Temple" Checklist

[AION2] Expedition - Conquest Difficulty "Fire Temple" Checklist
AION2 NCER
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<div data-contents-type="text"><span style="font-size: 16px;"><span style="color: var(--glyphs200);">"Fire Temple" is an early-game Expedition dungeon where you can obtain the a weapon with the (Extend) property, one of the best Gear available. Here's a quick rundown of this dungeon's Boss and Attack Patterns.</span></span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text">&nbsp;</div><div data-contents-type="text">Game Info is NCER — AION2 game news brought to you by NCER.</div><div data-contents-type="text">&nbsp;</div><div data-contents-type="text">⚠️ This is AI-generated information.<br>It may differ from actual game content. Please verify on the official channels.</div><div data-contents-type="text">&nbsp;</div><div data-contents-type="text">Written as of: 2026.10.05</div><div data-contents-type="text">&nbsp;</div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 18px;"><span style="color: var(--glyphs200);"><strong>📌Essential Info Before Clearing Fire Temple</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">- Use Stagger skills frequently</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">- Bring Healing Potions (Status Ailment Cancel Potions)</span></div><div data-contents-type="text"><span style="font-size: 13px;"><span style="color: var(--glyphs250);">※What is a Stagger skill?</span></span></div><div data-contents-type="text"><span style="font-size: 13px;"><span style="color: var(--glyphs250);">: A skill used to reduce a Boss Monster's 'Stagger Gauge' and put it into a Neutralized state</span></span></div><div data-contents-type="text"><span style="font-size: 13px;"><span style="color: var(--glyphs250);">: A skill whose description separately lists 'Stagger Gauge Damage' (the higher the damage, the faster you can Stagger the Boss)</span></span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 18px;"><span style="color: var(--glyphs200);"><strong>📌First Boss &lt;Black Smoke Murute&gt;</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">- Characteristics: Continuously installs Flame mines to limit movement space</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">1. Raises arms then Slams the ground + creates Flame mines across the entire map and on each party member individually (explodes on contact)</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">2. Jumping Overhead Slam on the designated Target</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">3. Foot Stomp x2 + Jump x3 AoE attack</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 18px;"><span style="color: var(--glyphs200);"><strong>📌Second Boss &lt;Red Spark Ignus&gt;</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">- Characteristics: Creates Flame Mines to narrow the combat area, and threatens party members with Rush Attack</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">1. After raising its arm, applies Flame Mines that explode after 3 seconds to 2 random targets. The Flame Mines do not disappear after being placed</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">2. After the yellow marker activates, performs a Rush Attack on all party members</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 18px;"><span style="color: var(--glyphs200);"><strong>📌Third Boss &lt;Kromede's Desire&gt;</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">1. Casts Arrow Rain on all party members</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">2. Points the Bow at the ground, then attacks randomly across the entire map</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">3. First Flame Wall pattern</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">4. Second Flame Wall pattern - while the Flame Wall approaches, fire arrows are blasted onto the ground</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">5. After the second wall, ground fire arrows x2</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">6. After creating a Clone, performs a Forward Thrust + Flame Mine Sweep on all party members, while simultaneously casting Arrow Rain</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="color: var(--glyphs200);">Coordinate the timing of Stagger skill usage among party members</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">It is important to place Flame Mines on the outskirts so that the combat space does not narrow.</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="color: var(--glyphs200);">Wishing you success!</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div>
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