Update 4.20.0

Update 4.20.0
Throne and Liberty Official
8 hours ago
 
Hello, Adventurers!
 
Here are the changes included with the scheduled maintenance on:
- November 10 at 2:00 AM PT (10:00 UTC) for players in the Amazon Game Studios service.
- November 10 at 12:00 PM PT (20:00 UTC) for players in the NC Service.
 
*Maintenance schedules will be unified after the transition. See below.
 
 Table of Contents
 
 
 

 Update Content

 

Unified Operating Policies

- Policies that previously differed between the NC and Amazon Game Studios services have been unified.
 
■ [All Services] Scheduled Server Maintenance
- The scheduled server maintenance time has changed.
 
Category
Time
Previous
NC Service
Every Tuesday at 01:00 UTC
Amazon Game Studios Service
Every Thursday at 06:30 UTC
Updated
Unified Service
Every Wednesday at 05:30 UTC
 
■ [All Services] Content Reset Time Changes
- The weekly reset day and time for various content have changed.
 
Category
Time
Previous
NC Service
Every Tuesday at 02:00 UTC
Amazon Game Studios Service
Every Thursday at 08:00 UTC
Updated
Unified Service
Every Wednesday at 06:00 UTC
 
■ [Former NC Service] Server Transfers
- Server Transfers will be temporarily unavailable for the first few days following the update. Afterward, they will remain available at all times.
> A 720-hour (30-day) cooldown applies after each use of Change Servers.
- Server Transfers can now be used to transfer between servers in different regions.
 
■ [Former NC Service] Character Creation
- The maximum number of characters that can be created has increased to 6.
 
■ [All Services] First Launch
- Initial setup options and the terms of service will appear the first time the game is launched.
- Some existing settings will be reset and replaced with default values.
> Affected settings: Language, Control Mode, Sound, and Graphics Quality
> The default Language setting will be based on the platform or operating system language.
> Custom Graphics Quality settings will be reset and the recommended preset will be applied.
> These options can be configured during initial setup or changed later in the Settings menu.
 
■ [All Services] Duplicate Character Names
- If a character was assigned a temporary name during service integration, the following features may be restricted until the character name is updated.
Category
Restricted Functions
Chat
Select and send Whispers, block and unblock Chat users
Group Chat
Invite players, search for characters, view invites, transfer room ownership, change permissions, remove players, mute and unmute Chat
Mail
Send Mail (recipient cannot be entered)
Relationships
Send Friend Requests, add Interest and Feud targets, block players
Guild
Invite to Guild
Housing
Add players to the Visit Permission list
Arena
Invite opponents
War Games
Invite to Spectator Mode, remove players, accept invitations, join through invitation links
Character
View a profile card by character name
> Claim the Name Change Ticket delivered by Mail, then change the character's name from the Character Select screen to restore access to these features.
 
■ Settings
- [All Services] The Privacy tab has been removed from Settings.
- [Former NC Service] The Game Access Voice Guide option has been added and is disabled by default.
- [Former NC Service] Additional in-game languages are now supported.
Display Language
Voice Language
Korean
English
Japanese
Traditional Chinese
French
German
Spanish
Brazilian Portuguese
Korean
English
Japanese
 
 

Character Boost Tickets

- Character Boost Tickets can now be applied to an existing character without needing to create a new character.
- The character will advance to Level 60 and receive equipment and combat settings for the selected weapon combination.
- The updated specifications detailed below also apply when using previously acquired Character Boost Tickets.
 
■ Character Boost Ticket Requirements
- An existing character must meet all of the following requirements to use Character Boost Growth.
Category
Requirement
Character Level
Level 2-59
Adventure Codex Progress
A character that has not completed [Part 3 Chapter 1: The Forbidden Tome of the Order > A Welcome Ally > Conversation with Benny]
※ Characters that use a Character Boost Ticket on or after November 11, 2026 cannot use another Character Boost Ticket.
 
■ Character Boosts on Existing Characters
(1) Select the character to receive Character Boost Growth from the [Character Select] menu.
- Open the Character Boost Growth menu and confirm that the correct character is selected.
 
 
(2) Select the desired weapon combination.
- Character Boost settings will be applied based on the selected weapon combination.
 
 
 
(3) Character Boost Growth begins after the weapon selection is confirmed.
 
 
 
■ Existing Items and Settings
- All equipped items and items in your Inventory will be moved to Storage.
> Items will be moved to Storage even if this exceeds the Storage capacity.
> Once the storage limit is reached, you cannot store additional items until space becomes available.
- Equipped Artifacts will be unequipped and moved to the Artifact Inventory.
> Artifacts will be moved to the Artifact Inventory even if this exceeds its capacity.
> Once the Artifact Inventory limit is reached, you cannot store additional items until space becomes available.
- All Equipment Presets will be reset, and the Character Boost equipment will be applied to Equipment Preset 1.
- The Weapon Mastery settings for the selected weapons will be applied to the first Weapon Mastery preset, replacing its existing settings.
- Currency, tickets, and tokens provided through Character Boost will be added to the amounts already owned.
> However, Regional Contribution Certificates will only be added up to the maximum limit.
- Incomplete Character Boost content, including Codex quests, Achievements, the Leveling Log, and Path of Ascension, will be marked complete.
> Previously completed entries will remain complete.
> Existing progress for content not included in Character Boost Growth will be retained.
 
■ Character Boost Flow
- After using a Character Boost Ticket, the character will begin in a new temporary zone instead of immediately arriving in Solisium.
- The temporary zone teaches the basics of combat and movement, provides a brief recap of the story up to the point where the Character Boost places the character, and applies the recommended settings for the selected weapon combination.
- The character can travel to Solisium after progressing through the tutorial in this temporary zone.
- This applies to both new and existing characters.
 
The recommended Character Boost settings have been updated.
■ Character Settings
- Level: 60
- Default Equipment: 2 selected weapons, armor, accessories, and Artifacts (approximately 9,000 Combat Power)
- Recommended Settings: Weapon Mastery for the selected weapons (Level 200 each), Skill Specializations, Skill Set, Stats, and Runes
- Runes (Attack/Defense/Support): Each Weapon and Accessory Rune is set to Level 100, each Armor Rune is set to Level 10
- Includes a starter PvP Equipment Set and a Fishing Rod normally acquired through a completed Codex quest
- Unlocks all field and dungeon Waypoints in Laslan, Stonegard, and Talandre
- Grants the Spiritful Warrior outfit and Throne Pose.
- Membership: Blessing of Solisium (28 days)
 
■ Content Progress
- Adventure Codex: Progress through Part 3 Chapter 1: Prologue will be completed and all rewards will be set as claimed.
- Leveling Log: Progress through Level 60 will be completed and all rewards will be set as claimed.
- Path of Ascension: Beginner Missions will be completed through Stage 5 and all rewards will be set as claimed. Intermediate Missions will be completed through Stage 1 and all rewards will be set as claimed.
- Morphs, Guardians, Amitoi, Titles, and Starry Memories available only through this content will be granted.
- Achievements granted by completing the above content will be marked complete.
- Platform Achievements and Trophies will not be completed automatically due to platform policies. A separate character must be created to complete them.
 
■ Starting Currency and Items
- Abyssal Contract Tokens: 20,000
- Dimensional Contract Token I: 2,700
- Dimensional Contract Token II: 5,400
- Sollant: 86,500,000
- Resistance Contract Rights: 10
- Mystic Key: 1
- Regional Contribution Certificates: 3
- Contract Coins: 1,100
- Weapon Mastery Conversion Books: 5
- Skill Conversion Books: 24
- Precious Ore Selection Chests: 100
- Entropy Shard: Calanthia: 45
- Adventure Coin: Fortitude: 26
- Special Resistance Medal: 21
- Other consumables, including World Tree Leaves, Stellarite, Mana Regen Potions, and Recovery Crystals
 
■ Character Boost Tickets for New and Existing Accounts
- All new and existing accounts will each receive 1 Character Boost Ticket once per account.
> The ticket can be used directly from the Character Selection Screen after the release of 4.20.0 without a separate claim process.
> New accounts created after the update will also receive 1 Character Boost Ticket when logging in.
- The provided Character Boost Ticket can be used until further notice. Its availability may later change or reset through a separate announcement.
> Purchased Character Boost Tickets are not subject to this reset.
 

Skill Core System Update

- Skill Cores are now registered to the character and equipped in dedicated slots instead of being engraved directly onto equipment.
- Skill Core Imprint and Extraction costs have been removed, allowing Skill Core configurations to be changed more freely.
 
■ Skill Core Registration and Equipment Changes
- Added a [Skill Core] tab to the Skills menu.
 
 
- Skill Cores are now consumable items. Using one automatically registers it to that character's Skill Core list.
> Skill Cores are automatically used and registered when acquired. Tradable Skill Cores are not used automatically.
> Registering a Skill Core removes the item from your inventory and cannot be reversed. A warning denoting this is shown when using a Tradeable Skill Core from the Inventory.
- Registered Skill Cores can be equipped, replaced, or removed with no cost or usage limit.
- Skill Cores are assigned to equipment slots rather than individual equipment pieces, and their effects apply only while Heroic Equipment is equipped.
- Equipped Skill Cores are retained even when equipment is changed. The effect applies when the equipped Heroic Equipment matches the Skill Core's required equipment type.
> A Skill Core can be configured without equipment or with a mismatched weapon type, but its effect will not apply until the requirements are met.
- Equipping the same Skill Core in multiple slots does not apply the effect multiple times.
- Skill Core Presets have been added which save Skill Core configurations and allow them to be switched immediately. Skill Core Presets can be set in the Combat Settings menu as well.
- Skill Core icons now show the weapons that can use the Skill Core.
 
■ Skill Core Imprint and Extraction Removed
- Removed Skill Core Imprint and extraction from the Recombination Device.
> Stat Conversion remains available.
 
- Dissolving equipment with a Weapon Skill, excluding Archboss weapons, now guarantees that the corresponding weapon’s Skill Core will also be granted.
> Dissolve costs remain unchanged.
 
 
Existing Skill Core Conversion
■ Engraved Skill Cores be Returned
- Skill Cores engraved on existing Heroic Equipment will be removed and delivered by Mail.
- Returned Skill Cores can be used from the Inventory to register them, allowing them to be equipped in dedicated slots.
- Archboss Skill Cores will be processed according to [Archboss Skill Cores and Weapons] details below.
 
■ Duplicate Skill Cores Consolidated
- The Black Anvil Skill Cores, previously separated by weapon type, have been consolidated into one Skill Core.
 
■ Removal of Imprint and Extraction Scrolls
- Removed the crafting recipe for Skill Core Extraction Scrolls.
- Skill Core Imprint Scrolls can no longer be purchased from the Raid Supply Exchange Merchant.
- Existing Skill Core Imprint Scrolls and Skill Core Extraction Scrolls will be removed. The following replacement items will be delivered via Mail.
Affected Item
Replacement per Item
Skill Core Imprint Scroll
1,220,000 Sollant
Skill Core Extraction Scroll
5 Precious Marind Ores / 5 Refining Catalysts / 2 Adventure Coins: Fortitude / 1,220,000 Sollant
 
■ Archboss Skill Cores and Weapons
- Added Archboss weapon acquisition Achievements that also grant the respective weapon's Skill Core when the weapon is acquired.
 
 
> The weapon's Skill Core is granted as an Achievement reward and is automatically consumed upon being claimed.
- Characters that already own an Archboss weapon will have its acquisition Achievement marked complete and the Skill Core automatically registered.
> The Achievement reward will be marked as claimed and cannot be claimed again.
- All Skill Core crafting recipes have been removed, except for Resin Flowers.
- All existing Archboss Skill Cores will be removed and automatically registered, and their corresponding Archboss weapon will be delivered by Mail.
> This also applies to characters receiving weapons through Skill Core conversion.
 
■ Raid Exploration Codex Reward Changes
- Due to the removal of Skill Core Imprint Scrolls, the final reward for the Raid Exploration Codex has been changed.
Category
Previous
Updated
Altar of Calanthia
1 Skill Core Imprint Scroll
1 Entropy Shard: Calanthia
Altar of Calanthia: Nightmare
5 Skill Core Imprint Scrolls
3 Entropy Shards: Calanthia
 
 

Removal of Guild Alliances

- Guild Alliances have been removed.
> Removed all Guild Alliance information from the Guild UI.
> Removed the Set A effect that increased resource production for an occupation stone when an Allied Guild owned its paired stone.
> Removed the Allied Guild Chat and Alliance notifications.
> Removed Friendly Guild settings from Astral Vision.
- Existing Alliances and pending Alliance requests will be removed.
 
 

New Skill Cores and Skill Core Availability

- Added 30 new Skill Cores.
- Added additional Skill Core acquisition sources and increased their drop rates.
 
■ New Armor and Accessory Skill Cores
- Added 3 Armor and Accessory Skill Cores for each weapon, for a total of 30.
Weapon
New Skill Cores
Greatsword
Earth Shatter, Earth Explosion, Great Earthquake
Sword
Obsessive Barrier, Willpower Barrier, Resolute Barrier
Daggers
Bloodlust Boost, Assassin Arts, Divine Assassin Arts
Crossbows
Lightning Expansion, Piercing Mark, Barrage Mark
Longbow
Stealthy Breathing, Hyper Focus, Drawn Bowstring
Staff
Focused Fire Shot, Heavy Fire Bombs, Colossal Fire Bomb
Wand
Angel's Blessing, Demonic Contract, Spiritual Calling
Spear
Celestial Cleave, Annihilating Slash, Divine Guillotine
Orb
Rift Fracture, Void Fracture, Erosion Rift
Gauntlets
Bloodthirsty Claws, Laceration Boost, Exploit Weakness
- The new Skill Cores can be acquired from the following sources.
> Resin Flowers
> Field Boss and Archboss participation rewards and defeat rewards
> Rift Treasure Chests, Tumgir Hollow, Open-world PvP rewards, Elite and Epic Co-op Dungeons, and Tower of Greed
- New Skill Cores will not be available from Resin Flowers or participation reward chests acquired before the update.
 
■ Increased Skill Core Drop Rates and Acquisition Sources
- Increased Skill Core acquisition rates from Resin Flowers, Rubrix Resin Flowers, and Marind Resin Flowers.
- Added Skill Cores to Tower of Greed rewards.
- Added a [Stalon Resin Flower] recipe that can be crafted once per month granting a guaranteed Skill Core of your choice.
 
 
> Any Skill Core can be selected from the Stalon Resin Flower regardless of tier.
> This can be crafted once per month per account, and the crafted Skill Core cannot be traded.
> Crafted Skill Cores can also be dissolved, and the number of Resin Cores granted is unchanged.
- 150 Resin Cores can be obtained from the Shop for 100 Sollant for a limited time, available once per account.
 
 
 

Content and Gameplay Updates

- Condensed Tower of Greed areas into 5-floor structures and updated the tower-exclusive Augment system and rewards.
- New regular seasons will begin for Tower of Greed, Dimensional Trials, Gate of Infinity, Battlegrounds, and Hall of Illusion.
- Added Activity Points to content that previously did not grant them and adjusted the points granted by each activity.
 
■ Tower of Greed
- A new season begins on Wednesday, November 11.
- The Tower of Greed structure has changed as follows.
Area
Previous Floors
Updated Floors
Awakening
5 Floors
5 Floors
Dawn
10 Floors
5 Floors
Dusk
15 Floors
Removed
Twilight
10 Floors
5 Floors
Abyss
10 Floors
5 Floors
 
- The Orb of Greed’s engraving stages and the total amount required for each stage have been adjusted.
- Tower of Greed rewards have been adjusted.
> Added Resin Flowers.
> Increased the amounts of Precious Marind Ore and Weapon Mastery XP granted.
> Removed Noble Polished Crystals, Rare Artifact Selection Chests, Accessory of Greed Selection Chests, Armor of Greed Selection Chests, Precious Recovery Crystals, and Conversion Stones.
- Augment effects can now be acquired while progressing through the tower.
> Augments are active only within Tower of Greed. They are removed when leaving the tower and reapplied upon re-entry.
> Augments can be acquired from a Ring of Augmentation that appears after clearing the first section of each floor, excluding Abyss.
> Standard Augments can be acquired repeatedly to strengthen their effects. If an acquired Augment is already at its maximum level, the Ring of Augmentation options can be refreshed or the selection can be skipped.
> Selecting a Chaos Augmenter grants a random Weapon Augment for an equipped weapon. Previously acquired Weapon Augments will not be granted again. If all available Weapon Augments are owned, the options can be refreshed or the selection can be skipped.
> All acquired Augments are reset upon entering Awakening Floor 1.
- The objectives for the Tower of Greed Extra Codex Quest have changed.
> In Codex > Extra > Tower of Greed > The Real Investigation Begins, the objectives Clear Awakening Floor 2, Clear Awakening Floor 4, and Obtain the Additional Reward on Awakening Floor 5 have been changed to Clear Dawn Floor 1, Clear Twilight Floor 1, and Obtain an Additional Reward in the Tower of Greed, respectively.
 
■ New Content Seasons
- New schedules for Dimensional Trials, Gate of Infinity, Battlegrounds, and Hall of Illusion begin on Wednesday, November 11.
 
■ Lithograph Book
- Added 120 Nix Season 2 entries to the Lithograph Book.
- Complete Lithograph Book entries to obtain Trait and Resonance materials, various Gems, and Resin Flowers.
- The Season 2 Lithograph Book will be available through February 3, 2027.
 
 
■ Path of Ascension
- Increased rewards from the Beginner Missions and Intermediate Missions stages.
> The granted Equipment Set gear and their Item Levels have changed.
- Changed some missions in Intermediate Missions Stage 2.
Order
Previous Mission
Updated Mission
8th
Purchase any item from a Sundries Merchant at all bases.
Complete the Adventure Codex Part 1, Act 8 appendix missions: "Appendix ▶ How to Hone Your Equipment," "Appendix ▶ How to Unlock Equipment Traits," and "Appendix ▶ How to Enhance Equipment Traits."
9th
Purchase any item from a Guild Merchant at all bases.
Complete the Adventure Codex Part 1, Act 9 appendix missions: "Appendix ▶ Steps toward Greater Power" and "Appendix ▶ How to Inherit Equipment."
- Characters that have already completed Path of Ascension can receive the same equipment by using the free Character Boost Ticket.
 
■ Activity Points
- Adjusted Activity Points for the following content.
Content
Previous
Updated
Notes
Dimensional Trials – Cumulative Point Rewards
0
40
 
Co-op Dungeon
50
45
 
Raids
50
70
 
Hall of Illusion
50
180
 
Gate of Infinity
0
90
 
Guild Contract
1 point per contribution unit
Maximum 100 points
50 points per contribution unit
Maximum 150 points
Cannot exceed the maximum points granted
Mystic Globe
10
15
 
Mystic Portal
25
30
 
Tumgir Hollow
0
80
 
Nix Field Event
0
10
 
Rift Rebellion and Artifact Fishing
0
40
 
 
- Fixed an issue where previously granted Activity Points were not displayed.
 

Balance Changes

■ Hit Chance Benefits
[Dev Comment]
The benefit of investing in a high Hit Chance stat was relatively low compared with other stats, so effects have been added to selected weapons.
- Added effects to Longbow and Orb weapons that provide benefits based on Hit.
■ Daggers
- Fatal Stigma Skill Core: [Execution]
> When Fatal Stigma deals damage to a player target at or below 10% Health, the effect now executes the target instead of dealing additional damage.
- Venomous Edge Skill Cores: [Creeping Death] and [Venomous Swamp]
> Fixed an issue where “Miss” appeared when a poison cloud was not created.
 
■ Longbow
- [Devoted Shield]
> At Heroic Lv. 5, reduced base Shield Health from 6,500 to 5,500 and added 120 Shield Health for every 100 Ranged Hit Chance.
> Fixed an issue where Buff Duration did not apply to the Damage Reduction effect.
- Weapon Mastery Advanced Tactics Achievement Effect [Battle Tempo]
> At Heroic Lv. 5, added 1.5 Maximum Damage for every 100 Ranged Hit Chance when Rapidfire Stance is activated.
- [Begin the Hunt]
> At Heroic Lv. 5, attacking an enemy with Deadly Marker, Brutal Arrow, or Flash Arrow now also increases Hit by 120 for party members within 16m for 3 seconds, or by 300 when alone.
- Nature's Blessing Specialization 4 [Concentration Stance]
> Increased the duration from 4 seconds to 6 seconds.
 
■ Crossbows
- [Mortal Mark]
> Fixed an issue where the debuff effect appeared even when the target successfully defended with a Defense Skill.
 
■ Staff
- Weapon Mastery Rare Tactics Achievement Effect [Heat Fusion]
> Clarified that [Detonator Bombardment] immediately deals 18% of all remaining Ignition damage over time and removes all Ignition stacks, rather than applying the effect for each lightning spear.
- Chain Lightning Specialization 1 [Chaining Bolt]
> Fixed an issue where enhancement details were not displayed in the Skill Enhancement window.
- [High Focus] and High Focus Specialization 2 [Max Damage Increase]
> Updated the enhanced buff effect to appear when Specialization 2 is applied.
- Skill Core: [Thunder's Shadow]
> Updated the [Thunder's Shadow] Skill description for clarity.
>> Skill Core Description: Clarified that Thunder's Shadow itself cannot be evaded or cleansed.
>> Skill Effect Description: Clarified that Thunder's Shadow is applied to an enemy target and cannot be evaded or cleansed.
- Skill Core: [Lightning Condensation]
> Fixed an issue where the effect dealt damage one additional time.
> Fixed an issue where Damage Boost per Weaken: Thundercloud stack was lower than intended and adjusted the value to 20%.
 
■ Wand
- [Blessed Barrier]
> Fixed an issue where the effect duration modified by the caster's Buff Duration did not apply to party members.
■ Orb
- [Rift Fracture]
> At Heroic Lv. 5, added 8 Weaken Chance for every 100 Magic Hit Chance while Rift Fracture is active.
- Distortion Veil Specialization 1 [Amplification Veil]
> At Heroic Lv. 5, reduced Base Damage Amplification while the Shield is active from 15% to 13%. For every 100 Magic Hit Chance, added 1.2% Shield Health and an additional 0.2% Base Damage Amplification.
 
■ Items
- Last Dragon's Thunder Greatsword [Dragon's Counterattack]
> Increased counterattack damage from 75% to 160% of Base Damage and added a limit of 5 counterattack damage activations per second.
- Giant Cordy's Snowsoul Crossbows [Ruthless Giant Cordy's Bog]
> Fixed an issue where Ruthless Giant Cordy's Bog did not activate when a Longbow Skill triggered an explosion at 25 Gale stacks.
- Last Dragon's Thunder Daggers [Atirat's Claw]
> Fixed an issue where damage based on a player target's maximum Health could deal excessive damage to targets transformed into Titan Cargo during Tax Delivery content.
- Coldblooded Commander Pursuit Crossbows [Blessing Steal]
> Fixed an issue where the effect of Longbow Skill Healing Touch Specialization 4 [Concentration Stance] could not be removed.
- Devotion of Justice Wand [Redemptive Barrier]
> Fixed an issue where the weapon effect also affected Corrupted Magic Circle.
 

Integrated Matchmaking

- View all in-game matchmaking content together and apply for up to 3 queues at the same time.
- Select a Combat Settings preset when applying for matchmaking. The selected preset will be applied automatically upon entry.
- The matchmaking penalty for declining a match has changed to support simultaneous matchmaking.
 
 
■ Integrated Matchmaking
- The Party Matchmaking menu has been changed to Integrated Matchmaking.
> Battleground and Remnants of Nix matchmaking are displayed alongside existing matchmaking content. Future matchmaking content will also be added to the Integrated Matchmaking menu.
- Up to 3 queues can run simultaneously.
> Matched content appears in the HUD party management area. Hover over it to view progress in a tooltip.
> A completed match can be accepted or declined. The player enters the first matched activity accepted by all matched players.
- Integrated Matchmaking requires selecting the Combat Settings preset to use after entry in addition to the existing role selection.
 
When Role Selection Is Available
When Role Selection Is Unavailable
 
> Role and minimum Combat Power requirements are evaluated using the selected Combat Settings preset when applying for matchmaking.
> Upon entering matched content, Combat Settings automatically change to the preset selected in the application.
- Repeatedly declining matchmaking popups will apply a matchmaking penalty.
> The matchmaking penalty for declining a match has changed because multiple matchmaking searches can now run simultaneously.
> Declining during the accept or decline stage increases the consecutive match decline count.
> A matchmaking penalty applies after 3 consecutive declines.
> The consecutive decline count resets automatically after playing content entered through matchmaking.
> However, allowing the full acceptance timer to expire and automatically declining applies the matchmaking penalty immediately.
 
■ Related Changes
- If Combat Setting preset 1 has 0 Combat Power, the current Combat Settings will now be applied automatically to Combat Settings 1.
- Character names are no longer displayed when hovering over matchmaking progress.
 

Quality of Life Adjustments

- Changed how Guild-type Boss Event applications work.
- Changed how Voice Chat is used.
- Added a UI display option that makes interactable targets easier to view.
 
■ Guild Boss Event Applications
- Changed Guild-type Boss event applications so that an application submitted by an authorized Guild member appears as a participation notification for all Guild members.
> When a Guild Leader, Advisor, or Guardian applies, the application appears in the notification area for all Guild members.
> Guild members can apply or cancel through the participation button in the notification.
 
■ Interaction
- Added an option to keep the interaction UI fixed on the screen when interacting with a target.
 
 
> Select Screen under [Settings > Gameplay > UI > Interactable Target Display Method].
> When Screen is selected, the interaction UI position can also be adjusted.
> Cooperative interactions are displayed on the target regardless of the selected display method.
 
 
 
■ PC Voice Chat
- Enable [Settings > Voice Chat > Voice Chat Activation] to use in-game Voice Chat.
> When the game is launched through PURPLE, it connects to in-game Voice Chat instead of PURPLE Talk.
> When the game is launched through Steam, the existing Voice Chat method changes and proximity-based Voice Chat is unavailable.
- Channel-based Voice Chat is supported.
> Party, Guild, and Team (Dominion) Voice Chat channels are supported.
> Group Voice Chat is unavailable.
- Removed the Voice-to-Text feature that displayed spoken Voice Chat as text and its related options.
 
■ Joining and Leaving Voice Chat
- Select an available channel under [Chat Menu > Voice Chat].
> Players do not join automatically when a channel becomes available after joining a Party or Guild or entering a Dominion event.
- Icons in the Chat menu show Voice Chat availability, microphone status, and the current channel.
> Voice Chat Channel Availability
 
Inactive
Active
 
> Current Channel and Microphone Status
 
Party
Guild
Team
Microphone Off
 
- Only one Voice Chat channel can be joined at a time.
- Select [Leave Voice Chat] while in a Voice Chat channel to leave the conversation.
- Microphone status appears in the HUD and Nameplate while participating in Voice Chat.
> The status may not appear on your own Nameplate depending on Nameplate settings.
 
 
Voice Input Active
Microphone Disconnected
HUD
Nameplate
 
■ Voice Input and Settings
- Configure Voice Input Mode, Microphone Sensitivity, and Voice Volume under [Settings > Sound > Voice Chat].
- Select one of the following Voice Input Modes.
> Always On: Transmits microphone input continuously.
> Toggle: Press the assigned Voice Input key to turn voice transmission on or off.
> Hold: Transmits voice while the assigned Voice Input key is held.
- Configure the Voice Input key under [Settings > Shortcuts > Character].
> A shortcut must be assigned to use Toggle or Hold Voice Input.
 
■ Console Voice Chat
- In-game Voice Chat will be temporarily unavailable on PlayStation 5 and Xbox Series X|S.
> Related Voice Chat menus, settings, and Help entries will no longer appear.
> Removed Voice Chat from the Ring Menu.
- The fourth item on Page 1 of the default Ring Menu has been changed to [Party Ready Check].
 
■ Crafting
- Locked crafting materials are now identified by an icon.
> Crafting cannot proceed while a required material is locked. Unlock the material before crafting.
 
 
■ Emoticons and Emotes
- Emoticons and Emotes can now be assigned to Quick Slots.
 

Fixes

■ Nix
- Reduced how often the Ice Eye Sentry Elite uses its movement Skill.
- Ice Eye Sentry now uses its movement Skill to return to its starting position after moving a certain distance away.
■ Entropic Tundra
- Changed Sailor Sorrel's attack that inflicts Stun in Remnants of Nix to a Fury Attack.
- Removed the chance for the Arsenal Ruffian and Powder Keg Rascal's charge attacks to inflict Prone.
 
■ Remnants of Nix
- Fixed an issue where the status board would occasionally disappear after dying outside the area's boundaries.
 
■ Dimensional Circle: Stone Grave Cradle
- Fixed an issue where a player's attacks temporarily did not apply after Fellinex used a certain Skill on the player while they were airborne.
 
■ Guild
- The current and maximum character counts are now displayed when editing a Guild Notice.
- Fixed an issue where items sold to Guild members through Item Storage were occasionally listed for 0 Lucent instead of the configured price.
 
■ Items
- Fixed an issue where the Stagger effect inflicted by Vegarion and Vegarus during Vegamor content could not be removed with [Erosion Remedy].
- Heroic Trait Enchantment Stones and Dimensional Essence items can now be placed in Storage.
- Increased the maximum stack size of chest items that grant Runes to 1,000.
> Existing Rune Chests will be reissued through Mail.
 
■ Auction House
- Changed the Auction House access requirement from reaching Level 40 to Level 60.
 
■ Anonymous Content
- When Weapon is selected under Settings > Gameplay > Character > Character Name Display > Crest, the equipped weapon is now displayed in the Crest portion of the Nameplate.
- Changed Dominion team colors to Yellow, Purple, and Green.
- Crests are no longer displayed in the Target UI or Nameplate for anonymous targets that are Camouflaged.
- Team Crests are now displayed in defeat messages.
- All Astral Vision settings are now displayed regardless of content participation.
 
■ Edit HUD
- Fixed an issue causing gamepad controls to appear in the Party UI while editing the HUD layout on PC.
- The matchmaking title and status labels are now displayed in the Party UI edit area.
- Updated the Party UI edit area to match the actual party member display area.
 
■ Dialogue Interaction
- Pressing ESC during the final line of a dialogue interaction now cancels the dialogue instead of completing it.
 
■ Gamepad
- Fixed an issue where the confirmation pop-up could not be controlled when attempting to exit the game from the Customization area.
 
■ Party
- Fixed UI alignment when displaying Party types.
 
■ Amitoi and Morphs
- Changed the Amitoi and Morph lists to sort entries by type.
 
■ Amitoi Expedition
- Fixed an issue where the number of registered Amitoi would occasionally not update correctly after changing regions following an Expedition Boss defeat.
 
■ Customization
- Removed Easy Face Maker.
 
■ Tower of Greed
- Fixed an issue where the cursor did not appear when certain popups were displayed while using Action Camera Mode.
 
 

 Event Information

 

The <Nix's Converging Border> Login Bonus begins.

■ Login Bonus Schedule
- Login Period: November 11, 2026 - December 15, 2026
- Reward Claim Period: November 11, 2026 - December 15, 2026
Day
Reward Item
Quantity
1
Calanthia Weapon Selection Chest
1
2
Heroic Trait Unlockstone
10
3
Trait Unlockstone
80
4
Heroic Trait Unlockstone
10
5
Trait Resonance Stone
160
6
Trait Unlockstone
100
7
Trait Enchantment Stone
130
8
Heroic Trait Unlockstone
10
9
Trait Unlockstone
100
10
Heroic Trait Unlockstone
10
11
Stat Conversion Book
3
12
Trait Resonance Stone
170
13
Trait Unlockstone
100
14
Trait Enchantment Stone
150
15
Heroic Trait Unlockstone
10
16
Trait Unlockstone
100
17
Trait Unlockstone
100
18
Calanthia Armor Selection Chest
1
19
Heroic Trait Unlockstone
10
20
Trait Unlockstone
100
21
Trait Enchantment Stone
150
22
Heroic Trait Enchantment Stone
58
23
Heroic Trait Unlockstone
10
24
Trait Unlockstone
100
25
Calanthia Accessories Selection Chest
1
26
Heroic Trait Unlockstone
10
27
Trait Unlockstone
150
28
Talandre Archweapon Selection Chest
1
29
Talandre Archweapon Material Selection Pouch
5
30
Talandre Archweapon Material Selection Pouch
5
31
Talandre Archweapon Material Selection Pouch
5
32
Talandre Archweapon Material Selection Pouch
5
33
Talandre Archweapon Material Selection Pouch
5
34
Talandre Archweapon Material Selection Pouch
5
35
Talandre Archweapon Material Selection Pouch
5
 
 

[Event] <Open Sesame, Lucky Mystic Portal!>

The Open Sesame, Lucky Mystic Portal! event will run for 4 weeks.
Check out the event announcement here.
 

[Event] <Welcome Companion>

The Welcome Companion event runs from November 11, 2026 through February 2027.
Check out the event announcement here.
 
 

 Promotions

 

Event Pass

<Event Pass: Throne's Bounty IV>
■ Sale Period: November 11 ~ November 25, 2026
■ Product Information
Product
Price
Purchase Limit
Event Pass: Throne's Bounty IV
100 Sollant
Once per character
※ This content can be activated once per character and is not shared with other characters on the account.
 

Consumables

■ Sale Period: November 11 ~ December 9, 2026
■ Product Information
Product
Price
Purchase Limit
Mystic Key
100 Sollant
3 times per day per character
Lucky Mystic Key
100 Sollant
3 times per day per character
150 Resin Cores
100 Sollant
Once per account

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