[AION2] Let's Clear the Transcendence Dungeon "Deus Research Base"!
[AION2] Let's Clear the Transcendence Dungeon "Deus Research Base"!
<div data-contents-type="text"><span style="font-size: 15px;"><span style="color: var(--glyphs200);">Transcendence Dungeon Deus Research Base is a dungeon you should clear consistently, as its rewards directly lead to Combat Power improvement.</span></span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 15px;"><span style="color: var(--glyphs200);">We've prepared useful info to know before Gameplay.</span></span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"> </div><div data-contents-type="text">Game Info is NCER — AION2 game news brought to you by NCER.</div><div data-contents-type="text"> </div><div data-contents-type="text">⚠️ This is AI-generated information.<br>It may differ from actual game content. Please verify on the official channels.</div><div data-contents-type="text"> </div><div data-contents-type="text">Written as of: 2026.10.05</div><div data-contents-type="text"> </div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: var(--glyphs200);"><strong>1. Final Boss Appearance Condition</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">After entering the dungeon, you can check the following Message on the right side of the screen.</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">This is the Score you can obtain by Killing Bosses/monsters within the dungeon.</span></div><div data-contents-type="text"><span style="color: var(--point15);"><strong>Defeat enemy forces(0/120)</strong></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);"><strong>The Final Boss will appear once you fill the Score to 120 points.</strong></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">(2 points per monster, Obtain 45 points when defeating a Mini-Boss)</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: var(--glyphs200);"><strong>2. If You Fall Off the Early Platforms</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">After falling to the ground, if you go back to the right, you can see the Updraft.</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">Ride the updraft to rise, then challenge again.</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: var(--glyphs200);"><strong>3. Bind with the Kibelisk</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">Since Deus Research Base has a Kibelisk binding score,</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">you must be sure to bind with the Kibelisk.</span></div><div data-contents-type="text"><span style="color: var(--point15);"><Kibelisk></span></div><div data-contents-type="text"><span style="color: var(--point15);">Deus Research Base Entrance</span></div><div data-contents-type="text"><span style="color: var(--point15);">Collapsed Sky Island</span></div><div data-contents-type="text"><span style="color: var(--point15);">Pseudo-Odyle Workshop</span></div><div data-contents-type="text"><span style="color: var(--point15);">Deus Research Base Top Floor</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: var(--glyphs200);"><strong>4. Map Destruction</strong></span></span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">The final boss destroys the outskirts terrain of the map a total of 2 times.</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">If you are in an area that gets destroyed, you will fall and die, then resurrect at the Kibelisk,</span></div><div data-contents-type="text"><span style="color: var(--glyphs200);">but you will be unable to enter the boss room.</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: rgb(23, 23, 45);"><strong>✅ Gelcos</strong></span></span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Charge and whip Swing</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Rush toward the farthest party member, then whip attack</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: At this time, activates a blue AoE field attack (affects party members)</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Center jump and circular AoE field attack</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: When jumping to the center, activates a large circular AoE field attack</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Right after the explosion, creates a safe zone in the inner area near the Boss</span></div><div data-contents-type="text"> </div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: rgb(23, 23, 45);"><strong>✅ Nazmun</strong></span></span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Front Laser</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Casts a laser attack 3 times toward the front</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Laser Turret</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Multiple rotating laser turrets are installed</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Electric Turret</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Multiple exploding electric turrets are created around the Boss, and being hit leaves you Incapacitated</span></div><div data-contents-type="text"><span style="font-size: 16px;"> </span></div><div data-contents-type="text"><span style="font-size: 16px;"><span style="color: rgb(23, 23, 45);"><strong>✅ Atiel</strong></span></span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Frontal fan-shaped attack (Knock back when hit)</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Added Chain Bind</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: A new pattern added at Stage 4, connecting all party members to Atiel</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: If you move too far away from Atiel, Damage over Time will occur</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Terrain Destruction and Portals</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: At 75% and 35% HP, the outer edges is destroyed</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: After the terrain is destroyed, a portal that summons Clones is created</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">- Stagger</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Casts a Stagger pattern at approximately 20% Constitution</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: Simultaneously casts a 4-directional fan-shaped ground Attack and a portal Attack</span></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">: If the Stagger Gauge is not depleted within the time limit, it the party is wiped out</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><hr data-page-break="true" contenteditable="false"><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><span style="color: rgb(23, 23, 45);">As the Stage increases, the number of monster forces you must defeat to reach the final Boss increases, </span><span style="font-size: 16px;"><span style="color: rgb(240, 71, 71);"><strong>and the Bosses' Constitution increases and some patterns may be added</strong></span></span><span style="color: rgb(23, 23, 45);">, so caution is needed.</span></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text">Thank you.</div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div><div data-contents-type="text"><br class="ProseMirror-trailingBreak"></div>
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